Rising: Difference between revisions
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*'''57-75%:''' Then you enter a 0.5x speed transition before entering a long section where you switch between the UFO and Wave game modes whilst changing size. | *'''57-75%:''' Then you enter a 0.5x speed transition before entering a long section where you switch between the UFO and Wave game modes whilst changing size. | ||
*'''75-100%:''' Finally, the level ends off with a cube section with simple gameplay. The text "GG" "2/5 2nd Chamber Complete :D" appears at the end of the level with a custom Bonus Gauntlet artwork. You can collect a coin by jumping at 96% | *'''75-100%:''' Finally, the level ends off with a cube section with simple gameplay. The text "GG" "2/5 2nd Chamber Complete :D" appears at the end of the level with a custom Bonus Gauntlet artwork. You can collect a coin by jumping at 96% | ||
==User coins== | |||
WIP... | |||
==Gameplay== | ==Gameplay== | ||
{{VC|bm49IDd133k}} | {{VC|bm49IDd133k}} | ||
[[Category:Gauntlet levels]] | [[Category:Gauntlet levels]] | ||
Revision as of 07:27, 13 November 2025
Rising is a 2.0 Hard level by Alderite, published on 4 January 2017. It is the second level of the Bonus Gauntlet.
Description
- 0-15%: The level starts off with a simple cube section containing easy jumps and saw-blades with emoticon faces.
- 15-26%: Afterwards a ship section begins where you fly between structures while switching between mini and normal size. You can collect a coin by flying up at 25%.
- 26-36%: The level enters an auto transition becoming 0.5x speed with all the objects turning invisible. You can collect a coin by jumping on an invisible yellow ring at 34%.
- 36-51%: At the drop the player enters a normal speed robot section where you jump between platforms and hit jump orbs.
- 51-57%: Up next there's a short ball section where you move between platforms rising from the roof and ground.
- 57-75%: Then you enter a 0.5x speed transition before entering a long section where you switch between the UFO and Wave game modes whilst changing size.
- 75-100%: Finally, the level ends off with a cube section with simple gameplay. The text "GG" "2/5 2nd Chamber Complete :D" appears at the end of the level with a custom Bonus Gauntlet artwork. You can collect a coin by jumping at 96%
User coins
WIP...