Tsuretette: Difference between revisions
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*'''50%:''' The player must enter the mini portal at 40%. During the second robot sequence, the player must avoid the pink orb and make a short jump into the lower route. Remaining mini allows the player to reach the coin before returning to the normal route. | *'''50%:''' The player must enter the mini portal at 40%. During the second robot sequence, the player must avoid the pink orb and make a short jump into the lower route. Remaining mini allows the player to reach the coin before returning to the normal route. | ||
*The | *'''74%:''' The player must activate optional orbs at 71% and 73%. These open an upper route containing the coin during the following wave sequence.<ref name="Coins">https://www.youtube.com/watch?v=V97Gb_-09Kk</ref> | ||
==Gameplay== | ==Gameplay== | ||
Revision as of 12:05, 7 October 2026
“Take me there~ xenoteric
Tsuretette is an 2.1 Harder level by xenoteric. It is the fifth and final level of the Portal Gauntlet.
The level uses fast-paced gameplay and frequent colour changes against mostly white backgrounds. Its decoration consists of black geometric structures, patterned overlays, floating particles and circular designs.
Description
- 0-9%: The level begins with cube gameplay in a pale blue corridor. The ground and ceiling form large zigzagging structures outlined in black, with small spikes placed along their edges. White blocks and particles move through the background while the screen alternates between blue and pink.
- 9-21%: An optional robot portal appears at 9%. The robot follows the angled ground and jumps between small platforms while the colours continue changing between blue and pink. This route leads to the first user coin. The section ends when the player enters a portal against a nearly white background.
- 21-35%: The player enters a curved tunnel surrounded by black borders. The background shifts through green, pink and orange while the player avoids saws and follows the tunnel's changing shape. Speed arrows appear during the middle of the section before the screen flashes white.
- 35-44%: The player becomes a robot in a pink area containing hexagonal patterns. The robot jumps across thin black platforms while avoiding spikes and saws. A mini portal used for the second user coin appears at 40%. The section concludes with a transition into a dark passage.
- 44-59%: The level alternates between dark corridors and bright white areas. The player changes game modes several times and uses jump orbs while moving between narrow structures. The second user coin can be reached during a robot sequence at approximately 50%. The screen then changes to pale orange as the next section begins.
- 59-77%: The player passes through an orange and yellow corridor before entering a black-and-white section made from large angular structures. Gameplay changes into the wave, which follows narrow zigzagging passages. Two optional orbs at 71% and 73% open the route to the third user coin.
- 77-92%: The player returns to a bright environment containing large circular structures. The cube moves around and across the circles while their outlines, internal markings and surrounding particles change position. The background gradually becomes brighter until most of the decoration is obscured by white light.
- 92-100%: The playable portion ends and an outro appears. The Japanese text "連れてって" is displayed vertically on the left, with additional Japanese text on the right and a special thanks message for DIGITALIGHT near the bottom. The screen remains white as the level reaches 100%.[1]
User coins
- 17%: The player must enter the robot portal at 9%. Following the robot route leads to the coin at approximately 17%, after which the route rejoins the main path.
- 50%: The player must enter the mini portal at 40%. During the second robot sequence, the player must avoid the pink orb and make a short jump into the lower route. Remaining mini allows the player to reach the coin before returning to the normal route.
- 74%: The player must activate optional orbs at 71% and 73%. These open an upper route containing the coin during the following wave sequence.[2]
Gameplay
Trivia
- The title is a romanisation of the Japanese phrase "連れてって", meaning "take me there" or "take me with you". The level's in-game description uses the translation "Take me there".
- Tsuretette was nominated for Best Modern Level in The Geometry Dash Awards 2020. It placed fourth with 2,772 votes.