Plasma Pulse: Difference between revisions
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== Walkthrough == | == Walkthrough == | ||
[[File:(Insane Demon) Plasma Pulse by Giron - Geometry Dash 2.1|thumb|330x330px|centre]] | [[File:(Insane Demon) Plasma Pulse by Giron - Geometry Dash 2.1|thumb|330x330px|centre]] | ||
[[Category:Insane Demon]] | |||
[[Category:Long Levels]] | |||
[[Category:Collaborations]] | |||
[[Category:Featured Levels]] | |||
[[Category:1.9 Levels]] | |||
Revision as of 21:32, 8 June 2018
Template:Infobox Level Plasma Pulse is a 1.9 Insane Demon collaboration by Giron and Smokes.
Gameplay
The level begins with a normal-speed cube part with some fakes. When the music speeds up, the player transitions into a double-speed ball part with some more fakes. It’s followed by a difficult and tight wave part with a couple gravity portals. A very skill-based UFO section that speeds up to triple-speed in the middle comes next, followed by a difficult and tricky asymmetrical cube dual with varying sizes. After a brief but tight mini-wave, a normal-speed ship dual occurs. The player then transitions into a very brief but tricky ship and wave dual, followed by some regular straight fly. A half-speed mini-cube section with many fakes comes next, with another difficult asymmetrical cube dual coming right after. The level ends with the player slowing down to half-speed.
Trivia
- The level is the first in the Plasma Pulse Series. Its sequels are Plasma Pulse II, Plasma Pulse III, and Plasma Pulse Finale.
- The level is considered to be the easiest in the Plasma Pulse Series.
- Blocks are placed behind the player’s starting position.