Polargeist: Difference between revisions

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'''Polargeist''' is the third level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with a Normal difficulty.
'''Polargeist''' is the third level of [[Geometry Dash]] and [[Geometry Dash Lite]]


==Description==
wip.
Polargeist introduces the yellow jump ring, beginning to extend the degree of jumping challenges, particularly during the second cube sequence.
 
A single ship sequence takes place from 34% to 47%.
 
==Secret coins==
*The first secret coin is located at 44% and collected as the ship. Fly close to the ceiling while avoiding suspended blocks as the coin must be approached from above being shielded by a group of blocks below it. Descend upon collecting the coin to clear an oncoming block.
*The second secret coin is located at 63% and collected as the cube. After sliding down a series of columns, begin jumping up a series of platforms and slide off the fourth platform to land on a brief line platform. Immediately jump again onto another line platform and through an exposed section of the approaching column with a jump pad that will launch into the coin and back onto the main route from a jump ring.
*The third secret coin is located at 77% and collected as the cube. After passing beneath overhead spikes, precisely jump to clear an oncoming spike as early as possible to hit a concealed gravity pad beside the platform. After being launched into a gravity portal, hit a jump ring to collect the coin and return to the ground, jumping immediately onto another jump ring to clear spikes.
 
==Walkthrough==
[[File:Geometry Dash - Polargeist|thumb|center|300px]]
 
==Trivia==
*Prior to [[Update 1.9]], Polargeist held a Hard difficulty.
*Using the cube constitutes 87% of the level, the longest duration played as a single form for a main level.
*Polargeist reveals the cyan gravity pad and gravity portal as part of collecting a secret coin, although they are not formally introduced until Dry Out and [[xStep]] respectively.
*Polargeist provides text instructions telling the player to "Tap while touching a ring to jump mid air" if colliding twice with the first spikes in the level.
*The name 'Polargeist' is a pun of ''poltergeist'', another term for a ghost.
*Polargeist takes 93 seconds to complete and requires a minimum of 119 jumps.


==Gallery==
==Gallery==

Revision as of 06:46, 2 February 2019

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Polargeist
Game

Lite, Full

Released

Initial release

Level

3

Attributes
Difficulty

Cube, Ship

Sequences

C, S, C,

Audio info
Artist(s)
Level sequence
Preceded by
Followed by

Polargeist is the third level of Geometry Dash and Geometry Dash Lite

wip.