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{{Quality}} [[File:ChamberOfTime.png|right|270px]]{{#setmainimage:ChamberOfTime.png|quiet}} [[File:SecretLoop03.mp3|right|270px]] The '''Chamber of Time''' is a room in [[Geometry Dash]] and [[Geometry Dash Lite]], being introduced in [[Update 2.1]]. It is located through a door by the 'ground' in the centre of the ''Coming Soon'' screen of the main level slider, but is hidden until the orange lock in the [[Basement]] has been selected, followed by the door's hidden location also being selected to reveal it. After doing so, the door will remain locked until the ''Master Emblem'' has been purchased from the [[Secret Shop]], after which the Chamber of Time can be accessed. ==Description== The Chamber of Time contains a text field and a feline ring-handle button below it, referred to as the ''Gatekeeper''. Pressing the button will return a response based on what has been entered into the text field. By entering specific phrases, [[Icon Kit]] rewards and associated [[achievements]] can be unlocked. Initially, there is a chest in the lower right corner which contains an orange key for the orange lock in the Basement. {{Togglebox |header = Rewards |body = Enter the codes stated as captions to unlock the respective rewards. <gallery mode="packed" class="icon-gallery"> Cube089.png|'silence' Cube090.png|'hunger' Cube091.png|'darkness' Wave023.png|'volcano' Robot046.png|'givemehelper' Spider026.png|'backontrack' Colour038.png|[secondary]<br>'river' OrangeKey.png|Found in the initial chest </gallery> }} ==Trivia== {{Togglebox |header = General responses |body = Pressing the button without having entered anything will cycle through ordered responses and will repeat upon reaching the end. #Why have I been awoken? #Leave this place #You are not welcome here #None shall pass #You test my patience #... #How long will you keep this up? #Don't you have other things to do? #... #Gah I can't stand this anymore! #The smell, it's killing me #Can you smell it? #Chicken, burning chicken #El pollo ardiente... [translates to 'the burning chicken'] #Ok, playtime is over #Tick tock #Time is running out #... #Really? Still here? #This is my first conversation in 1000 years #Not what I was hoping for... }} {{Togglebox |header = Hints |body = A series of riddles in green text can appear between any general response in the following order to help guess the codes. Once a code has been entered, the corresponding riddle will not be shown again. *<span style="color:lime">My thunder comes before my lightning</span> **<span style="color:lime">My lightning comes before my rain</span> **<span style="color:lime">My rain dries up all the land it touches</span> **<span style="color:lime">What am I?</span> (relating to ''volcano'') *<span style="color:lime">I hide behind rocks and rills</span> **<span style="color:lime">under the mountains and hills</span> **<span style="color:lime">I cannot be seen or felt</span> **<span style="color:lime">nor heard or smelt</span> **<span style="color:lime">the more I am the less you see</span> **<span style="color:lime">what am I?</span> (relating to ''darkness'') *<span style="color:lime">Shh, quiet!</span> **<span style="color:lime">Can you feel it closing in?</span> **<span style="color:lime">Shadows creep where it begins</span> **<span style="color:lime">Speak its name and it is gone</span> **<span style="color:lime">from every moment dusk till dawn</span> (relating to ''silence'') *<span style="color:lime">What always runs, but never walks</span> **<span style="color:lime">Often murmurs, never talks</span> **<span style="color:lime">Has a bed, but never sleeps</span> **<span style="color:lime">Has a mouth, but never eats?</span> (relating to ''river'') *<span style="color:lime">The less you consume</span> **<span style="color:lime">the stronger I become</span> **<span style="color:lime">wait too long</span> **<span style="color:lime">and death will come</span> **<span style="color:lime">What am I?</span> (relating to ''hunger'') *<span style="color:lime">Legend tells of a level so hard no one can beat it</span> **<span style="color:lime">Anything harder than it is impossible</span> **<span style="color:lime">Don't even get me started</span> (relating to ''backontrack'') *<span style="color:lime">Good levels are hard to find sometimes</span> **<span style="color:lime">Wish I had someone who could find them for me</span> **<span style="color:lime">...</span> **<span style="color:lime">Forget it...</span> (relating to ''givemehelper'') }} {{Togglebox |header = Responses to correct codes |body = Entering a correct code will return a specific response. After doing so, the response will not be returned again. *<span style="color:cyan">Hot answer, well done</span> (volcano) *<span style="color:cyan">Impressive</span> (darkness) *<span style="color:cyan">Something you always ruin...</span> (silence) *<span style="color:cyan">Be like water my friend</span> (river) *<span style="color:cyan">A pizza would be nice</span> (hunger) *<span style="color:cyan">That's some skill</span> (backontrack) *<span style="color:cyan">Is that even a real thing...</span> (givemehelper) }} {{Togglebox |header = Responses to incorrect codes |body = Entering an incorrect code will return an alternate ordered response and will repeat upon reaching the end. #<span style="color:orange">How about no?</span> #<span style="color:orange">[player's username], please give up...</span> #<span style="color:orange">Error, error. Bad answers.</span> #<span style="color:orange">Failure</span> #<span style="color:orange">May I suggest thinking?</span> #<span style="color:orange">WRONG</span> #<span style="color:orange">You're hopeless...</span> #<span style="color:orange">Really, still here?</span> #<span style="color:orange">What kind of name is [player's username] anyway?</span> #<span style="color:orange">No, just no</span> #<span style="color:orange">Swing and a miss!</span> #<span style="color:orange">I told you, it wont work...</span> #<span style="color:orange">Door is now open. Oh wait, no it's not.</span> #<span style="color:orange">Is that actually your guess?</span> #<span style="color:orange">Go home [player's username].</span> #<span style="color:orange">Nope</span> #<span style="color:orange">Give up, please</span> #<span style="color:orange">Door is still locked</span> #<span style="color:orange">That tickles!</span> #<span style="color:orange">Try harder please</span> #<span style="color:orange">Don't make me angry</span> #<span style="color:orange">You won't like me when im angry...</span> #<span style="color:orange">Oh no, you just unlocked... NOTHING</span> #<span style="color:orange">Only 3 attempts left!</span> #<span style="color:orange">Only 2 attempts left!</span> #<span style="color:orange">LAST ATTEMPT!</span> #<span style="color:orange">Just kidding, unlimited attempts</span> #<span style="color:orange">Maybe you should do something else?</span> #<span style="color:orange">This is getting ridiculus...</span> [sic] #<span style="color:orange">Go collect some stars</span> }} {{Togglebox |header = Introductory dialogue |body = Upon locating the door to the Chamber of Time: *Who disturbs my slumber? **<span style="color:deepskyblue">RubRub</span> is that you? I cannot see in this light. **Show me the <span style="color:mediumorchid">Master Emblem</span>, and I will let you pass. After obtaining the Master Emblem and returning to the door: *The <span style="color:mediumorchid">Master Emblem</span>! **Lord <span style="color:deepskyblue">RubRub</span>, I will open the gate for you. **Please, come in. Upon entering the Chamber of Time: *Wait, you are not <span style="color:deepskyblue">RubRub</span>... **You seem to be skilled in the art of <span style="color:orange">deception</span>... **But it does not matter, your <span style="color:deepskyblue">trickery</span> ends here. **<span style="color:red">Leave now, before you cause more problems...</span> }} {{Togglebox |header = References |body = <nowiki /> *"backontrack" refers to the second level of the game, [[Back On Track]], "a level so hard no one can beat it" referencing an ongoing joke in the Geometry Dash community that it is unironically the hardest ever level. *"givemehelper" references 'mod helpers', an unofficial term for those that regularly assist [[moderators]] in finding [[User Levels|user levels]] to submit for star ratings. }} ==Gallery== <gallery mode="packed" class="icon-gallery"> GatekeeperDialogue01.png GatekeeperDialogue02.png </gallery> [[Category:Rooms (base content)]]
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