Theory of Everything 2: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>TropicalwaveS
m Undo revision 56403 by Epicbloxxy (talk) Newgrounds page..
Hide main-image metadata output and add main level navigation
 
(860 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{Infobox level
{{Quality}}
|image = File:TheoryOfEverything2.png
{{IB-Level
|levelnumber = 18 (Unlockable for 30 secret coins)
|image         = TheoryOfEverything2.png
|created = [[Update 1.9]]
|game          = Lite, Full
|difficulty = [[File:Demon.png|25px]] Demon
|released      = [[Update 1.9]]
|sequences = Cube, Ship, UFO, Ball, Wave
|levelnumber    = 18
(Order: C, S, U, B, U, C, S, C, W, B, W, S, C, S, C, U, W, C)
|difficultymain = {{Demon}}
|portals = Gravity, Size, Speed
|manaorbs      = 500
|introduces = Invisible sawblades
|stars          = 14
|musiccreator = DJ-Nate and F-777
|practicemode  = [[File:Colour021.png|x24px]]<br>[primary]
|musicdate = February 23, 2012
|normalmode    = [[File:Cube045.png|x35px]] [[File:Cube060.png|x35px]]
|music = File:TheoryOfEverything2.ogg
|portals        = Cube, Ship, Ball, UFO, Wave; Gravity, Size, Speed
|normalmode = [[File: Player_45.png|21px]] Icon 45 (Theory of Everything 2!)<br />
|sequences      = C, s,, U B,, U, u, C, S, s, S, C, W,, B,, W,, s,, C S, C,, u,, w C,,
[[File:Star.png|23px]] 14 stars
|artist        = [https://dj-nate.newgrounds.com dj-Nate]
|practicemode = [[File:Colour22.png|21px]] Secondary turquoise (Second Theory)
|audio          = [[File:TheoryOfEverything2.mp3]]
|followedby =  TBA
|fullaudio      = [[File:TheoryOfEverything2Full.mp3]]
|precededby = [[Blast Processing]]|imagewidth = 300|background = 3D Void|Ground = Zig-Zag}}'''Theory of Everything 2''', also known has '''ToE2,''' is the eighteenth and currently the last official level of ''[[Geometry Dash]]'' unlocked by collecting 30 secret coins. It is the second level to be rated "demon" as of [[Update 1.9]]. This level is commonly recognized as one of the hardest official levels in normal mode, the other one being [[Clubstep]].
|precededby    = [[Blast Processing]]
|followedby     = [[Geometrical Dominator]]
}}
'''Theory of Everything 2''' is the eighteenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the second level with a Demon difficulty. 20 secret coins are required to unlock the level. It is the spiritual sequel to [[Theory of Everything]].


Theory of Everything 2 is considered to be one of the hardest levels among the main 18 along with Clubstep. Which one of the two is harder is a subject of debate, and discussions on several sources have just argued back and forth. It is a matter of personal opinion.
==Description==
Theory of Everything 2 introduces fading saws and invisible slopes, as well as fake slopes. Utilizing this, the level contains many difficult parts, requiring memory and accuracy to proceed. It also introduces many decorations and uses the mini-wave for the first time.


== Description ==
=== Sequences ===
This level introduces Wave sequences at double speed as well as a mini Wave sequence at slow speed. It's the second level to introduce the Wave feature and the first level to introduce the mini Wave. The level also introduces invisible sawblades and slopes. This level does not contain dual or mirror portals. 
*A cube sequence takes place from 0% to 11%
== Secret Coin Location ==
*A mini ship sequence, under the effects of the fast speed portal, takes place from 11% to 16%
* The first [[Secret Coins|secret coin]] is located at the first mini ship sequence. After you go through an inverted-gravity portal, immediately hold then let go. You will go down through a small gap to get the coin then get back up to the normal-gravity portal. If you go down too low, you will hit a spike or a block.
*A UFO sequence, under the effects of the slow speed portal, from 16% to 19%
* The second secret coin is located at the second wave sequence. After you maneuver through the third diagonal hallway, try to make your wave form go down through a small entrance to get the secret coin. It is one of the hardest coins to get, as it also requires precision and control to complete the Wave after collecting the coin, as the wave is at double speed and the opening is extremely tiny for the Wave to enter.
*A ball sequence, under the effects of the fast speed portal, from 19% to 24%
* The third secret coin is hidden above the course. After you exit the reversed gravity ship section (the one after the slowed cube sequence), jump on the two jump rings, even the one marked with an "X". If you do this, you will land on a platform. Then perform a late jump, collect the coin, and jump again on the edge of the platform to exit safely before you enter the last UFO sequence. This sounds easy, but it is hard without practice, since the timing is critical. If you do not jump at the edge, you will land before the platform and crash. Since this part is fast-paced, it is also quite difficult to jump off the edge of a platform. If you are too late, the cube will just fall off the platform without making the jump and you will also crash.
*A UFO sequence from 24% to 28; with the effects of a mini portal at 26%
*A cube sequence from 28% to 36%
*A ship sequence (featuring common gravity changes) from 37% to 44%
*A cube sequence from 44% to 51%
*A wave sequence, under the effects of the fast speed portal, from 51% to 56%
*A ball sequence from 56% to 61%, with the fast speed portal's effects sustained
*Another wave sequence from 61% to 66%, with the fast speed portal's effects still sustained
*A mini ship sequence from 66% to 70%, still under the fast speed portal
*A cube sequence from 71% to 78%, under the effects of the slow speed portal
*A ship sequence from 78% to 82%
*A cube sequence from 82% to 87%, under the effects of the fast speed portal
*A mini UFO sequence from 87% to 92%, with the fast speed portal's effects sustained
*A mini wave sequence from 92% to 95%, under the effects of the slow speed portal
*A cube sequence from 96% to 100%, under the effects of the fast speed portal


== Trivia ==
==Secret coins==
* In [[Theory of Everything]], all of the portals that existed when the course was released could be found in the level. However, in Theory of Everything 2, there are not any mirror or dual portals (mirror portals were last used in [[Electroman Adventures]] and dual portals were last used in [[Blast Processing]]).
*The first secret coin is located at 13% and collected as the ship. After entering the yellow gravity portal, the player must hold down to make the ship go under a pile of invisible blocks and retrieve the secret coin, before returning to the normal route.
* In the half-pipe at the end, a monster that resembles the monsters in the [[Update 2.0]] preview can be seen with an eye (blue ring) and an open mouth to slide through.
*The second secret coin is located at 65% and collected as the wave. In the third diagonal hallway, the player must enter the fake slope to collect the coin, then return onto the normal route.
** The icon unlocked for completing Theory of Everything 2 also resembles the Update 2.0 monsters, and it resembles the Blast Processing icon. The only difference is that the ToE 2 icon has more "teeth", and they are arranged in a different pattern.
*The third secret coin is at 84% and collected as the cube. The player must hit two jump rings and then the one with the "cross" decoration on it. Then, the player must jump late to collect the coin, then jump once more at the edge of the last platform.
*Collecting all three secret coins will reward an additional cube, with the achievement "Ultimate ToE 2".


* Completing the level takes about 1:32. However, if you use the first UFO speed glitch (refer to [[Theory of Everything 2#Errors|errors]]), it will take around 1:30 to complete.
==Gameplay==
{{VC|1YI4oUUiV80}}


* This level and [[Hexagon Force]] are the only official levels to include a slow speed portal and the normal speed portal (first seen in [[Update 1.8]], despite the slow and normal speed portals being introduced in [[Electrodynamix]] in [[Update 1.7]])
==Trivia==
** This level has both the longest and shortest slow portal sections.
*Prior to [[Update 2.0]], Theory of Everything 2 required 30 secret coins to be unlocked.
** This level is the only level to feature the slow portal for UFO, cube, and mini-wave as to date and the only level to have multiple slow portal
*The name Theory of Everything 2 exceeds the maximum of 20 characters for user-level titles by 2 characters.
* This is the only level to have 2 composers instead of one.
*The level was ranked #71 in GDToday's 100 Greatest Levels of All Time list.
*Theory of Everything 2 is counted as an Easy Demon when viewing Demon completions by difficulty on a player's [[Profiles|profile]].
*It is possible to bypass the second anti-gravity portal in the first ship segment by going just under it. Similarly, it is also possible to bypass the 0.5x speed portal after the first ship segment by doing the same.
**This also happens at the mini wave part, as you could just go under the speed change and continue with 2x speed. This will make that part a lot harder, but also break the sync.
**It is also possible to bypass the cube and size portals at 70% if the player goes between the top of the portals and the roof. This greatly reduces the difficulty of the following cube and ship sections, although the second cube section after is impossible due to the mini icon not being able to jump high enough.
* If you hit a blue ring at 7% late enough, you will fall between the yellow and magenta rings and onto the saws at 9%.
*Theory of Everything 2 is the first main level in the full version to end under the effects of the fast speed portal, the second being [[Dash]].
*Theory of Everything 2 has duplicate speed portals at 70% and 92%, placed in an attempt to prevent skipping speed changes. Despite this, the speed portals at those locations are still able to be skipped.
*Theory of Everything 2 and [[Electroman Adventures]] are the only levels to use destructible blocks.
*Theory of Everything 2 takes 92 seconds to complete and requires a minimum of 90 jumps.
*At 75%, there is a small bug where you can touch the first yellow ring and still survive. This is because of the faulty hitboxes, but requires precise late timing.
*Theory of Everything 2 is the first main level to feature a mini wave.
*At the beginning of the level, it is possible to hit the fake orb without crashing into the spike immediately after, although this must be properly timed.
**However, it has no actual use, besides being another way to do the level.
*There is a misplaced pixel at the end.
*The ship section from 78% to 82% is widely known as the hardest individual section of any official level.


== Errors ==
==Gallery==
* During the slow ship segment, at about 39%, there is a design error where one of the shaded blocks is slightly pushed to the left.
<gallery mode="packed">
* There is an error in the first mini ship section of this level. You can skip the third gravity portal and the slow speed portal by going under them. If you skip the speed portal, however, crucial timing will be needed to pass the UFO sequence that follows. If you manage to pass it, the music will be out of sync.
TheoryOfEverything2SecretCoin1.png|First secret coin
** In the final mini UFO part, it is also possible to skip the gravity portal by going under it.
TheoryOfEverything2SecretCoin2.png|Second secret coin
* There is a 'secret path' in the mini ship section after the second wave segment. You can skip the cube portal and remain a mini ship. At 80%, you will still be a mini ship. However, when you reach the cube, you will remain mini and crash because you cannot make the first jump of that section.
TheoryOfEverything2SecretCoin3.png|Third secret coin
* In the first ball section at around 21%, instead of skipping the third blue jump ring and landing on the ground in antigravity, if timed right, you can still hit the third blue jump ring and continue safely.
TheoryOfEverything2Menu.png|Level selection
* Right before the first wave section when you fall on to the block you have jump off to get to the portal, there is a chance you will fall and hit the side of that block instead of landing on it. This is also very unlikely to happen.
</gallery>
* If you do not jump on the last blue ring on the slow cube, you will fall to the ceiling out of the world and crash as there is no saw blade.
[[Category:Main levels (base content)]]
* At the start of the first mini ship sequence, when you are about to go through the first obstacle of two invisible spikes in an invisible block wall, you might notice the smaller one on the bottom is pushed a little to the right.
** Also, if you crash before the first secret coin, you can see that the diagonal block on the roof does not actually connect with the horizontal block.
* Before the first wave section, you can see that the top of the wave section is unfilled


== Walkthrough==
{{Main level navigation}}
[[File:"Geometry dash" level 18 - Theory of Everything 2 (100%)|thumb|center|335 px]]
 
== Gallery ==
<gallery orientation="none" position="center">
TheoryOfEverything2Menu.png|ToE2 on the main menu
ToE2-C1.png|First coin (Ship)
ToE2-C2.png|Second coin (Wave)
ToE2-C3.png|Third coin (Cube)
Icon_45.png|Icon unlocked after completing ToE2 on normal mode. (Icon 45)
</gallery>
[[Category:Levels]]

Latest revision as of 05:26, 11 October 2026

This is a quality article!
You are looking at one detailed and comprehensive article. To propose changes, submit edits for review.
Theory of Everything 2
Game

Lite, Full

Released
Level

18

Difficulty

Attributes

14


[primary]

Cube, Ship, Ball, UFO, Wave; Gravity, Size, Speed

Sequences

C, s,, U B,, U, u, C, S, s, S, C, W,, B,, W,, s,, C S, C,, u,, w C,,

Audio info
Artist(s)
Audio

Full audio

Level sequence
Preceded by

Theory of Everything 2 is the eighteenth level of Geometry Dash and Geometry Dash Lite and the second level with a Demon difficulty. 20 secret coins are required to unlock the level. It is the spiritual sequel to Theory of Everything.

Description

[edit | edit source]

Theory of Everything 2 introduces fading saws and invisible slopes, as well as fake slopes. Utilizing this, the level contains many difficult parts, requiring memory and accuracy to proceed. It also introduces many decorations and uses the mini-wave for the first time.

Sequences

[edit | edit source]
  • A cube sequence takes place from 0% to 11%
  • A mini ship sequence, under the effects of the fast speed portal, takes place from 11% to 16%
  • A UFO sequence, under the effects of the slow speed portal, from 16% to 19%
  • A ball sequence, under the effects of the fast speed portal, from 19% to 24%
  • A UFO sequence from 24% to 28; with the effects of a mini portal at 26%
  • A cube sequence from 28% to 36%
  • A ship sequence (featuring common gravity changes) from 37% to 44%
  • A cube sequence from 44% to 51%
  • A wave sequence, under the effects of the fast speed portal, from 51% to 56%
  • A ball sequence from 56% to 61%, with the fast speed portal's effects sustained
  • Another wave sequence from 61% to 66%, with the fast speed portal's effects still sustained
  • A mini ship sequence from 66% to 70%, still under the fast speed portal
  • A cube sequence from 71% to 78%, under the effects of the slow speed portal
  • A ship sequence from 78% to 82%
  • A cube sequence from 82% to 87%, under the effects of the fast speed portal
  • A mini UFO sequence from 87% to 92%, with the fast speed portal's effects sustained
  • A mini wave sequence from 92% to 95%, under the effects of the slow speed portal
  • A cube sequence from 96% to 100%, under the effects of the fast speed portal

Secret coins

[edit | edit source]
  • The first secret coin is located at 13% and collected as the ship. After entering the yellow gravity portal, the player must hold down to make the ship go under a pile of invisible blocks and retrieve the secret coin, before returning to the normal route.
  • The second secret coin is located at 65% and collected as the wave. In the third diagonal hallway, the player must enter the fake slope to collect the coin, then return onto the normal route.
  • The third secret coin is at 84% and collected as the cube. The player must hit two jump rings and then the one with the "cross" decoration on it. Then, the player must jump late to collect the coin, then jump once more at the edge of the last platform.
  • Collecting all three secret coins will reward an additional cube, with the achievement "Ultimate ToE 2".

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Prior to Update 2.0, Theory of Everything 2 required 30 secret coins to be unlocked.
  • The name Theory of Everything 2 exceeds the maximum of 20 characters for user-level titles by 2 characters.
  • The level was ranked #71 in GDToday's 100 Greatest Levels of All Time list.
  • Theory of Everything 2 is counted as an Easy Demon when viewing Demon completions by difficulty on a player's profile.
  • It is possible to bypass the second anti-gravity portal in the first ship segment by going just under it. Similarly, it is also possible to bypass the 0.5x speed portal after the first ship segment by doing the same.
    • This also happens at the mini wave part, as you could just go under the speed change and continue with 2x speed. This will make that part a lot harder, but also break the sync.
    • It is also possible to bypass the cube and size portals at 70% if the player goes between the top of the portals and the roof. This greatly reduces the difficulty of the following cube and ship sections, although the second cube section after is impossible due to the mini icon not being able to jump high enough.
  • If you hit a blue ring at 7% late enough, you will fall between the yellow and magenta rings and onto the saws at 9%.
  • Theory of Everything 2 is the first main level in the full version to end under the effects of the fast speed portal, the second being Dash.
  • Theory of Everything 2 has duplicate speed portals at 70% and 92%, placed in an attempt to prevent skipping speed changes. Despite this, the speed portals at those locations are still able to be skipped.
  • Theory of Everything 2 and Electroman Adventures are the only levels to use destructible blocks.
  • Theory of Everything 2 takes 92 seconds to complete and requires a minimum of 90 jumps.
  • At 75%, there is a small bug where you can touch the first yellow ring and still survive. This is because of the faulty hitboxes, but requires precise late timing.
  • Theory of Everything 2 is the first main level to feature a mini wave.
  • At the beginning of the level, it is possible to hit the fake orb without crashing into the spike immediately after, although this must be properly timed.
    • However, it has no actual use, besides being another way to do the level.
  • There is a misplaced pixel at the end.
  • The ship section from 78% to 82% is widely known as the hardest individual section of any official level.
[edit | edit source]
Main levels
Classic levels Easy Stereo Madness · Back On Track
Normal Polargeist · Dry Out
Hard Base After Base · Can't Let Go
Harder Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator
Insane xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash
Demon Clubstep · Theory of Everything 2 · Deadlocked
Platformer levels The Tower · The Sewers · The Cellar · The Secret Hollow
Secret levels The Challenge
Meltdown levels The Seven Seas · Viking Arena · Airborne Robots
Worlds Dashlands · Toxic Factory
SubZero levels Press Start · Nock Em · Power Trip