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|artist = [https://pervok.newgrounds.com/ PERVOK] | |artist = [https://pervok.newgrounds.com/ PERVOK] | ||
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Impossible Quiz GD is a [[Geometry Dash]]-themed remake of the popular Flash game, ''[[Wikipedia:The Impossible Quiz|The Impossible Quiz]]''. There are 30 questions. Questions are often multiple choice, but can include minigames, out-of-the-box thinking, and unconventional methods of responding. Unless otherwise stated, the player must use the Player 1 button to submit an answer, and Player 2 to cycle through answers. | Impossible Quiz GD is a [[Geometry Dash]]-themed remake of the popular Flash game, ''[[Wikipedia:The Impossible Quiz|The Impossible Quiz]]''. There are 30 questions. Questions are often multiple choice, but can include minigames, out-of-the-box thinking, and unconventional methods of responding. Unless otherwise stated, the player must use the Player 1 button to submit an answer, and Player 2 to cycle through answers. | ||
The player begins the Quiz with three lives. Whenever a question is answered incorrectly, the screen flashes red, a cross mark appears, and the player loses a life. Exhausting all three lives or failing to finish the Quiz in 4 minutes results in a Game Over. Once the 30th question is answered correctly, the Quiz is complete; any remaining time is fast-forwarded within the level. On the end-screen, the player is given a grade based on their speed and life count (see | The player begins the Quiz with three lives. Whenever a question is answered incorrectly, the screen flashes red, a cross mark appears, and the player loses a life. Exhausting all three lives or failing to finish the Quiz in 4 minutes results in a Game Over. Once the 30th question is answered correctly, the Quiz is complete; any remaining time is fast-forwarded within the level. On the end-screen, the player is given a grade based on their speed and life count (see User coins). | ||
===Glossary and legend=== | ===Glossary and legend=== | ||
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*'''Safe Question:''' a question on which lives cannot be lost. The only way to get stuck on a Safe Question is if the level's timer is depleted. | *'''Safe Question:''' a question on which lives cannot be lost. The only way to get stuck on a Safe Question is if the level's timer is depleted. | ||
*'''Conditional Answer:''' an answer to a multiple-choice question that will only be accepted as correct under specific circumstances; otherwise, it will be marked as wrong. | *'''Conditional Answer:''' an answer to a multiple-choice question that will only be accepted as correct under specific circumstances; otherwise, it will be marked as wrong. | ||
**Conditional Answers to multiple-choice questions will be '' | **Conditional Answers to multiple-choice questions will be ''italicised'' in <span style="color: lightyellow;">light yellow</span> boxes. | ||
*'''Correct Answers''' to multiple-choice questions will be '''bolded''' in <span style="color: lightgreen;">light green</span> boxes. If picked, the player will advance to the next question. | *'''Correct Answers''' to multiple-choice questions will be '''bolded''' in <span style="color: lightgreen;">light green</span> boxes. If picked, the player will advance to the next question. | ||
*'''Wrong Answers''' to multiple-choice questions will be <s>struck through</s> in <span style="color: lightpink;">light pink</span> boxes. If picked, the player will lose a life. | *'''Wrong Answers''' to multiple-choice questions will be <s>struck through</s> in <span style="color: lightpink;">light pink</span> boxes. If picked, the player will lose a life. | ||
==Questions== | |||
Some text rewritten for the sake of clarity. | Some text rewritten for the sake of clarity. | ||
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Refers to the fact that a cube is a 3D shape, while Geometry Dash is a 2D game and thus cannot contain cubes. Additionally, before [[Update 2.1]], Cubes were referred to as 'Icons' in the Icon Kit. The name of the game-mode was only | Refers to the fact that a cube is a 3D shape, while Geometry Dash is a 2D game and thus cannot contain cubes. Additionally, before [[Update 2.1]], Cubes were referred to as 'Icons' in the Icon Kit. The name of the game-mode was only canonised in [[Nock Em]]. | ||
}} | }} | ||
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{{Togglebox | {{Togglebox | ||
|header = Question 24 | |header = Question 24 | ||
|body = The third and final minigame of the Quiz, and a remake of the infamous [https://impossible-quiz.fandom.com/wiki/Question_59_(The_Impossible_Quiz) Question 59] from the original Impossible Quiz. The player is given the prompt 'Charge ur lazer!' and a <span style="color: red;">10-second bomb</span>. To pass, they must click 100 times before the bomb explodes, charging up a monster's laser attack to | |body = The third and final minigame of the Quiz, and a remake of the infamous [https://impossible-quiz.fandom.com/wiki/Question_59_(The_Impossible_Quiz) Question 59] from the original Impossible Quiz. The player is given the prompt 'Charge ur lazer!' and a <span style="color: red;">10-second bomb</span>. To pass, they must click 100 times before the bomb explodes, charging up a monster's laser attack to vapourise the bomb and send it flying off-screen. | ||
}} | }} | ||