Icon Kit: Difference between revisions

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S:Secondary Color
S:Secondary Color
<gallery>
<gallery>
color 1 01.png| R: 125 G: 255 B: 0(Default 1)
color 1 01.png|R: 125 G: 255 B: 0(Default 1)
color 2 01.png| R: 0 G: 255 B: 0(Default 2)
color 2 01.png|R: 0 G: 255 B: 0(Default 2)
color 3 01.png| R: 0 G: 255 B: 125(Default 3)
color 3 01.png|R: 0 G: 255 B: 125(Default 3)
color 4 01.png| R: 0 G: 255 B: 255(Default 4)
color 4 01.png|R: 0 G: 255 B: 255(Default 4)
color 5 01.png| R: 0 G: 200 B: 255(P: [[Electroman Adventures]] Practice Clear, S: 15 [[Secret Coins]])
color 5 01.png|R: 0 G: 200 B: 255(P: [[Electroman Adventures]] Practice Clear, S: 15 [[Secret Coins]])
color 6 01.png| R: 0 G: 125 B: 255(P: [[Stereo Madness]] Practice Mode, S: Press 'More Games')
color 6 01.png|R: 0 G: 125 B: 255(P: [[Stereo Madness]] Practice Mode, S: Press 'More Games')
color 7 01.png| R: 0 G: 0 B: 255(P: [[Back on Track]] Practice Mode, S: Jump 1000 times)
color 7 01.png|R: 0 G: 0 B: 255(P: [[Back on Track]] Practice Mode, S: Jump 1000 times)
color 8 01.png| R: 125 G: 0 B: 255(P: [[Polargeist]] Practice Mode, S: 100 Attempts)
color 8 01.png|R: 125 G: 0 B: 255(P: [[Polargeist]] Practice Mode, S: 100 Attempts)
color 9 01.png| R: 185 G: 0 B: 255(P: [[Clutterfunk]] Practice Mode, S: Press Facebook button)
color 9 01.png|R: 185 G: 0 B: 255(P: [[Clutterfunk]] Practice Mode, S: Press Facebook button)
color 10 01.png| R: 255 G: 0 B: 255(P: [[Dry Out]] Practice Mode, S: 500 Attempts)
color 10 01.png|R: 255 G: 0 B: 255(P: [[Dry Out]] Practice Mode, S: 500 Attempts)
color 11 01.png| R: 255 G: 0 B: 125(P: [[Base After Base]] Practice Mode, S: Like or Dislike an online level)
color 11 01.png|R: 255 G: 0 B: 125(P: [[Base After Base]] Practice Mode, S: Like or Dislike an online level)
color 12 01.png| R: 255 G: 0 B: 0(P: [[Can't Let Go]] Practice Mode, S: Rate a difficulty of a level)
color 12 01.png|R: 255 G: 0 B: 0(P: [[Can't Let Go]] Practice Mode, S: Rate a difficulty of a level)
color 13 01.png| R: 255 G: 125 B: 125(P: 200 online levels at Normal Mode, S: Destroy 1 Player)
color 13 01.png|R: 255 G: 125 B: 125(P: 200 online levels at Normal Mode, S: Destroy 1 Player)
color 14 01.png| R: 255 G: 125 B: 0(P: [[Jumper]] Practice Mode, S: Create a level)
color 14 01.png|R: 255 G: 125 B: 0(P: [[Jumper]] Practice Mode, S: Create a level)
color 15 01.png| R: 255 G: 185 B: 0(P: [[Theory of Everything]] Practice Mode, S: 2000 Attempts)
color 15 01.png|R: 255 G: 185 B: 0(P: [[Theory of Everything]] Practice Mode, S: 2000 Attempts)
color 16 01.png| R: 255 G: 255 B: 0(P: 1 online level on Normal Mode, S: 10000 Jumps)
color 16 01.png|R: 255 G: 255 B: 0(P: 1 online level on Normal Mode, S: 10000 Jumps)
color 17 01.png| R: 255 G: 255 B: 255(P: [[Time Machine]] Practice Mode, S: 20000 Jumps)
color 17 01.png|R: 255 G: 255 B: 255(P: [[Time Machine]] Practice Mode, S: 20000 Jumps)
color 18 01.png| R: 175 G: 175 B: 175(P: [[Electrodynamix]] Practice Mode, S: 10000 Attempts)
color 18 01.png|R: 175 G: 175 B: 175(P: [[Electrodynamix]] Practice Mode, S: 10000 Attempts)
color 19 01.png| R: 90 G: 90 B: 90(P: [[Hexagon Force]] Practice Mode, S: Crash at over 95% at a official level in normal mode)
color 19 01.png|R: 90 G: 90 B: 90(P: [[Hexagon Force]] Practice Mode, S: Crash at over 95% at a official level in normal mode)
color 20 01.png| R: 0 G: 0 B: 0(P: 30 [[Secret Coins]], S: [[Clubstep]] Normal Mode
color 20 01.png|R: 0 G: 0 B: 0(P: 30 [[Secret Coins]], S: [[Clubstep]] Normal Mode
color 21 01.png| R: 0 G: 175 B: 75
color 21 01.png|R: 0 G: 175 B: 75
color 22 01.png| R: 0 G: 125 B: 125
color 22 01.png|R: 0 G: 125 B: 125 (P:? S:Scrolling fast 2/3 times and returning to "Coming Soon" screen)
color 23 01.png| R: 0 G: 75 B: 175
color 23 01.png|R: 0 G: 75 B: 175
color 24 01.png| R: 75 G: 0 B: 175
color 24 01.png|R: 75 G: 0 B: 175
</gallery>
</gallery>
==Trivia==
==Trivia==
*Icons that are awarded for easy achievements, like 'Stereo Bump', are lacking in detail and aren't very intricate. However, very challenging achievements award very detailed icons with intricate patterns. Players can use these icons to show off their accomplishments.
*Icons that are awarded for easy achievements, like 'Stereo Bump', are lacking in detail and aren't very intricate. However, very challenging achievements award very detailed icons with intricate patterns. Players can use these icons to show off their accomplishments.

Revision as of 04:29, 10 December 2014

Template:UnderConstruction The Icon Kit is a feature for cosmetically modifying the player's form of their 'icon' in Geometry Dash. Although there is no physical difference to gameplay, the player can select from a variety of visually appealing options, including icons for the cube, ship, ball and UFO all with their own unique icons. Colours can also be applied to make unique creations consisting of a primary and secondary color. However, the two chosen colours remain consistent between all forms, disallowing multiple color schemes.

By completing Achievements, more colors and icons can be obtained.

File:Menushot1901.jpg
File:Menushot1902.jpg

Icons

Ships

Balls

UFOs

Colors

P:Primary Color

S:Secondary Color

Trivia

  • Icons that are awarded for easy achievements, like 'Stereo Bump', are lacking in detail and aren't very intricate. However, very challenging achievements award very detailed icons with intricate patterns. Players can use these icons to show off their accomplishments.
  • The icons primary color will also be used in the progress bar if turned on.(The default setting is 'off', so it has to be turned to 'on' if the Player wants.)
  • There are a total of 46 cube icons, 18 ship icons, 10 ball icons, 10 UFO icons, and 1 wave icon.
  • Choosing black as the primary color will change what is normally the black outline into the secondary color. Several other changes occur which mostly applies the secondary color to map components in place of the black.
  • Update 1.7 added a special option unlocked by completing 10 map packs, which is a rainbow trail emitted behind the player.
  • Update 1.7 had a sneak peek picture that featured a ball that never came to game. But, that ball had 35 secret coin ball in it and the 70 secret coin ball is nearly the same, so the ball nearly came to game.
  • Cycles and xStep are the only levels where you can get icons both in Normal Mode and Practice Mode.
  • Clubstep is the only level where you can get a UFO is Practice mode and a Secondary Black Color in Normal Mode.
  • The icon unlocked by completing Hexagon Force in Normal Mode is a reference of a Creeper, a popularized enemy creature from the game Minecraft.
  • Update 1.8 added secrets to the game. Unlocking the second secret will reveal how to get 2 icons and 1 color.
  • Update 1.9 added a new secret to the game. Upon collecting it, the player will be rewarded with secret coin and new color with achievement "Master Detective". See Achievements page for how to earn it.
  • Currently there are no options to change the design of the wave icon, although its colour can modified as usual.
  • The first icons from Geometry Dash are used from the Oxygene 1.
  • The UFO unlocked for completing 30 map packs is based off Bowser's ship in Super Mario World.