Ultimate Destruction

From Geometry Dash Expanded Wiki
Revision as of 11:40, 12 November 2014 by geometrydash.wiki.gg>SpartaYoshi133 (Added a ultimate destruction level remake by me)
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Template:Infobox levelUltimate Destruction is an unreleased level from the Geometry Dash beta. Presumably, it evolved into what is now known as Base After Base.

Description

What is shown of the level mostly resembles Base After Base, although the start shares the same spike arrangement as Stereo Madness, indicating the level had begun development before it was split up to become those two individual levels. Jump pads and jump rings appear in the level, along with gravity portals of both the entry (yellow) and exit (blue) variants. This goes to show the extent of development had already progressed beyond the original design elements shown in the image below. The last significant difference is the fact that while flying the ship, the drop-down roof had not yet been implemented to contain the ship to the static view and could be flown outside of visibility. The trailer only shows the first two thirds of the level.

Trivia

  • File:Unnamed1-640x426.jpg
    Early art design
    The cube icon seen in the level is normally unlocked by completing Can't Let Go.
  • The video shows the original name of Geometry Dash was previously Geometry Jump.
  •  Robert Topala explained that the composer of the soundtrack, TMM43, did not give permission for it to be used in-game. (verification needed)
  •  Despite TMM43 not giving permission, the song can be used on online levels as custom music.
  •  The level can still be played in a remake of this level made by SpartaYoshi13. Available ID is: 2820526

Trailer

File:Geometry Jump by RobTop Games (Beta)
Ultimate Destruction preview