Tower
'#imit##### Selecting ##the door of the Tower enters its menu where its levels can be accessed through more doors. These must be completed in sequence starting fr####m## th########e door at the lowest level. Locked levels appear greyed-out, completed levels have their door opened, and incomplete unlocked levels are sl#i############ght#l#
- sic########
|-## |1. [##[The To#################w###er]] |Normal |150### |Update 2.2##################################################
- Cyberwave Orch######estra
|File:Deser
File:Cham |-#############wers]]###ng|22px]] Hard |175########
- Kevin MacLeod#########
|
|- |3. The Cellar |Harder |200 |7 |Update 2.2 |
- Cyberwave Orchestra
- Atlas Reach
|
|- |4. The Secret Hollow |Harder |200 |7 |Update 2.2 |
- Daniel Carl
- Ostinarium
- Cyberwave Orchestra
- BoomKitty
- Skyth
|
|}
==Trivia==##################
- The Tower entrance has an information button with the popup: "This path leads to an old tower. It's been left alone for years, with little reason to explore."
- The music used in the Tower menu is Random Loop 003, produced by RobTop.
Introductory dialogue
When entering the Tower from################################################################################################################# the level menu for the first time, messages are received from Scratch:
- Where do you think you're going?
- There's nothing over there, this place has been abandoned for years.
- ...
- We can take a quick look if you want, but we can't stay long.
- RubRub is always watching....
After this, the Tower appears and Scratch continues:
- Who left the <fon#########t ##c####o##">I got a bad feeling about this...
After complet########ing all levels###################### ###o# #/font>
- ... I thought this was a simple cube game.
- ...
Gallery
<gallery######################## spacing="large" widths="9999"> TowerEntrance.png Tow#erMenu.png </gall###############ery>
