Toytime Trials
Toytime Trials is a 2.2 harder level by Glubfuberz. It is the fourth level of the Love Gauntlet.
Description
- 0-13%: The level starts with a cube where the player jumps and hits pads and orbs. The player jumps and hits a yellow orb twice before hitting a yellow pad, which launches the player to another platform where the player has to jump twice, fall, jump again, fall again, jump, and hit a pink orb. Then, the player falls, jumps, hits two yellow orbs, falls off of a platform, jumps, hits two green orbs, hits a pad, which launches the player into a platform the player has to fall off of. The player jumps, hits a yellow orb, becomes 2x speed where the controls are disabled, and hits a red pad, which launches the player into an invisible mini portal and then a ship section.
- 13-27%: In the 2x speed mini ship section, the player flies through open space and the player must go up or down a bit a few times during the ship section. At 20%, the player becomes a ball and gets launched by a yellow pad. The player flips, falls, and flips two more times before hitting a yellow pad, which launches the player into a blue orb that the player needs to hit. The player falls, flips, hits a pink pad, which launches the player into a green orb that the player needs to hit, flips twice, gets launched into two yellow orbs the player needs to hit by a pink pad, flips twice, and hits a pink pad, which launches the player into a yellow orb the player has to hit.
- 27-40%: The player becomes a cube, jumps twice, hits a yellow pad, which launches the player so that it can hit a yellow orb, falls, jumps, hits a yellow and red orb, falls, jumps, hits a pink orb, jumps twice, and hits a yellow pad that launches the player into a yellow orb that the player has to hit before becoming big at 34%. Then, the player falls, jumps, hits two green orbs, jumps, falls, jumps, hits two green orbs, falls, jumps, and hits a yellow orb before falling and hitting a yellow pad.
- 40-53%: The player becomes a 1x speed robot. The player jumps on a platform with a spike at the end, forcing the player to jump off of the platform. The player then jumps over two blocks, jumps on another platform with a spike at the end, jumps on and off of a robot, falls, jumps, falls again, and jumps again to hit all the buttons, jumps on and off of a robot again, jumps over a spike, falls, jumps over another spike, jumps over another block, jumps on a platform, and jumps on and off of a robot for the last time before the level transitions into another section (act) by becoming a 2x speed cube.
- 53-66%: The player jumps twice, falls, jumps again, falls again, jumps again, hits a pink orb, falls, jumps and hits a pink orb, becomes mini, falls and jumps twice before hitting a yellow orb and becoming big again, falls, jumps, hits a pink and yellow orb, falls and jumps, hits two green orbs, jumps, and hits a pink pad and orb twice before transitioning into the next part by entering a rocket ship.
- 66-81%: The player exits the rocket ship as a mini UFO. In the UFO part, the player mostly stays in the middle. At 74%, the player becomes a ship. The player can follow the arrows during the ship section for help.
- 81-100%: The player becomes a cube. The player falls, hits a yellow pad, which launches the player into a yellow orb that the player has to hit, falls, jumps, hits a yellow pad, which launches the player onto a platform, jumps, hits two green orbs, falls, jumps twice, hits a yellow orb, jumps, hits a yellow pad, falls, jumps, hits a yellow orb, jumps three times, hits a yellow orb, jumps, hits a yellow pad, which launches the player into a big portal and a platform, jumps, hits two green orbs and one yellow orb, falls, and hits a pink pad that launches the player into a yellow orb that the player needs to hit. The level ends with a short animation.