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{{Quality}}  
{{Released}}
:''This article is about the first official platformer level. For the collection of platformer levels which this level is a part of, see [[Tower]].''
{{IB-Level
{{IB-Level
  |image         = TheTower.png
  |image       = TheTower.png
  |game           = Lite, Full
  |game         = Full
  |released       = [[Update 2.2]]
  |released     = [[Update 2.2]]
  |levelnumber   = 1<br>(Tower)
  |levelnumber = 1<br>(Tower)
|difficultymain = {{Normal}}
  |manaorbs     = 150
  |manaorbs       = 150
  |moons       = 5
  |moons         = 5
  |normalmode   = [[File:Cube240.png|35px]] [[File:Cube233.png|35px]]
  |normalmode     = [[File:Cube240.png|x35px]] [[File:Cube233.png|x35px]]
  |portals     = None
  |portals       = None
  |sequences   = <nowiki>C, | C, | C,</nowiki>
  |sequences     = <nowiki>C, | C, | C,</nowiki>
  |artist       = Kevin MacLeod, Cyberwave Orchestra
  |artist         = 1. Kevin MacLeod<br>2. Cyberwave Orchestra
  |audio       = [[File:DesertCity.ogg]]
|music          = 1. Desert City<br>2. Chambers of Hell 2
|fullaudio    = [[File:DesertCityFull.ogg]]
  |audio         = [[File:DesertCity.ogg]]<br><br>[[File:ChambersOfHell2.ogg]]
  |precededby   = N/A
  |precededby     = N/A
  |followedby   = [[The Sewers]]
  |followedby     = [[The Sewers]]
}}
}}
'''The Tower''' is the first [[Tower]] platformer level of [[Geometry Dash]] and [[Geometry Dash Lite]].
'''The Tower''' is the first [[Tower]] platformer level of [[Geometry Dash]].


==Description==
==Description==
The Tower serves as a basic introduction to platformer gameplay. It introduces the cube form to chasms and jump rings, falling, timed and rotating platforms, as well as vertically and horizontally moving hazards. Additionally, a menacing robotic security system, that looks like GLaDOS from Portal, presents itself as a seeming antagonist towards the end of the level. Two checkpoints are present in the level.
The Tower acts as an introduction to Platformer gameplay. It introduces numerous Platformer-specific gameplay mechanics such as falling blocks, moving platforms, pass-through blocks, and checkpoints. Additionally, it is the first appearance of a robotic antagonist who returns in [[The Cellar]].


==Secret coins==
==Secret coins==
Line 32: Line 30:


==Gameplay==
==Gameplay==
{{VC|iWNHblB7bhQ}}
[[File:Geometry Dash - The Tower|thumb|center|300px]]


==Trivia==
==Trivia==
*While The Tower's difficulty cannot be directly viewed, it does count as a Normal difficulty level when viewing a player's number of Platformer levels beaten by difficulty.
*The Tower requires a minimum of 0 jumps.
*The Tower requires a minimum of 22 jumps to complete.
*At the start of The Tower, there is a spikeball inside a cage, possibly hinting towards The Secret Hollow's boss, The Cursed Thorn.
{{Togglebox
{{Togglebox
  |header = SFX
  |header = SFX
  |body  =
  |body  =
<div class="tabber-table">
<div style="margin:-24px -18px;">
<table class="wikitable sortable" style="width:100%;">
{{(}}{{!}} class="wikitable" style="width:100%;"
<tr>
!SFX ID
<th>ID</th>
!Name
<th>Name</th>
!Event(s) used in
<th>Use</th>
{{!}}-
<th>Audio</th>
{{!}}288
</tr><tr>
{{!}}Beam Loop
<td>288</td>
{{!}}
<td>Beam Loop</td>
{{!}}-
<td>Fireball cannons igniting</td>
{{!}}458
<td>[[File:BeamLoop.ogg]]</td>
{{!}}Wood Hit 01
</tr><tr>
{{!}}
<td>458</td>
{{!}}-
<td>Wood Hit 01</td>
{{!}}459
<td>Player landing on wooden objects & first floor button pressing down</td>
{{!}}Wood Hit 02
<td>[[File:WoodHit01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>459</td>
{{!}}520
<td>Wood Hit 02</td>
{{!}}Coin Pop 01
<td>Robot hitting wall & first floor button pressing down</td>
{{!}}Coin pick up
<td>[[File:WoodHit02.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}537
<td>520</td>
{{!}}Explosion Impact 01 Stone
<td>Coin Pop 01</td>
{{!}}
<td>Gold coin pick up</td>
{{!}}-
<td>[[File:CoinPop01.ogg]]</td>
{{!}}566
</tr><tr>
{{!}}Magic Click Notification
<td>537</td>
{{!}}
<td>Explosion Impact 01 Stone</td>
{{!}}-
<td>Fireball hitting ground</td>
{{!}}599
<td>[[File:ExplosionImpact01Stone.ogg]]</td>
{{!}}Plastic Click 01
</tr><tr>
{{!}}
<td>566</td>
{{!}}-
<td>Magic Click Notification</td>
{{!}}1032
<td>Successfully completing secret coin quest</td>
{{!}}Chain Clanking 02
<td>[[File:MagicClickNotification.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>599</td>
{{!}}1076
<td>Plastic Click 01</td>
{{!}}Mechanism Spin Loop 01
<td>Player hitting floor buttons</td>
{{!}}
<td>[[File:PlasticClick01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}1078
<td>1032</td>
{{!}}Chain Clanking 01
<td>Chain Clanking 02</td>
{{!}}
<td>Player being in proximity to falling wooden bridge & moving sawblades</td>
{{!}}-
<td>[[File:ChainClanking02.ogg]]</td>
{{!}}1374
</tr><tr>
{{!}}Chest Open Creak 02B
<td>1076</td>
{{!}}
<td>Mechanism Spin Loop 01</td>
{{!}}-
<td>Robot moving</td>
{{!}}1375
<td>[[File:MechanismSpinLoop01.ogg]]</td>
{{!}}Chest Open Creak 02C
</tr><tr>
{{!}}
<td>1078</td>
{{!}}-
<td>Chain Clanking 01</td>
{{!}}1377
<td>Player being in proximity to falling wooden bridge & moving sawblades</td>
{{!}}Chest Open Creak 02E
<td>[[File:ChainClanking01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>1374</td>
{{!}}1528
<td>Chest Open Creak 02B</td>
{{!}}Chains 01
<td>Player landing on falling crate</td>
{{!}}
<td>[[File:ChestOpenCreak02B.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}1548
<td>1375</td>
{{!}}Distant Fire Detonation
<td>Chest Open Creak 02C</td>
{{!}}
<td>Player landing on falling crate</td>
{{!}}-
<td>[[File:ChestOpenCreak02C.ogg]]</td>
{{!}}1618
</tr><tr>
{{!}}Lava Boiling Loop 01
<td>1377</td>
{{!}}
<td>Chest Open Creak 02E</td>
{{!}}-
<td>End platform wobbling</td>
{{!}}2195
<td>[[File:ChestOpenCreak02E.ogg]]</td>
{{!}}Door Open 09
</tr><tr>
{{!}}
<td>1528</td>
{{!}}-
<td>Chains 01</td>
{{!}}2271
<td>End gate closing</td>
{{!}}Run Grass 02
<td>[[File:Chains01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>1548</td>
{{!}}2297
<td>Distant Fire Detonation</td>
{{!}}Warning 04
<td>Cannons shooting fireballs</td>
{{!}}
<td>[[File:DistantFireDetonation.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2366
<td>1618</td>
{{!}}Lock B 03
<td>Lava Boiling Loop 01</td>
{{!}}
<td>Player being in proximity to green liquid</td>
{{!}}-
<td>[[File:LavaBoilingLoop01.ogg]]</td>
{{!}}2441
</tr><tr>
{{!}}Water Mechanism Flutter 02
<td>2195</td>
{{!}}
<td>Door Open 09</td>
{{!}}-
<td>Achievement unlocking sound after a third blue coin is collected</td>
{{!}}2508
<td>[[File:DoorOpen09.ogg]]</td>
{{!}}Metal Debris Twist 01
</tr><tr>
{{!}}
<td>2271</td>
{{!}}-
<td>Run Grass 02</td>
{{!}}2516
<td>Player landing on hard floors</td>
{{!}}Metal Latch Connection
<td>[[File:RunGrass02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2297</td>
{{!}}2552
<td>Warning 04</td>
{{!}}Metal Tube Slide 01
<td>Activating secret coin quest unsuccessfully</td>
{{!}}
<td>[[File:Warning04.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2581
<td>2366</td>
{{!}}Pulley Wheel 01
<td>Lock B 03</td>
{{!}}
<td>End platform beginning to fall</td>
{{!}}-
<td>[[File:LockB03.ogg]]</td>
{{!}}2582
</tr><tr>
{{!}}Pulley Wheel 02
<td>2441</td>
{{!}}
<td>Water Mechanism Flutter 02</td>
{{!}}-
<td>Player being in proximity to falling wooden bridge & moving sawblades</td>
{{!}}2590
<td>[[File:WaterMechanismFlutter02.ogg]]</td>
{{!}}Wind Up Mechanism 01
</tr><tr>
{{!}}
<td>2508</td>
{{!}}-
<td>Metal Debris Twist 01</td>
{{!}}2612
<td>First floor button pressing down</td>
{{!}}Wood Wheel Turn Loop
<td>[[File:MetalDebrisTwist01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2516</td>
{{!}}2614
<td>Metal Latch Connection</td>
{{!}}Wooden Mechanism Arm 01
<td>First gate unlocking</td>
{{!}}
<td>[[File:MetalLatchConnection.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2785
<td>2552</td>
{{!}}Drop in Liquid Splash 03
<td>Metal Tube Slide 01</td>
{{!}}
<td>End gate closing</td>
{{!}}-
<td>[[File:MetalTubeSlide01.ogg]]</td>
{{!}}2974
</tr><tr>
{{!}}Structure Destruction 04
<td>2581</td>
{{!}}
<td>Pulley Wheel 01</td>
{{!}}-
<td>Player being in proximity to spinning wood platforms</td>
{{!}}3016
<td>[[File:PulleyWheel01.ogg]]</td>
{{!}}Bat Fly Squeak 01
</tr><tr>
{{!}}
<td>2582</td>
{{!}}-
<td>Pulley Wheel 02</td>
{{!}}3376
<td>Player being in proximity to spinning wood platforms</td>
{{!}}Chain Lift Machine
<td>[[File:PulleyWheel02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2590</td>
{{!}}3448
<td>Wind Up Mechanism 01</td>
{{!}}Epic Event 03
<td>Player being in proximity to spinning wood platforms</td>
{{!}}
<td>[[File:WindUpMechanism01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}4272
<td>2612</td>
{{!}}Boulder Movement 02
<td>Wood Wheel Turn Loop</td>
{{!}}
<td>Player being in proximity to spinning wood platforms</td>
{{!}}-
<td>[[File:WoodWheelTurnLoop.ogg]]</td>
{{!}}4273
</tr><tr>
{{!}}Castle Crumble 01
<td>2614</td>
{{!}}
<td>Wooden Mechanism Arm 01</td>
{{!}}-
<td>Player being in proximity to spinning wood platforms</td>
{{!}}4274
<td>[[File:WoodenMechanismArm01.ogg]]</td>
{{!}}Castle Crumble 02
</tr><tr>
{{!}}
<td>2785</td>
{{!}}-
<td>Drop in Liquid Splash 03</td>
{{!}}4290
<td>Wooden crate falling into liquid</td>
{{!}}Rubble Burst 02
<td>[[File:DropInLiquidSplash03.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2974</td>
{{!}}4292
<td>Structure Destruction 04</td>
{{!}}Rock Impact 01
<td>End platform falling</td>
{{!}}
<td>[[File:StructureDestruction04.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}4328
<td>3016</td>
{{!}}Classic Jump A 01
<td>Bat Fly Squeak 01</td>
{{!}}
<td>Bats flying away from the player</td>
{{!}}-
<td>[[File:BatFlySqueak01.ogg]]</td>
{{!}}4348
</tr><tr>
{{!}}Arm Trap 01
<td>3376</td>
{{!}}
<td>Chain Lift Machine</td>
{{!}}-
<td>First gate opening</td>
{{!}}4349
<td>[[File:ChainLiftMachine.ogg]]</td>
{{!}}Arm Trap 02
</tr><tr>
{{!}}
<td>3448</td>
{{!}}-
<td>Epic Event 03</td>
{{!}}4394
<td>Completing the level</td>
{{!}}Coin Game Pick Up 06
<td>[[File:EpicEvent03.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>4272</td>
{{!}}4397
<td>Boulder Movement 02</td>
{{!}}Coin Game Pick Up 09
<td>First floor button pressing down</td>
{{!}}
<td>[[File:BoulderMovement02.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}4400
<td>4273</td>
{{!}}Coin Game Pick up 03
<td>Castle Crumble 01</td>
{{!}}
<td>End floor button pressing down</td>
{{!}}-
<td>[[File:CastleCrumble01.ogg]]</td>
{{!}}4401
</tr><tr>
{{!}}Coin Game Pick Up 04
<td>4274</td>
{{!}}
<td>Castle Crumble 02</td>
{{!}}-
<td>First floor button pressing down</td>
{{!}}4404
<td>[[File:CastleCrumble02.ogg]]</td>
{{!}}Purchase Item 05
</tr><tr>
{{!}}
<td>4290</td>
{{!}}-
<td>Rubble Burst 02</td>
{{!}}4821
<td>Activating a checkpoint</td>
{{!}}I See You 01
<td>[[File:RubbleBurst02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>4292</td>
{{!}}4829
<td>Rock Impact 01</td>
{{!}}Bot Mechanics Movement 01
<td>Player hitting jump rings</td>
{{!}}
<td>[[File:RockImpact01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}4831
<td>4328</td>
{{!}}Bot Mechanics Movement 03
<td>Classic Jump A 01</td>
{{!}}
<td>Player hitting Jump Rings</td>
{{!}}-
<td>[[File:ClassicJumpA01.ogg]]</td>
{{!}}4848
</tr><tr>
{{!}}Cybernetic Activation 01
<td>4348</td>
{{!}}
<td>Arm Trap 01</td>
{{!}}{{)}}
<td>Player being in proximity to spinning wood platforms</td>
<td>[[File:ArmTrap01.ogg]]</td>
</tr><tr>
<td>4349</td>
<td>Arm Trap 02</td>
<td>Player being in proximity to spinning wood platforms</td>
<td>[[File:ArmTrap02.ogg]]</td>
</tr><tr>
<td>4394</td>
<td>Coin Game Pick Up 06</td>
<td>Collecting gold coins</td>
<td>[[File:CoinGamePickUp06.ogg]]</td>
</tr><tr>
<td>4397</td>
<td>Coin Game Pick Up 09</td>
<td>Collecting secret coins</td>
<td>[[File:CoinGamePickUp09.ogg]]</td>
</tr><tr>
<td>4400</td>
<td>Coin Game Pick Up 03</td>
<td>Collecting blue Coins</td>
<td>[[File:CoinGamePickUp03.ogg]]</td>
</tr><tr>
<td>4401</td>
<td>Coin Game Pick Up 04</td>
<td>Collecting a third blue coin</td>
<td>[[File:CoinGamePickUp04.ogg]]</td>
</tr><tr>
<td>4404</td>
<td>Purchase Item 05</td>
<td>Collecting secret coins</td>
<td>[[File:PurchaseItem05.ogg]]</td>
</tr><tr>
<td>4821</td>
<td>I See You 01</td>
<td>Robot "I See You" vocal</td>
<td>[[File:ISeeYou01.ogg]]</td>
</tr><tr>
<td>4829</td>
<td>Bot Mechanics Movement 01</td>
<td>Robot activating alert</td>
<td>[[File:BotMechanicsMovement01.ogg]]</td>
</tr><tr>
<td>4831</td>
<td>Bot Mechanics Movement 03</td>
<td>Robot becoming alert</td>
<td>[[File:BotMechanicsMovement03.ogg]]</td>
</tr><tr>
<td>4848</td>
<td>Cybernetic Activation 01</td>
<td>Robot scanning player</td>
<td>[[File:CyberneticActivation01.ogg]]</td>
</tr><tr>
<td>4849</td>
<td>Cybernetic Activation 02</td>
<td>Robot scanning player</td>
<td>[[File:CyberneticActivation02.ogg]]</td>
</tr><tr>
<td>4857</td>
<td>Dark Material Slide 01</td>
<td>Robot scanning player</td>
<td>[[File:DarkMaterialSlide01.ogg]]</td>
</tr><tr>
<td>4888</td>
<td>Energy Bling</td>
<td>Robot eyes flickering</td>
<td>[[File:EnergyBling.ogg]]</td>
</tr><tr>
<td>4921</td>
<td>Light Metal Servo Pants Movement 01</td>
<td>Robot activating</td>
<td>[[File:LightMetalServoPantsMovement01.ogg]]</td>
</tr><tr>
<td>5035</td>
<td>Low Laugh 01</td>
<td>Robot laugh vocal</td>
<td>[[File:LowLaugh01.ogg]]</td>
</tr><tr>
<td>5043</td>
<td>Explosive Laugh 03</td>
<td>Robot laugh vocal</td>
<td>[[File:ExplosiveLaugh03.ogg]]</td>
</tr><tr>
<td>5219</td>
<td>Deep Breath 03</td>
<td>Robot breath vocal</td>
<td>[[File:DeepBreath03.ogg]]</td>
</tr>
</table>
</div>
</div>
}}
}}


==Gallery==
==Gallery==
<gallery mode="packed">
<gallery spacing="large" widths="9999">
TheTowerBlueCoin1.png|First blue coin
TheTowerBlueCoin1.png|First blue coin
TheTowerBlueCoin2.png|Second blue coin
TheTowerBlueCoin2.png|Second blue coin
TheTowerBlueCoin3.png|Third blue coin
TheTowerBlueCoin3.png|Third blue coin
Update2.2Steam3.jpg|A teaser of "The Tower" revealed on Steam
</gallery>
</gallery>
[[Category:Main levels (base content)]]
[[Category:Levels]]
[[de:The Tower]]
[[es:The Tower]]
[[fr:The Tower]]
[[pl:The Tower]]
[[pt-br:The Tower]]
[[ru:The Tower]]
[[uk:The Tower]]
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