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{{Epilepsy Warning}}
{{IB-Level
{{Infobox Level
|image     = Fairydust.png
|image = File:Screenshot_2016-05-16-23-57-11.png
|id        = 5310094
|creator = mkComic (SuperPizzaLuigi)
|creator   = mkComic (formerly SuperPizzaLuigi)
|difficulty = Demon
|created    = [[Update 1.9]]
|stars = 10
|difficulty = [[File:Demon.png|x35px]]
|id = 5310094
|stars     = 10
|version = 4
|length    = 1m 0s (Long)
|last_updated = 1.9
|objects    = 10,969
|composer = NIGHTkilla (Rukkus)
|copytype  = Password (123456)
|song = Fairydust
|downloads  = 10M+
|song_id = 541786}}
|likes      = 452.6K+
{{Quote
|rating    = Featured
|Inspired by Nine Circles by Zobros! Definitely my hardest level, enjoy! Kappa. Pass is 123456!
|artist    = [https://rukkus.newgrounds.com NIGHTkilla (Rukkus)]
|mkComic}}
|music      = [https://www.newgrounds.com/audio/listen/541786 Fairydust]
'''Fairydust''' is a 1.9 solo Hard Demon level created, verified, and published by mkComic. It is a remake of [[Nine Circles]] and was formerly considered one of the hardest [[List of Nine Circles levels|Nine Circles levels]]. In addition, this level helps improve one's wave skills significantly.
|musicid    = 541786
}}
'''Fairydust''' is a 1.9 Hard Demon level by mkComic. It is a remake of [[Nine Circles]] and was formerly considered one of the hardest [[Nine Circles Levels|Nine Circles levels]]. In addition, this level significantly improves one's wave skills.


==History==
==History==
When Nine Circles started to get famous due to its epileptic effect, mkComic decided to create another level using another NIGHTkilla song: Fairydust. He selected a purple color scheme and started building. On February 27, 2015, he verified and published the level.<ref>https://youtu.be/cznmuWYRXYY</ref> The level was soon rated Demon. Once multiple Demon difficulties were introduced in Update 2.1, it was initially rated as an Insane Demon but was later changed to its current Hard Demon rating.
When Nine Circles became famous for its strobing light effects, mkComic decided to create another level using the NIGHTkilla song 'Fairydust'. He selected a purple colour scheme and started building. On 27 February 2015, mkComic verified and published the level.<ref>https://www.youtube.com/watch?v=cznmuWYRXYY</ref> The level was soon rated Demon. Once multiple Demon difficulties were introduced in Update 2.1, it was initially rated as an Insane Demon, but it was later changed to its current Hard Demon rating.


==Gameplay==
==Description==
*'''0-14%:''' The level starts with a slightly difficult cube section featuring a short maze with fake blocks and minor memorization.
*'''0-14%:''' Fairydust begins with a slightly difficult cube section featuring a short maze with fake blocks and minor memorisation.
*'''14-22%:''' Next, the player enters a ball segment that is fairly easy, requiring only a few inputs.
*'''14-22%:''' Next, the player enters a fairly easy ball segment, requiring only a few inputs.
*'''22-29%:''' Then, the player enters a semi-auto cube section containing a few easy jumps.  
*'''22-29%:''' Then, the player enters a semi-auto cube section containing a few easy jumps.  
*'''29-73%:''' The music drops, and the level goes into the infamous Nine Circles wave segment. Like all Nine Circles levels, the wave contains flashing lights, triple-speed, tight spaces, requires decent spamming and many crucial timings that will otherwise instantly cause the player to crash if done incorrectly. The first section of this wave is quite irritating due to odd gravity portals, tight spaces, and awkward click-patterns. The mini-wave is also a major part of the wave, being very difficult and clunky to control, only increasing the difficulty of the level to force precision as it alternates between more awkward timings, gravity switches, and a couple difficult spamming segments around the middle of the level. The wave, in the end, briefly enters the dual mode.
*'''29-73%:''' The music drops, and the level goes into the infamous Nine Circles wave segment. Like all Nine Circles levels, the wave contains flashing lights, triple speed, tight spaces, requires decent spamming and many crucial timings that will otherwise instantly cause the player to crash if done incorrectly. The first section of this wave is quite irritating due to odd gravity portals, tight spaces, and awkward click patterns. The mini-wave is also a significant part of the wave, being very difficult and clunky to control, further increasing the level's difficulty by forcing precision as it alternates between awkward timings, gravity switches, and a couple of difficult spamming segments around the middle of the level. The wave, in the end, briefly enters the dual mode.
*'''73-100%:''' Afterwards, the player transitions into a double-speed wave segment with more tight spaces. It is easy to crash here because of the transition, strange timings, and an incentive to react quickly to avoid crashing into the lower wall. The wave segment ends, and the player briefly transitions to a cube before going into a triple-speed mini-ship sequence, practically the end of the level. Finally, the level ends with a "GG", a Lenny face, and an auto cube section with SuperPizzaLuigi (mkComic)'s name.
*'''73-100%:''' Afterwards, the player transitions into a double-speed wave segment with more tight spaces. It is easy to crash here due to the transition, odd timings, and an incentive to react quickly to avoid hitting the lower wall. The wave segment ends, and the player briefly transitions to a cube before going into a triple-speed mini-ship sequence, practically the end of the level. Finally, the level ends with a "GG", a Lenny face, and an auto cube section with SuperPizzaLuigi (mkComic)'s name.


==Errors==
==Errors==
*The auto cube before the drop may be buggy.
*The auto cube before the drop may be buggy.
*The player can skip the second dual portal and remain a single wave.
*The player can skip the second dual portal and remain a single wave.
*At the end of the first dual, it is possible to miss the double-speed portal and stay at triple-speed.
*At the end of the first dual, it is possible to miss the double-speed portal and stay at triple speed.
*After the first double-speed wave segment (51%), it is possible to miss the mini-size portal, leading to a crash.
*After the first double-speed wave segment (51%), it is possible to miss the mini-size portal, leading to a crash.
*At the end of the second dual segment, it is possible to miss the mini-size portal.
*At the end of the second dual segment, it is possible to miss the mini-size portal.
*At the end, the player can skip the last cube portal and remain as a ship due to a large amount of space.
*At the end, the player can skip the last cube portal and remain as a ship due to a large amount of space.
==Gameplay==
{{VC|OhoKYcsjMJM}}


==Trivia==
==Trivia==
*The password for the level is 123456.
*Fairydust is one of the first five Demon Nine Circles levels to be created. The others are The Realistic, [[Jawbreaker]], Figures, and the original Nine Circles.
*The level contains 10,969 objects.
*The level is 1m in length.
*Fairydust is one of the first five Demon [[List of Nine Circles levels|Nine Circles levels]] to be created. The others are [[The Realistic]], [[Jawbreaker]], [[Figures]], and the original [[Nine Circles]].
*Fairydust is mkComic's only Demon-rated level.
*Fairydust is mkComic's only Demon-rated level.
*mkComic completed this level more easily than Nine Circles, so when he published this level on YouTube, he wrote that the level could be Insane and not Demon.
*mkComic completed Fairydust more easily than Nine Circles, so when he published this level on YouTube, he wrote that the level could be Insane and not Demon.
*This was the hardest Nine Circles level upon release, later dethroned by [[Classic]].
*Fairydust was the hardest Nine Circles level upon release, later dethroned by Classic.
*This is the first Nine Circles remake to utilize a maze path with real and fake blocks, spikes, and misleading orbs. This part was used in several later remakes, like [[Fear Me]] and [[Classic]].
*Fairydust is the first Nine Circles remake to utilise a maze path with real and fake blocks, spikes, and misleading orbs. This part was used in several later remakes, like Fear Me and Classic.
*This level has a v2, created by C9 Sneaky, using the second drop. However, that level was formerly 9-star difficulty but was eventually super-buffed to Extreme Demon difficulty and verified by JakeEP but remained rated as a 9-star in-game for several months before being unrated.
*Fairydust has a v2, created by C9 Sneaky, using the second drop. However, that level was formerly 9* difficulty, but it was eventually super-buffed to Extreme Demon-difficulty and verified by TigerXero. However, it remained rated as a 9* in-game for several months before being unrated.
*[[Rulas]] created an Ultra version of the level called [[Ultra Fairydust]], which is considered easier.
*Rulas created an 'ultra' version of Fairydust called Ultra Fairydust, which is considered easier.
*The real first Nine Circles remake is not actually this level, but Beautiful Eyes. That level is generally overlooked due to its low-quality aspect and its former improper rating (3 stars instead of 10). However, it was later unrated.
*The real first Nine Circles remake is not actually Fairydust, but beautiful eyes. That level is generally overlooked due to its low-quality aspect and its former improper rating (3* instead of 10*). However, it was later unrated.
*softable used a copy of this level to create The Realistic.
*softable used a copy of Fairydust to create The Realistic.
*This level was in [[EricVanWilderman]]'s 12 Demons of Christmas 2022 Community series as Demon #6.<ref>https://youtu.be/ZIRJ2r0-9W0</ref>
*The awkward gravity portal section at 39% can also be found in the first wave of [[Sonic Wave]].
**Stallion made a joke about this level, copying it, changing colours to red, green, and white, referencing a Christmas themed.
*Fairydust was in [[EricVanWilderman]]'s 12 Demons of Christmas 2022 Community series, as Demon #6.<ref>https://www.youtube.com/watch?v=ZIRJ2r0-9W0</ref>
*The awkward gravity portal segment at 39% can also be found in the first wave of [[Sonic Wave]].
**Stallion made a joke about Fairydust, copying it, changing its colours to red, green, and white to reference a Christmas theme.
 
==Walkthrough==
[[File:Geometry Dash INSANE Demon - FairyDust - By SuperPizzaLui|center|thumb|330x330px|The full walkthrough of Fairydust. Credits to Creepy Dash.]]


==References==
==References==
<references />
<references />
 
[[Category:Levels]]
[[Category:Long levels]]
[[Category:Demon levels]]
[[Category:Hard Demon levels]]
[[Category:Nine Circles levels]]
[[Category:1.9 levels]]

Revision as of 23:29, 12 January 2026

Fairydust
ID

5310094

Creator(s)

mkComic (formerly SuperPizzaLuigi)

Created
Attributes
Difficulty

10

Length

1m 0s (Long)

Objects

10,969

Copy type

Password (123456)

Statistics
Downloads

10M+

Likes

452.6K+

Rating

Featured

Audio info
Music
Music ID

541786

Fairydust is a 1.9 Hard Demon level by mkComic. It is a remake of Nine Circles and was formerly considered one of the hardest Nine Circles levels. In addition, this level significantly improves one's wave skills.

History

When Nine Circles became famous for its strobing light effects, mkComic decided to create another level using the NIGHTkilla song 'Fairydust'. He selected a purple colour scheme and started building. On 27 February 2015, mkComic verified and published the level.[1] The level was soon rated Demon. Once multiple Demon difficulties were introduced in Update 2.1, it was initially rated as an Insane Demon, but it was later changed to its current Hard Demon rating.

Description

  • 0-14%: Fairydust begins with a slightly difficult cube section featuring a short maze with fake blocks and minor memorisation.
  • 14-22%: Next, the player enters a fairly easy ball segment, requiring only a few inputs.
  • 22-29%: Then, the player enters a semi-auto cube section containing a few easy jumps.
  • 29-73%: The music drops, and the level goes into the infamous Nine Circles wave segment. Like all Nine Circles levels, the wave contains flashing lights, triple speed, tight spaces, requires decent spamming and many crucial timings that will otherwise instantly cause the player to crash if done incorrectly. The first section of this wave is quite irritating due to odd gravity portals, tight spaces, and awkward click patterns. The mini-wave is also a significant part of the wave, being very difficult and clunky to control, further increasing the level's difficulty by forcing precision as it alternates between awkward timings, gravity switches, and a couple of difficult spamming segments around the middle of the level. The wave, in the end, briefly enters the dual mode.
  • 73-100%: Afterwards, the player transitions into a double-speed wave segment with more tight spaces. It is easy to crash here due to the transition, odd timings, and an incentive to react quickly to avoid hitting the lower wall. The wave segment ends, and the player briefly transitions to a cube before going into a triple-speed mini-ship sequence, practically the end of the level. Finally, the level ends with a "GG", a Lenny face, and an auto cube section with SuperPizzaLuigi (mkComic)'s name.

Errors

  • The auto cube before the drop may be buggy.
  • The player can skip the second dual portal and remain a single wave.
  • At the end of the first dual, it is possible to miss the double-speed portal and stay at triple speed.
  • After the first double-speed wave segment (51%), it is possible to miss the mini-size portal, leading to a crash.
  • At the end of the second dual segment, it is possible to miss the mini-size portal.
  • At the end, the player can skip the last cube portal and remain as a ship due to a large amount of space.

Gameplay






Trivia

  • Fairydust is one of the first five Demon Nine Circles levels to be created. The others are The Realistic, Jawbreaker, Figures, and the original Nine Circles.
  • Fairydust is mkComic's only Demon-rated level.
  • mkComic completed Fairydust more easily than Nine Circles, so when he published this level on YouTube, he wrote that the level could be Insane and not Demon.
  • Fairydust was the hardest Nine Circles level upon release, later dethroned by Classic.
  • Fairydust is the first Nine Circles remake to utilise a maze path with real and fake blocks, spikes, and misleading orbs. This part was used in several later remakes, like Fear Me and Classic.
  • Fairydust has a v2, created by C9 Sneaky, using the second drop. However, that level was formerly 9* difficulty, but it was eventually super-buffed to Extreme Demon-difficulty and verified by TigerXero. However, it remained rated as a 9* in-game for several months before being unrated.
  • Rulas created an 'ultra' version of Fairydust called Ultra Fairydust, which is considered easier.
  • The real first Nine Circles remake is not actually Fairydust, but beautiful eyes. That level is generally overlooked due to its low-quality aspect and its former improper rating (3* instead of 10*). However, it was later unrated.
  • softable used a copy of Fairydust to create The Realistic.
  • The awkward gravity portal section at 39% can also be found in the first wave of Sonic Wave.
  • Fairydust was in EricVanWilderman's 12 Demons of Christmas 2022 Community series, as Demon #6.[2]
    • Stallion made a joke about Fairydust, copying it, changing its colours to red, green, and white to reference a Christmas theme.

References