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{{Quality}}
{{IB-Level
{{Epilepsy Warning}}
|name      = KOCMOC
{{Infobox Level
|image      = KOCMOC.png
|title      = KOCMOC
|id        = 87665224
|image      = KOCMOC Middle.jpg
|creator    = Cherry Team (spk, Synd, Vinty, Sauzzeth, [[bli]], Xatz, kivvvi, Deadlox, Cauer, Hantein, Vernam and (formerly) Konsi) (Originally verified by [[Trick]], update-verified by [[Zoink]])
|creator    = [[Cherry Team]] (spk, Synd, Vinty, Sauzzeth, [[bli]], Xatz, kivvvi, Deadlox, Cauer, Hantein, Vernam and (formerly) Konsi) (Originally verified by [[Trick]], update-verified by [[Zoink]])
|created    = [[Update 2.1]]
|difficulty = ExtremeDemon
|length    = 1m 28s
|stars      = 10
|objects    = 197,862
|id        = 87665224
|difficulty = [[File:ExtremeDemon.png|35px]]
|song      = '''Original:''' Sleeping Hummingbird - КØСМОС (∆XIUS LIИK RMX)<br>'''Replacement:''' Sleeping Hummingbird - London (Albee Remix)
|stars      = 10
|composer  = '''Original:''' ∆XIUS LIИK<br>'''Replacement:''' Albee
|downloads  = 4.8M+
|song_id   = '''Original:''' NONG (Not on Newgrounds)<br>'''Replacement:''' 1198882<br>(1163222)
|likes      = 214.4K+
|rating    = Epic
|artist    = '''Original:''' [https://open.spotify.com/artist/1C6yCV9Y7kycveSPJr0un9 ∆XIUS LIИK]<br>'''Replacement:''' [https://albee.newgrounds.com/ Albee]
|music      = '''Original:''' [https://open.spotify.com/track/73V5QVbggD9k6pEPnQxpP8 Sleeping Hummingbird - КØСМОС (∆XIUS LIИK RMX)]<br>'''Replacement:''' [https://www.newgrounds.com/audio/listen/1163222 Sleeping Hummingbird - London (Albee Remix)]
|musicid   = '''Original:''' NONG (Not on Newgrounds)<br>'''Replacement:''' 1163222
}}
}}
{{Quote
'''KOCMOC''' (pronounced ''cosmos'')<ref group="Notes">Intended to be the Russian 'космос' (kosmos, transl. cosmos). However, it is often misinterpreted as 'cock-mock' by English speakers.</ref> is a 2.1 Extreme Demon mega-collaboration level created and published by the members of Cherry Team, initially verified by [[Trick]] on 12 March 2023,<ref>https://www.youtube.com/watch?v=RsOVrVlcE2g</ref> then re-verified by [[Zoink]] as an updated version on 13 May 2023.<ref name="Verification">https://www.youtube.com/watch?v=2CxE-UWCIG4</ref> The level is heavily inspired by the former Top 1 Demon [[Slaughterhouse]], with most of the gameplay consisting of tight, spam-based wave segments. The level's gameplay was entirely built by spk (formerly SpikeGMD) and later decorated by Cherry Team.
|OT 3AKATA DO PACCBETA // verified by GMD TRICK ;) // dedicated to Viprin
|Vernam
}}
'''KOCMOC''' (pronounced ''cosmos'')<ref group="Notes">Intended to be the Russian 'космос' (kosmos, transl. cosmos), though is often misinterpreted as 'cock-mock' by English speakers.</ref> is a 2.1 Extreme Demon mega-collaboration level created and published by the members of [[Cherry Team]], initially verified by [[Trick]] on 12 March 2023,<ref>https://www.youtube.com/watch?v=RsOVrVlcE2g</ref> then re-verified by [[Zoink]] as an updated version on 13 May 2023.<ref name="Verification">https://www.youtube.com/watch?v=2CxE-UWCIG4</ref> The level is heavily inspired by the former [[List of Top 1 levels|Top 1]] Demon [[Slaughterhouse]], with most of the gameplay consisting of tight, spam-based wave segments. The level's gameplay was entirely built by spk (formerly SpikeGMD) and later decorated by Cherry Team.


Upon the level's release by Cherry Team after Trick's verification, it faced criticism from top players concerning bugs, optimisation and balance. In response, Vernam, the level's host, released an updated version addressing several bugs. Konsi's part was replaced due to poor optimisation, with kivvvi stepping in. Zoink later verified this revised version.<ref name="Verification" />
Upon the level's release by Cherry Team after Trick's verification, it faced criticism from top players concerning bugs, optimisation and balance. In response, Vernam, the level's host, released an updated version addressing several bugs. Konsi's part was replaced due to poor optimisation, with kivvvi stepping in. Zoink later verified this revised version.<ref name="Verification" />


A remake based on the original unnerfed version, KOCMOC UNLEASHED, has been developed by Cherry Team and set to be verified by Arshadow. It is set to be [[List of Top 1 levels|the hardest level in the game]], competing against many other upcoming levels.
A remake based on the original unnerfed version, KOCMOC UNLEASHED, is in development by Cherry Team.


==Gameplay==
==Gameplay==
Line 27: Line 27:
*'''0-6% (Synd):''' The pre-drop splits into two halves. Synd's half starts with a half-speed cube segment featuring strict timings, size portals and crucial orb clicks and jumps, similar to [[Slaughterhouse]]'s beginning. Glitch effects add to the challenge.
*'''0-6% (Synd):''' The pre-drop splits into two halves. Synd's half starts with a half-speed cube segment featuring strict timings, size portals and crucial orb clicks and jumps, similar to [[Slaughterhouse]]'s beginning. Glitch effects add to the challenge.
*'''6-13% (Vinty):''' In Vinty's half of the pre-drop, the player encounters tight timings, jumps and size portals. The segment concludes with six dash orbs and two challenging timings with varying icon sizes, followed by a brief transition displaying the level's name before the drop begins.
*'''6-13% (Vinty):''' In Vinty's half of the pre-drop, the player encounters tight timings, jumps and size portals. The segment concludes with six dash orbs and two challenging timings with varying icon sizes, followed by a brief transition displaying the level's name before the drop begins.
*'''13-29% (Sauzzeth):''' The colour palette shifts to vibrant purple and pink, replacing Synd and Vinty's dark grey. The level ramps to quadruple speed, intensifying the challenge through the wave game mode. The player must navigate with tight manoeuvres, enter a mini portal and face a compact wave section. A frantic spam section follows, leading into a ship segment. Here, the player must ascend briefly, hit a black orb and then execute a straight-fly along the bottom. The ship segment ends in a tight straight-fly that gradually slows down.
*'''13-29% (Sauzzeth):''' The colour palette shifts to vibrant purple and pink, replacing Synd and Vinty's dark grey. The level ramps to quadruple speed, intensifying the challenge through the wave game mode. The player must navigate with tight manoeuvres, enter a mini portal and face a compact wave section. A frantic spam section follows, leading into a ship segment. Here, the player must ascend briefly, hit a black orb, and then execute a straight-fly along the bottom. The ship segment ends in a tight straight-fly that gradually slows down.
*'''29-44% ([[bli]] + Sauzzeth):''' The level accelerates back up to quadruple speed, turning the player into a wave again. Here, there is a rapid automatic transition, leading into extremely precise gameplay, marked by arrows to guide the player and make it slightly forgiving. Midway through, the player enlarges briefly and faces a few seconds of tight manoeuvres. This section ends in a short ball segment with precise orb timings and clicks. To conclude, the player must execute a rapid mini-wave spam.
*'''29-44% ([[bli]] + Sauzzeth):''' The level accelerates back up to quadruple speed, turning the player into a wave again. Here, a rapid automatic transition leads into extremely precise gameplay, marked by arrows to guide the player and make it slightly forgiving. Midway through, the player enlarges briefly and faces a few seconds of tight manoeuvres. This section concludes with a brief ball segment featuring precise orb timings and clicks. To conclude, the player must execute a rapid mini-wave spam.
*'''44-59% (Xatz):''' The level briefly slows during a transition before speeding up. Next, a big-sized wave segment requires strict timings and a quick spam section. After this is a brief ship section featuring a lenient straight-fly that quickly transitions to an automatic segment. Following that, a tight wave part changes size multiple times. The section ends with a mini-UFO part featuring three orb timings.
*'''44-59% (Xatz):''' The level briefly slows during a transition before speeding up. Next, a big-sized wave segment requires strict timings and a quick spam section. After this is a brief ship section featuring a lenient straight-fly that quickly transitions to an automatic segment. Following that, a tight wave part changes size multiple times. The section ends with a mini-UFO part featuring three orb timings.
*'''59-74% (kivvvi):''' The final section features challenging wave segments with varied timings, gravity shifts and size changes. It includes extended periods of wave navigation interspersed with a highly demanding spam section at the end, arguably the toughest spam segment. After navigating this spam corridor, the level transitions back to half-speed, accompanied by a thematic shift to a broken, foggy ambience.
*'''59-74% (kivvvi):''' The final section features challenging wave segments with varied timings, gravity shifts and size changes. It includes extended periods of wave navigation interspersed with a highly demanding spam section at the end, arguably the toughest spam segment. After navigating this spam corridor, the level transitions back to half-speed, accompanied by a thematic shift to a broken, foggy ambience.
*'''74-81% (Deadlox):''' Like the pre-drop, the concluding cube section is divided into two parts. It is longer than the pre-drop and presents equally demanding timings, narrow jumps and various changes in size throughout, especially present in Deadlox's half.
*'''74-81% (Deadlox):''' Like the pre-drop, the concluding cube section is divided into two parts. It is longer than the pre-drop and presents equally demanding timings, narrow jumps and various changes in size throughout, mainly present in Deadlox's half.
*'''81-88% (Cauer + Sauzzeth):''' The timings remain tight in Cauer's and Sauzzeth's half. In the last moments, the player encounters intense timing challenges akin to the finale of Slaughterhouse, involving a sequence of rapid double-spikes.
*'''81-88% (Cauer + Sauzzeth):''' The timings remain tight in Cauer's and Sauzzeth's half. In the final moments, the player encounters intense timing challenges similar to the finale of Slaughterhouse, involving a sequence of rapid double-spikes.
*'''88-100% (Hantein):''' Afterward, the player meets the end-screen, featuring each creator's name and the level title.
*'''88-100% (Hantein):''' Afterwards, the player meets the end screen, featuring each creator's name and the level title.
 
==Walkthrough==
{{VC|x8cLduwFqbo}}


==First 10 victors==
==First 10 victors==
{| class="article-table"
{| class="wikitable sortable" style="width:100%;"
!Victor #
!Victor #
!Player
!Player
!Date Completed
!Date Completed
!Total Attempts
!Total Attempts
!Furthest Fail
!Furthest Fail
!Video
!Video
|-
|-
|Verifier
|Verifier
|[[Zoink]]
|[[Zoink]]
|13 May 2023
|13 May 2023
|~15,000
|~15,000
|82%
|82%
|[https://www.youtube.com/watch?v=2CxE-UWCIG4 YouTube]
|[https://www.youtube.com/watch?v=2CxE-UWCIG4 YouTube]
|-
|-
|1
|1
|[[Trick]]
|[[Trick]]
|16 June 2023
|16 June 2023
|?
|?
|91%
|91%
|[https://www.youtube.com/watch?v=6pl-Rb2mIPA YouTube]
|[https://www.youtube.com/watch?v=6pl-Rb2mIPA YouTube]
|-
|-
|2
|2
|[[Cursed]]
|[[Cursed]]
|5 January 2024
|5 January 2024
|27,630
|27,630
|93%
|93%
|[https://www.youtube.com/watch?v=AUOpLok85SU YouTube]
|[https://www.youtube.com/watch?v=AUOpLok85SU YouTube]
|-
|-
|3
|3
|Arshadow
|Arshadow
|17 January 2024
|17 January 2024
|~11,000
|~11,000
|93%
|93%
|[https://www.youtube.com/watch?v=AKYAtYdqA18 YouTube]
|[https://www.youtube.com/watch?v=AKYAtYdqA18 YouTube]
|-
|-
|4
|4
|[[Doggie]]
|[[Doggie]]
|4 March 2024
|4 March 2024
|42,419
|42,419
|?
|?
|[https://www.youtube.com/watch?v=HLhYY0BHi2Q YouTube]
|[https://www.youtube.com/watch?v=HLhYY0BHi2Q YouTube]
|-
|-
|5
|5
|PoCle
|PoCle
|16 March 2024
|16 March 2024
|30,409
|30,409
|77%
|77%
|[https://www.youtube.com/watch?v=-oxIQCiQi6w YouTube]
|[https://www.youtube.com/watch?v=-oxIQCiQi6w YouTube]
|-
|-
|6
|6
|GuillExprex52
|GuillExprex52
|18 June 2024
|18 June 2024
|>5,000
|>5,000
|91%
|91%
|[https://www.youtube.com/watch?v=QW7cRfMmAT8 YouTube]
|[https://www.youtube.com/watch?v=QW7cRfMmAT8 YouTube]
|-
|-
|7
|7
|[[wPopoff]]
|[[wPopoff]]
|31 July 2024
|31 July 2024
|~8,000
|~8,000
|92%
|92%
|[https://www.youtube.com/watch?v=HZaJ16aGkqo YouTube]
|[https://www.youtube.com/watch?v=HZaJ16aGkqo YouTube]
|-
|-
|8
|8
|Helix
|Helix
|1 August 2024
|1 August 2024
|?
|?
|93%
|93%
|[https://www.youtube.com/watch?v=GFglXpifE9A YouTube]
|[https://www.youtube.com/watch?v=GFglXpifE9A YouTube]
|-
|-
|9
|9
|Modlini
|Modlini
|16 August 2024
|16 August 2024
|53,229
|53,229
|92%
|92%
|[https://www.youtube.com/watch?v=ukjk5DEJX6w YouTube]
|[https://www.youtube.com/watch?v=ukjk5DEJX6w YouTube]
|-
|-
|10
|10
|Excellentmeep
|Excellentmeep
|14 October 2024
|14 October 2024
|121,885
|121,885
|89%
|89%
|[https://www.youtube.com/watch?v=7T8xQipSJlE YouTube]
|[https://www.youtube.com/watch?v=7T8xQipSJlE YouTube]
|-
|11
|SerVax
|18 November 2024
|~51,000
|92%
|[https://www.youtube.com/watch?v=llkHaetgdb0 YouTube]
|}
|}


==Trivia==
==Trivia==
*The level's password is 1441.
*The password for KOCMOC is 1441.
*The level contains 197,862 objects.
*KOCMOC was rated on 22 May 2023 and placed at #9 on the [[Geometry Dash Demonlist|Demonlist]] on 16 June 2023, above MINUSdry and below [[Firework]].
*The level is 1m 28s in length.
*The level was verified on 13 May 2023 and then rated nine days later on 22 May 2023.
*The level was initially placed at #9 on the [[Geometry Dash Demonlist|Demonlist]] on 16 June 2023, above MINUSdry and below [[Firework]].
**This addition pushed [[LIMBO]] out of the Top 10, Aronia into the Extended List and rosedynamix into the Legacy List.
**This addition pushed [[LIMBO]] out of the Top 10, Aronia into the Extended List and rosedynamix into the Legacy List.
*The level has been beaten twice by Trick; he first completed it as the verification on 12 March 2023,<ref>https://www.youtube.com/watch?v=RsOVrVlcE2g</ref> and then he beat the updated version on 16 June 2023.<ref>https://www.youtube.com/watch?v=6pl-Rb2mIPA</ref>
*KOCMOC has been beaten twice by [[Trick]]; he first completed it as the verification on 12 March 2023,<ref>https://www.youtube.com/watch?v=RsOVrVlcE2g</ref> and then he beat the updated version on 16 June 2023.<ref>https://www.youtube.com/watch?v=6pl-Rb2mIPA</ref>
*KOCMOC formerly held the title of the hardest Epic-rated level in the game, surpassing LIMBO; additionally, it currently stands as the second hardest rated level without a lowercase letter in its name, once again surpassing LIMBO, and behind BOOBAWAMBA, which was moved above it on 8 February 2025.
*KOCMOC formerly held the title of the hardest Epic-rated level in the game, surpassing LIMBO.
**KOCMOC has since been surpassed by Spectre and later Anathema as the hardest Epic-rated level in the game.
**KOCMOC has since been surpassed by [[Spectre]], and later [[Anathema]], as the hardest Epic-rated level in the game.
**KOCMOC is the third hardest legitimately verified level in the game without a lowercase letter in its name, surpassed by the unrated challenge level VSC, which is considered harder by most players, and BOOBAWAMBA, which was moved above it on.
*The Russian transliteration of 'космос' is 'cosmos' due to the English spelling of the name; however, it is often [[wikipedia:Faux Cyrillic|misinterpreted]] as 'cock-mock'.
*The Russian transliteration of 'космос' is 'cosmos' due to the English spelling of the name; however, it is often [[wp:Faux Cyrillic|misinterpreted]] as 'cock-mock'.
*KOCMOC features an Easter egg in the final wave spam corridor, with one of the spikes appearing as the character [[wikipedia:Sans (Undertale)|Sans]] from [[wikipedia:Undertale|Undertale]].
*The end screen art of KOCMOC was traced from a stock image created by Tobias Roetsch, a freelance artist and photographer. Initially, Cherry Team received backlash for not giving credit to the artist for the artwork. Eventually, the level received an update to add the credit in the end screen.<ref>https://twitter.com/SnomGD/status/1759614708858908770</ref>
*The placement of [[Nullscapes]] on 7 October 2024 pushed KOCMOC out of the Top 10 on the Demonlist.
*The placement of [[Nullscapes]] on 7 October 2024 pushed KOCMOC out of the Top 10 on the Demonlist.


==Gallery==
==Gallery==
<gallery>
<gallery>
KOCMOC Konsi.png|Konsi's wave segment in the level before being replaced by kivvvi.
KOCMOC Konsi.png|Konsi's wave segment before being replaced by kivvvi
KOCMOC End.png|The end-screen of the level.
KOCMOC End.png|End screen
Sans.png|Easter egg in the final spam.
Sans.png|Easter egg in the final spam
</gallery>
</gallery>


==Videos==
==Video==
<tabber>
{{VC|AS2PvCMAFCM|cpt1=Old version}}
|-|Updated Verification=
[[File:(VERIFIED!)_KOCMOC_update_100%25_by_-Cherry-team|centre|thumb|330x330px|The verification of KOCMOC. Credits to [[Zoink]].]]
|-|Old Verification=
[[File:-VERIFIED-_KOCMOC_--_cherryteam_--_(EXTREME_DEMON)|centre|thumb|330x330px|The original verification of KOCMOC before Konsi's part was replaced. Credits to [[Trick]].]]
|-|Full Detail Showcase=
[[File:NEW_UPDATE_VERIFIED!!!_-_"KOCMOC"_by_CherryTeam_-_Geometry_Dash|centre|thumb|330x330px|A full detail showcase of KOCMOC. Credits to [[Neiro]].]]
|-|Old Full Detail Showcase=
[[File:-top_1-_KOCMOC_-_full_official_showcase-2|centre|thumb|330x330px|A full detail showcase of the old version of KOCMOC. Credits to [[Neiro]].]]
</tabber>
 
==Demonlist==
{{Demonlist}}


==Notes==
==Notes==
Line 170: Line 152:
==References==
==References==
<references />
<references />
[[Category:Demon List levels]]
[[Category:Demon List levels]]

Revision as of 00:28, 12 September 2025

KOCMOC
ID

87665224

Creator(s)

Cherry Team (spk, Synd, Vinty, Sauzzeth, bli, Xatz, kivvvi, Deadlox, Cauer, Hantein, Vernam and (formerly) Konsi) (Originally verified by Trick, update-verified by Zoink)

Created
Attributes
Difficulty

10

Length

1m 28s

Objects

197,862

Statistics
Downloads

4.8M+

Likes

214.4K+

Rating

Epic

Audio info
Artist(s)

Original: ∆XIUS LIИK
Replacement: Albee

Music ID

Original: NONG (Not on Newgrounds)
Replacement: 1163222

KOCMOC (pronounced cosmos)[Notes 1] is a 2.1 Extreme Demon mega-collaboration level created and published by the members of Cherry Team, initially verified by Trick on 12 March 2023,[1] then re-verified by Zoink as an updated version on 13 May 2023.[2] The level is heavily inspired by the former Top 1 Demon Slaughterhouse, with most of the gameplay consisting of tight, spam-based wave segments. The level's gameplay was entirely built by spk (formerly SpikeGMD) and later decorated by Cherry Team.

Upon the level's release by Cherry Team after Trick's verification, it faced criticism from top players concerning bugs, optimisation and balance. In response, Vernam, the level's host, released an updated version addressing several bugs. Konsi's part was replaced due to poor optimisation, with kivvvi stepping in. Zoink later verified this revised version.[2]

A remake based on the original unnerfed version, KOCMOC UNLEASHED, is in development by Cherry Team.

Gameplay

The gameplay was entirely created by spk. The listed creators are the level's decorators.

  • 0-6% (Synd): The pre-drop splits into two halves. Synd's half starts with a half-speed cube segment featuring strict timings, size portals and crucial orb clicks and jumps, similar to Slaughterhouse's beginning. Glitch effects add to the challenge.
  • 6-13% (Vinty): In Vinty's half of the pre-drop, the player encounters tight timings, jumps and size portals. The segment concludes with six dash orbs and two challenging timings with varying icon sizes, followed by a brief transition displaying the level's name before the drop begins.
  • 13-29% (Sauzzeth): The colour palette shifts to vibrant purple and pink, replacing Synd and Vinty's dark grey. The level ramps to quadruple speed, intensifying the challenge through the wave game mode. The player must navigate with tight manoeuvres, enter a mini portal and face a compact wave section. A frantic spam section follows, leading into a ship segment. Here, the player must ascend briefly, hit a black orb, and then execute a straight-fly along the bottom. The ship segment ends in a tight straight-fly that gradually slows down.
  • 29-44% (bli + Sauzzeth): The level accelerates back up to quadruple speed, turning the player into a wave again. Here, a rapid automatic transition leads into extremely precise gameplay, marked by arrows to guide the player and make it slightly forgiving. Midway through, the player enlarges briefly and faces a few seconds of tight manoeuvres. This section concludes with a brief ball segment featuring precise orb timings and clicks. To conclude, the player must execute a rapid mini-wave spam.
  • 44-59% (Xatz): The level briefly slows during a transition before speeding up. Next, a big-sized wave segment requires strict timings and a quick spam section. After this is a brief ship section featuring a lenient straight-fly that quickly transitions to an automatic segment. Following that, a tight wave part changes size multiple times. The section ends with a mini-UFO part featuring three orb timings.
  • 59-74% (kivvvi): The final section features challenging wave segments with varied timings, gravity shifts and size changes. It includes extended periods of wave navigation interspersed with a highly demanding spam section at the end, arguably the toughest spam segment. After navigating this spam corridor, the level transitions back to half-speed, accompanied by a thematic shift to a broken, foggy ambience.
  • 74-81% (Deadlox): Like the pre-drop, the concluding cube section is divided into two parts. It is longer than the pre-drop and presents equally demanding timings, narrow jumps and various changes in size throughout, mainly present in Deadlox's half.
  • 81-88% (Cauer + Sauzzeth): The timings remain tight in Cauer's and Sauzzeth's half. In the final moments, the player encounters intense timing challenges similar to the finale of Slaughterhouse, involving a sequence of rapid double-spikes.
  • 88-100% (Hantein): Afterwards, the player meets the end screen, featuring each creator's name and the level title.

Walkthrough






First 10 victors

Victor # Player Date Completed Total Attempts Furthest Fail Video
Verifier Zoink 13 May 2023 ~15,000 82% YouTube
1 Trick 16 June 2023 ? 91% YouTube
2 Cursed 5 January 2024 27,630 93% YouTube
3 Arshadow 17 January 2024 ~11,000 93% YouTube
4 Doggie 4 March 2024 42,419 ? YouTube
5 PoCle 16 March 2024 30,409 77% YouTube
6 GuillExprex52 18 June 2024 >5,000 91% YouTube
7 wPopoff 31 July 2024 ~8,000 92% YouTube
8 Helix 1 August 2024 ? 93% YouTube
9 Modlini 16 August 2024 53,229 92% YouTube
10 Excellentmeep 14 October 2024 121,885 89% YouTube

Trivia

  • The password for KOCMOC is 1441.
  • KOCMOC was rated on 22 May 2023 and placed at #9 on the Demonlist on 16 June 2023, above MINUSdry and below Firework.
    • This addition pushed LIMBO out of the Top 10, Aronia into the Extended List and rosedynamix into the Legacy List.
  • KOCMOC has been beaten twice by Trick; he first completed it as the verification on 12 March 2023,[3] and then he beat the updated version on 16 June 2023.[4]
  • KOCMOC formerly held the title of the hardest Epic-rated level in the game, surpassing LIMBO.
    • KOCMOC has since been surpassed by Spectre, and later Anathema, as the hardest Epic-rated level in the game.
  • The Russian transliteration of 'космос' is 'cosmos' due to the English spelling of the name; however, it is often misinterpreted as 'cock-mock'.
  • KOCMOC features an Easter egg in the final wave spam corridor, with one of the spikes appearing as the character Sans from Undertale.
  • The end screen art of KOCMOC was traced from a stock image created by Tobias Roetsch, a freelance artist and photographer. Initially, Cherry Team received backlash for not giving credit to the artist for the artwork. Eventually, the level received an update to add the credit in the end screen.[5]
  • The placement of Nullscapes on 7 October 2024 pushed KOCMOC out of the Top 10 on the Demonlist.

Video

Old version






Notes

  1. ↑ Intended to be the Russian 'космос' (kosmos, transl. cosmos). However, it is often misinterpreted as 'cock-mock' by English speakers.

References