Geometry Dash: Difference between revisions
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|[[Back on Track]] | |[[Back on Track]] | ||
|[[File:Easy.png|20px]] Easy | |[[File:Easy.png|20px]] Easy | ||
| | |2 | ||
|- | |- | ||
|[[Polargeist]] | |[[Polargeist]] | ||
|[[File: | |[[File:Normal.png|20px]] Normal | ||
| | |3 | ||
|- | |- | ||
|[[Dry Out]] | |[[Dry Out]] | ||
|[[File: | |[[File:Normal.png|20px]] Normal | ||
| | |4 | ||
|- | |- | ||
|[[Base After Base]] | |[[Base After Base]] | ||
|[[File: | |[[File:Hard.png|20px]] Hard | ||
| | |5 | ||
|- | |- | ||
|[[Can't Let Go]] | |[[Can't Let Go]] | ||
|[[File: | |[[File:Hard.png|20px]] Hard | ||
| | |6 | ||
|- | |- | ||
|[[Jumper]] | |[[Jumper]] | ||
|[[File: | |[[File:Harder.png|20px]] Harder | ||
| | |7 | ||
|- | |- | ||
|[[Time Machine]] | |[[Time Machine]] | ||
|[[File: | |[[File:Harder.png|20px]] Harder | ||
| | |8 | ||
|- | |- | ||
|[[Cycles]] | |[[Cycles]] | ||
|[[File: | |[[File:Harder.png|20px]] Harder | ||
| | |9 | ||
|- | |- | ||
|[[xStep]] | |[[xStep]] | ||
|[[File: | |[[File:Insane.png|20px]] Insane | ||
| | |10 | ||
|- | |- | ||
|[[Clutterfunk]] | |[[Clutterfunk]] | ||
|[[File: | |[[File:Insane.png|20px]] Insane | ||
| | |11 | ||
|- | |- | ||
|[[Theory of Everything]] | |[[Theory of Everything]] | ||
|[[File: | |[[File:Insane.png|20px]] Insane | ||
| | |12 | ||
|- | |- | ||
|[[Electroman Adventures]] | |[[Electroman Adventures]] | ||
|[[File:Insane.png|20px]] Insane | |[[File:Insane.png|20px]] Insane | ||
|10 | |10 | ||
|- | |||
|[[Clubstep]] (20 coin lock) | |||
|[[File:Demon.png|20px]] Demon | |||
|14 | |||
|- | |- | ||
|[[Electrodynamix]] | |[[Electrodynamix]] | ||
|[[File: | |[[File:Insane.png|20px]] Insane | ||
| | |12 | ||
|- | |- | ||
|[[Hexagon Force]] | |[[Hexagon Force]] | ||
|[[File: | |[[File:Insane.png|20px]] Insane | ||
| | |12 | ||
|- | |- | ||
|[[Blast Processing]] | |[[Blast Processing]] | ||
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|10 | |10 | ||
|- | |- | ||
|[[Theory of Everything 2]] ( | |[[Theory of Everything 2]] (30 coin lock) | ||
|[[File:Demon.png|20px]] Demon | |[[File:Demon.png|20px]] Demon | ||
|14 | |14 | ||
|- | |- | ||
|[[Deadlocked]] | |||
|[[Deadlocked]] | |||
|[[File:Demon.png|20px]] Demon | |[[File:Demon.png|20px]] Demon | ||
| | |TBA | ||
|} | |} | ||
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*Practice mode flag buttons no longer clickable if mouse is invisible | *Practice mode flag buttons no longer clickable if mouse is invisible | ||
*Toggle custom music location now available for users that are having problems with songs downloaded. | *Toggle custom music location now available for users that are having problems with songs downloaded. | ||
|} | |}That | ||
[[Category:Other]] | [[Category:Other]] | ||
Revision as of 21:25, 26 July 2015

Geometry Dash is a mobile game developed by Robert Topala and released in August 2013. The objective of the game is to navigate a small cube through a series of obstacles to reach the end of the level without crashing. The only control is tapping, which makes the cube perform a small jump. As well as a cube, the player can also change form into things such as a ship and a ball, each with unique mechanics. A Lite Version of the game is also available with fewer features.
Levels
There are currently eighteen official levels in Geometry Dash. Completing levels offers the reward of stars, while three secret coins are also hidden within each level.
| Level | Difficulty | Stars |
|---|---|---|
| Stereo Madness | 1 | |
| Back on Track | 2 | |
| Polargeist | 3 | |
| Dry Out | 4 | |
| Base After Base | 5 | |
| Can't Let Go | 6 | |
| Jumper | 7 | |
| Time Machine | 8 | |
| Cycles | 9 | |
| xStep | 10 | |
| Clutterfunk | 11 | |
| Theory of Everything | 12 | |
| Electroman Adventures | 10 | |
| Clubstep (20 coin lock) | 14 | |
| Electrodynamix | 12 | |
| Hexagon Force | 12 | |
| Blast Processing | 10 | |
| Theory of Everything 2 (30 coin lock) | 14 | |
| Deadlocked | TBA |
Other features
Geometry Dash includes a number of features such as:
- A Practice Mode to learn the layout of levels.
- A Level Editor to create and share Custom Levels.
- Map Packs and level downloads.
- A progress Leaderboard.
- Achievements with a variety of rewards.
- An Icon Kit providing many customisation options.
- User Account functionality for secure data backup.
- Everyplay support.
Trivia
- The original name of the beta of Geometry Dash was 'Geometry Jump'.
- Geometry Dash shares many similar elements with The Impossible Game, a game with the same style of gameplay.
- A Steam version of Geometry Dash became available on December 22, 2014.
Trailers
Update log (iOS)
The following table contains the official update information provided by the iOS App Store, only omitting secondary information (such as support notices). Select an update to read more about it.
| Update Version | Date Released | Description |
|---|---|---|
| 1.0 | 2 August 2013 | - |
| 1.1 | 14 September 2013 |
|
| 1.11 | 4 October 2013 |
|
| 1.2 | 21 October 2013 |
|
| 1.3 | 20 November 2013 |
|
| 1.4 | 26 December 2013 |
|
| 1.41 | 28 December 2013 | Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash. |
| 1.5 | 30 January 2014 |
|
| 1.51 | 1 February 2014 | Bugfix where saving large maps would make the app crash. |
| 1.6 | 25 March 2014 |
|
| 1.61 | 4 April 2014 |
|
| 1.7 | 22 May 2014 |
|
| 1.71 | 3 June 2014 |
|
| 1.8 | 7 August 2014 |
|
| 1.81 | 8 August 2014 |
|
| 1.9 | 9 November 2014 |
|
| 1.91 | 20 November 2014 |
|
| 1.911 | 21 November 2014 |
|
| 1.92 | 29 January 2015 |
|
| 1.93 | 16 February 2015 |
|
Update log (PC)
On December 22, 2014, Topala released the Steam version for PC and Mac devices.
| Update Version | iOS/Android equivalent | Date Released | Description |
|---|---|---|---|
| 1.0 | 1.911 | December 22, 2014 | Enjoys two exclusive cube icons from completing the achievements 'SteamStep!' and 'Steamrolling!' |
| 1.92 | 1.93 | January 20, 2015 |
|
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