Theory of Everything 2: Difference between revisions

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{{Infobox level
{{Quality}}
|name = Theory of Everything 2
{{IB-Level
|image = File:te2.jpg
|image          = TheoryOfEverything2.png
|levelnumber = 18 (Unlockable for 30 secret coins)
|game          = Lite, Full
|created = [[Update 1.9]]
|released      = [[Update 1.9]]
|difficulty = [[File:Demon.png|25px]] Demon
|levelnumber   = 18
|sequences = Cube, Ship, Wave, UFO, Ball
|difficultymain = {{Demon}}
|portals = Gravity, Size, Speed
|manaorbs      = 500
|musiccreator = DJ-Nate
|stars          = 14
|musicdate = February 23, 2012
|practicemode  = [[File:Colour021.png|x24px]]<br>[primary]
|normalmode = Theory of Everything 2!
|normalmode    = [[File:Cube045.png|x35px]] [[File:Cube060.png|x35px]]
|practicemode = Second Theory
|portals        = Cube, Ship, Ball, UFO, Wave; Gravity, Size, Speed
|followedby = N/A|precededby = [[Blast Processing]]|imagewidth = 300|caption = Playing Theory of Everything 2. A new background(Hard to see), a single yellow jump ring and two blue jump rings are seen.}}
|sequences      = C, s,, U B,, U, u, C, S, s, S, C, W,, B,, W,, s,, C S, C,, u,, w C,,
|artist        = [https://dj-nate.newgrounds.com dj-Nate]
|audio          = [[File:TheoryOfEverything2.mp3]]
|fullaudio      = [[File:TheoryOfEverything2Full.mp3]]
|precededby     = [[Blast Processing]]
|followedby    = [[Geometrical Dominator]]
}}
'''Theory of Everything 2''' is the eighteenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the second level with a Demon difficulty. 20 secret coins are required to unlock the level. It is the spiritual sequel to [[Theory of Everything]].


'''Theory of Everything 2''', sometimes known as ToE 2, is the eighteenth official level in Geometry Dash and also the second official Demon-rated level, following [[Clubstep]].
==Description==
Theory of Everything 2 introduces fading saws and invisible slopes, as well as fake slopes. Utilizing this, the level contains many difficult parts, requiring memory and accuracy to proceed. It also introduces many decorations and uses the mini-wave for the first time.


== Secret Coin Location ==
=== Sequences ===
* The first [[Secret Coins|secret coin]] is located at the first mini ship sequence. After you go through an anti-gravity portal, immediately hold then let go. You will go down then get back up to the normal-gravity portal.
*A cube sequence takes place from 0% to 11%
* The second secret coin is located at the second wave sequence. After you maneuver through the diagonal hallway, try to make your wave form go down through a small entrance to get the secret coin. It is one of the hardest coins to get, as it also requires precision and control to complete the Wave after collecting the coin.
*A mini ship sequence, under the effects of the fast speed portal, takes place from 11% to 16%
* The third secret coin is hidden above. After you exit the reversed gravity ship section (the one after the slowed cube sequence), jump on the two jump rings, even the one marked with an "X". You'll land on a platform. Then perform a jump, collect the coin. Then jump again on the end of the platform. Then you'll exit safely before you enter the last UFO sequence. This sounds easy, but is hard without practice, since the timing is critical.
*A UFO sequence, under the effects of the slow speed portal, from 16% to 19%
*A ball sequence, under the effects of the fast speed portal, from 19% to 24%
*A UFO sequence from 24% to 28; with the effects of a mini portal at 26%
*A cube sequence from 28% to 36%
*A ship sequence (featuring common gravity changes) from 37% to 44%
*A cube sequence from 44% to 51%
*A wave sequence, under the effects of the fast speed portal, from 51% to 56%
*A ball sequence from 56% to 61%, with the fast speed portal's effects sustained
*Another wave sequence from 61% to 66%, with the fast speed portal's effects still sustained
*A mini ship sequence from 66% to 70%, still under the fast speed portal
*A cube sequence from 71% to 78%, under the effects of the slow speed portal
*A ship sequence from 78% to 82%
*A cube sequence from 82% to 87%, under the effects of the fast speed portal
*A mini UFO sequence from 87% to 92%, with the fast speed portal's effects sustained
*A mini wave sequence from 92% to 95%, under the effects of the slow speed portal
*A cube sequence from 96% to 100%, under the effects of the fast speed portal


== Trivia ==
==Secret coins==
* This is the last level in the game.
*The first secret coin is located at 13% and collected as the ship. After entering the yellow gravity portal, the player must hold down to make the ship go under a pile of invisible blocks and retrieve the secret coin, before returning to the normal route.
* There is an error in this level. You can jump on the first yellow ring that has X on it and jump on the second yellow ring without an X. Then you'll crash.
*The second secret coin is located at 65% and collected as the wave. In the third diagonal hallway, the player must enter the fake slope to collect the coin, then return onto the normal route.
* There is a design error. Only hit the second yellow pad, then look at the upside down wall on the left. It appears to be broken.
*The third secret coin is at 84% and collected as the cube. The player must hit two jump rings and then the one with the "cross" decoration on it. Then, the player must jump late to collect the coin, then jump once more at the edge of the last platform.
* During the slow ship section at about 39%, there's a design error where one of the shaded blocks is pushed to the left slightly.
*Collecting all three secret coins will reward an additional cube, with the achievement "Ultimate ToE 2".
*In ''[[Theory of Everything]]'', it used all of the portals when its update was released. However, in ''Theory of Everything 2'', the level did not contain any mirror and dual portals.
* In the half-pipe in the end, one monster was seen. This looked like the [[Update 2.0]] monsters. Also, the icon unlocked for completing TOE 2 looks like the update 2.0 monsters.
* There is another error. You can actually skip the third gravity portal in mini ship mode at the beginning by going under it.
* You can also skip the first slow portal by going under it. It is still possible to pass the UFO part that way, but crucial timing is needed.


== Walkthrough==
==Gameplay==
[[File:Geometry Dash - Theory of Everything II 100% Complete|thumb|center|300 px]]
{{VC|1YI4oUUiV80}}


== Gallery ==
==Trivia==
<gallery orientation="landscape">
*Prior to [[Update 2.0]], Theory of Everything 2 required 30 secret coins to be unlocked.
Coin1toe2.png|First coin.
*The name Theory of Everything 2 exceeds the maximum of 20 characters for user-level titles by 2 characters.
Coin2toe2.png|Second coin.
*The level was ranked #71 in GDToday's 100 Greatest Levels of All Time list.
Coin3toe2.png|Third coin.
*Theory of Everything 2 is counted as an Easy Demon when viewing Demon completions by difficulty on a player's [[Profiles|profile]].
TOE2.png|ToE 2 Complete icon
*It is possible to bypass the second anti-gravity portal in the first ship segment by going just under it. Similarly, it is also possible to bypass the 0.5x speed portal after the first ship segment by doing the same.
</gallery>Lev
**This also happens at the mini wave part, as you could just go under the speed change and continue with 2x speed. This will make that part a lot harder, but also break the sync.
[[Category:Levels]]
**It is also possible to bypass the cube and size portals at 70% if the player goes between the top of the portals and the roof. This greatly reduces the difficulty of the following cube and ship sections, although the second cube section after is impossible due to the mini icon not being able to jump high enough.
* If you hit a blue ring at 7% late enough, you will fall between the yellow and magenta rings and onto the saws at 9%.
*Theory of Everything 2 is the first main level in the full version to end under the effects of the fast speed portal, the second being [[Dash]].
*Theory of Everything 2 has duplicate speed portals at 70% and 92%, placed in an attempt to prevent skipping speed changes. Despite this, the speed portals at those locations are still able to be skipped.
*Theory of Everything 2 and [[Electroman Adventures]] are the only levels to use destructible blocks.
*Theory of Everything 2 takes 92 seconds to complete and requires a minimum of 90 jumps.
*At 75%, there is a small bug where you can touch the first yellow ring and still survive. This is because of the faulty hitboxes, but requires precise late timing.
*Theory of Everything 2 is the first main level to feature a mini wave.
*At the beginning of the level, it is possible to hit the fake orb without crashing into the spike immediately after, although this must be properly timed.
**However, it has no actual use, besides being another way to do the level.
*There is a misplaced pixel at the end.
*The ship section from 78% to 82% is widely known as the hardest individual section of any official level.
 
==Gallery==
<gallery mode="packed">
TheoryOfEverything2SecretCoin1.png|First secret coin
TheoryOfEverything2SecretCoin2.png|Second secret coin
TheoryOfEverything2SecretCoin3.png|Third secret coin
TheoryOfEverything2Menu.png|Level selection
</gallery>
[[Category:Main levels (base content)]]
 
{{Main level navigation}}

Latest revision as of 05:26, 11 October 2026

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Theory of Everything 2
Game

Lite, Full

Released
Level

18

Difficulty

Attributes

14


[primary]

Cube, Ship, Ball, UFO, Wave; Gravity, Size, Speed

Sequences

C, s,, U B,, U, u, C, S, s, S, C, W,, B,, W,, s,, C S, C,, u,, w C,,

Audio info
Artist(s)
Audio

Full audio

Level sequence
Preceded by

Theory of Everything 2 is the eighteenth level of Geometry Dash and Geometry Dash Lite and the second level with a Demon difficulty. 20 secret coins are required to unlock the level. It is the spiritual sequel to Theory of Everything.

Description

[edit | edit source]

Theory of Everything 2 introduces fading saws and invisible slopes, as well as fake slopes. Utilizing this, the level contains many difficult parts, requiring memory and accuracy to proceed. It also introduces many decorations and uses the mini-wave for the first time.

Sequences

[edit | edit source]
  • A cube sequence takes place from 0% to 11%
  • A mini ship sequence, under the effects of the fast speed portal, takes place from 11% to 16%
  • A UFO sequence, under the effects of the slow speed portal, from 16% to 19%
  • A ball sequence, under the effects of the fast speed portal, from 19% to 24%
  • A UFO sequence from 24% to 28; with the effects of a mini portal at 26%
  • A cube sequence from 28% to 36%
  • A ship sequence (featuring common gravity changes) from 37% to 44%
  • A cube sequence from 44% to 51%
  • A wave sequence, under the effects of the fast speed portal, from 51% to 56%
  • A ball sequence from 56% to 61%, with the fast speed portal's effects sustained
  • Another wave sequence from 61% to 66%, with the fast speed portal's effects still sustained
  • A mini ship sequence from 66% to 70%, still under the fast speed portal
  • A cube sequence from 71% to 78%, under the effects of the slow speed portal
  • A ship sequence from 78% to 82%
  • A cube sequence from 82% to 87%, under the effects of the fast speed portal
  • A mini UFO sequence from 87% to 92%, with the fast speed portal's effects sustained
  • A mini wave sequence from 92% to 95%, under the effects of the slow speed portal
  • A cube sequence from 96% to 100%, under the effects of the fast speed portal

Secret coins

[edit | edit source]
  • The first secret coin is located at 13% and collected as the ship. After entering the yellow gravity portal, the player must hold down to make the ship go under a pile of invisible blocks and retrieve the secret coin, before returning to the normal route.
  • The second secret coin is located at 65% and collected as the wave. In the third diagonal hallway, the player must enter the fake slope to collect the coin, then return onto the normal route.
  • The third secret coin is at 84% and collected as the cube. The player must hit two jump rings and then the one with the "cross" decoration on it. Then, the player must jump late to collect the coin, then jump once more at the edge of the last platform.
  • Collecting all three secret coins will reward an additional cube, with the achievement "Ultimate ToE 2".

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Prior to Update 2.0, Theory of Everything 2 required 30 secret coins to be unlocked.
  • The name Theory of Everything 2 exceeds the maximum of 20 characters for user-level titles by 2 characters.
  • The level was ranked #71 in GDToday's 100 Greatest Levels of All Time list.
  • Theory of Everything 2 is counted as an Easy Demon when viewing Demon completions by difficulty on a player's profile.
  • It is possible to bypass the second anti-gravity portal in the first ship segment by going just under it. Similarly, it is also possible to bypass the 0.5x speed portal after the first ship segment by doing the same.
    • This also happens at the mini wave part, as you could just go under the speed change and continue with 2x speed. This will make that part a lot harder, but also break the sync.
    • It is also possible to bypass the cube and size portals at 70% if the player goes between the top of the portals and the roof. This greatly reduces the difficulty of the following cube and ship sections, although the second cube section after is impossible due to the mini icon not being able to jump high enough.
  • If you hit a blue ring at 7% late enough, you will fall between the yellow and magenta rings and onto the saws at 9%.
  • Theory of Everything 2 is the first main level in the full version to end under the effects of the fast speed portal, the second being Dash.
  • Theory of Everything 2 has duplicate speed portals at 70% and 92%, placed in an attempt to prevent skipping speed changes. Despite this, the speed portals at those locations are still able to be skipped.
  • Theory of Everything 2 and Electroman Adventures are the only levels to use destructible blocks.
  • Theory of Everything 2 takes 92 seconds to complete and requires a minimum of 90 jumps.
  • At 75%, there is a small bug where you can touch the first yellow ring and still survive. This is because of the faulty hitboxes, but requires precise late timing.
  • Theory of Everything 2 is the first main level to feature a mini wave.
  • At the beginning of the level, it is possible to hit the fake orb without crashing into the spike immediately after, although this must be properly timed.
    • However, it has no actual use, besides being another way to do the level.
  • There is a misplaced pixel at the end.
  • The ship section from 78% to 82% is widely known as the hardest individual section of any official level.
[edit | edit source]
Main levels
Classic levels Easy Stereo Madness · Back On Track
Normal Polargeist · Dry Out
Hard Base After Base · Can't Let Go
Harder Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator
Insane xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash
Demon Clubstep · Theory of Everything 2 · Deadlocked
Platformer levels The Tower · The Sewers · The Cellar · The Secret Hollow
Secret levels The Challenge
Meltdown levels The Seven Seas · Viking Arena · Airborne Robots
Worlds Dashlands · Toxic Factory
SubZero levels Press Start · Nock Em · Power Trip