Mission 01

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Revision as of 04:52, 25 September 2026 by geometrydash.wiki.gg>Bot994 (Automated update)
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Mission 01
ID

28165621

Creator(s)

TheDevon

Created
Attributes
Difficulty

Length

1m 29s (Long)

Objects

24229

Copy type

No password

Statistics
Downloads

667.8K

Likes

71.7K

Rating

Featured

Audio info
Artist(s)
Music
Music ID

642077

Level sequence
Previous

Mission 01 is a 2.0 Harder level by TheDevon. It is the third level of the Cyborg Gauntlet.

Description

  • 0-10%: The level starts with a robot section where the player hits a pink pad, does a small jump and two slightly larger jumps, falls and jumps, falls twice and does a normal jump and one big jump, does a small jump over a spike, does another small jump over a spike, and jumps and hits two blue pads before becoming a cube. The player then hits a pink pad and a pink orb, jumps, falls and jumps twice, falls twice and jumps, falls and jumps twice, and then hits a yellow pad and a pink pad before becoming 3x speed and being propelled upwards by slopes.
  • 10-22%: The player becomes a 2x speed ship and breaks through some breakable blocks before becoming a cube. The player doesn't need to do anything in the ship. In the cube part, the player falls twice, jumps, hits a green orb, and jumps again before becoming an upside-down ship. In the upside-down ship, the player needs to go down while becoming normal gravity at 14%. The player gets propelled by slopes again and enters a cube part where the player falls, jumps, and hits two blue pads before entering a UFO part. In the UFO part, the player can ride on the slopes and the player has to avoid ramming into blocks and certain slopes. The player becomes a robot at 18%. The player jumps three times before entering a wave part where the player goes down, goes up, stays in the middle, goes up, and goes back down and becomes a cube at 21%. The player doesn't have to do anything in this cube part until the next section.
  • 22-30%: The player hits two blue pads and one yellow pad and becomes 3x speed. The player falls, jumps twice, enters two gravity portals, hits a yellow orb and a green orb, enters two more gravity portals, hits a green orb, falls and hits a yellow orb, and hits two blue pads and jumps before becoming a robot at 28%. In the robot section, the player jumps, hits a yellow orb and a green orb, and does a big jump before the next section starts.
  • 30-37%: The player becomes a ball. The player hits a blue pad, flips three times, enters a blue gravity portal, hits two green orbs, flips twice, falls and hits a yellow orb, becomes mini, and hits two yellow orbs and one pink orb.
  • 37-54%: The player becomes a 1x speed cube, enters three gravity portals, and hits six blue pads and one yellow pad before the player becomes a 3x speed ship at 40%. The ship section requires the player to go through slopes that have spikes on top. The player becomes upside-down at 41% and becomes normal gravity at 44%. At 45%, the player becomes a UFO and taps a few times before becoming a ship again. The player becomes upside-down at 48% and becomes 2x speed in normal gravity at 51%. The player becomes 1x speed at 52%.
  • 54-69%: The player becomes a 3x speed wave and has to avoid diamond-shaped structures that move up. At 61%, the player becomes mini, the diamond-shaped structures disappear for a bit, and the player goes up and down slowly. At 65%, the player becomes big and the diamond-shaped structures reappear. At 67%, the player becomes a mini cube and hits blue pads on the platforms.
  • 69-84%: The player becomes a big UFO and there are structures that look like big slopes that the player needs to be careful about. The player becomes upside-down at 70% and becomes normal gravity at 71%. At 72%, the player becomes a ship and flies straight before turning into a mini UFO at 72%. The player needs to avoid the platforms at the bottom with a spike on top of each. At 74%, the player becomes a big cube and hits a bunch of blue pads. At 76%, the player enters a ship and doesn't have to do anything in the ship part. At 80%, the player becomes a ball and slopes make the player go up and down. The player doesn't need to do anything in the ball part. The player becomes a UFO at 80% as well and goes through two moving structures. The player becomes big at 82% and hits yellow and blue pads while switching gravity.
  • 84-100%: The player enters a symmetrical dual where the players hit a yellow pad, fall and hit a yellow orb, hits a yellow pad, jump over a triple spike, jump, enter two gravity portals, hit an orb, hit a yellow pad and change gravity, hit a yellow pad, fall and switch gravity, and hit an orb before entering a bunch of gravity portals. The player becomes a single 2x speed robot. The player falls off a slope, hits a yellow orb, falls and hits two pink orbs, jumps and enters gravity portals before becoming a cube. The player jumps before becoming 1x speed and falling.

User coins

  • The first coin is located at 34%. To collect it, the player must buffer the green orb at 33% and buffer the next flip.
  • The second coin is located at 57%. To collect it, the player must go near the floor at 56%.
  • The third coin is located at 81%. To collect it, the player must go high in the UFO at 80%.

Gameplay






Trivia

  • Motion and Mission 01 are currently the only levels released during Update 2.0 to be included in gauntlets released during 2.2.