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{{Quality}} :''This article is about the first official platformer level. For the collection of platformer levels which this level is a part of, see [[Tower]].'' {{IB-Level |image = TheTower.png |game = Lite, Full |released = [[Update 2.2]] |levelnumber = 1<br>(Tower) |difficultymain = {{Normal}} |manaorbs = 150 |moons = 5 |normalmode = [[File:Cube240.png|x35px]] [[File:Cube233.png|x35px]] |portals = None |sequences = <nowiki>C, | C, | C,</nowiki> |artist = 1. Kevin MacLeod<br>2. Cyberwave Orchestra |music = 1. Desert City<br>2. Chambers of Hell 2 |audio = [[File:DesertCity.ogg]]<br><br>[[File:ChambersOfHell2.ogg]] |precededby = N/A |followedby = [[The Sewers]] }} '''The Tower''' is the first [[Tower]] platformer level of [[Geometry Dash]] and [[Geometry Dash Lite]]. ==Description== The Tower serves as a basic introduction to platformer gameplay. It introduces the cube form to chasms and jump rings, falling, timed and rotating platforms, as well as vertically and horizontally moving hazards. Additionally, a menacing robotic security system, that looks like GLaDOS from Portal, presents itself as a seeming antagonist towards the end of the level. Two checkpoints are present in the level. ==Secret coins== *The first secret coin is rewarded for collecting 22 small coins. *The second secret coin is rewarded for collecting 3 blue coins: **The first blue coin is at the top of the vertical section following the fireball tunnel. Use the yellow orb to jump into the glowing segment of the wall on the left. **The second blue coin is found on the third set of rotating platforms. Simply wait for the platform to approach it and jump up. **The third blue coin is in a hidden wall between two wooden platforms just past the rotating platforms. Move between the platforms to access the hidden area. *The third secret coin is rewarded for completing the level in 70 seconds or less. ==Gameplay== {{VC|iWNHblB7bhQ}} ==Trivia== *While The Tower's difficulty cannot be directly viewed, it does count as a Normal difficulty level when viewing a player's number of Platformer levels beaten by difficulty. *The Tower requires a minimum of 22 jumps to complete. *At the start of The Tower, there is a spikeball inside a cage, possibly hinting towards The Secret Hollow's boss, The Cursed Thorn. {{Togglebox |header = SFX |body = <div class="tabber-table"> <table class="wikitable sortable" style="width:100%;"> <tr> <th>ID</th> <th>Name</th> <th>Use</th> <th>Audio</th> </tr><tr> <td>288</td> <td>Beam Loop</td> <td>Fireball cannons igniting</td> <td>[[File:BeamLoop.ogg]]</td> </tr><tr> <td>458</td> <td>Wood Hit 01</td> <td>Player landing on wooden objects & first floor button pressing down</td> <td>[[File:WoodHit01.ogg]]</td> </tr><tr> <td>459</td> <td>Wood Hit 02</td> <td>Robot hitting wall & first floor button pressing down</td> <td>[[File:WoodHit02.ogg]]</td> </tr><tr> <td>520</td> <td>Coin Pop 01</td> <td>Gold coin pick up</td> <td>[[File:CoinPop01.ogg]]</td> </tr><tr> <td>537</td> <td>Explosion Impact 01 Stone</td> <td>Fireball hitting ground</td> <td>[[File:ExplosionImpact01Stone.ogg]]</td> </tr><tr> <td>566</td> <td>Magic Click Notification</td> <td>Successfully completing secret coin quest</td> <td>[[File:MagicClickNotification.ogg]]</td> </tr><tr> <td>599</td> <td>Plastic Click 01</td> <td>Player hitting floor buttons</td> <td>[[File:PlasticClick01.ogg]]</td> </tr><tr> <td>1032</td> <td>Chain Clanking 02</td> <td>Player being in proximity to falling wooden bridge & moving sawblades</td> <td>[[File:ChainClanking02.ogg]]</td> </tr><tr> <td>1076</td> <td>Mechanism Spin Loop 01</td> <td>Robot moving</td> <td>[[File:MechanismSpinLoop01.ogg]]</td> </tr><tr> <td>1078</td> <td>Chain Clanking 01</td> <td>Player being in proximity to falling wooden bridge & moving sawblades</td> <td>[[File:ChainClanking01.ogg]]</td> </tr><tr> <td>1374</td> <td>Chest Open Creak 02B</td> <td>Player landing on falling crate</td> <td>[[File:ChestOpenCreak02B.ogg]]</td> </tr><tr> <td>1375</td> <td>Chest Open Creak 02C</td> <td>Player landing on falling crate</td> <td>[[File:ChestOpenCreak02C.ogg]]</td> </tr><tr> <td>1377</td> <td>Chest Open Creak 02E</td> <td>End platform wobbling</td> <td>[[File:ChestOpenCreak02E.ogg]]</td> </tr><tr> <td>1528</td> <td>Chains 01</td> <td>End gate closing</td> <td>[[File:Chains01.ogg]]</td> </tr><tr> <td>1548</td> <td>Distant Fire Detonation</td> <td>Cannons shooting fireballs</td> <td>[[File:DistantFireDetonation.ogg]]</td> </tr><tr> <td>1618</td> <td>Lava Boiling Loop 01</td> <td>Player being in proximity to green liquid</td> <td>[[File:LavaBoilingLoop01.ogg]]</td> </tr><tr> <td>2195</td> <td>Door Open 09</td> <td>Achievement unlocking sound after a third blue coin is collected</td> <td>[[File:DoorOpen09.ogg]]</td> </tr><tr> <td>2271</td> <td>Run Grass 02</td> <td>Player landing on hard floors</td> <td>[[File:RunGrass02.ogg]]</td> </tr><tr> <td>2297</td> <td>Warning 04</td> <td>Activating secret coin quest unsuccessfully</td> <td>[[File:Warning04.ogg]]</td> </tr><tr> <td>2366</td> <td>Lock B 03</td> <td>End platform beginning to fall</td> <td>[[File:LockB03.ogg]]</td> </tr><tr> <td>2441</td> <td>Water Mechanism Flutter 02</td> <td>Player being in proximity to falling wooden bridge & moving sawblades</td> <td>[[File:WaterMechanismFlutter02.ogg]]</td> </tr><tr> <td>2508</td> <td>Metal Debris Twist 01</td> <td>First floor button pressing down</td> <td>[[File:MetalDebrisTwist01.ogg]]</td> </tr><tr> <td>2516</td> <td>Metal Latch Connection</td> <td>First gate unlocking</td> <td>[[File:MetalLatchConnection.ogg]]</td> </tr><tr> <td>2552</td> <td>Metal Tube Slide 01</td> <td>End gate closing</td> <td>[[File:MetalTubeSlide01.ogg]]</td> </tr><tr> <td>2581</td> <td>Pulley Wheel 01</td> <td>Player being in proximity to spinning wood platforms</td> <td>[[File:PulleyWheel01.ogg]]</td> </tr><tr> <td>2582</td> <td>Pulley Wheel 02</td> <td>Player being in proximity to spinning wood platforms</td> <td>[[File:PulleyWheel02.ogg]]</td> </tr><tr> <td>2590</td> <td>Wind Up Mechanism 01</td> <td>Player being in proximity to spinning wood platforms</td> <td>[[File:WindUpMechanism01.ogg]]</td> </tr><tr> <td>2612</td> <td>Wood Wheel Turn Loop</td> <td>Player being in proximity to spinning wood platforms</td> <td>[[File:WoodWheelTurnLoop.ogg]]</td> </tr><tr> <td>2614</td> <td>Wooden Mechanism Arm 01</td> <td>Player being in proximity to spinning wood platforms</td> <td>[[File:WoodenMechanismArm01.ogg]]</td> </tr><tr> <td>2785</td> <td>Drop in Liquid Splash 03</td> <td>Wooden crate falling into liquid</td> <td>[[File:DropInLiquidSplash03.ogg]]</td> </tr><tr> <td>2974</td> <td>Structure Destruction 04</td> <td>End platform falling</td> <td>[[File:StructureDestruction04.ogg]]</td> </tr><tr> <td>3016</td> <td>Bat Fly Squeak 01</td> <td>Bats flying away from the player</td> <td>[[File:BatFlySqueak01.ogg]]</td> </tr><tr> <td>3376</td> <td>Chain Lift Machine</td> <td>First gate opening</td> <td>[[File:ChainLiftMachine.ogg]]</td> </tr><tr> <td>3448</td> <td>Epic Event 03</td> <td>Completing the level</td> <td>[[File:EpicEvent03.ogg]]</td> </tr><tr> <td>4272</td> <td>Boulder Movement 02</td> <td>First floor button pressing down</td> <td>[[File:BoulderMovement02.ogg]]</td> </tr><tr> <td>4273</td> <td>Castle Crumble 01</td> <td>End floor button pressing down</td> <td>[[File:CastleCrumble01.ogg]]</td> </tr><tr> <td>4274</td> <td>Castle Crumble 02</td> <td>First floor button pressing down</td> <td>[[File:CastleCrumble02.ogg]]</td> </tr><tr> <td>4290</td> <td>Rubble Burst 02</td> <td>Activating a checkpoint</td> <td>[[File:RubbleBurst02.ogg]]</td> </tr><tr> <td>4292</td> <td>Rock Impact 01</td> <td>Player hitting jump rings</td> <td>[[File:RockImpact01.ogg]]</td> </tr><tr> <td>4328</td> <td>Classic Jump A 01</td> <td>Player hitting Jump Rings</td> <td>[[File:ClassicJumpA01.ogg]]</td> </tr><tr> <td>4348</td> <td>Arm Trap 01</td> <td>Player being in proximity to spinning wood platforms</td> <td>[[File:ArmTrap01.ogg]]</td> </tr><tr> <td>4349</td> <td>Arm Trap 02</td> <td>Player being in proximity to spinning wood platforms</td> <td>[[File:ArmTrap02.ogg]]</td> </tr><tr> <td>4394</td> <td>Coin Game Pick Up 06</td> <td>Collecting gold coins</td> <td>[[File:CoinGamePickUp06.ogg]]</td> </tr><tr> <td>4397</td> <td>Coin Game Pick Up 09</td> <td>Collecting secret coins</td> <td>[[File:CoinGamePickUp09.ogg]]</td> </tr><tr> <td>4400</td> <td>Coin Game Pick Up 03</td> <td>Collecting blue Coins</td> <td>[[File:CoinGamePickUp03.ogg]]</td> </tr><tr> <td>4401</td> <td>Coin Game Pick Up 04</td> <td>Collecting a third blue coin</td> <td>[[File:CoinGamePickUp04.ogg]]</td> </tr><tr> <td>4404</td> <td>Purchase Item 05</td> <td>Collecting secret coins</td> <td>[[File:PurchaseItem05.ogg]]</td> </tr><tr> <td>4821</td> <td>I See You 01</td> <td>Robot "I See You" vocal</td> <td>[[File:ISeeYou01.ogg]]</td> </tr><tr> <td>4829</td> <td>Bot Mechanics Movement 01</td> <td>Robot activating alert</td> <td>[[File:BotMechanicsMovement01.ogg]]</td> </tr><tr> <td>4831</td> <td>Bot Mechanics Movement 03</td> <td>Robot becoming alert</td> <td>[[File:BotMechanicsMovement03.ogg]]</td> </tr><tr> <td>4848</td> <td>Cybernetic Activation 01</td> <td>Robot scanning player</td> <td>[[File:CyberneticActivation01.ogg]]</td> </tr><tr> <td>4849</td> <td>Cybernetic Activation 02</td> <td>Robot scanning player</td> <td>[[File:CyberneticActivation02.ogg]]</td> </tr><tr> <td>4857</td> <td>Dark Material Slide 01</td> <td>Robot scanning player</td> <td>[[File:DarkMaterialSlide01.ogg]]</td> </tr><tr> <td>4888</td> <td>Energy Bling</td> <td>Robot eyes flickering</td> <td>[[File:EnergyBling.ogg]]</td> </tr><tr> <td>4921</td> <td>Light Metal Servo Pants Movement 01</td> <td>Robot activating</td> <td>[[File:LightMetalServoPantsMovement01.ogg]]</td> </tr><tr> <td>5035</td> <td>Low Laugh 01</td> <td>Robot laugh vocal</td> <td>[[File:LowLaugh01.ogg]]</td> </tr><tr> <td>5043</td> <td>Explosive Laugh 03</td> <td>Robot laugh vocal</td> <td>[[File:ExplosiveLaugh03.ogg]]</td> </tr><tr> <td>5219</td> <td>Deep Breath 03</td> <td>Robot breath vocal</td> <td>[[File:DeepBreath03.ogg]]</td> </tr> </table> </div> }} ==Gallery== <gallery mode="packed"> TheTowerBlueCoin1.png|First blue coin TheTowerBlueCoin2.png|Second blue coin TheTowerBlueCoin3.png|Third blue coin Update2.2Steam3.jpg|A teaser of "The Tower" revealed on Steam </gallery> [[Category:Main levels (base content)]]
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