Infernal Abyss
“quote~ originator
Infernal Abyss is a 2.0/2.1 Extreme Demon collaboration created by Ggb0y, Manix648, and Bianox and published by Ggb0y. The level is often criticized for its fairly unfun gameplay, resulting in being a highly disliked level. It was being verified by Mince after being passed to Riot, Aurorus, TrusTa, and Brandon Larkin. However, YGYoshI hack-verified the level before Mince could verify it, passing it off as legit and leaving everyone convinced until he confessed a year later. He, however, did not initially upload it to the servers out of respect. That was until Manix648 finally permitted him to upload it due to Mince's inactivity, after which it was subsequently rated. Alias (then known as Jacob Firestone) beat his version of the level and uploaded it as well, but his version was not rated as Manix648 considered YoshI's version official. On October 14, 2021, the level was moved to Ggb0y’s account.
History
Mince, a player who had previously received a shoutout from TrusTa, was verifying the level. But, YGYoshI, a well-known player, hack-verified an older version of the level on a copy and released a video to YouTube. He did, however, remove the video after being urged to do so by Mince himself. There was a misunderstanding since Mince was having problems in real life and was inactive in-game, and Manix allowed YGYoshI to upload the level and video because he thought Mince had quit the game.
Additionally, another player named Jacob Firestone (now known as Alias) had beat a nerfed version of the level legitimately and uploaded it (as he thought Mince had quit too). Mince managed to get 86% on his version on stream before this happened, and the now rated version is the older version of the level.
Gameplay
The level starts with a mini ship sequence featuring an LDM key to be collected if necessary. Numerous decorations are creating the feel of lava and the art of a dragon in the background. The spaces here are incredibly tight and hard to maneuver through. The player then becomes a ball with even more hard timings and some orbs mixed in. There are also lava balls emerging from underneath as decoration. After this, a mini cube follows with a bunch of timings involving blue- and green orbs. Right before the drop, the player is taken into a very tight space with four blue orbs to hit as a UFO before turning into a wave.
The drop is divided into three parts; a wave, a UFO, and a ship. The wave is extremely hard and requires precise clicks to get through as the player avoids some moving spikes along with a well-decorated dragon appearing from the ceiling. The UFO contains difficult timing with pink orbs and gravity portals scattered throughout the segment. The main obstacles are spikes and gears, which fill the entire part. The ship part takes up half of the drop section and features a lot of straight flying while going through gravity portals to the beat of the song. Halfway through the ship, the player turns mini, and the level becomes much darker, thus making it much harder to avoid the numerous spikes everywhere.
A short auto with another dragon art follows as the song slows down and now features a piano. The player turns into a robot with a moon in the background and must clear many jumps and orb timings before going into an insanely tight, but short mini straight flying section before turning into a robot again. This time mini, but with just as hard timings as the regular one before. The player then goes into a mini ball with even more extreme timings and lava appearing from both the floor and ceiling. The word "Go!" also appears just before going into a UFO part. This part contains some hard orbs to hit along with a couple of hard jumps before going into a mini-wave.
This mini-wave segment is also extreme in terms of timing and holds some size portals as well. It is decorated in a very dark way and is filled with spikes. Next comes a very hard cube segment with some extreme orb timings and a ship used as a segway into the next part, an auto mini cube with a moon appearing in the background as the player hits a jump pad and enters a dragon's mouth. Here, it starts with some hard mini cube timings and then goes into a robot, ball, and UFO in a short period. The player stays as the UFO and does some more timing jumps with a blue and green orb, then a ball and cube before entering the last segment. Then, the player enters one final ship sequence with the level creators' names, the level name, "GG" and the one user coin between two spike balls. Then, the level ends with art of a red dragon.
User coins
- The first and only coin is located at the very end of the level. To collect it, the player must fly between the sawblades near the top at 97%. However, for it to appear, they need to collect the key during the ship at the very beginning of the level by flying between the block and the sawblade, to the right of the dragon.
Trivia
- The level is free to copy.
- The level contains 73,157 objects.
- The level is 1m 4s in length.
- The level was initially placed at #4 on the Geometry Dash Demonlist on January 4, 2017, above Athanatos (#5) and below Bloodbath (#3).
- According to Ggb0y, Infernal Abyss was intended to be a sequel to Cataclysm.
- This is one of Technical's least favorite Extreme Demons. He gave it an enjoyment rating of 2/100, only surpassed by 1/100 for The Hell World.
- There is a remake of this level called "Infernal Void" by Rolopok, which was verified by Timo.
- Around July 16, 2021, Infernal Abyss was updated to add meme photos spread throughout the level. It was reverted by RobTop, but to a version older than the one prior to the meme update.
- The updated level description was written in May 2022, with "Hacked by Anaban," referencing the events of November 2016, during which Anaban hacked various accounts.
- The placement of Spectrum Rave on September 14, 2021 knocked Infernal Abyss into the Legacy List of the Demonlist.