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{{Infobox Level|creator = RealOggY|id = 566659|last_updated = 1.6|version = 1|song = Time Machine|composer = Waterflame|song_id = Official|difficulty = [[File:Easy Demon.png|20px]] Easy Demon|stars = 10[[File:Star.png|15px]]|image = File:Demon Mixed.jpg}}
{{DISPLAYTITLE:demon mixed}}
'''[[Demon Mixed]]''' is a 1.6 Easy Demon created by RealOggY. As its name suggests, it is a level mix of some Easy Demons and includes gameplay from [[Crescendo]], [[The Nightmare]], [[Demon Park]], Apocalypse Eve, Sky Realm, Theory of Something(?), xStep, and an unknown Demon. It is mostly regarded as a Very Easy Demon.
{{IB-Level
|name      = demon mixed
|image      = DemonMixed.png
|id         = 566659
|creator    = RealOggY
|created    = [[Update 1.6]]
|difficulty = {{EasyDemon}}
|stars      = 10
|length    = 59s (Medium)
|objects    = 2,627
|copytype  = Non-copyable
|downloads  = 30.34M
|likes      = 1.12M
|rating    = Star-rated
|artist    = [https://waterflame.newgrounds.com/ Waterflame]
|music      = [[Time Machine]]
}}
'''demon mixed''' is a [[Update 1.6|1.6]] Easy Demon level by RealOggY. As the name suggests, it is a mix of various Demon levels, including parts of [[The Nightmare]], [[Demon park]], [[Crescendo]], among others.


== Gameplay ==
==Description==
* '''0-9% ([[Crescendo]]):''' The level begins with a normal-speed cube section from the beginning of Crescendo. Here, the player must avoid obstacles by hitting yellow and blue jump pads, while at the same time not falling for the fake ones. In the end, jump over a small spike while in anti-gravity early and hit a blue jump pad to clear the section.
*'''0-10% ([[Crescendo]]):''' demon mixed begins with a cube section from the beginning of Crescendo. Here, the player must avoid obstacles by hitting the yellow and blue pads while avoiding the fake ones. In the end, the player must jump over a small spike while in anti-gravity early and hit a blue pad to clear the section.
* '''10-29% ([[The Nightmare]]):''' Next is a ball segment from the beginning of The Nightmare. Here, the player must change gravity numerous times to avoid spikes while hitting some jump orbs and pads, then switch gravity a few times to avoid spikes in a four-block-wide passageway. Note that the player must switch gravity right before entering the cube portals at the end of this section; failure to do so will result in the player falling out of the map and crashing.  
*'''10-30% ([[The Nightmare]]):''' Next is a ball segment from the beginning of The Nightmare. Here, the player must change gravity numerous times to avoid spikes while hitting some orbs and pads, then switch gravity a few times to avoid spikes in a four-block-wide passageway. Note that the player must switch gravity before entering the cube portals at the end of this section; failure to do so will result in the player falling out of the map and crashing.
* '''30-42% ([[Demon Park]]):''' Afterward, there is a cube section from the beginning of Demon Park that features a lot of tricky timings and memorization. At ~40%, there are a couple of yellow jump pads, with a spike in the middle, that will launch the player into three overhanging spikes if hit. All three must be jumped over with hard timing.
*'''30-43% ([[demon park]]):''' Afterwards, there is a cube section from the beginning of demon park that features a lot of tricky timings and memorization. At ~40%, there are a couple of yellow pads with a spike in the middle that will launch the player into three overhanging spikes if hit. All three must be jumped over with difficult timing.
* '''43-48% (Apocalypse Eve):''' Following this is a mirrored mini-cube section from Apocalypse Eve, where you jump across several pillars, avoid saw blades, and contend with a couple of gravity portals.
*'''43-49% (Apocalypse Eve):''' Following this is a mirrored mini-cube section from Apocalypse Eve, where the player must jump across several pillars, avoid sawblades, and contend with a couple of gravity portals.
* '''49-62% (Sky Realm): '''Right after, the player enters an anti-mirrored cube section from Sky Realm that features several fakes, some of which are fading objects, and a few blind jumps.
*'''49-63% ([[Sky Realm]]):''' Right after, the player enters an anti-mirrored cube section from Sky Realm that features several fakes, some are fading objects, and a few blind jumps.
* '''63-82% (Unknown Demon):''' Next is a long section from an unknown Demon [can not identify where this section came from]. First, there is a "choose way"-styled ship sequence in which the player must fly between the middle and bottom structure and then fly up through some fake blocks to clear. Following this part is a Cycles-like ship sequence with a couple of gravity portals and such. Toward the end, choose the cube portal below to advance to the next part. Afterward, there is a cube section that is basically auto. Here, you do not need to do anything here and just fall onto descending platforms. Following this is a basic ship sequence that only requires the player to fly straight up, drop straight down, then fly straight up again. Finally, there is a basic mini ball segment with three small spikes that are relatively easy to dodge, then one final auto cube section.
*'''63-83% (unknown Demon):''' Next is a long section from an unknown Demon. First, there is a 'choose way'-styled ship sequence in which the player must fly between the middle and bottom structure and then fly up through some fake blocks to clear. Following this part is a [[Cycles]]-like ship sequence with a couple of gravity portals and such. Toward the end, choose the cube portal below to advance to the next part. Afterwards, there is an auto cube section. Here, the player does not need to do anything; they simply fall onto descending platforms. Following this is a basic ship sequence that only requires the player to fly straight up, drop straight down, then fly straight up again. Finally, there is a basic mini-ball segment with three small spikes that are relatively easy to dodge, then one final auto cube section.
* '''83-91% (xStep):''' The next section is a ball segment from the official level xStep, where the player must switch their gravity to transition from platform to platform and also contend with some spikes and gravity portals. It is considered to be the "hardest" part of the level.  
*'''83-92% ([[xStep]]):''' The next section is a ball segment from the official level xStep, where the player must switch their gravity to transition from platform to platform and also contend with some spikes and gravity portals. It is considered to be the hardest part of the level.
* '''92-100% (Unknown Demon):''' Finally, the player transitions into one final ship sequence from the unknown Demon [can not identify where this section came from], in which the player must fly through one of three possible routes twice. In the first, fly through the top route, and in the second, fly through the middle route. If the player clears this section, the level ends.
*'''92-100% (unknown Demon):''' Finally, the player transitions into one final ship sequence from the unknown Demon, in which the player must fly through one of three possible routes twice. In the first, they must fly through the top route; in the second, through the middle. If the player clears this section, the level ends.


== Trivia ==
==Gameplay==
* The level cannot be copied.
{{VC|ZM86TfcR2eo}}
* The level contains 2,627 objects.
* It is a level mix of some Easy Demons, and one official level.
*Some people find it to be the easiest Demon in the game.
*Some of the demons in the level cannot be identified. This is likely because of obscurity, or the levels have been lost to time.
*All of the levels shown in this level are very slightly different than their online counterparts.
*There is also a level Demon Mix by Tec, which is also rated Easy Demon, however, it's in the dislike ratio


== Walkthrough ==
==Trivia==
[[File:GD Easy Demon- Demon Mixed|centre|thumb|330x330px|The full walkthrough of Demon Mixed. Credits to Azure.]]
*demon mixed is considered one of the easiest Demons in the game, along with [[The Nightmare]] and [[THE LIGHTNING ROAD]].
[[Category:1.6 levels]]
**In fact, many players consider demon mixed much easier than the previous two.
[[Category:Long levels]]
*demon mixed combines elements from some Easy Demons and an official level.
[[Category:Demon levels]]
*All sections in demon mixed are slightly different from their original versions.
[[Category:Easy Demon levels]]
*Two Demons in the level have not been identified, likely because they were obscure or removed.
[[Category:Classic levels]]

Latest revision as of 15:36, 11 October 2026

demon mixed
ID

566659

Creator(s)

RealOggY

Created
Attributes
Difficulty

10

Length

59s (Medium)

Objects

2,627

Copy type

Non-copyable

Statistics
Downloads

30.34M

Likes

1.12M

Rating

Star-rated

Audio info
Artist(s)

demon mixed is a 1.6 Easy Demon level by RealOggY. As the name suggests, it is a mix of various Demon levels, including parts of The Nightmare, Demon park, Crescendo, among others.

Description

[edit | edit source]
  • 0-10% (Crescendo): demon mixed begins with a cube section from the beginning of Crescendo. Here, the player must avoid obstacles by hitting the yellow and blue pads while avoiding the fake ones. In the end, the player must jump over a small spike while in anti-gravity early and hit a blue pad to clear the section.
  • 10-30% (The Nightmare): Next is a ball segment from the beginning of The Nightmare. Here, the player must change gravity numerous times to avoid spikes while hitting some orbs and pads, then switch gravity a few times to avoid spikes in a four-block-wide passageway. Note that the player must switch gravity before entering the cube portals at the end of this section; failure to do so will result in the player falling out of the map and crashing.
  • 30-43% (demon park): Afterwards, there is a cube section from the beginning of demon park that features a lot of tricky timings and memorization. At ~40%, there are a couple of yellow pads with a spike in the middle that will launch the player into three overhanging spikes if hit. All three must be jumped over with difficult timing.
  • 43-49% (Apocalypse Eve): Following this is a mirrored mini-cube section from Apocalypse Eve, where the player must jump across several pillars, avoid sawblades, and contend with a couple of gravity portals.
  • 49-63% (Sky Realm): Right after, the player enters an anti-mirrored cube section from Sky Realm that features several fakes, some are fading objects, and a few blind jumps.
  • 63-83% (unknown Demon): Next is a long section from an unknown Demon. First, there is a 'choose way'-styled ship sequence in which the player must fly between the middle and bottom structure and then fly up through some fake blocks to clear. Following this part is a Cycles-like ship sequence with a couple of gravity portals and such. Toward the end, choose the cube portal below to advance to the next part. Afterwards, there is an auto cube section. Here, the player does not need to do anything; they simply fall onto descending platforms. Following this is a basic ship sequence that only requires the player to fly straight up, drop straight down, then fly straight up again. Finally, there is a basic mini-ball segment with three small spikes that are relatively easy to dodge, then one final auto cube section.
  • 83-92% (xStep): The next section is a ball segment from the official level xStep, where the player must switch their gravity to transition from platform to platform and also contend with some spikes and gravity portals. It is considered to be the hardest part of the level.
  • 92-100% (unknown Demon): Finally, the player transitions into one final ship sequence from the unknown Demon, in which the player must fly through one of three possible routes twice. In the first, they must fly through the top route; in the second, through the middle. If the player clears this section, the level ends.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • demon mixed is considered one of the easiest Demons in the game, along with The Nightmare and THE LIGHTNING ROAD.
    • In fact, many players consider demon mixed much easier than the previous two.
  • demon mixed combines elements from some Easy Demons and an official level.
  • All sections in demon mixed are slightly different from their original versions.
  • Two Demons in the level have not been identified, likely because they were obscure or removed.