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Toytime Trials
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{{IB-Level |image = ToytimeTrials.jpg |id = 114485646 |creator = Glubfuberz |created = [[Update 2.2]] |difficulty = {{Harder}} |stars = 6 |diamonds = 8 |length = 1m 29s |objects = 18359 |copytype = No password |downloads = 1.58M |likes = 127.6K |rating = Epic |artist = [https://waterflame.newgrounds.com/ Waterflame] |music = [https://www.newgrounds.com/audio/listen/858309 -Jumper 2-] |musicid = 858309 |previous = [[Fallen In Love]] |next = [[Wall]] }} '''Toytime Trials''' is a 2.2 Harder level by Glubfuberz, published on 25 January 2025. It is the fourth level of the [[Gauntlets|Love Gauntlet]]. It has a consistent theme of lifelike toys, consisting of seven sections (or 'acts') each dedicated to different types of toys. ==Description== *'''0-13% (Act 1: Sunshine Park):''' The level starts with a cube where the player jumps and hits pads and orbs. There is a sunny and pastel theme. The player changes to double-speed as the sun in the background says 'bye lol' and disappears, while the player hits a red pad leading into a ship portal transition. *'''13-27% (Act 2: Glitter Palace):''' In the mini-ship section, there is a glittery kingdom theme. The player flies through open space and the player must go up or down a bit a few times during the ship section. At 20%, the player becomes a ball and gets met with simple gameplay. *'''27-40% (Act 3: Dinosaur Valley):''' The player becomes a cube in this dinosaur themed act. The player does some tricky cube gameplay, sometimes reacting fast to flying orbs. *'''40-53% (Act 4: Robo Factory):''' The player becomes a 1x speed robot. This part has a robotic theme. The player does some robot timings in this part, at one point encountering a gimmick where every platform marked by a red button must be touched before passing. The level transitions into another section by becoming a fast speed cube. *'''53-66% (Act 5: Bubble Bay):''' This section has a clear beachy bright theme. The player does some fast moves with orbs and pads. transitioning into the next part by entering a rocket ship. *'''66-81% (Act 6: Starry Skies):''' The player exits the rocket ship as a mini UFO. In the UFO part, the player mostly stays in the middle. At 74%, the player becomes a ship. The player can follow the arrows during the ship section for help. This part has an outer space theme. *'''81-100% (Act 7: Chisel Woods):''' The player becomes a cube. This section has a wooden theme. The player does some fast jumps and clicks. Gameplay ends once the player reaches a pillar, above which is a banner with the word 'GOAL!', transitioning to an endscreen with a short animation overseeing all the themes in the level. ==Gameplay== {{VC|OE78ro3jl8M}} [[Category:Gauntlet levels]]
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