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{{Stub}} {{IB-Level |image = TENDO.png |id = 67018065 |creator = gradientxd (publisher) ;Contributors Hadeon and Yoonsr |verifier = [[Viprin]] |created = [[Update 2.1]] |difficulty = {{InsaneDemon}} |stars = 10 |length = 1m 5s (Long) |objects = 60,772 |copytype = Password (159357) |downloads = 341.8K |likes = 18.6K |rating = Epic |artist = [https://infektdubstep.newgrounds.com/ infektdubstep] |music = [https://www.newgrounds.com/audio/listen/1003896 Tendo] |musicid = 1003896 }} '''Tendo''' is a [[Update 2.1|2.1]] Insane Demon collaboration level by gradientxd, Hadeon, and Yoonsr, verified by [[Viprin]] on 11 February 2021.<ref>https://www.youtube.com/watch?v=H0dmFLZkxO0</ref> The level was named after its song, 'Tendo', which was uploaded to Newgrounds a day before the level's release. ==Description== Tendo's gameplay is described as precise, fast-paced, and 'flowy', with well-synced gameplay in accordance with the song. The decoration is dominantly red with binary and programming in the background. *'''0-8%:''' TENDO begins with a mini-UFO section with timings and gamemode changes that sync to the song. *'''8-11%:''' A mini-cube part follows with precise inputs in accordance with the song's beat. *'''11-14%:''' A mini-ball part with timings similar to the last few parts follow. *'''15-18%:''' A ship part at normal speed with orb timings and rapid size changes. The level dims as the song's tone does. *'''19-22%:''' This part consists of a normal cube with some fake ground orbs and timings the player must hold through. *'''22-25%:''' A mini-UFO part with slopes and light timings. *'''26-29%:''' The last part before the drop is a tight mini-ball corridor with clicks that sync to the song and a black vignette on both sides of the screen. *'''30-35%:''' Beginning the drop, an intense quadruple-speed wave part follows with gravity changes and mini-wave sliding. This part of the level is considered a chokepoint among victors of the level. *'''36-41%:''' This UFO part consists of gravity changes and timings that sync to the song. *'''42-48%:''' This section of the level contains many portal changes. The player begins as a cube-spider dual, focusing on the cube hitting the black orbs as early as possible without buffering the inputs, then a simple but tight UFO part, followed by mini-wave sliding. *'''49-54%:''' The part that follows consists of a ship with yellow orbs and portal changes that sync to the song. *'''55-60%:''' The next part consists of rhythmic portal changing where three UFO inputs follow a single cube input. *'''60-65%:''' This part consists of a spider with tight synchronized inputs and invisible spider portals that change the ground bounds. *'''66-71%:''' A few cube orb timings, then a high CPS UFO part with many orbs, portal changes, and precise inputs make up this part. *'''72-77%:''' Tight but long wave inputs characterize this part in accordance with the song's beat. *'''78-84%:''' This section of the level comprises synchronized speed changes. Firstly, as a triple-speed cube, then double speed before entering a triple-speed ball, then become slower again until a triple-speed UFO, followed by a quadruple-speed wave when the song becomes intense. *'''84-88%:''' What follows is a triple-speed mini-ball with gravity changes and flowy gameplay. *'''89-93%:''' This part has unstable speeds in rhythm to the song, with a brief mini-wave requiring no clicking. *'''93-100%:''' The level's last part is a mini-UFO that begins with two inputs before a size-change portal and a cube that follows with one input. ==Gameplay== {{VC|Vk5RcW6FK0A}} ==References== <references /> [[Category:Classic levels]]
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