Polargeist: Difference between revisions

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{{Infobox_level
{{Infobox_level
|name = Polargeist
|name = Polargeist
Line 6: Line 5:
|levelnumber = 3
|levelnumber = 3
|sequences = Cube, ship
|sequences = Cube, ship
|portals = Ship, Gravity
|portals = None
|difficulty = [[File: Zynliz.png|24px]] Normal
|difficulty = [[File:Zynliz.png|20px]] Normal
|normalmode = Icon 7 <br /> 3 stars <br /> (Polargeist!)
|normalmode = Icon 7 <br /> 3 stars
|practicemode = Primary Purple 1 <br /> (Polarbear)
|practicemode = Primary Purple 1
|musiccreator = Step
|musiccreator = Step
|musicdate = 16 Februrary, 2013
|musicdate = 16 Februrary, 2013
|followedby = [[Dry Out]]
|followedby = [[Dry Out]]
|precededby = [[Back on Track]]}}'''Polargeist''' is the third level in both [[Geometry Dash]] and [[Geometry Dash Lite]]. Its difficulty was rated as Hard when it was first released, and dropped to Normal in [[Update 1.9]].
|precededby = [[Back on Track]]}}'''Polargeist''' is the third level in [[Geometry Dash]]. It is one of two levels rated normal, the other being [[Dry Out]]. Polargeist is also a level in [[Geometry Dash Lite]].


==Description==
==Description==
Line 19: Line 18:


==Secret coins==
==Secret coins==
*The first [[Secret Coins|secret coin]] is located towards the end of the ship sequence. Fly close to the roof while avoiding suspended blocks and it will come up near a small group of them. The music gives an indication, as the coin is positioned exactly when the highest note plays.
*The first [[Secret Coins|secret coin]] is located towards the end of the ship sequence. Fly close to the roof while avoiding suspended blocks and it will come up near a small group of them. The music gives an indication, as the coin is positioned exactly when the high note plays.
*The second secret coin is located beyond a series of ascending then descending steps leading towards spaced platforms with a spike in between every second one, some distance past the ship sequence. From contact with the ground, jumping four times and then dropping down will land on a brief line platform. Immediately jumping again will clear a gap and reveal an exposed section of the approaching column with a jump pad beside it, with the coin on the way back up to the main route. The background is blue where the coin is located.
*The second secret coin is located beyond a series of ascending then descending steps leading towards spaced platforms with a spike in between every second one, some distance past the ship sequence. From contact with the ground, jumping four times and then dropping down will land on a brief line platform. Immediately jumping again will clear a gap and reveal an exposed section of the approaching column with a jump pad beside it, with the coin on the way back up to the main route. The background is blue where the coin is located.
*The third secret coin is located high above the main route after hitting a hidden gravity pad positioned beside an elevated platform. The background begins to darken right when the platform approaches as the music also reverts to the starting phase of the song. Two spiked blocks hang above the platform. Reaching the gravity pad is particularly difficult, requiring an estimated jump to vault a spike while also avoiding overshooting the gravity pad. To successfully perform the maneuver, jump from around the center of the starting platform, although precision is required to land correctly. After being spurted up into a gravity portal, prepare for a midair jump ring just before the coin, and get ready to jump straight after returning to the ground onto another jump ring on the main route.
*The third secret coin is located high above the main route after hitting a hidden gravity pad positioned beside an elevated platform. The background begins to darken right when the platform approaches as the music also reverts to the starting phase of the song. Two spiked blocks hang above the platform. Reaching the gravity pad is particularly difficult, requiring an estimated jump to vault a spike while also avoiding overshooting the gravity pad. To successfully perform the manoeuvre, jump from around the center of the starting platform, although precision is required to land correctly. After being spurted up into a gravity portal, prepare for a midair jump ring just before the coin, and get ready to jump straight after returning to the ground onto another jump ring on the main route.


==Trivia==
==Trivia==
*Polargeist was originally rated as hard until it was changed in [[Update 1.9]].
*The name "Polargeist" is a pun on ''Poltergeist'', otherwise a ghost.


* The name "Polargeist" is a pun on ''Poltergeist'', and ''Altergeist, ''otherwise a ghost.
==Walkthrough==
* Aside from introducing jump rings, this level introduces the function (and editor items) that allows for a "shadow" (or "ghost") behind the player's icon.
[[File:Geometry Dash - Polargeist - All Coins|tcenter|300px]]
* A blue gravity portal and a blue gravity pad appear when getting the third [[Secret Coins|secret coin]], unofficially revealing them both, which first appeared in [[Dry Out]] and [[xStep]] respectively.
* Polargeist is the only one of Step's songs in Geometry dash.
 
== Walkthrough ==
[[File:Geometry Dash - Polargeist - All Coins|thumb|center|335 px]]


== Gallery ==
==Gallery==
Insert gallery with level selection item and secret coin locations.
Insert gallery with level selection item and secret coin locations.
[[Category:Levels]]
[[Category:Levels]]

Revision as of 01:54, 10 November 2014

Template:Infobox levelPolargeist is the third level in Geometry Dash. It is one of two levels rated normal, the other being Dry Out. Polargeist is also a level in Geometry Dash Lite.

Description

Polargeist begins to extend the degree of jumping challenges, also introducing the yellow jump ring. More complex block patterns with combinations of jumping and sliding rely on greater concentration. The single ship sequence in the middle of the level features scattered blocks along the passage. One set of triple spikes is encountered right before the end of the level.

Secret coins

  • The first secret coin is located towards the end of the ship sequence. Fly close to the roof while avoiding suspended blocks and it will come up near a small group of them. The music gives an indication, as the coin is positioned exactly when the high note plays.
  • The second secret coin is located beyond a series of ascending then descending steps leading towards spaced platforms with a spike in between every second one, some distance past the ship sequence. From contact with the ground, jumping four times and then dropping down will land on a brief line platform. Immediately jumping again will clear a gap and reveal an exposed section of the approaching column with a jump pad beside it, with the coin on the way back up to the main route. The background is blue where the coin is located.
  • The third secret coin is located high above the main route after hitting a hidden gravity pad positioned beside an elevated platform. The background begins to darken right when the platform approaches as the music also reverts to the starting phase of the song. Two spiked blocks hang above the platform. Reaching the gravity pad is particularly difficult, requiring an estimated jump to vault a spike while also avoiding overshooting the gravity pad. To successfully perform the manoeuvre, jump from around the center of the starting platform, although precision is required to land correctly. After being spurted up into a gravity portal, prepare for a midair jump ring just before the coin, and get ready to jump straight after returning to the ground onto another jump ring on the main route.

Trivia

  • Polargeist was originally rated as hard until it was changed in Update 1.9.
  • The name "Polargeist" is a pun on Poltergeist, otherwise a ghost.

Walkthrough

tcenter

Insert gallery with level selection item and secret coin locations.