SkyFrost

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Revision as of 23:50, 6 September 2026 by geometrydash.wiki.gg>Rexster930
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SkyFrost
ID

729521

Creator(s)

Jabbagrullo

Created
Last updated
Attributes
Difficulty

Length

1m 35s (Long)

Objects

7,250

Copy type

Non-copyable

Statistics
Downloads

5.4M

Likes

238.8K

Rating

Featured

Audio info
Artist(s)
Level sequence
Previous
Next

SkyFrost is a 1.6 Harder level by Jabbagrullo. It is the second level of the Bionic Pack.

Description

  • 0-16%: SkyFrost begins with a cube section where the player must jump onto platforms, avoiding spikes and sawblades.
  • 16-29%: Afterwards, the player enters a mirrored ship section where they must fly around spiked diamond structures.
  • 29-44%: At the drop, a cube section begins, which includes several timings over spikes.
  • 44-58%: Then a ball part starts where the player moves up and down, avoiding spikes placed on platforms.
  • 58-72%: Up next, a short UFO section begins; the player is required to hop in between identical structures before a ship segment starts where the player must avoid sawblades as well as fly through breakable blocks.
  • 72-86%: The player now enters a cube portal and must buffer-click several jump orbs. An auto transition begins at 82% with the text 'DROP'.
  • 86-100%: Finally, a long ship section ends the level where the player must fly through a winding corridor while going through mirror, size, and gravity portals. The player then enters a cube portal, completing the level.

Gameplay






Trivia

  • SkyFrost received a small update on 18 June 2015, fixing 2 blind jumps at 32% and 36%.
  • SkyFrost's original description was 'The frost of the sky...'