Retro Circles: Difference between revisions

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{{Epilepsy Warning}}
{{IB-Level
{{Infobox Level
|image     = RetroCircles.png
|image = File:Retro Circles.jpeg
|id        = 14000484
|imagewidth = 300px
|creator   = Nacho21
|creator = Nacho21
|created    = [[Update 2.0]]
|difficulty = EasyDemon
|updated    = [[Update 2.2]]
|stars = 10
|difficulty = {{EasyDemon}}
|id = 14000484
|stars     = 10
|song = Nine Circles (Xtrullor Remix)
|coins      = 3
|composer = NIGHTkilla (Rukkus) [remixed by Xtrullor]
|length    = 1m 25s (Long)
|song_id = 649039
|objects    = 44,824
|last_updated = 2.1
|copytype  = No password
|version = 4|length=1m 24s (Long)|coins=3}}
|downloads  = 23.46M
'''Retro Circles''' is a 2.0 Easy Demon level created by Nacho21. It is a retro-styled remake of [[Nine Circles]], integrating visual glitches, scanlines, and other effects using about 60,000 objects, a large amount for a level at the time. It is considered to be on the lower end of the Easy Demon difficulty.
|likes      = 907.4K
|rating    = Featured
|artist    = [https://rukkus.newgrounds.com/ NIGHTkilla (Rukkus)] (remixed by [https://xtrullor.newgrounds.com/ Xtrullor])
|music      = [https://www.newgrounds.com/audio/listen/649039 Nine Circles (Xtrullor Remix)]
|musicid    = 649039
}}
'''Retro Circles''' is a [[Update 2.0|2.0]]-[[Update 2.2|2.2]] Easy Demon level by Nacho21, published on 16 November 2015.<ref>https://www.youtube.com/watch?v=9-ndOtJaEx8</ref> It is a retro-styled remake of [[Nine Circles]] that integrates visual glitches, scanlines, and other effects.


== Gameplay ==
==Description==
* '''0-9%:''' The level starts with a simple half-speed cube section. Here, the player must be careful to synchronize the timing to avoid the spikes.
*'''0-13%:''' Retro Circles begins with a simple half-speed cube sequence, where the player must be careful to synchronize their timing to avoid the spikes.
* '''10-20%: '''Next, the player enters a normal-speed ship sequence that can be easily cleared without much effort because of the absence of gravity portals.
*'''13-26%:''' Next, the player enters a normal-speed ship sequence that can be easily cleared without much effort because of the wide spaces between structures.
* '''21-37%: '''Then, the player enters a simple ball segment. Here, the player must hit the jump rings with correct timings so that he/she does not hit a single spike. This is followed by an auto cube segment that closely resembles that of Nine Circles and [[Silhouette]].
*'''26-47%:''' Then, the player enters a simple ball sequence, requiring the player to time the orbs correctly to avoid hitting any spikes. After that comes an auto cube sequence that closely resembles Nine Circles.
* '''38-84%:''' Then the music drops, and the player enters a triple-speed wave segment. Seemingly, this wave segment is actually easy due to large spaces and a lack of gravity portals. The level is made much harder by a huge amount of speed and size portals, creating gameplay feel that is quite similar to [[Nostalgia]]. The player must be careful to memorize the correct timing to not crash. The easiest part of the level is perhaps the mini dual wave segment, a classic "ingredient" of Nine Circles levels.
*'''47-88%:''' The music drops, and the player enters a triple-speed wave sequence. It seems easy at first because of the large spaces and lack of gravity portals. However, it becomes much harder because of the abundant speed and size portals. The player must memorize the correct timings to avoid crashing. The easiest part of the level is perhaps the dual-mini-wave segment, a classic 'ingredient' of [[Nine Circles Levels|Nine Circles levels]].
* '''85-100%: '''Afterwards, the player enters one final cube section that is similar to the first one, but is slightly harder because of numerous double spikes and many clusters of orbs. After Nacho21 thanks some players ([[ToshDeluxe]], [[Rulas]], Synder YT, and others), the level ends.
*'''88-100%:''' Afterwards, the player enters one final cube sequence similar to the first one, but it is slightly harder because of numerous double-spikes and clusters of orbs. The level ends with text from Nacho21 thanking some players ([[ToshDeluxe]], Rulas, Synder YT, and others).


== User coins ==
==User coins==
* '''User coin 1:''' This coin is located at the ball section. To obtain the coin, you must take an alternate route in the section by skipping the pink orb and going down to receive the coin.
Retro Circles contains three user coins.
* '''User coin 2:''' At 40%, If the user goes down the tighter and harder path, the player will obtain the second coin.
*The first coin is located in the ball sequence at 29%, requiring the player to skip a pink pad to travel down to a platform with the coin to collect. They must use the X-marked blue orb to return to the normal path.
* '''User coin 3:''' The third coin is free. It is obtained at the last jump of the level.
*The second coin is located in the wave sequence at 49%, requiring the player to take the tight lower path to collect it.
*The third and final coin is free to obtain at the last jump of the level.


== Trivia ==
==Gameplay==
* The level is free to copy.
{{VC|PdVcCK6KvOg}}
* The level contains 56,484 objects.
* In the last cube section, Nacho21 signed a double spike when [[GuitarHeroStyles]] and Alvarofuen crashed at it.
*[[CrisPy Dash]], the creator of [[Fear Me]], was inspired by this level and created another NC Retro, Screamroom Circles, but he deleted it after some time.
*This level introduced the "Tearing Nine Circles" effect.
*This level was nerfed heavily, dropping from a Hard Demon to an Easy Demon.


== Walkthrough ==
==Trivia==
[[File:Geometry Dash - Retro Circles -DEMON- - By- Nacho21 (On Stream)|thumb|330x330px|centre|Credits to [[Riot]].]]
*In the final cube sequence, Nacho21 signed a double-spike when GuitarHeroStyles and Alvarofuen crashed at it.
[[Category:2.0 levels]]
*CrisPy Dash, the creator of Fear Me, was inspired by Retro Circles and created another Nine Circles Retro, Screamroom Circles, but he deleted it after some time.
[[Category:Nine Circles levels]]
*Retro Circles introduced the 'Tearing Nine Circles' effect.
[[Category:Levels with user coins]]
*Retro Circles was nerfed heavily, dropping from a Medium Demon to an Easy Demon.
[[Category:Easy Demon levels]]
 
[[Category:Demon levels]]
==Videos==
[[Category:Long levels]]
{{VC|9-ndOtJaEx8|NLR69rF1p50|7zwIYZrVQ-g|IunrLu8yJfI|4OexE2SEvVk
|cpt1 = Verification
|cpt2 = Update verification
|cpt3 = 2022 version
|cpt4 = 2019 version
|cpt5 = Oldest version
}}
 
==References==
<references />
[[Category:Classic levels]]

Latest revision as of 15:38, 11 October 2026

Retro Circles
ID

14000484

Creator(s)

Nacho21

Created
Last updated
Attributes
Difficulty

10

Length

1m 25s (Long)

Objects

44,824

Copy type

No password

Statistics
Downloads

23.46M

Likes

907.4K

Rating

Featured

Audio info
Artist(s)
Music ID

649039

Retro Circles is a 2.0-2.2 Easy Demon level by Nacho21, published on 16 November 2015.[1] It is a retro-styled remake of Nine Circles that integrates visual glitches, scanlines, and other effects.

Description

[edit | edit source]
  • 0-13%: Retro Circles begins with a simple half-speed cube sequence, where the player must be careful to synchronize their timing to avoid the spikes.
  • 13-26%: Next, the player enters a normal-speed ship sequence that can be easily cleared without much effort because of the wide spaces between structures.
  • 26-47%: Then, the player enters a simple ball sequence, requiring the player to time the orbs correctly to avoid hitting any spikes. After that comes an auto cube sequence that closely resembles Nine Circles.
  • 47-88%: The music drops, and the player enters a triple-speed wave sequence. It seems easy at first because of the large spaces and lack of gravity portals. However, it becomes much harder because of the abundant speed and size portals. The player must memorize the correct timings to avoid crashing. The easiest part of the level is perhaps the dual-mini-wave segment, a classic 'ingredient' of Nine Circles levels.
  • 88-100%: Afterwards, the player enters one final cube sequence similar to the first one, but it is slightly harder because of numerous double-spikes and clusters of orbs. The level ends with text from Nacho21 thanking some players (ToshDeluxe, Rulas, Synder YT, and others).

User coins

[edit | edit source]

Retro Circles contains three user coins.

  • The first coin is located in the ball sequence at 29%, requiring the player to skip a pink pad to travel down to a platform with the coin to collect. They must use the X-marked blue orb to return to the normal path.
  • The second coin is located in the wave sequence at 49%, requiring the player to take the tight lower path to collect it.
  • The third and final coin is free to obtain at the last jump of the level.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • In the final cube sequence, Nacho21 signed a double-spike when GuitarHeroStyles and Alvarofuen crashed at it.
  • CrisPy Dash, the creator of Fear Me, was inspired by Retro Circles and created another Nine Circles Retro, Screamroom Circles, but he deleted it after some time.
  • Retro Circles introduced the 'Tearing Nine Circles' effect.
  • Retro Circles was nerfed heavily, dropping from a Medium Demon to an Easy Demon.

Videos

[edit | edit source]
Verification
Update verification
2022 version
2019 version
Oldest version




References

[edit | edit source]