Molten Gear

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Revision as of 03:52, 7 December 2025 by geometrydash.wiki.gg>Rexster930 (Created page with "{{Epilepsy Warning}} {{Infobox Level |tile = Molten Gear |image = Xender Game Boss MG.png |creator = knobbelboy (host), Bianox, Pan, Lucasyecla99, Shyv, Shocksidian, Xaro, Lexicon, Creeper4, HelpegasuS, Terron, Pennutoh, Metalface221, Xender Game, Pyndra, Stratos, Morphix, Viprin, Cirtrax and ZephiroX (Verified and published by knobbelboy) |difficulty = ExtremeDemon |stars = 10 |id = 62138313 |song = Corros...")
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Template:Epilepsy Warning Template:Infobox Level Molten Gear is an Extreme Demon mega-collaboration level hosted, verified, and published by knobbelboy on 12 June 2020. It is a continuation and rework of the original Fusion Z by Manix648. It was created due to knobbelboy not wanting the original Fusion Z to die, even after Manix648 said to let it die. In November/December 2017, knobbelboy hosted a creator contest allowing people to create their parts to replace parts in Molten Gear by dead creators excluding the boss-fight, being inspired by Viprin's creator contests. The winners were announced on 2 January 2018.[1]

Gameplay

  • 0-6% (Bianox): The level starts full black, then flashes into a bright orange color scheme. Next, there is a cube section with moderate spike jumps along with minor timings of the green orbs. The cube becomes a mini-cube that has a few timing jumps and requiring spamming of the blue orbs with the last one requiring moderate timing. It changes back into a big cube and spins around in a chain of gravity portals while a background of a galaxy appears (created by Ji). It follows up into a ship sequence with tight spaces that require the player to stick onto surfaces to dodge the spikes, and switches between a mini-ship and a big ship. It goes back into a mini-ship which requires a short moment of straight-flying. It changes into the cube and flips around in gravity portals while the words "Are You Ready?" start pulsing according to the beat.
  • 7-13% (Panman): It starts with a triple-speed mixed dual part which requires major memorization and timing, making it confusing. It changes into a single wave section with moderately tight spaces while shrinking and enlarging at different intervals. It changes into an easy mini-ball section and a UFO section with little timings of the jumps while switching gravity and size. It goes into an easy mini-cube section with an atom structure as a background that pulses according to the beat and changes gravity slowly.
  • 14-22% (Lucasyecla99): The part begins with a short cube section with tons of saws, then a short robot, and then a ball with some tricky timings. Afterward is an upside-down straight-fly section with a size portal change. There is another short cube section, followed by a dual that changes from a ball-wave to an asymmetrical wave dual. Afterward is another short ball section, followed by a robot with short jumps, size portals, and many orbs. Finally, this part ends with a short but tight wave section.
  • 23-26% (Shyv): This part begins with a tight robot jump, followed by a ball section with some precise timings, alongside many orbs that may or may not lead to the player's death. The section ends with a tight mini-wave.
  • 27-31% (Shocksidian): This part contains mainly dark decorations and starts with straight-flying accompanied by two short cube and UFO intervals. There is a short size- and gravity-changing wave, and then a mini cube section transitioning into the next part.
  • 32-36% (Xaro): Located at the drop, this part begins with a ball segment, and the background has a large cross made of fire. Then, there is a short ship sequence, an auto cube, and then a straight-fly with obstacles that appear as the player passes them. There is a short cube section and another straight-fly section. Then comes a short UFO, and then a ball. There is a wave segment, and then a single cube section with some jumps to end it.
  • 37-40% (Lexicon): The part begins with a cube section containing numerous precise orb jumps while several crosses flash in the background. After this, there is a short half-speed robot segment with a few timing jumps and jump orbs to precisely hit.
  • 41-49% (Creeper4): The decoration in this part is mainly white. It begins with a long and difficult straight-fly before going into a hard swing copter section. There are a short jump orb and block maze, and then a UFO section. Afterward, there is a short auto section saying "TAKE A BREAK" while the fire rains from the sky.
  • 50-54% (HelpegasuS): Lazer's first part starts with a dual, as is common. There is a dual ball where it is required to collect keys. In the wave section next, if the player has not collected the keys, a wall kills them. There is a dual ship sequence next, and then a short UFO segment.
  • 55-57% (Terron): This part makes use of 2.1's shake trigger, featured throughout the entire part. The part begins with the player as a double-speed mini wave, where they are required to navigate through a tight section with brightly decorated orange and white blocks. The player then transforms into a cube where they will hit a row of jump orbs before transforming into a UFO. Terron's name appears onscreen as the part ends.
  • 58-68% (Pennutoh + Metalface221): This section begins with a fast-paced cube. Then, the level switches game-modes incredibly fast, first starting with a ship, then a cube, a mini-wave, a spider with tons of orbs, a cube, a straight-fly ship, another cube, a mini-wave with teleport portals that sync to the music, a cube, a UFO with three gravity portals, another cube with teleport portals syncing to the music, and finally a ball section with tight timings. This part ends with a confusing dual cube section featuring dash orbs.
  • 69-78% (Xender Game): Now comes the most infamous part of the level. Xender Game's section begins with a blue computer screen featuring the name of the boss and mini-boss of this level: "Hadron Collider" and "Atom Splitter". This section is very fast-paced, starting with straight-fly and orb sections, alongside the boss shooting missiles and a giant laser out of its mouth. Afterward, behind the player, two drone-like machines will appear that shoot out lasers, alongside more straight-fly. Then, a black orb will appear just as the boss shoots out yet another laser alongside orb-shaped obstacles the player must avoid, and afterward, the player must hit a red orb just as the boss fills the bottom area with a metallic, spiked tentacle. Right after is yet another straight-fly, alongside the boss shooting up another giant laser alongside more orb obstacles. The boss then fires up more missiles and another spiked tentacle. Afterward, the mini-boss, "Atom Splitter", will start firing fireballs towards the player before disappearing and then reappearing to fire up a glowing orb just as the main boss shoots up yet another giant laser. Afterward, a circle-shaped drone will appear behind the player and fire up two smaller lasers, and the section finally ends with the text "Ready?" alongside an evil grinning face. This entire section is done as the ship.
  • 79-82% (Pyndra): This section is much more slow-paced than the last, signifying that the end of the level is near. It begins with a cube containing some tricky timings followed by a short straight-fly section. Then comes a short cube, followed by a ball with some moderately hard timings, and ends with a UFO section where the player must time their jumps very well.
  • 83-84% (Stratos): This part is decorated with bright red objects and played as a half-speed ship sequence which contains a difficult, narrow flying. It ends with a difficult straight-fly section.
  • 85-87% (Morphix): Morphix's part consists of numerous jump orbs and portals in the first half speed cube section. There is a mini UFO segment, and then an auto showing an orange dragon resembling the middle dragon from Horntail Cave.
  • 88-90% (Viprin + Cirtrax): This consists of a half-speed robot section, where the player has to jump with precise timing and hit numerous jump orbs on the way. The background consists of numerous glowing orbs grouped.
  • 91-92% (ZephiroX): This part starts with a wave segment featuring numerous moving objects with 'eyes' in them. Then, a text flies by saying "Zeph" (As in ZephiroX) as the player enters a cube section with a Low Detail Mode key, like Bianox's part.
  • 93-100% (knobbelboy): knobbelboy's part starts with an auto cube segment featuring text displaying "Knobbelboy" and his signature wing icon. Afterward, there is a very lengthy ship sequence with a lava-like background and a few jump orbs to click along the way. Afterward, there is a short straight-fly section and an ending with "Molten Z Gear" written in the middle. Finally, the level ends.

Trivia

  • The password for this level is 000117.
  • The level contains 268,220 objects.
  • The level is 3m 1s in length.
  • The level was initially placed at #44 on the Demonlist on 6 July 2020, above Digital Descent and below ZAPHKIEL.
    • This addition pushed The Hell Field into the Extended List and INNARDS into the Legacy List.
      • This makes the final level of the Hell Series to be pushed into the Extended List.
  • Panman remade his part following the release of the "official" level preview, mainly to avoid what happened to Ragnarok.[2]
  • A user by the name of "ChristFollower" leaked the level on his account, although it didn't do any damage to the verification process.
  • The placement of Sky Shredder on 6 October 2023 pushed Molten Gear into the Legacy List of the Demonlist.

Videos

References