Rising: Difference between revisions

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  |objects    = 19,392
  |objects    = 19,392
  |copytype  = No password
  |copytype  = No password
|downloads  = ?
|likes      = ?
|rating    = ?
  |artist    = 1f1n1ty
  |artist    = 1f1n1ty
  |music      = Asau
  |music      = Asau

Revision as of 07:34, 13 November 2025

Rising
ID

27929950

Creator(s)

Alderite

Created
Attributes
Difficulty

Length

1m 11s

Objects

19,392

Copy type

No password

Statistics
Downloads

?

Likes

?

Rating

?

Audio info
Artist(s)

1f1n1ty

Music

Asau

Music ID

695247

Level sequence
Previous

Rising is a 2.0 Hard level by Alderite, published on 4 January 2017. It is the second level of the Bonus Gauntlet.

Description

  • 0-15%: The level starts off with a simple cube section containing easy jumps and saw-blades with emoticon faces.
  • 15-26%: Afterwards a ship section begins where you fly between structures while switching between mini and normal size. You can collect a coin by flying up at 25%.
  • 26-36%: The level enters an auto transition becoming 0.5x speed with all the objects turning invisible. You can collect a coin by jumping on an invisible yellow ring at 34%.
  • 36-51%: At the drop the player enters a normal speed robot section where you jump between platforms and hit jump orbs.
  • 51-57%: Up next there's a short ball section where you move between platforms rising from the roof and ground.
  • 57-75%: Then you enter a 0.5x speed transition before entering a long section where you switch between the UFO and Wave game modes whilst changing size.
  • 75-100%: Finally, the level ends off with a cube section with simple gameplay. The text "GG" "2/5 2nd Chamber Complete :D" appears at the end of the level with a custom Bonus Gauntlet artwork. You can collect a coin by jumping at 96%

User coins

WIP...

Gameplay