SkyFrost: Difference between revisions

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  |updated    = [[Update 1.9]]
  |updated    = [[Update 1.9]]
  |difficulty = [[File:Harder.png|35px]]
  |difficulty = [[File:Harder.png|35px]]
|rating    = Featured
  |stars      = 7
  |stars      = 7
  |length    = 1m 35s (Long)
  |length    = 1m 35s (Long)
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  |downloads  = 5.4M
  |downloads  = 5.4M
  |likes      = 238.8K
  |likes      = 238.8K
  |artist    = Waterflame
|rating    = Featured
  |music      = Time Machine
  |artist    = [https://waterflame.newgrounds.com/ Waterflame]
  |music      = [[Time Machine]]
  |previous  = [[Vertigo]]
  |previous  = [[Vertigo]]
  |next      = [[Wormhole]]
  |next      = [[Wormhole]]
}}
}}
'''SkyFrost''' is a 1.6 Harder level by Jabbagrullo. It is the second level of the Bionic Pack.
'''SkyFrost''' is a [[Update 1.6|1.6]] Harder level by Jabbagrullo. It is the second level of the [[Map Packs|Bionic Pack]].


==Description==
==Description==
*'''0-16%:''' The level starts off with a cube section where you jump onto platforms avoiding spikes and saw-blades.
*'''0-16%:''' SkyFrost begins with a cube section where the player must jump onto platforms, avoiding spikes and sawblades.
*'''16-29%:''' Afterwards, the level enters a mirrored ship section where you fly around spiked diamond structures.
*'''16-29%:''' Afterwards, the player enters a mirrored ship section where they must fly around spiked diamond structures.
*'''29-44%:''' At the drop a cube section begins, which includes several timings over spikes.
*'''29-44%:''' At the drop, a cube section begins, which includes several timings over spikes.
*'''44-58%:''' Then a ball part starts where the player moves up and down, avoiding spikes placed on platforms.
*'''44-58%:''' Then a ball part starts where the player moves up and down, avoiding spikes placed on platforms.
*'''58-72%:''' Up next a short UFO section begins, the player is required to hop in-between identical structures, before a ship segment starts where the player must avoid sawblades as well as fly through breakable blocks.
*'''58-72%:''' Up next, a short UFO section begins; the player is required to hop in between identical structures before a ship segment starts where the player must avoid sawblades as well as fly through breakable blocks.
*'''72-86%:''' The player now enters a cube portal and must buffer click several jump orbs. An auto transition begins at 82% with the text "DROP".
*'''72-86%:''' The player now enters a cube portal and must buffer-click several jump orbs. An auto transition begins at 82% with the text 'DROP'.
*'''86-100%:''' Finally, a long ship section ends off the level where the player fly's through a winding corridor whilst going through mirror, size, and gravity portals. The player then enters a cube portal and finishes the level.
*'''86-100%:''' Finally, a long ship section ends the level where the player must fly through a winding corridor while going through mirror, size, and gravity portals. The player then enters a cube portal, completing the level.


==Gameplay==
==Gameplay==
Line 33: Line 33:


==Trivia==
==Trivia==
*The level received a small update on 18 June 2015, fixing 2 blind jumps at 32% and 36%.
*SkyFrost received a small update on 18 June 2015, fixing 2 blind jumps at 32% and 36%.
*The level's original description was "The frost of the sky..."
*SkyFrost's original description was 'The frost of the sky...'
[[Category:Map Pack levels]]
[[Category:Map Pack levels]]

Revision as of 23:50, 6 September 2026

SkyFrost
ID

729521

Creator(s)

Jabbagrullo

Created
Last updated
Attributes
Difficulty

Length

1m 35s (Long)

Objects

7,250

Copy type

Non-copyable

Statistics
Downloads

5.4M

Likes

238.8K

Rating

Featured

Audio info
Artist(s)
Level sequence
Previous
Next

SkyFrost is a 1.6 Harder level by Jabbagrullo. It is the second level of the Bionic Pack.

Description

  • 0-16%: SkyFrost begins with a cube section where the player must jump onto platforms, avoiding spikes and sawblades.
  • 16-29%: Afterwards, the player enters a mirrored ship section where they must fly around spiked diamond structures.
  • 29-44%: At the drop, a cube section begins, which includes several timings over spikes.
  • 44-58%: Then a ball part starts where the player moves up and down, avoiding spikes placed on platforms.
  • 58-72%: Up next, a short UFO section begins; the player is required to hop in between identical structures before a ship segment starts where the player must avoid sawblades as well as fly through breakable blocks.
  • 72-86%: The player now enters a cube portal and must buffer-click several jump orbs. An auto transition begins at 82% with the text 'DROP'.
  • 86-100%: Finally, a long ship section ends the level where the player must fly through a winding corridor while going through mirror, size, and gravity portals. The player then enters a cube portal, completing the level.

Gameplay






Trivia

  • SkyFrost received a small update on 18 June 2015, fixing 2 blind jumps at 32% and 36%.
  • SkyFrost's original description was 'The frost of the sky...'