Jawbreaker: Difference between revisions

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{{Infobox Level|image = File:Jawbreaker.png|creator = ZenthicAlpha|difficulty = [[File:Demon.png|20px]] Demon|sequences = Cube, Ship, Ball, Wave (In order: C, S, B, C, W)|portals = Cube, Speed, Ship, Ball, Wave, Mini, Dual|stars = 10[[File:Star.png|15px]]|id = 6939821|song = Jawbreaker|composer = Rukkus (NightKilla)|created = August 15, 2013}}Jawbreaker is a Demon level created by [[ZenthicAlpha]] which is considered as an easy or medium demon, more likely to be harder than the original [[Nine Circles]] created by [[Zobros]].
{{IB-Level
|image     = Jawbreaker.png
|id        = 6939821
|creator   = [[ZenthicAlpha]]
|created    = [[Update 1.9]]
|difficulty = {{Demon}}
|stars      = 10
|length    = 1m 2s (Long)
|objects    = 10,810
|copytype  = Password (696969)
|downloads  = 26.62M
|likes      = 864.9K
|rating    = Featured
|artist    = [https://rukkus.newgrounds.com/ NIGHTkilla (Rukkus)]
|music      = [https://www.newgrounds.com/audio/listen/546561 Jawbreaker]
|musicid    = 546561
}}
'''Jawbreaker''' is a [[Update 1.9|1.9]] Hard Demon level by [[ZenthicAlpha]]. It is a remake of [[Nine Circles]] and one of the first [[Nine Circles Levels|Nine Circles levels]].


== Description ==
==Description==
Jawbreaker is one of the first [[Nine Circles Levels]] remake to appear in the first place. Most players consider this a difficult level, but it is normally overlooked when players think of the top 10 hardest Nine Circles levels.
Jawbreaker begins with a cube sequence that requires some simple timings but is relatively easy, despite a few tricks. Next, the player enters a double-speed ship sequence, widely considered moderately difficult due to tricky gravity portals, tight spaces, straight-flying, and slopes that throw the player around. After that, the player enters a ball sequence that is also tricky, involving crucial timings, fast clicks, invisible spikes, and fake pads and orbs. Then, the cube part appears again. The following cube sequence is straightforward and only requires hitting all the orbs. Then it goes into an auto sequence at half speed with some blue pads. Then, the music drops with the infamous Nine Circles wave sequence of Jawbreaker.


== Gameplay ==
Unlike the other Nine Circles remakes, Jawbreaker also features a couple of tight spaces, a high abundance of gravity and size changes, and a few speed changes. The dual sequences and the small half-speed break in the middle are the easiest of the entire wave sequence. The second half of the wave is notoriously difficult because of the ridiculous number of size changes, followed by many gravity portals that can quickly throw off the player. The level ends as a mini, anti-gravity dual-wave sequence. Unlike most Nine Circles levels, this one has no signature that says the creator's name or 'GG'. It is similar to Figures, which has no such signature or ending message either.
Jawbreaker starts in a cube sequence that require some simple timings, but are fairly easy, despite having a few easy to dodge tricks. Then after the cube sequence, the speed will change into double and starts in the ship part which is moderately hard, due to the gravity portals and tight spaces, straight flying and slopes that throw around the player's ship. After that, the ball sequence will start. It is also moderately hard due to crucial timing, fast clicks, invisible spikes and fake jump rings. Then the cube part will appear again. The next cube is extremely easy and only requires hitting all the jump rings, then it goes into an auto segment and half speed with some blue jump pads. The music drops, and the infamous Nine Circles wave of Jawbreaker is introduced. Unlike the other Nine Circles remakes, Jawbreaker also has a few tight spaces, a very high abundance of gravity and size changes, and a few speed changes. The double segments are the easiest sections of the entire wave, along with the small half speed break in the middle. The second half of the wave is notoriously hard because of the ridiculous amount of size changes, followed by many gravity portals that can quickly throw off the player. The level ends as an upside down double wave, which shouldn't be too bad to finish. Unlike most Nine Circles levels, this one has no signature that says "[[ZenthicAlpha]]" or "GG".


== Errors ==
==Gameplay==
* As shown in EricVanWilderman's video of this level, there are multiple spots where the player can slip around gravity and size portals that will often cause the player to crash.
{{VC|nze1RVN_H5c}}
* You can skip the last dual portal in the last mini wave mode of the level, where you can end up as a single mini wave.


== Trivia ==
==Trivia==
* Jawbreaker is one of the first five Nine Circles level ever to be created.
*Jawbreaker is one of the first five Demon Nine Circles levels to be created. The others are [[Fairydust]], The Realistic, Figures, and the original Nine Circles.
* It is said that this is harder than the original Nine Circles although this is disputed.
*Whether or not Jawbreaker is harder than Nine Circles is often disputed.
** [[ZenthicAlpha]] claimed this is harder than [[Nine Circles]], but ToshDeluxe thinks it is easier.
**ZenthicAlpha claimed this is harder than Nine Circles, but [[ToshDeluxe]] thinks it is easier. This debate splits among players.
*There is a remake of Jawbreaker called Paradox Breaker.
*Jawbreaker is EricVanWilderman's favourite Nine Circles level.
*Jawbreaker was formerly a Medium Demon.
{{Togglebox
|header = Errors
|body  = <nowiki />
*As shown in [[EricVanWilderman|EricVanWilderman's]] video of Jawbreaker, there are multiple spots where the player can slip around gravity- and size portals that will often cause the player to crash.<ref>https://www.youtube.com/watch?v=Jm4ptEKHTt8</ref>
*The player can skip the last dual portal in the last mini-wave sequence by holding at the gravity portal prior, where they can end up as a single mini-wave.
}}
{{Togglebox
|header = Notable fails
|body  = <nowiki />
*Gamerprolegend failed past 70% over 70 times.
*SmileBullet failed past 80% over 20 times.
*Luminous failed at 86%, 87% and 91%.
*AaronNew78 failed at 87% and 89%.
*Yumie failed at 88% and 97%.
*GuitarHeroStyles failed at 89%.
*JChambers13 failed at 90%, 91%, 93%, 95% twice and 96%.
*SuperCuberGD failed at 91% due to bad timing.
*Curshburger failed at 92%.
*lLiKsi failed at 92%.
*LuckyCaster24 failed at 92% right before the last dual-wave sequence.<ref>https://www.youtube.com/watch?v=BXorMHBQvfQ</ref>
*ElementDistruptor failed at 92%, 94% and 95%.
*[[EricVanWilderman]] failed at 92% and 98% in the last dual-wave sequence.
*Mosos failed at 93%.
*Gunstigh failed at 93%.
*[GD] TheRealKreis failed at 94% before the last dual-wave sequence.
*Dz3sEr failed at 95%.
*Wayld02 failed at 96%.
*AbsZero failed at 98%, also at the last dual-wave sequence.
*Skill1x failed at 98%, also at the last dual-wave sequence.
*Geometer failed at 96%, also at the last dual-wave sequence.
}}


== Fails ==
==References==
* [[GuitarHeroStyles]] crashed at 89% for not clicking after the wave becomes a mini.
<references />
* [[EricVanWilderman]] crashed at 98%, at the last double wave. He also crashed at 92% clicked in the gravity portal
[[Category:Classic levels]]
 
== Walkthrough ==
[[File:'Jawbreaker' - By ZenthicAlpha (Me)|centre|thumb|330x330px|Credit to ZenthicAlpha.]]
[[Category:Nine Circles levels]]
[[Category:Demon levels]]
[[Category:User Created levels]]

Latest revision as of 07:56, 11 October 2026

Jawbreaker
ID

6939821

Creator(s)
Created
Attributes
Difficulty

10

Length

1m 2s (Long)

Objects

10,810

Copy type

Password (696969)

Statistics
Downloads

26.62M

Likes

864.9K

Rating

Featured

Audio info
Music
Music ID

546561

Jawbreaker is a 1.9 Hard Demon level by ZenthicAlpha. It is a remake of Nine Circles and one of the first Nine Circles levels.

Description

[edit | edit source]

Jawbreaker begins with a cube sequence that requires some simple timings but is relatively easy, despite a few tricks. Next, the player enters a double-speed ship sequence, widely considered moderately difficult due to tricky gravity portals, tight spaces, straight-flying, and slopes that throw the player around. After that, the player enters a ball sequence that is also tricky, involving crucial timings, fast clicks, invisible spikes, and fake pads and orbs. Then, the cube part appears again. The following cube sequence is straightforward and only requires hitting all the orbs. Then it goes into an auto sequence at half speed with some blue pads. Then, the music drops with the infamous Nine Circles wave sequence of Jawbreaker.

Unlike the other Nine Circles remakes, Jawbreaker also features a couple of tight spaces, a high abundance of gravity and size changes, and a few speed changes. The dual sequences and the small half-speed break in the middle are the easiest of the entire wave sequence. The second half of the wave is notoriously difficult because of the ridiculous number of size changes, followed by many gravity portals that can quickly throw off the player. The level ends as a mini, anti-gravity dual-wave sequence. Unlike most Nine Circles levels, this one has no signature that says the creator's name or 'GG'. It is similar to Figures, which has no such signature or ending message either.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Jawbreaker is one of the first five Demon Nine Circles levels to be created. The others are Fairydust, The Realistic, Figures, and the original Nine Circles.
  • Whether or not Jawbreaker is harder than Nine Circles is often disputed.
    • ZenthicAlpha claimed this is harder than Nine Circles, but ToshDeluxe thinks it is easier. This debate splits among players.
  • There is a remake of Jawbreaker called Paradox Breaker.
  • Jawbreaker is EricVanWilderman's favourite Nine Circles level.
  • Jawbreaker was formerly a Medium Demon.

Errors

  • As shown in EricVanWilderman's video of Jawbreaker, there are multiple spots where the player can slip around gravity- and size portals that will often cause the player to crash.[1]
  • The player can skip the last dual portal in the last mini-wave sequence by holding at the gravity portal prior, where they can end up as a single mini-wave.

Notable fails

  • Gamerprolegend failed past 70% over 70 times.
  • SmileBullet failed past 80% over 20 times.
  • Luminous failed at 86%, 87% and 91%.
  • AaronNew78 failed at 87% and 89%.
  • Yumie failed at 88% and 97%.
  • GuitarHeroStyles failed at 89%.
  • JChambers13 failed at 90%, 91%, 93%, 95% twice and 96%.
  • SuperCuberGD failed at 91% due to bad timing.
  • Curshburger failed at 92%.
  • lLiKsi failed at 92%.
  • LuckyCaster24 failed at 92% right before the last dual-wave sequence.[2]
  • ElementDistruptor failed at 92%, 94% and 95%.
  • EricVanWilderman failed at 92% and 98% in the last dual-wave sequence.
  • Mosos failed at 93%.
  • Gunstigh failed at 93%.
  • [GD] TheRealKreis failed at 94% before the last dual-wave sequence.
  • Dz3sEr failed at 95%.
  • Wayld02 failed at 96%.
  • AbsZero failed at 98%, also at the last dual-wave sequence.
  • Skill1x failed at 98%, also at the last dual-wave sequence.
  • Geometer failed at 96%, also at the last dual-wave sequence.

References

[edit | edit source]