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geometrydash.wiki.gg>AnnaliseGD |
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| |Sequel to the legendary Sonic Wave by Cyclic. Verified by DoSh7t. Made by APTeam. (v1.1) | | |Sequel to the legendary Sonic Wave by Cyclic. Verified by DoSh7t. Made by APTeam. (v1.1) |
| |Zimnyte}} | | |Zimnyte}} |
| '''Cosmic Cyclone''' is a 2.1 Extreme Demon hosted by [[Zimnyte]] and [[Riot]], created by Cyclic and Zhander, decorated by members of [[APTeam]], and verified by DoSh7t. According to Riot and the other creators, the level is the sequel to [[Sonic Wave]]. Like its predecessor, Cosmic Cyclone is made in the style of [[Nine Circles levels]], as well as having similar gameplay features as Sonic Wave, but unlike Sonic Wave, Cosmic Cyclone has 2.1 decoration. The main difficulty of Cosmic Cyclone are quadruple speed wave parts with frequent changes in gravity and size, just like its predecessor. All this is combined with narrow aisles between the blocks. | | '''Cosmic Cyclone''' is a 2.1 Extreme Demon hosted by [[Zimnyte]] and [[Riot]], created by Cyclic and Zhander, decorated by the members of [[APTeam]], and verified by DoSh7t. According to Riot and the other creators, the level is the sequel to [[Sonic Wave]]. Like its predecessor, Cosmic Cyclone is made in the style of [[Nine Circles levels]], as well as having similar gameplay features as Sonic Wave, however unlike Sonic Wave Cosmic Cyclone has 2.1 decoration. The main difficulty of Cosmic Cyclone come from quadruple speed wave parts with frequent changes in gravity and size, combined with narrow aisles between the blocks. |
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| ==History== | | ==History== |
| This level first appeared in 2017. On November 28, 2017, DollarC released its first stream. [[Sunix]], [[Riot]] and [[Cyclic]] are all involved in gameplay of this level. The person who would verify the level should be Combined, and the person who would decorate was unknown. The first level preview was released on the same day. It showed a part of the wave.
| | Cosmic Cyclone first appeared in 2017. On November 28, 2017, DollarC released its first stream. [[Sunix]], [[Riot]] and [[Cyclic]] are all involved in gameplay of this level. The person who would verify the level was planned to be Combined, and the person who would decorate was unknown. The first level preview was released on the same day, showcasing a part of the wave. |
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| In December 2017, Zhander released his version of the Cosmic Cyclone layout, which later became the official version. On January 10, 2018, Combined reached 36-100% on Zhander’s layout. | | In December 2017, Zhander released his version of the Cosmic Cyclone layout, which later became the official version until APTeam’s layout nearly a year later. On January 10, 2018, Combined reached 36-100% on Zhander’s layout. |
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| After that, unfortunately, there was no news about the level for quite a long time, and there were even rumors that the level had been canceled. However, on August 20, 2018, another redesigned layout was released, but it was released by Zimnyte. Facts had proved that this level has been handed over to [[APTeam]]. Brittank88 and Zhander participated in the re-design of the game. This level had become more complex, and some places such as ship parts were completely changed. In addition, many parts of the game become more unpleasant and chaotic. Zimnyte himself said that this level should become first on the list.
| | However, after that there was no news about the level for quite a long time, and there were even rumors that the level had been canceled. But on August 20, 2018, another redesigned layout was released by Zimnyte. This was later proved that the level has been handed over to [[APTeam]]. Brittank88 and Zhander participated in the re-design of the level, with sections beoming much more complex, and some places such as the ship parts were completely changed. In addition, many parts of the game become more unpleasant and chaotic, with Zimnyte himself said that this level should become a Top 1 difficulty demon. |
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| From that moment on, the APTeam's version of the level is considered official. On February 7, 2019, APTeam released a mega-collaboration. In addition, the gameplay of ships had changed dramatically. The unpleasant parts have been removed and replaced by cube, while the cube before drop has been replaced by ball parts. | | From that moment on, the APTeam's version of the level was considered official., and on February 7, 2019, APTeam released a mega-collaboration. In addition, the gameplay of ships had changed dramatically, with the unpleasant parts removed and replaced by cube gameplay, while the cube before drop has been replaced by ball sections. |
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| On April 15, 2019, while the level was released, Ossy Flawol built and released its unofficial but verified version of Cosmic Cyclone. Meatius Gaming is designated as the verifier of this version. On June 11, 2019, Meatius get 53% on its version. | | On April 15, 2019, while the level was in production, Ossy Flawol built and released the unofficial but verified version of Cosmic Cyclone. Meatius Gaming was designated as the verifier of this version, and on June 11, 2019, Meatius get 53% on its version. |
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| On August 17, 2019, Meatius get 90%. Unfortunately, there has been no other progress since this record. Soon after, Wolff was appointed as the verifier, but he made no significant progress. | | On August 17, 2019, Meatius get 90%. Unfortunately, since then there has been no other progress since this record. Later on Wolff was appointed as the verifier, but he made no significant progress. |
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| On August 20, 2019, a video of the progress of verification was released. On February 29, 2020, Zimnyte showed his part in Cosmic Cyclone. However, in the final version of the level, it was replaced somehow. | | On August 20, 2019, a video of the verification progress was released, and on February 29, 2020, Zimnyte showed his part in Cosmic Cyclone. However, in the final version of the level, it was replaced with another version, the reason unknown. |
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| The final preview was released on April 24, 2021. It shows significant changes in gameplay and decorations. The part of the ball was completely changed, and the part in front of the ball was changed back to the ship. Except for the ball, almost every part was decorated. There are only optimization levels and bug fixes left. | | The final preview was released on April 24, 2021. It showed significant changes in gameplay and decorations, and the ball section was completely changed, along with the gameplay before the ball being reverted back to the ship. Apart for the ball, almost every part was decorated, with only optimization and bug fixes left. |
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| On September 24, 2021, after three years of construction, the full version of Cosmic Cyclone was finally released. This level should have been verified by Combined, but for some reason, he dropped the level and DoSh7t became the new verifier. On November 29, 2021, DoSh7t verified the level in 12,000 attempts. In his opinion, this level is harder than [[Sonic Wave]] and [[Bloodlust]], but easier than [[kowareta]].
| | After three years of construction, on September 24th the full version of Cosmic Cyclone was finally released. This level was supposed to be verified by Combined, however he later dropped the level and DoSh7t became the new verifier. On November 29, 2021, DoSh7t verified the level in 12,000 attempts. In his opinion, this level is harder than [[Sonic Wave]] and [[Bloodlust]], but easier than [[kowareta]]. |
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| On December 11, 2021, the level was rated. On January 4, 2022, it was placed on the [[Geometry Dash Demonlist|''Geometry Dash'' Demonlist]]. | | On December 11, 2021, the level was rated, and on January 4, 2022, it was placed on the [[Geometry Dash Demonlist|''Geometry Dash'' Demonlist]]. |
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| ==Gameplay== | | ==Gameplay== |
| ''Cosmic Cyclone's gameplay is very similar to its predecessor, [[Sonic Wave]].'' | | ''Cosmic Cyclone's gameplay is very similar to its predecessor, [[Sonic Wave]].'' |
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| Cosmic Cyclone begins with a very difficult red orb transition, which leads into a green orb. Following that there are lots more difficult jumps and transitions. The player then becomes a ship, which has to fly through annoyingly tight spaces and diagonal pillars. After a cube bounces through a series of jump orbs and pads, they become a ball, however it is a 1x speed ball, rather than Sonic Wave's -1x speed ball. In this section the player must late click various orbs and fit through small gaps between spikes, being a ridiculously hard section of the level. After becoming a mini dual, like Sonic Wave, the player goes into the infamous Nine Circles wave, but unlike most levels, it is a 4x speed wave, rather than the classic 3x speed wave. In the wave, the player goes through ridiculously tight spaces and maneuvers through gravity portals and size portals at an alarming rate. The player then becomes a cube at 2x speed, keeping up the consistent difficulty of the level with super tight transitions off of orbs, and incredibly difficult jumps. The player enters another painful Nine Circles wave, this time with various speed changes and once again gravity and size portals. This part also requires immense but precise spamming in the dual sections. The player becomes a cube again, this time with the difficulty spiking down a little bit, but still overall balanced, as this section is a hard memory one. The player goes into the final Nine Circles wave, and keeps the same ridiculous difficulty as the previous two waves, however with a significant design change. The player ends the level by spamming over the name "APTEAM", as the endscreen appears. During the endscreen, first the words "Cosmic Cyclone" appear, followed up by end credits showing the creator names, and finally, a very detailed picture shows up, ending the level. | | Cosmic Cyclone begins with a very difficult red orb transition, which leads into a green orb. Following that there are more difficult jumps and transitions. The player then becomes a ship, which has to fly through annoyingly tight spaces and diagonal pillars. After a cube bounces through a series of jump orbs and pads, they become a ball, but unlike its predecessor the speed is 1x, the former’s speed being 0.5x. In this section the player must click various orbs lateand fit through small gaps between spikes, being a hard section of the level. After becoming a mini dual like Sonic Wave, the player goes into the infamous Nine Circles wave. However unlike most Nine Circles levels the speed is 4x, contradicting the classic 3x speed. In the wave, the player goes through ridiculously tight spaces and maneuvers through gravity portals and size portals at an high rate, and later the player then becomes a cube at 2x speed, keeping up the consistent difficulty of the level with tight transitions off of orbs and incredibly difficult jumps. The player enters the second wave, this time with various speed changes and with more gravity and size portals. This part also requires fast but precise spamming in the dual sections. At the final part, the player becomes a cube again. However, the gameplay is overall memory-based, being different from the rest of the level. After a breif rest, the player goes into the final Nine Circles wave, keeping the difficulty as the other 2 wave sections previously, ending by spamming over the name "APTEAM" as the endscreen appears. During the endscreen, the words "Cosmic Cyclone" appear, followed by end credits showing the creator names, and finally a very detailed artwork depicting two planets ends the level. |
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| ==Gallery== | | ==Gallery== |
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| *The level was initially placed at #28 on the [[Geometry Dash Demonlist|''Geometry Dash'' Demonlist]] on January 4, 2022, above [[Omega Interface]] (#29) and below [[Bloodlust]] (#27). | | *The level was initially placed at #28 on the [[Geometry Dash Demonlist|''Geometry Dash'' Demonlist]] on January 4, 2022, above [[Omega Interface]] (#29) and below [[Bloodlust]] (#27). |
| **This addition to the Demonlist knocked [[Erebus]] into the Extended List and DMG CTRL into the Legacy List. | | **This addition to the Demonlist knocked [[Erebus]] into the Extended List and DMG CTRL into the Legacy List. |
| *Many people have said that Cosmic Cyclone is going to be harder than [[Sonic Wave#Sonic Wave Infinity|Sonic Wave Infinity]], the former hardest [[Nine Circles Levels|Nine Circles Level]]. | | *Many people have said that Cosmic Cyclone was going to be harder than [[Sonic Wave#Sonic Wave Infinity|Sonic Wave Infinity]], the former hardest [[Nine Circles Levels|Nine Circles Level]]. |
| **This was not the case as the level was placed in the Top 30 on the Demonlist. | | **This was later proved not to be the case as the level was placed in the Top 30 on the Demonlist. |
| *Zimnyte originally had plans to change much of the level’s non-wave gameplay, but later reverted to the original non-wave gameplay Zhander created. | | *Zimnyte originally had plans to change much of the level’s non-wave gameplay, but later reverted to the original non-wave gameplay Zhander created. |
| *Multiple decorators were cut from the official level. These creators were Isane, Zimnyte, Salamander, Artaire, and Meox. | | *Multiple decorators were cut from the official level. These creators were Isane, Zimnyte, Salamander, Artaire, and Meox. |
| **Brittank88 also originally had a gameplay part, but it got removed. | | **Brittank88 also had a gameplay section originally, but it got removed. |
| *A creator contest was hosted for the first part of the level. Avati won. | | *A creator contest was hosted for the first part of the level. Avati won. |
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