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{{Infobox level
{{Quality}}
|name = Theory of Everything
{{IB-Level
|image = File:TheoryOfEverything.png|
|image         = TheoryOfEverything.png
|created = [[Update 1.5]]
|game          = Lite, Full
|levelnumber = 12
|released      = [[Update 1.5]]
|difficulty = [[File:Insane.png|25px]] Insane
|levelnumber   = 12
|musiccreator = DJ Nate
|difficultymain = {{Insane}}
|musicdate = January 9, 2011
|manaorbs      = 325
|precededby = [[Clutterfunk]]
|stars          = 12
|normalmode = [[File:Icon 12.png|25px]]Icon 27 (Theory of Everything!) <br /> [[File:Star.png|25px]] 12 Stars
|practicemode  = [[File:Colour014.png|x24px]]<br>[primary]
|practicemode = [[File:Colour15.png|26px]] Dark Yellow Primary Color (Theory of Something)
|normalmode    = [[File:Cube027.png|x35px]]
|followedby = [[Electroman Adventures]]
|portals        = Cube, Ship, Ball, UFO; Gravity, Mirror, Size
|sequences = Cube, Ship, UFO, Ball
|sequences      = C, S, s, S, s, C, c, C, U, C, .B, s, C, U, .u, .U, C, b, s,
|portals = Cube, Ship, UFO, Ball, Size, Gravity, Mirror|music = http://www.newgrounds.com/audio/listen/350290}}'''Theory of Everything''' is the twelfth official level of ''[[Geometry Dash]]'' and is the third insane level.
|artist        = [https://dj-nate.newgrounds.com dj-Nate]
|audio         = [[File:TheoryOfEverything.mp3]]
|fullaudio      = [[File:TheoryOfEverythingFull.mp3]]
|precededby    = [[Clutterfunk]]
|followedby    = [[Electroman Adventures]]
}}
'''Theory of Everything''' is the twelfth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the third level with an Insane difficulty.


==Description ==
==Description==
Theory of Everything introduces the magenta jump pad and magenta jump ring, which are frequently used in combination with other pads and rings during cube and ball sequences. The UFO form is also introduced and with segments involving the size portal. Hazardous alternate paths appear regularly during ship and UFO sequences, with the correct paths indicated by arrow pulsators.
*A cube sequence takes place from 0% to 8%;
*A ship sequence from 8% to 16%, while under the effects of the size portal from 10%, ceasing at 13%, continuing at 15% and ceasing at 16%;
*A cube sequence from 16% to 26%, while under the effects of the size portal from 22% to 25%;
*A UFO sequence from 26% to 34%;
*A cube sequence from 34% to 44%;
*A ball sequence from 44% to 53%, while under the effects of the mirror portal from 44% to 51%;
*A ship sequence from 53% to 57%, while under the effects of the size portal from 53% to 57%;
*A cube sequence from 57% to 64%;
*A UFO sequence from 64% to 81%, while under the effects of the size portal from 72% to 80%, and under the effects of the mirror portal from 72% to 81%;
*A cube sequence from 81% to 91%;
*A ball sequence from 91% to 95%, while under the effects of the size portal from 91%;
*And a ship sequence from 95% to 100%, with the size portal's effects sustained.


Theory of Everything contains blue gravity rings, pink and yellow jump rings, all three colours of jump pads, rocket [[portals]], ball portals, size portals, gravity portals, and mirror portals. The obstacles are challenging, and the orange UFO portals are introduced.
==Secret coins==
*The first secret coin is located at 30% and collected as the UFO. After passing above a wide structure, hop up past a saw-blade, through a false column by the ceiling and over another saw-blade to collect the coin.
*The second secret coin is located at 56% and collected as the ship. After avoiding three obstacles, fly carefully beneath the fourth obstacle by the ground to collect the coin.
*The third secret coin is located at 83% and collected as the cube. After hitting two jump rings, immediately jump from the platform to fall past saw-blades to collect the coin by a jump pad. After being launched by a second jump pad, hit a jump ring to return to the main route.


== Secret Coins ==
==Gameplay==
* The first secret coin is located in the first UFO sequence. When you enter the UFO portal, find the skinny column hanging from the ceiling. A large gap can be seen. You must tap multiple times to go past a sawblade and then go through the gap to collect the coin.
{{VC|zrEtA6-52yA}}
* The second secret coin is located in the second shrunken ship sequence. After going past two large blocks with spikes, carefully slip under the third. You must be extremely careful, as not only are there thorns on the floor, but there are also small spikes on the underside of the large block. Once you have made it past the block, collect the coin and go on the normal path.
* The third coin is located in the final cube sequence, after the mini-UFO sequence. After the first jump in the cube sequence, you will reach two jump rings, which you should hit. However, on the following platform, there is a yellow jump pad on the second half of the platform. Jump over this, and you will fall down to collect the coin. Quickly tap to hit a jump ring, and continue on the path.


==Trivia==
==Trivia==
* This level, [[Time Machine]], [[Dry Out]], [[Can't Let Go]], [[Clutterfunk]] and [[Blast Processing]] are the only levels where you can hear speech in the background music. (You can hear "Get down" at the black background when the cube goes up, after the Small ship mode.)
*Theory of Everything takes 86 seconds to complete and requires a minimum of 62 jumps.
*Although Theory of Everything, [[Electrodynamix]], and [[Hexagon Force]] have the same difficulty rating and reward the same number of stars upon completion, Electrodynamix is generally classed to be harder compared to the other two.
* This level is one of the most vertical levels among the main levels, most notably before the second UFO section (after the mini ship sequence).
*Strangely, the icon this level gives you after completion resembles the obstacles from the first ship sequence in [[Clutterfunk]] and the final UFO sequence in [[Theory of Everything 2]].
* Update 1.9 contains Theory of Everything 2, which is the first level that is a sequel of another main level in Geometry Dash.
* Besides UFOs, purple jump pads and rings and thorns with vines, the level also introduces an object that allows you to color the the lines on objects.
* This level contains all hazards introduced before [[Update 1.6]] (hence the name of the level).
* This level is the last level to use the classic styled thorns.
* This is the only level where thorns with vines appear; however, the shrubs appear again in Hexagon Force.
* This level introduces large pulsing decals - the ones in this level are arrows, question marks, and exclamation points. They are found in the first ship part and the UFO parts, where there are several paths. The correct path is marked with an arrow, while the other paths are marked with an exclamation mark (!). Enter the right one to continue the level. Enter the wrong one and you'll meet with an instant dead end.
* The level takes 1:26 to complete.
* The second coin is one of the hardest to get, as the mini ship is more sensitive than its original size. Theory of Everything [[Clutterfunk]], [[Time Machine|Time]] [[Time Machine|Machine]], and [[Theory of Everything 2]] have similarly difficult second coins, as they involve passing through a small space below the normal course.
* This is the first level that has BG color changing only when you get to specific places. When there are three paths, if you go to the wrong path, the BG color will change to red; however, if you go to the correct one, it won't. In the level editor, you can get this feature by enabling the "Touch Triggered" option in the Edit Object tool.
 
== Walkthrough ==
[[File:Theory Of Everything Geometry Dash|thumb|center|300px]]


==Gallery==
==Gallery==
<gallery mode="packed">
TheoryOfEverythingSecretCoin1.png|First secret coin
TheoryOfEverythingSecretCoin2.png|Second secret coin
TheoryOfEverythingSecretCoin3.png|Third secret coin
TheoryOfEverythingMenu.png|Level selection
</gallery>
[[Category:Main levels (base content)]]


<gallery>
{{Main level navigation}}
TheoryOfEverythingMenu.png|Theory of Everything in the level selection menu.
Icon 12.png|Icon unlocked after completing in Normal Mode.
ToE-C1.png|First coin.
ToE-C2.png|Second coin.
ToE-C3.png|Third coin.
</gallery>

Latest revision as of 05:26, 11 October 2026

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Theory of Everything
Game

Lite, Full

Released
Level

12

Difficulty

Attributes

12


[primary]

Cube, Ship, Ball, UFO; Gravity, Mirror, Size

Sequences

C, S, s, S, s, C, c, C, U, C, .B, s, C, U, .u, .U, C, b, s,

Audio info
Artist(s)
Audio

Full audio

Level sequence
Preceded by

Theory of Everything is the twelfth level of Geometry Dash and Geometry Dash Lite and the third level with an Insane difficulty.

Description

[edit | edit source]

Theory of Everything introduces the magenta jump pad and magenta jump ring, which are frequently used in combination with other pads and rings during cube and ball sequences. The UFO form is also introduced and with segments involving the size portal. Hazardous alternate paths appear regularly during ship and UFO sequences, with the correct paths indicated by arrow pulsators.

  • A cube sequence takes place from 0% to 8%;
  • A ship sequence from 8% to 16%, while under the effects of the size portal from 10%, ceasing at 13%, continuing at 15% and ceasing at 16%;
  • A cube sequence from 16% to 26%, while under the effects of the size portal from 22% to 25%;
  • A UFO sequence from 26% to 34%;
  • A cube sequence from 34% to 44%;
  • A ball sequence from 44% to 53%, while under the effects of the mirror portal from 44% to 51%;
  • A ship sequence from 53% to 57%, while under the effects of the size portal from 53% to 57%;
  • A cube sequence from 57% to 64%;
  • A UFO sequence from 64% to 81%, while under the effects of the size portal from 72% to 80%, and under the effects of the mirror portal from 72% to 81%;
  • A cube sequence from 81% to 91%;
  • A ball sequence from 91% to 95%, while under the effects of the size portal from 91%;
  • And a ship sequence from 95% to 100%, with the size portal's effects sustained.

Secret coins

[edit | edit source]
  • The first secret coin is located at 30% and collected as the UFO. After passing above a wide structure, hop up past a saw-blade, through a false column by the ceiling and over another saw-blade to collect the coin.
  • The second secret coin is located at 56% and collected as the ship. After avoiding three obstacles, fly carefully beneath the fourth obstacle by the ground to collect the coin.
  • The third secret coin is located at 83% and collected as the cube. After hitting two jump rings, immediately jump from the platform to fall past saw-blades to collect the coin by a jump pad. After being launched by a second jump pad, hit a jump ring to return to the main route.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Theory of Everything takes 86 seconds to complete and requires a minimum of 62 jumps.
[edit | edit source]
Main levels
Classic levels Easy Stereo Madness · Back On Track
Normal Polargeist · Dry Out
Hard Base After Base · Can't Let Go
Harder Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator
Insane xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash
Demon Clubstep · Theory of Everything 2 · Deadlocked
Platformer levels The Tower · The Sewers · The Cellar · The Secret Hollow
Secret levels The Challenge
Meltdown levels The Seven Seas · Viking Arena · Airborne Robots
Worlds Dashlands · Toxic Factory
SubZero levels Press Start · Nock Em · Power Trip