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{{Epilepsy Warning}}
{{IB-Level
{{Infobox Level
|image     = TheHallucination.png
|title     = The Hallucination
|id        = 81139702
|image      = File:The Hallucination.png
|creator    = SyQual (publisher) and VoTcHi
|creator    = SyQual (publisher), VoTcHi (Verified by VoTcHi)
|verifier  = VoTcHi
|difficulty = [[File:Extreme Demon.png|20px]] Extreme Demon
|created    = [[Update 2.1]]
|stars      = 10[[File:Star.png|15px]]
|updated    = [[Update 2.2]]
|id        = 81139702
|difficulty = {{ExtremeDemon}}
|song      = The Hallucination
|stars      = 10
|composer   = Djjaner
|length    = 2m 4s (Long)
|song_id    = 568369}}
|objects    = 159,697
{{Quote
|copytype   = No password
|Psychedelic. layout and verified by Votchi
|downloads  = 515.9K
|SyQual}}
|likes      = 19.9K
'''The Hallucination''' is a 2.1 Extreme Demon collaboration created by SyQual and VoTcHi. Verified by the latter and published by the former, it is a [[Nine Circles level]] with a cold blue and purple color palette. The Hallucination makes great use of teleport portals and abrupt speed changes to disorient and confuse the player; this, combined with a grueling pre-drop and tight and spammy wave sections, earns the level its place at #18 on the Main List of the [[Geometry Dash Demonlist|Demonlist]].
|rating    = Featured
|artist    = [https://djjaner.newgrounds.com/ Djjaner]
|music      = [https://www.newgrounds.com/audio/listen/568369 The Hallucination]
|musicid    = 568369
}}
'''The Hallucination''' is a [[Update 2.1|2.1]] Extreme Demon collaboration level by SyQual and VoTcHi, verified by the latter on 19 June 2022.<ref name="Verification">https://www.youtube.com/watch?v=tYbXsNkO9HE</ref> Verified by the latter and published by the former, it is a [[Nine Circles Levels|Nine Circles]] level with a cold blue and purple palette. The Hallucination heavily uses teleport portals and abrupt speed changes to disorient and confuse the player, combined with a difficult pre-drop and tight wave sections.


==History==
==History==
VoTcHi released the first layout preview of The Hallucination on May 7, 2020. Following another preview the next day, a video of the completed layout was posted on June 23, 2020. The first decorated preview was showcased on July 6, 2021, revealing SyQual to be the decorator. The final preview was released on September 25, 2021, showing the level's fully decorated form. The verification process took almost a whole year, with VoTcHi releasing multiple progress videos. This included 53%, 68%, 77%, and 83%. The level received many sizeable buffs before it was finally verified and published on June 19, 2022: this was almost exactly two years after the layout was completed. The verification took VoTcHi 46,538 attempts. It was then rated and featured over two weeks later on July 5, 2022.
VoTcHi released the first layout preview of The Hallucination on 7 May 2020; following another preview the next day, a video of the completed layout was posted on 23 June 2020.<ref>https://www.youtube.com/watch?v=-88xE8dikH8</ref> The first decorated preview was showcased on 6 July 2021,<ref>https://www.youtube.com/watch?v=SFwAxcUN2Hg</ref> revealing SyQual as the decorator; the final preview was released on 25 September 2021,<ref>https://www.youtube.com/watch?v=ifcTiLontzk</ref> showing the level's fully decorated form. The verification process took almost a year, during which VoTcHi released multiple progress videos. This progress included 53%, 68%, 77% and 83%. The level received many sizeable buffs before being verified and published on 19 June 2022.<ref name="Verification" /> It was almost exactly two years after the layout completion. The verification took VoTcHi 46,538 attempts. It was then rated and featured on 5 July 2022, more than two weeks later.
 
==Description==
*'''0-7%:''' The beginning of The Hallucination is very atmospheric and primarily based on timings, starting with a small cube section before transitioning to a small ball section and then a small UFO section. Afterwards is a ship section with misleading portals and tight spaces.
*'''7-15%:''' The ball section that appears is not as difficult as the prior ship but still requires attention to avoid missing any of the timings, especially the final three orbs; the click pattern used will affect the transition into the ship part afterwards. Alas, this ship part immediately boasts a blind transition, followed by lots of slope-hugging and precise inputs (including a release timing) that are easily chokeable. After this, two simple cube timings and an extended double spike that bears SyQual's logo lead into the drop.
*'''15-31%:''' The first wave contains multiple brief speed and game-mode changes, which occur throughout the rest of the wave. The player also becomes a dual-wave for a singular input. The first wave also tests the player's experience with the disorientating teleport portals more than most other sections of the level.
*'''31-45%:''' The second wave is similar to the first, except for the 'steps' section at 41%. These three clicks consist of a platform with a D-block that rests beneath the wave and follows its y-axis, forcing the player to make quick and light inputs to avoid hitting the slopes and spikes above. The three clicks after are also tricky timings where the player can easily choke if not ready.
*'''45-61%:''' The third wave features a few spam sections and persistent gravity- and size portal changes, along with an unforgiving straight-fly leading to a difficult wave transition. This transition makes the player, still travelling at quadruple speed, suddenly proceed through a very tight gap where spikes on the surrounding slopes force the wave to hug the slope at the bottom. It is a dangerous chokepoint that can easily ruin the player's morale if not mastered.
*'''61-77%:''' The fourth and final wave is the most difficult wave section in the level. One of the most infamous sections is the [[Cosmic Cyclone]]-esque wave spam that occurs at 64%, followed by two preposterously difficult mini-wave gravity portal timings, making 64-66% arguably the worst chokepoint. Tight gaps litter throughout the rest of the wave, with most passed through at quadruple speed. Furthermore, the click pattern at 71-72%, despite being perfectly synced, is easily chokeable.
*'''77-100%:''' Upon exiting the wave, the level immediately slows down with a singular cube timing and a tricky ship section. After smaller ship sections intertwine with a few cube and ball parts, the longer ship section that follows this chain has a diagonal straight-fly at 81%. This part is most likely the biggest chokepoint in the ending. The ending section continues to alternate between ball, cube and ship before a short UFO section arrives. This UFO section features a nifty double-click that can be easily choked if not done quickly enough. Shortly afterwards, a wave section appears—this is rather unique, as wave sections outside drops are usually rare for Nine Circles levels. With one final ship section and an extended triple spike, the cube floats slowly uphill to an end screen as the level comes to a close.


==Gameplay==
==Gameplay==
*'''0-7%:''' The very beginning of the level is very atmospheric and is mostly based on timings, starting with a small cube section before transitioning to a small ball section, and then a small UFO section. This is followed by a ship section with misleading portals and very tight spaces.
{{VC|_Z5PfPnft6o}}
*'''7-15%:''' The ball section that appears isn't as difficult as the prior ship, but care should still be taken to not miss any of the timings, especially the final three orbs; the click pattern used will affect the transition into the ship part afterward. Alas, this ship part immediately boasts a blind transition, followed by lots of slope-hugging and precise inputs (including a release timing) that are easily chokeable. After this, two simple cube timings and an extended double spike that bears SyQual's logo lead into the drop.
 
*'''15-31%:''' The first wave alternates multiple times between different speeds, and much like the rest of the wave, is interjected by brief transitions to other gamemodes. More than once, the wave becomes a dual wave for a singular input. The first wave also tests the player's experience with the disorientating teleport portals more than most other sections of the level.
==First 10 victors==
*'''31-45%:''' The second wave is quite similar to the first, except for the "steps" section at 41%. These three clicks consist of a platform with a D-block that rests underneath the wave and follows its Y-axis, forcing the player to make light and fast inputs in order to avoid hitting the slopes and spikes above. The three clicks that follow are also very difficult timings that can be easily choked if the player is not prepared.
{| class="wikitable"
*'''45-61%:''' The third wave features a few spam sections and persistent gravity and size portal changes, along with an unforgiving straight fly that leads into a very difficult wave transition. This transition makes the player, who is still traveling at 4x speed, have suddenly proceed through a very tight gap in which spikes on the surrounding slopes force the wave to hug the slope at the bottom. It is a very dangerous chokepoint that can easily ruin the player's morale if not mastered.
!Victor #
*'''61-77%:''' The fourth and final wave is the most difficult wave section in the level. One of the most infamous sections is the [[Cosmic Cyclone]]-esque wave spam that occurs at 64%. This small spam section is immediately followed by 2 preposterously difficult mini-wave gravity portal timings, making 64-66% arguably the worst chokepoint. The rest of the wave is littered with tight gaps, most of which are passed through at 4x speed. Furthermore, the click pattern at 71-72%, despite being perfectly synced, is easily chokeable.
!Player
*'''77-100%:''' Upon exiting the wave, the level immediately slows right down with a singular cube timing and a tricky ship section that is intertwined with other smaller cube and ball sections. The ending section continuously alternates between ball, cube, and ship before a short UFO section arrives. This UFO section features a nifty double click that can be easily choked if not done fast enough. Shortly afterward, a wave section appears - this is rather unique, as wave sections are usually rare at the end of Nine Circles levels. With one final ship section and an extended triple spike, the cube floats slowly uphill to an endscreen as the level comes to a close.
!Date Completed
!Total Attempts
!Furthest Fail
!Video
|-
|'''Verifier'''
|'''VoTcHi'''
|19 June 2022
|46,538
|83%
|[https://www.youtube.com/watch?v=tYbXsNkO9HE Youtube]
|-
|1
|cobrablitz
|16 August 2022
|17,000+
|93%
|[https://www.youtube.com/watch?v=TPBYxVnA6p0 YouTube]
|-
|2
|SnowBallerr
|27 September 2022
|24,977
|92%
|[https://www.youtube.com/watch?v=VVlp7V0u4Cw YouTube]
|-
|3
|[[Zoink]]
|1 October 2022
|15,000+
|93%
|[https://www.youtube.com/watch?v=L-TCgxJAETM YouTube]
|-
|4
|skzyl
|12 December 2022
|26,337
|76%
|[https://www.youtube.com/watch?v=k4M3eBgW04o YouTube]
|-
|5
|[[Thnnder]]
|13 March 2023
|?
|66%
|[https://www.youtube.com/watch?v=0dSTYFV1ydA YouTube]
|-
|6
|Hover
|4 April 2023
|13,650
|83%
|[https://www.youtube.com/watch?v=nQMDCge5q0Q YouTube]
|-
|7
|Scep!
|30 May 2023
|14,144
|90%
|[https://www.youtube.com/watch?v=goM1a_-XeIw YouTube]
|-
|8
|ezvie
|1 June 2023
|17,512
|92%
|[https://www.youtube.com/watch?v=MfViu-SqLcA YouTube]
|-
|9
|TFIBB
|2 July 2023
|?
|84%
|[https://www.youtube.com/watch?v=rOJM-3_gGR8 YouTube]
|-
|10
|daky
|10 July 2023
|?
|75%
|[https://www.youtube.com/watch?v=Oqmz3noq0tY YouTube]
|}
{{Togglebox
|header = Notable completions
|body  = <nowiki />
*w3rty has the world record for the biggest fluke on The Hallucination as of 28 September 2026, fluking from 54%.<ref>https://www.youtube.com/watch?v=PTLcUvgeBUs</ref>
}}


==Trivia==
==Trivia==
*The level contains 159,696 objects.
*The Hallucination was rated on 5 July 2022 and placed at #11 on the [[Demonlist (Pointercrate)|Demonlist]] on 5 August 2022, above [[The Golden]] and below [[Trueffet]].
*The level is 2m 4s in length.
**This addition pushed GONER into the Extended List and Mind Control into the Legacy List.
*The level was rated on July 5, 2022.
**The Hallucination moved from #14 to #10 on 2 October 2022, pushing [[Tartarus]] out of the Top 10.
*The level is one of many levels that was broken by physics changes upon the release of update 2.2.
**The Hallucination's difficulty was overly underestimated, as it has been raised numerous times on the Demonlist, causing it to end up much higher than [[Aerial Gleam]] despite both initially being close together.
*The level was initially placed at #11 on the Demonlist, above [[The Golden]] (#12) and below [[Trueffet]] (#10).
*cobrablitz became the first victor of The Hallucination on 16 August 2022, just a month after its rating.
**This addition knocked [[GONER]] into the Extended List and Mind Control into the Legacy List.
*The Hallucination is one of many levels broken by physics changes upon the release of [[Update 2.2]].
***Nowadays, it sits far above both of these levels, with The Hallucination at #18, The Golden at #33, and Trueffet at #35.
*The placement of [[Anathema]] on 23 December 2024 pushed The Hallucination out of the Top 25 of the Demonlist.
*cobrablitz became the first victor of the level on August 16, 2022, in just a month after its rate.
 
<tabber>
|-|Verification=
[[File:-VERIFIED- The Hallucination (by VoTcHi & SyQual) - Extreme Demon|center|thumb|330x330px|The verification of The Hallucination. Credits to VoTcHi.]]
|-|Showcase=
[[File:"The Hallucination" by VoTcHi & SyQual|center|thumb|330x330px|A 100% walkthrough of The Hallucination with 2160p60 quality. Credits to fnm04.]]
</tabber>
 
==Demonlist==
{{Demonlist}}


[[Category:Collaborations]]
==References==
[[Category:2.1 levels]]
<references />
[[Category:XL levels]]
[[Category:Demon List levels]]
[[Category:Demon levels]]
[[Category:Extreme Demon levels]]
[[Category:Top 150]]
[[Category:Nine Circles levels]]

Latest revision as of 21:13, 11 October 2026

The Hallucination
ID

81139702

Creator(s)

SyQual (publisher) and VoTcHi

Verifier(s)

VoTcHi

Created
Last updated
Attributes
Difficulty

10

Length

2m 4s (Long)

Objects

159,697

Copy type

No password

Statistics
Downloads

515.9K

Likes

19.9K

Rating

Featured

Audio info
Artist(s)
Music ID

568369

The Hallucination is a 2.1 Extreme Demon collaboration level by SyQual and VoTcHi, verified by the latter on 19 June 2022.[1] Verified by the latter and published by the former, it is a Nine Circles level with a cold blue and purple palette. The Hallucination heavily uses teleport portals and abrupt speed changes to disorient and confuse the player, combined with a difficult pre-drop and tight wave sections.

History

[edit | edit source]

VoTcHi released the first layout preview of The Hallucination on 7 May 2020; following another preview the next day, a video of the completed layout was posted on 23 June 2020.[2] The first decorated preview was showcased on 6 July 2021,[3] revealing SyQual as the decorator; the final preview was released on 25 September 2021,[4] showing the level's fully decorated form. The verification process took almost a year, during which VoTcHi released multiple progress videos. This progress included 53%, 68%, 77% and 83%. The level received many sizeable buffs before being verified and published on 19 June 2022.[1] It was almost exactly two years after the layout completion. The verification took VoTcHi 46,538 attempts. It was then rated and featured on 5 July 2022, more than two weeks later.

Description

[edit | edit source]
  • 0-7%: The beginning of The Hallucination is very atmospheric and primarily based on timings, starting with a small cube section before transitioning to a small ball section and then a small UFO section. Afterwards is a ship section with misleading portals and tight spaces.
  • 7-15%: The ball section that appears is not as difficult as the prior ship but still requires attention to avoid missing any of the timings, especially the final three orbs; the click pattern used will affect the transition into the ship part afterwards. Alas, this ship part immediately boasts a blind transition, followed by lots of slope-hugging and precise inputs (including a release timing) that are easily chokeable. After this, two simple cube timings and an extended double spike that bears SyQual's logo lead into the drop.
  • 15-31%: The first wave contains multiple brief speed and game-mode changes, which occur throughout the rest of the wave. The player also becomes a dual-wave for a singular input. The first wave also tests the player's experience with the disorientating teleport portals more than most other sections of the level.
  • 31-45%: The second wave is similar to the first, except for the 'steps' section at 41%. These three clicks consist of a platform with a D-block that rests beneath the wave and follows its y-axis, forcing the player to make quick and light inputs to avoid hitting the slopes and spikes above. The three clicks after are also tricky timings where the player can easily choke if not ready.
  • 45-61%: The third wave features a few spam sections and persistent gravity- and size portal changes, along with an unforgiving straight-fly leading to a difficult wave transition. This transition makes the player, still travelling at quadruple speed, suddenly proceed through a very tight gap where spikes on the surrounding slopes force the wave to hug the slope at the bottom. It is a dangerous chokepoint that can easily ruin the player's morale if not mastered.
  • 61-77%: The fourth and final wave is the most difficult wave section in the level. One of the most infamous sections is the Cosmic Cyclone-esque wave spam that occurs at 64%, followed by two preposterously difficult mini-wave gravity portal timings, making 64-66% arguably the worst chokepoint. Tight gaps litter throughout the rest of the wave, with most passed through at quadruple speed. Furthermore, the click pattern at 71-72%, despite being perfectly synced, is easily chokeable.
  • 77-100%: Upon exiting the wave, the level immediately slows down with a singular cube timing and a tricky ship section. After smaller ship sections intertwine with a few cube and ball parts, the longer ship section that follows this chain has a diagonal straight-fly at 81%. This part is most likely the biggest chokepoint in the ending. The ending section continues to alternate between ball, cube and ship before a short UFO section arrives. This UFO section features a nifty double-click that can be easily choked if not done quickly enough. Shortly afterwards, a wave section appears—this is rather unique, as wave sections outside drops are usually rare for Nine Circles levels. With one final ship section and an extended triple spike, the cube floats slowly uphill to an end screen as the level comes to a close.

Gameplay

[edit | edit source]






First 10 victors

[edit | edit source]
Victor # Player Date Completed Total Attempts Furthest Fail Video
Verifier VoTcHi 19 June 2022 46,538 83% Youtube
1 cobrablitz 16 August 2022 17,000+ 93% YouTube
2 SnowBallerr 27 September 2022 24,977 92% YouTube
3 Zoink 1 October 2022 15,000+ 93% YouTube
4 skzyl 12 December 2022 26,337 76% YouTube
5 Thnnder 13 March 2023 ? 66% YouTube
6 Hover 4 April 2023 13,650 83% YouTube
7 Scep! 30 May 2023 14,144 90% YouTube
8 ezvie 1 June 2023 17,512 92% YouTube
9 TFIBB 2 July 2023 ? 84% YouTube
10 daky 10 July 2023 ? 75% YouTube

Notable completions

  • w3rty has the world record for the biggest fluke on The Hallucination as of 28 September 2026, fluking from 54%.[5]

Trivia

[edit | edit source]
  • The Hallucination was rated on 5 July 2022 and placed at #11 on the Demonlist on 5 August 2022, above The Golden and below Trueffet.
    • This addition pushed GONER into the Extended List and Mind Control into the Legacy List.
    • The Hallucination moved from #14 to #10 on 2 October 2022, pushing Tartarus out of the Top 10.
    • The Hallucination's difficulty was overly underestimated, as it has been raised numerous times on the Demonlist, causing it to end up much higher than Aerial Gleam despite both initially being close together.
  • cobrablitz became the first victor of The Hallucination on 16 August 2022, just a month after its rating.
  • The Hallucination is one of many levels broken by physics changes upon the release of Update 2.2.
  • The placement of Anathema on 23 December 2024 pushed The Hallucination out of the Top 25 of the Demonlist.

References

[edit | edit source]