Carnation: Difference between revisions
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geometrydash.wiki.gg>Jamasto m Created page with "{{IB-Level |image = Carnation.png |creator = IlhamAulia |difficulty = Harder |stars = 6 |id = 25969464 |song = Badland |composer = BoomKitty |song_id = 686782 |previous = Skyward |next = GeoBound }} {{Quote |Special thanks to Xevenfurious for helping Me! And thanks to Robtop for the Ice Gauntlets! :) Added LDM. |IlhamAulia }} '''Carnation''' is a 2.0/2.1 solo Harder 6* level created, verified and published by IlhamAulia...." |
m 17 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Carnation&oldid=264268 ; contributors: https://geometrydash.wiki.gg/index.php?title=Carnation&action=history |
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{{IB-Level | {{IB-Level | ||
|image = Carnation.png | |image = Carnation.png | ||
|creator = IlhamAulia | |id = 25969464 | ||
|difficulty = Harder | |creator = IlhamAulia | ||
|stars = 6 | |created = [[Update 2.0]] | ||
| | |updated = [[Update 2.1]] | ||
| | |difficulty = {{Harder}} | ||
| | |stars = 6 | ||
| | |diamonds = 8 | ||
|coins = 3 | |||
|length = 1m 2s | |||
|objects = 17,342 | |||
|copytype = No password | |||
|downloads = 15.72M | |||
|likes = 1.31M | |||
|rating = Featured | |||
|artist = BoomKitty | |||
|music = Badland | |||
|musicid = 686782 | |||
|previous = [[Skyward]] | |previous = [[Skyward]] | ||
|next = [[GeoBound]] | |next = [[GeoBound]] | ||
}} | }} | ||
'''Carnation''' is a 2.0/2.1 Harder level by IlhamAulia. It is the third level of the [[Gauntlets|Ice Gauntlet]]. | |||
'''Carnation''' is a 2.0/2.1 | |||
==Description== | ==Description== | ||
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==Gameplay== | ==Gameplay== | ||
{{VC|gw_fLgyVkMM}} | |||
[[Category:Gauntlet levels]] | [[Category:Gauntlet levels]] | ||
Latest revision as of 19:53, 12 October 2026
Carnation is a 2.0/2.1 Harder level by IlhamAulia. It is the third level of the Ice Gauntlet.
Description
[edit | edit source]- 0-21%: The level starts with a Low Detail Mode option and a cube section with well-synced gameplay and a couple of speed changes. Next, it changes to a short ship section, then a robot segment, then a ball part, then a UFO segment, then back to a cube, all of which are well-synced, until a completely black transition.
- 22-45%: This section starts with a symmetrical dual cube section and then changes to a slightly asymmetrical dual-cube. After that is a ship sequence with some invisible size portals, then a ball section. The next few sections all have half-speed portals at the end before speeding up again. These are a UFO, wave, ship, and another UFO.
- 46-69%: The gameplay then speeds up for a cube section with a few jumps and changes to a synced UFO, a short robot, and another short cube. It then turns into a ship, then a UFO, and then a wave, where the level starts fading to white and flashes the name of the level and creator just before the drop.
- 70-100%: The drop occurs very late into the level and is set in triple-speed until the end, starting with a UFO segment, then a ship sequence with gravity portals, a somewhat tight wave section before transitioning into a cube, and then a UFO. Then, another transition into a ship section and a quick switch to another UFO, wave, and cube. It then transitions into a ship, then a short wave section where "GG" can be seen. The level ends with a short auto cube section, and then an end-screen appears that says, "Dedicated to Ellixium, Xevenfurious, and Everyone!"
User coins
[edit | edit source]- At 9%, in the first robot segment, the player must jump into a fake pillar to collect the coin.
- At 44%, in the UFO segment, the player must spam to direct the UFO above a saw-blade to collect the coin.
- At 54%, the player must fall into the gap between a large and tiny spike to collect the coin, and an invisible blue pad will return the player to the normal route.