Theory of Everything 2: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
Hide main-image metadata output and add main level navigation
 
(633 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{Infobox level
{{Quality}}
| image       = TheoryOfEverything2.png
{{IB-Level
| levelnumber  = 18
|image         = TheoryOfEverything2.png
| created      = [[Update 1.9]]
|game          = Lite, Full
| difficulty  = [[File:Demon.png|30px|center]]
|released      = [[Update 1.9]]
| normalmode   = [[File:Cube45.png|35px]] [[File:Cube60.png|35px]]
|levelnumber    = 18
| starreward  = 14
|difficultymain = {{Demon}}
| practicemode = [[File:Colour22.png|30px|center]]
|manaorbs      = 500
| portals     = Cube, Ship, UFO, Ball, Wave, Gravity, Size, and Speed
|stars          = 14
| sequences   = C, s,, U B,, U, u, C, S, s, C, W,, B,, W,, s,, C S, C,, u,, w C,,
|practicemode   = [[File:Colour021.png|x24px]]<br>[primary]
| composer    = DJ Nate, F-777
|normalmode    = [[File:Cube045.png|x35px]] [[File:Cube060.png|x35px]]
| music        = [[File:TheoryOfEverything2.ogg|left]]
|portals       = Cube, Ship, Ball, UFO, Wave; Gravity, Size, Speed
| precededby   = [[Blast Processing]]
|sequences     = C, s,, U B,, U, u, C, S, s, S, C, W,, B,, W,, s,, C S, C,, u,, w C,,
| followedby   = [[Geometrical Dominator]]
|artist        = [https://dj-nate.newgrounds.com dj-Nate]
|audio          = [[File:TheoryOfEverything2.mp3]]
|fullaudio      = [[File:TheoryOfEverything2Full.mp3]]
|precededby     = [[Blast Processing]]
|followedby     = [[Geometrical Dominator]]
}}
}}
'''Theory of Everything 2''' (often referred to as "ToE2") is the eighteenth official level of ''[[Geometry Dash]]'' and the second official level to be rated "Demon". It is unlocked by collecting 20 [[Secret Coins|secret coins]] (''30 prior to [[Update 2.0]]''). This level is commonly recognized as one of the hardest official levels, the other two being [[Clubstep]] and [[Deadlocked]]. Which one of the three is harder is a subject of debate, and discussions on several sources have just argued back and forth.
'''Theory of Everything 2''' is the eighteenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the second level with a Demon difficulty. 20 secret coins are required to unlock the level. It is the spiritual sequel to [[Theory of Everything]].


==Description==
==Description==
This level introduces wave sequences at double speed as well as a mini-wave sequence at slow speed. It is the second level to introduce the wave feature and the first level to introduce the mini-wave. The level also introduces invisible sawblades and slopes. This level does not contain dual [[portals]], mirror portals or triple speed portals.
Theory of Everything 2 introduces fading saws and invisible slopes, as well as fake slopes. Utilizing this, the level contains many difficult parts, requiring memory and accuracy to proceed. It also introduces many decorations and uses the mini-wave for the first time.


==Secret Coins==
=== Sequences ===
* The first secret coin is located at 13% in the first mini ship sequence. After you go through an inverted-gravity portal, immediately hold then let go. You will go down through a small gap to get the coin then get back to the normal route with the normal-gravity portal. If you go down too low, you will hit a spike or a block.
*A cube sequence takes place from 0% to 11%
** Also, if you crash before the first secret coin, you can see that the diagonal block on the roof does not actually connect with the horizontal block.
*A mini ship sequence, under the effects of the fast speed portal, takes place from 11% to 16%
* The second secret coin is located at 69%, in the second wave sequence. After you maneuver through the third diagonal hallway, try to make your wave form go down through a small tunnel to get the secret coin. It is one of the hardest coins to get, as it also requires precision, timing and control to complete the wave after collecting the coin, as the wave is at double speed and the opening is extremely tiny for the wave to enter.
*A UFO sequence, under the effects of the slow speed portal, from 16% to 19%
* The third secret coin is at 86%, and is hidden above the course of the fifth cube sequence. After you exit the reversed gravity ship section (the one after the slowed cube sequence), jump on the two jump rings, even the one marked with an X. If you do this, you will land on a block and go through a fake block. Then perform a late jump, collect the coin, and jump again on the edge of the platform to exit safely before you enter the last UFO sequence. This sounds easy, but it is hard without practice, since the timing is critical. If you do not jump at the edge, you will land before the platform and crash. Since this part is fast-paced, it is also quite difficult to jump off the edge of a platform. If you are too late, the cube will just fall off the platform without making the jump, causing you to crash.
*A ball sequence, under the effects of the fast speed portal, from 19% to 24%
*A UFO sequence from 24% to 28; with the effects of a mini portal at 26%
*A cube sequence from 28% to 36%
*A ship sequence (featuring common gravity changes) from 37% to 44%
*A cube sequence from 44% to 51%
*A wave sequence, under the effects of the fast speed portal, from 51% to 56%
*A ball sequence from 56% to 61%, with the fast speed portal's effects sustained
*Another wave sequence from 61% to 66%, with the fast speed portal's effects still sustained
*A mini ship sequence from 66% to 70%, still under the fast speed portal
*A cube sequence from 71% to 78%, under the effects of the slow speed portal
*A ship sequence from 78% to 82%
*A cube sequence from 82% to 87%, under the effects of the fast speed portal
*A mini UFO sequence from 87% to 92%, with the fast speed portal's effects sustained
*A mini wave sequence from 92% to 95%, under the effects of the slow speed portal
*A cube sequence from 96% to 100%, under the effects of the fast speed portal


==Trivia==
==Secret coins==
* In the half-pipe at the end, a dragon that resembles the dragon in the [[Update 2.0]] preview can be seen with an eye (blue ring) and an open mouth with fake spikes to slide through.
*The first secret coin is located at 13% and collected as the ship. After entering the yellow gravity portal, the player must hold down to make the ship go under a pile of invisible blocks and retrieve the secret coin, before returning to the normal route.
** The icon unlocked for completing Theory of Everything 2 also resembles the Update 2.0 monsters, and it resembles the [[Blast Processing]] icon. The only difference is that the Theory of Everything 2 icon has more "teeth" and they are arranged in a different pattern.
*The second secret coin is located at 65% and collected as the wave. In the third diagonal hallway, the player must enter the fake slope to collect the coin, then return onto the normal route.
* Completing the level takes about 1:32. However, if you use the first UFO speed glitch (''refer to [[Theory of Everything 2#Errors|errors]]''), it will take around 1:30 to complete.
*The third secret coin is at 84% and collected as the cube. The player must hit two jump rings and then the one with the "cross" decoration on it. Then, the player must jump late to collect the coin, then jump once more at the edge of the last platform.
* All of the secret coins are collected while moving at double speed.
*Collecting all three secret coins will reward an additional cube, with the achievement "Ultimate ToE 2".
* This level and [[Hexagon Force]] are the only official levels to include a slow speed portal and the normal speed portal (first seen in [[Update 1.8]], despite the slow and normal speed portals being introduced with [[Electrodynamix]] in [[Update 1.7]])
** This level has both the longest and shortest slow portal sections.
** This level is the only level to feature the slow portal for UFO and cube as to date and is the only level to have multiple slow portals.
* This is the only level to feature two composers, DJ Nate and F-777, instead of one.
* This level, [[Cycles]], [[Theory of Everything]], and [[Electroman Adventures]] are the only levels that continue playing music after completion.
* This level has the longest title being 22 characters long and it is unique of its kind. Other levels have titles with 21 characters or less.


==Errors==
==Gameplay==
===Decorational Errors===
{{VC|1YI4oUUiV80}}
* During the slow ship segment, at about 39%, there is a design error where one of the shaded blocks is slightly pushed to the left.
* At the start of the first mini ship sequence, when you are about to go through the first obstacle of two invisible spikes in an invisible block wall, you might notice the smaller one on the bottom is pushed a little to the right.
* After the second UFO segment, at about 29%, you can see that the color of the third block is different and the tile is strange.
* Before the first wave section, you can see that the top of the wave section is unfilled.
===Structural Errors===
* At the first ship segment on the third gravity portal you can skip it by going under it.
* There is an error in the first mini ship section of this level. You can skip the third gravity portal and the slow speed portal by going under them. If you skip the speed portal, however, crucial timing will be needed to pass the UFO sequence that follows. If you manage to pass it, the music will be out of sync.
** In the final mini UFO part, as well as the mini ship part mentioned above, it is also possible to skip the gravity portal (the last one in the ship) by going under it.
** In addition, the final mini UFO part may end up starting upside down, but only in [[Practice Mode|practice mode]].
* There is a "secret path" in the mini ship section after the second wave segment. You can skip the cube portal and remain a mini ship. At 80%, you will still be a mini ship. However, when you reach the cube, you will remain mini and crash because you cannot make the first jump of that section. This makes this "secret path" quite impractical because it guarantees a crash.
* In the first ball section at around 21%, instead of skipping the third blue jump ring and landing on the ground in antigravity, if timed right, you can still hit the third blue jump ring and continue safely.
* Right before the first wave section when you fall on to the block you have jump off to get to the portal, there is a chance you will fall and hit the side of that block instead of landing on it. This is also very unlikely to happen.
* If you do not jump on the last blue ring in the slow cube sequence, you will fall out of the world and crash as there is no sawblade.
* You can skip the purple jump ring in the second cube section after the mini UFO if you jump the gravity jump pad late.
* In the second ball segment, you can skip the second block by just sliding on the next (you are supposed to tap and switch to normal gravity, but you can just slide, still in anti-gravity, and continue as normal).


==Walkthrough==
==Trivia==
[[File:"Geometry dash" level 18 - Theory of Everything 2 (100%)|thumb|center|335 px]]
*Prior to [[Update 2.0]], Theory of Everything 2 required 30 secret coins to be unlocked.
*The name Theory of Everything 2 exceeds the maximum of 20 characters for user-level titles by 2 characters.
*The level was ranked #71 in GDToday's 100 Greatest Levels of All Time list.
*Theory of Everything 2 is counted as an Easy Demon when viewing Demon completions by difficulty on a player's [[Profiles|profile]].
*It is possible to bypass the second anti-gravity portal in the first ship segment by going just under it. Similarly, it is also possible to bypass the 0.5x speed portal after the first ship segment by doing the same.
**This also happens at the mini wave part, as you could just go under the speed change and continue with 2x speed. This will make that part a lot harder, but also break the sync.
**It is also possible to bypass the cube and size portals at 70% if the player goes between the top of the portals and the roof. This greatly reduces the difficulty of the following cube and ship sections, although the second cube section after is impossible due to the mini icon not being able to jump high enough.
* If you hit a blue ring at 7% late enough, you will fall between the yellow and magenta rings and onto the saws at 9%.
*Theory of Everything 2 is the first main level in the full version to end under the effects of the fast speed portal, the second being [[Dash]].
*Theory of Everything 2 has duplicate speed portals at 70% and 92%, placed in an attempt to prevent skipping speed changes. Despite this, the speed portals at those locations are still able to be skipped.
*Theory of Everything 2 and [[Electroman Adventures]] are the only levels to use destructible blocks.
*Theory of Everything 2 takes 92 seconds to complete and requires a minimum of 90 jumps.
*At 75%, there is a small bug where you can touch the first yellow ring and still survive. This is because of the faulty hitboxes, but requires precise late timing.
*Theory of Everything 2 is the first main level to feature a mini wave.
*At the beginning of the level, it is possible to hit the fake orb without crashing into the spike immediately after, although this must be properly timed.
**However, it has no actual use, besides being another way to do the level.
*There is a misplaced pixel at the end.
*The ship section from 78% to 82% is widely known as the hardest individual section of any official level.


==Gallery==
==Gallery==
<gallery orientation="none" position="center">
<gallery mode="packed">
TheoryOfEverything2Menu.png|Theory of Everything 2 on the Main Menu
TheoryOfEverything2SecretCoin1.png|First secret coin
ToE2-C1.png|First secret coin (Ship)
TheoryOfEverything2SecretCoin2.png|Second secret coin
ToE2-C2.png|Second secret coin (Wave)
TheoryOfEverything2SecretCoin3.png|Third secret coin
ToE2-C3.png|Third secret coin (Cube)
TheoryOfEverything2Menu.png|Level selection
Cube45.png|Icon unlocked after completing in normal mode (Icon 45)
Cube60.png|Icon unlocked after completing Theory of Everything 2 with all 3 coins (Icon 60)
</gallery>
</gallery>
[[Category:Levels]]
[[Category:Main levels (base content)]]
 
{{Main level navigation}}

Latest revision as of 05:26, 11 October 2026

This is a quality article!
You are looking at one detailed and comprehensive article. To propose changes, submit edits for review.
Theory of Everything 2
Game

Lite, Full

Released
Level

18

Difficulty

Attributes

14


[primary]

Cube, Ship, Ball, UFO, Wave; Gravity, Size, Speed

Sequences

C, s,, U B,, U, u, C, S, s, S, C, W,, B,, W,, s,, C S, C,, u,, w C,,

Audio info
Artist(s)
Audio

Full audio

Level sequence
Preceded by

Theory of Everything 2 is the eighteenth level of Geometry Dash and Geometry Dash Lite and the second level with a Demon difficulty. 20 secret coins are required to unlock the level. It is the spiritual sequel to Theory of Everything.

Description

[edit | edit source]

Theory of Everything 2 introduces fading saws and invisible slopes, as well as fake slopes. Utilizing this, the level contains many difficult parts, requiring memory and accuracy to proceed. It also introduces many decorations and uses the mini-wave for the first time.

Sequences

[edit | edit source]
  • A cube sequence takes place from 0% to 11%
  • A mini ship sequence, under the effects of the fast speed portal, takes place from 11% to 16%
  • A UFO sequence, under the effects of the slow speed portal, from 16% to 19%
  • A ball sequence, under the effects of the fast speed portal, from 19% to 24%
  • A UFO sequence from 24% to 28; with the effects of a mini portal at 26%
  • A cube sequence from 28% to 36%
  • A ship sequence (featuring common gravity changes) from 37% to 44%
  • A cube sequence from 44% to 51%
  • A wave sequence, under the effects of the fast speed portal, from 51% to 56%
  • A ball sequence from 56% to 61%, with the fast speed portal's effects sustained
  • Another wave sequence from 61% to 66%, with the fast speed portal's effects still sustained
  • A mini ship sequence from 66% to 70%, still under the fast speed portal
  • A cube sequence from 71% to 78%, under the effects of the slow speed portal
  • A ship sequence from 78% to 82%
  • A cube sequence from 82% to 87%, under the effects of the fast speed portal
  • A mini UFO sequence from 87% to 92%, with the fast speed portal's effects sustained
  • A mini wave sequence from 92% to 95%, under the effects of the slow speed portal
  • A cube sequence from 96% to 100%, under the effects of the fast speed portal

Secret coins

[edit | edit source]
  • The first secret coin is located at 13% and collected as the ship. After entering the yellow gravity portal, the player must hold down to make the ship go under a pile of invisible blocks and retrieve the secret coin, before returning to the normal route.
  • The second secret coin is located at 65% and collected as the wave. In the third diagonal hallway, the player must enter the fake slope to collect the coin, then return onto the normal route.
  • The third secret coin is at 84% and collected as the cube. The player must hit two jump rings and then the one with the "cross" decoration on it. Then, the player must jump late to collect the coin, then jump once more at the edge of the last platform.
  • Collecting all three secret coins will reward an additional cube, with the achievement "Ultimate ToE 2".

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Prior to Update 2.0, Theory of Everything 2 required 30 secret coins to be unlocked.
  • The name Theory of Everything 2 exceeds the maximum of 20 characters for user-level titles by 2 characters.
  • The level was ranked #71 in GDToday's 100 Greatest Levels of All Time list.
  • Theory of Everything 2 is counted as an Easy Demon when viewing Demon completions by difficulty on a player's profile.
  • It is possible to bypass the second anti-gravity portal in the first ship segment by going just under it. Similarly, it is also possible to bypass the 0.5x speed portal after the first ship segment by doing the same.
    • This also happens at the mini wave part, as you could just go under the speed change and continue with 2x speed. This will make that part a lot harder, but also break the sync.
    • It is also possible to bypass the cube and size portals at 70% if the player goes between the top of the portals and the roof. This greatly reduces the difficulty of the following cube and ship sections, although the second cube section after is impossible due to the mini icon not being able to jump high enough.
  • If you hit a blue ring at 7% late enough, you will fall between the yellow and magenta rings and onto the saws at 9%.
  • Theory of Everything 2 is the first main level in the full version to end under the effects of the fast speed portal, the second being Dash.
  • Theory of Everything 2 has duplicate speed portals at 70% and 92%, placed in an attempt to prevent skipping speed changes. Despite this, the speed portals at those locations are still able to be skipped.
  • Theory of Everything 2 and Electroman Adventures are the only levels to use destructible blocks.
  • Theory of Everything 2 takes 92 seconds to complete and requires a minimum of 90 jumps.
  • At 75%, there is a small bug where you can touch the first yellow ring and still survive. This is because of the faulty hitboxes, but requires precise late timing.
  • Theory of Everything 2 is the first main level to feature a mini wave.
  • At the beginning of the level, it is possible to hit the fake orb without crashing into the spike immediately after, although this must be properly timed.
    • However, it has no actual use, besides being another way to do the level.
  • There is a misplaced pixel at the end.
  • The ship section from 78% to 82% is widely known as the hardest individual section of any official level.
[edit | edit source]
Main levels
Classic levels Easy Stereo Madness · Back On Track
Normal Polargeist · Dry Out
Hard Base After Base · Can't Let Go
Harder Jumper · Time Machine · Cycles · Blast Processing · Geometrical Dominator
Insane xStep · Clutterfunk · Theory of Everything · Electroman Adventures · Electrodynamix · Hexagon Force · Fingerdash · Dash
Demon Clubstep · Theory of Everything 2 · Deadlocked
Platformer levels The Tower · The Sewers · The Cellar · The Secret Hollow
Secret levels The Challenge
Meltdown levels The Seven Seas · Viking Arena · Airborne Robots
Worlds Dashlands · Toxic Factory
SubZero levels Press Start · Nock Em · Power Trip