Carnation

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Carnation
ID

25969464

Creator(s)

IlhamAulia

Created
Last updated
Attributes
Difficulty

Length

1m 2s

Objects

17,342

Copy type

No password

Statistics
Downloads

15.72M

Likes

1.31M

Rating

Featured

Audio info
Artist(s)

BoomKitty

Music

Badland

Music ID

686782

Level sequence
Previous
Next

Carnation is a 2.0/2.1 Harder level by IlhamAulia. It is the third level of the Ice Gauntlet.

Description

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  • 0-21%: The level starts with a Low Detail Mode option and a cube section with well-synced gameplay and a couple of speed changes. Next, it changes to a short ship section, then a robot segment, then a ball part, then a UFO segment, then back to a cube, all of which are well-synced, until a completely black transition.
  • 22-45%: This section starts with a symmetrical dual cube section and then changes to a slightly asymmetrical dual-cube. After that is a ship sequence with some invisible size portals, then a ball section. The next few sections all have half-speed portals at the end before speeding up again. These are a UFO, wave, ship, and another UFO.
  • 46-69%: The gameplay then speeds up for a cube section with a few jumps and changes to a synced UFO, a short robot, and another short cube. It then turns into a ship, then a UFO, and then a wave, where the level starts fading to white and flashes the name of the level and creator just before the drop.
  • 70-100%: The drop occurs very late into the level and is set in triple-speed until the end, starting with a UFO segment, then a ship sequence with gravity portals, a somewhat tight wave section before transitioning into a cube, and then a UFO. Then, another transition into a ship section and a quick switch to another UFO, wave, and cube. It then transitions into a ship, then a short wave section where "GG" can be seen. The level ends with a short auto cube section, and then an end-screen appears that says, "Dedicated to Ellixium, Xevenfurious, and Everyone!"

User coins

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  • At 9%, in the first robot segment, the player must jump into a fake pillar to collect the coin.
  • At 44%, in the UFO segment, the player must spam to direct the UFO above a saw-blade to collect the coin.
  • At 54%, the player must fall into the gap between a large and tiny spike to collect the coin, and an invisible blue pad will return the player to the normal route.

Gameplay

[edit | edit source]