Sky Tower
“quote~ originator
Sky Tower is a 2.1 XL Easy Demon created by Rafer. It is the sequel to his other level In Silico. It has a story where you are trying to find a giant emerald to trade to some pirates to get Alkali back. Many people consider this to be one of the best demons in the servers. It has also been in the works for nearly 2 years.
Gameplay
W.I.P
User Coins
• 1st coin: You need to start holding immediately as the level starts. This pushes the boat down with the icon's weight. Now, if you jump on the boat right where you pass the lantern, you can barely make the boat sink before the next platforms, making bubbles appear that take the platforms higher up. Following this alternate route above the normal one, you click a button and later you need to click and hold right as you enter the bubble to use it. You later need to touch the lever, which activates the next trigger orb. Using this enables a path on the spikes, allowing you to collect extra firepower. With this, you can now go straight through the brown rocks at the drop, and finally rewarding you with the first coin. Before the minigame part, this first coin plays completely different from the normal route, requiring a lot of searching and extra skill to get.
• 2nd coin: After the drop you need to use the orbs and jump as late as possible to get below the normal route. Here, you jump into a button, and a monster pushes you up. You just need to memorize all the random jumps you need to do to get the key. This key allows you to go through the bottom at this Ship part. You can now reach the coin inside a block of ice and this is thanks to the trigger orb in the alternate Ship route. This part is usually just the decorative waterfall blocks, and you can get up here in the normal route too, but without the water being frozen, you can't reach the coin. At the same time, the trigger orb also freezes the coin inside the ice block, but luckily the button at the start of the coin opens up the room below that melts the ice. Jumping and hitting the green block gives you the coin.
• 3rd coin. shortly after, you need to fly straight and avoid the X marks at the bottom of a ship part. This allows you to go through the blocks in the UFO, where you find a magnet. It pulls the spikes away at the entrance to the robot part, enabling you to take the alternate route where you find a fruit. This fruit is fed to the monster which spawns a small monster that puts a Wave portal in the middle of a wave segment, giving you access to an alternate route. After this alternate route, the monster takes you to another alternate route, including some difficult timings and memorization. You then continue the normal route until you need to do a tiny jump to reach the coin, where a bounce pad will take you to the end of the level.
Trivia
- This level is Free to copy
Walkthrough
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A full walkthrough of both the coin path and regular path, credits to ViPriN