Update 1.9: Difference between revisions

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[[File:BlastProcessing.png|thumb|226px|New level, Blast Processing]]
{{Quality}}
[[File:TheoryOfEverything2.png|thumb|226px|New level, Theory of Everything 2]]
{{IB-Update
'''Update 1.9 '''was the ninth major update to ''[[Geometry Dash]]''. It was officially released to the public on November 9, 2014. As well as introducing two new levels, [[Blast Processing]] and [[Theory of Everything 2]]. The Wave game mode made its debut here, appearing in both the aforementioned levels. The custom song function was also introduced, allowing players to use songs from the audio-sharing website [[Newgrounds]] in their custom levels.
|image      =
== Previews ==
<gallery>
Prior to the release of [[Update 1.8]], Topala said in a conversation at Touch Arcade Forums, "I have a lot of ideas for Update 1.9 that could be huge for the game, but more on that after I release 1.8... muahaha!"
BlastProcessing.png|Blast Processing
* August 13, 2014: Topala posts his first Update 1.9 preview image, which shows five icons wearing different-colored headphones. This makes way for much anticipation throughout the Geometry Dash community and results in theories involving soundtrack changes within a level and new game modes.
TheoryOfEverything2.png|Theory of Everything 2
* August 26, 2014: Topala publishes another image depicting three-dimensional blocks, arousing much excitement among Geometry Dash players.
</gallery>
* August 28, 2014: Topala continues with the three-dimensional idea, posting a picture on Facebook about what could be built using the blocks.
|update      = v1.9
* September 6, 2014: Another image is posted through Topala's social media accounts, featuring several different [[Map Components|map components]] that could be used in future Geometry Dash levels. This includes two new icons, gear-like obstacles, and various different unknown types of blocks. The most prominent feature is a new thick blue portal that would likely result in the introduction of a new game mode.
|updates    =
* September 14, 2014: Topala posts another image to social media, hinting the soundtracks for the upcoming levels. It has a blast and processor (which was later confirmed to be ''Blast Processing'' by Waterflame) and a book, an infinity symbol, and the number 2 (which in truth hinted to ''Theory of Everything 2'' by DJ Nate). The latter was correctly theorized to be a demon level, following similar lines to [[Update 1.6]].
*v1.91
* September 21, 2014: Another image is posted through Facebook and Twitter. It previews a new custom music feature that would allow players to include music from [[Newgrounds]] in their custom levels. The image includes ten icons with headphones at the bottom. It is the first picture to indicate that the update was a work in progress. Upon the release of the image, Topala says that a sneak peek video for the next levels would be coming soon.
*v1.911
* September 28, 2014: Topala officially releases the first Update 1.9 sneak peek video, which shows the first 21 seconds of a beta version of Blast Processing. As seen in the video, the new blue portal changes the icon to an arrow-like object with physics similar to those seen in the mobile game, ''Wave Wave''.
*v1.921
* October 10, 2014: Topala releases another sneak peek video featuring the second level, Theory of Everything 2. In this video, a new background and a new design of ship is used. Topala is also playing the game on his computer, indicating that he may have been using the future Steam version.
*v1.93
* October 18, 2014: Topala confirms that the update would be released soon after he had fixed a minor issues in the backup and music systems. He also says he is working on the Steam version, and hints on [[Update 2.0]], stating that he will continue improving the user account system devised in 1.9.
|steamdate  = 23-12-2014 (initial release)
* November 4, 2014: Topala posts that the update is submitted for review and is waiting to be accepted.
|androiddate = 09-11-2014
* November 9, 2014,: Nearly three months after Update 1.9 was first mentioned, Topala confirms the release of 1.9 and states that it will be released to iOS and Android devices around the same time, and the Steam version would be released as soon as possible.
|iosdate    = 09-11-2014
* November 13, 2014: Update 1.9 is released to the Windows Phone, App Store, and several other mobile devices.
|levels      =
* November 14, 2014: Update 1.91 is released to all devices. This is a minor update that fixes a few bugs.
*[[Blast Processing|Blast Pro&shy;cessing]]
* November 15, 2014: Update 1.9 is released on Amazon devices.
*[[Theory of Everything 2|Theory of Every&shy;thing 2]]
* January 18, 2015: Update 1.92 is released to the Play Store. This includes some new options and fixes a few custom soundtrack bugs.
|portals    =
* February 12, 2015: Update 1.93 is released to the Play Store. This is a minor update that includes some bugfixes.
*[[Portals#Wave|Wave]]
* February 16, 2015: Update 1.93 is released to App Store.
|icons      =
*4 + 2^ cubes
*2 ships
*2 balls
*2 UFOs
*1 wave
*4 colours
^ ''Steam only''
|precededby  = [[Update 1.8]]
|followedby  = [[Update 2.0]]
}}
'''Update 1.9''' was the ninth major update to [[Geometry Dash]] released on 9 November 2014 for Android and iOS, and on 23 December 2014 serving as the initial release of the Steam version.
 
==Description==
Update 1.9 introduced seventeenth and eighteenth levels, [[Blast Processing]] and [[Theory of Everything 2]], the former introducing the wave form, and the latter the second main Demon level. The [[Icon Kit]] received 11 icons (13 on Steam) and 4 new colours. The update also included a great variety of level [[Level Editor|level editor]] additions and improvements, including new objects that when used in conjunction with blocks could convey a 3D aesthetic. A new [[User Accounts|user account]] system was implemented, and music from [https://newgrounds.com Newgrounds] was able to downloaded for use in [[User Levels|user levels]]. Additionally, level difficulties were changed as follows:
*[[Back On Track]]: Normal ➔ Easy
*[[Polargeist]]: Hard ➔ Normal
*[[Dry Out]]: Harder ➔ Normal
*[[Base After Base]]: Harder ➔ Hard
*[[Can't Let Go]]: Insane ➔ Hard
*[[Jumper]]: Insane ➔ Harder
*[[Time Machine]]: Insane ➔ Harder
*[[Cycles]]: Insane ➔ Harder
 
;Update log (iOS AppStore)
*New level "Blast Processing"
*New level "Theory of Everything 2"
*New "Wave" game mode
*New music system. Build and share levels using custom music from Newgrounds.com
*Backup system. Store and sync your progress between devices and platforms
*User account system
*New achievements, colors and icons
*Lots of new details and level objects
*Customize the color of objects in the level editor (including 4 custom color channels)
*Color coding in editor to make different objects more clear
*New search options
*Improved server performance for downloading levels
*Copy/paste support in editor. (not duplicate, paste object anywhere in the level)
*Level editor object limit increased to 15,000
*Lots of bug fixes and improvements
*More!


== Introductions ==
;v1.91 (21 November 2014)
* New level "'''''Blast Processing'''''"
*Bugfixes and tweaks
* New level "'''''Theory of Everything 2'''''"
* New "'''Wave'''" [[Forms|Game]] mode
* New music system. Build and share levels using custom music from [[Newgrounds]].
* Lots of new details and level objects.
* (Not fully functional) [[Everyplay]] support for Android.
* Customize the color.
* Color coding in editor to make different objects more clear.
* New search options.
* Improved server performance for downloading levels.
* Copy/paste support in editor. (not duplicate, paste object anywhere in the level).
* Level editor object limit increased to 15,000 (in 1.92 and PC version - 20,000)
* The 99% achievement got nerfed to dying between 95% and 99%, making it possible to get the achievement in all main levels (including Lite ones), not just Electrodynamix and Hexagon Force.
* A lot of difficulties for levels have been changed: [[Back on Track]] now is Easy, [[Polargeist]] and [[Dry Out]] now are Normal, [[Base After Base]] and [[Can't Let Go]] now are Hard and [[Jumper]], [[Time Machine]] and [[Cycles]] are now Harder difficulty.
* A new sound engine was introduced.
* [[Stereo Madness]]'s third coin was given a less difficult path.
* The game now automatically names your level "Unnamed 0" when you don't set a name for it. Your second unnamed level will be named "Unnamed 1", your third unnamed level will be named "Unnamed 2", and so forth.
* A new secret [[Achievements|achievement]] was added (Master Detective!)


=== Update 1.92 ===
;v1.911 (22 November 2014)
* New option that can help reduce lag on some devices ("options/smooth fix") & Other few new Settings options.
*Bugfixes and tweaks
* Added group features to level editor (Ability to separate Objects with Groups)
* Max objects increased to 20,000.
* Custom song bugfixes.
* Steam users can now use their exclusive icons in the mobile version.
* Random bugfixes and tweaks.


=== Update 1.93 ===
;v1.921 (29 January 2015)
* Bugfixes and tweaks
*New performance option that can reduce lag on some devices. Go to "options/smooth fix" to enable.
*Added group features to level editor
*Max objects increased to 20,000
*Bugfixes and tweaks


== Sneak peeks ==
;v1.930 (17 February 2015)
[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|left|300px|Sneak Peek for [[Blast Processing]]]]
*Bugfixes
[[File:Geometry Dash Update 1.90 Sneak Peek 2|thumb|300px|Sneak Peek 2 for [[Theory of Everything 2]]]]
{{Clear}}


==Geometry Dash Lite Introductions==
===Lite version===
On February 5, 2015, ''[[Geometry Dash Lite]]'' was updated straight to version 1.921, which included the following:
[[Geometry Dash Lite]] was updated to v1.921 on 6 February 2015 (iOS):
*New level "Time Machine"!
*New level "[[Time Machine]]"!
*New achievements and rewards!
*New achievements and rewards!
*Account system
*Account system
*Bugfixes and tweaks
*Bugfixes and tweaks


== Trivia  ==
==Trivia==
* The new arrow-like form, known as the Wave, was inspired by the mechanics of the mobile game ''Wave Wave''. It is supposed the concept was brought to light by a popular Geometry Dash player, TheRealDarnoc, who created a level (also named ''Wave Wave''), mimicking its mechanics using condensed groups of gravity rings and the UFO.
{{Togglebox
* This is the first update to include a sequel of a main level song: [[Theory of Everything]] - Theory of Everything 2
  |header = History
* This is the second update that includes two new main levels. (1.6 with [[Electroman Adventures]] and [[Clubstep]], and now 1.9 with Blast Processing and Theory of Everything 2.)
|body  = <nowiki />
* Both Update 1.6 and Update 1.9 featured music from both Waterflame and DJ Nate.
*'''3 August 2014:''' Prior to the release of [[Update 1.8]], Topala said in a conversation at Touch Arcade Forums, "''I have a lot of ideas for Update 1.9 that could be huge for the game, but more on that after I release 1.8......... muahaha!''"
* This update included a notably smaller amount of new customizations, even when including the Steam exclusive icons.
*'''13 August 2014:''' Topala posts his first Update 1.9 preview image, which shows five icons wearing different-coloured headphones. This makes way for much anticipation throughout the Geometry Dash community and results in theories involving soundtrack changes within a level and new game modes.
* The update 1.92 came along with a bug that is still being abused and it's the ability to finish a level without completing it and you delete it instead. It consists on holding the "Play" button and pressing the "X (Delete)" button and press "yes" at the same time you stop pressing the play button. The level will delete itself and you'll finish it, it looks like an empty level except for the difference that you get the stars the level is given. <u>''This results in a ban (permanent) if abused or gets noticed.''</u>
*'''26 August 2014:''' Topala publishes another image depicting 3-D blocks, arousing much excitement among ''Geometry Dash'' players.
* The Top 100 is now filled with people who have abused this bug. However, Robtop is banning those people from the leaderboards from time to time.
*'''28 August 2014:''' Topala continues with the idea of 3-D blocks, posting a picture on Facebook about what could be built using them.
* When 1.9 was released, you could get all the coins and reach a lot of stars by merging two accounts in one. This would happen if you had progress in an account and logged into another in the same device and loaded the progress with the older one running on the background; this would result in an account merge and the progress would sum. ''<u>This wouldn't result in a ban from the leaderboard.</u>''
*'''6 September 2014:''' Another image is posted through Topala's social media accounts, featuring several different level components that could be used in future Geometry Dash levels. This includes two new icons, gear-like obstacles, and various different unknown types of blocks. The most prominent feature is a new thick blue portal that would likely result in the introduction of a new form.
* Blast Processing has the most differences between the official level and the sneak peek, all of which are decoration-related.  
*'''14 September 2014:''' Topala posts another image to social media, hinting the soundtracks for the upcoming levels. It has a blast and processor (which was later confirmed to be Blast Processing by Waterflame) and a book, an infinity symbol, and the number 2 (which hinted to Theory of Everything 2 by both DJ Nate and F-777).
* Later on, RobTop disabled several songs from levels if they used Copyrighted songs from other sites. He also unfeatured several of the levels with these songs.
*'''21 September 2014:''' Another image is posted through Facebook and Twitter. It previews a new custom music feature that would allow players to include music from Newgrounds in their custom levels. The image includes ten icons with headphones at the bottom. It is the first picture to indicate that the update was a work in progress. Upon the release of the image, Topala says that a sneak peek video for the next levels would be coming soon.
*'''28 September 2014:''' Topala officially releases the first Update 1.9 sneak peek video, which shows the first 21 seconds of Blast Processing. As seen in the video, the new blue portal changes the icon to an arrow-like object with physics similar to those seen in the mobile game, ''Wave Wave''.
*'''10 October 2014:''' Topala releases another sneak peek video featuring the second level, Theory of Everything 2. In this video, a new background and a new design of ship is used. Topala is also playing the game on his PC, indicating that he may have been using the Steam version.
*'''18 October 2014:''' Topala confirms that the update would be released soon after he had fixed a minor issues in the backup and music systems. He also says he is working on the Steam version, and hints on Update 2.0, stating that he will continue improving the user account system devised in 1.9.
*'''4 November 2014:''' Topala posts that the update is submitted for review and is waiting to be accepted.
*'''9 November 2014:''' Nearly three months after Update 1.9 was first mentioned, Topala confirms the release of 1.9 and states that it will be released on iOS and Android devices around the same time, and the Steam version would be released as soon as possible. It is eventually released on the Windows Phone, App Store, and several other mobile devices.
*'''15 November 2014:''' Update 1.9 is released on Amazon devices.
*'''20 November 2014:''' Update 1.91 is released on all devices. This is a minor update that fixes a few bugs.
*'''18 January 2015:''' Update 1.921 is released on the Play Store. This includes some new options and fixes a few custom soundtrack bugs.
*'''29 January 2015:''' Update 1.921 is released on the App Store.
*'''12 February 2015:''' Update 1.930 is released on the Play Store. This is a minor update that includes some bugfixes.
*'''16 February 2015:''' Update 1.930 is released on the App Store.
}}
 
==Previews==
{{VC|PQkAjNPKxDM|2iId_amseh0
|cpt1 = An early preview, the level differing from the release version with many decorations not yet present
}}


== Gallery ==
==Gallery==
<gallery orientation="none" position="center">
<gallery mode="packed">
1.9 Elements.png|The first update sneak peek showing new blocks (Left), icons, gears a new portal, and unused blocks (Right)
Update1.9Teaser01.png
1.9 Headphones.png|The second sneak peek image showing icons wearing headphones, hinting custom music.
Update1.9Teaser02.png
1.9 3D.png|The third sneak peek image showing some blocks with a new 3D style.
Update1.9Teaser03.png
10357780_358402904311473_6395351959445388127_o.png|Examples of what can be built using the new object/settings in 1.9
Update1.9ObjectsPreview.png
1.9 Hint.png|Soundtrack hint for 1.9(Blast, Processor, Book, Infinity symbol, and the number 2)
Update1.9Teaser04.png|Featured levels music hint, 'blast' + 'processor' = Blast Processing, 'documented idea' + 'all things' + 2 = Theory of Everything 2
1.9 Music.png|Custom Music 1.9 Update
Update1.9Teaser05.png
bandicam 2015-01-20 20-06-22-113.jpg|The Level Editor as of Update 1.92
</gallery>
</gallery>
 
[[Category:Updates (base content)]]
== Links ==
* https://www.youtube.com/user/RobTopGames (YouTube Channel)
* https://www.facebook.com/geometrydash (Facebook Account)
* https://twitter.com/RobTopGames (Twitter Account)
* http://forums.toucharcade.com/showthread.php?t=203823 (Touch Arcade Forums)
[[Category:Updates]]

Latest revision as of 05:25, 11 October 2026

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Update

v1.9

Minor updates
  • v1.91
  • v1.911
  • v1.921
  • v1.93
Steam release

23-12-2014 (initial release)

Android release

09-11-2014

iOS release

09-11-2014

  • 4 + 2^ cubes
  • 2 ships
  • 2 balls
  • 2 UFOs
  • 1 wave
  • 4 colours

^ Steam only

Preceded by
Followed by

Update 1.9 was the ninth major update to Geometry Dash released on 9 November 2014 for Android and iOS, and on 23 December 2014 serving as the initial release of the Steam version.

Description

[edit | edit source]

Update 1.9 introduced seventeenth and eighteenth levels, Blast Processing and Theory of Everything 2, the former introducing the wave form, and the latter the second main Demon level. The Icon Kit received 11 icons (13 on Steam) and 4 new colours. The update also included a great variety of level level editor additions and improvements, including new objects that when used in conjunction with blocks could convey a 3D aesthetic. A new user account system was implemented, and music from Newgrounds was able to downloaded for use in user levels. Additionally, level difficulties were changed as follows:

Update log (iOS AppStore)
  • New level "Blast Processing"
  • New level "Theory of Everything 2"
  • New "Wave" game mode
  • New music system. Build and share levels using custom music from Newgrounds.com
  • Backup system. Store and sync your progress between devices and platforms
  • User account system
  • New achievements, colors and icons
  • Lots of new details and level objects
  • Customize the color of objects in the level editor (including 4 custom color channels)
  • Color coding in editor to make different objects more clear
  • New search options
  • Improved server performance for downloading levels
  • Copy/paste support in editor. (not duplicate, paste object anywhere in the level)
  • Level editor object limit increased to 15,000
  • Lots of bug fixes and improvements
  • More!
v1.91 (21 November 2014)
  • Bugfixes and tweaks
v1.911 (22 November 2014)
  • Bugfixes and tweaks
v1.921 (29 January 2015)
  • New performance option that can reduce lag on some devices. Go to "options/smooth fix" to enable.
  • Added group features to level editor
  • Max objects increased to 20,000
  • Bugfixes and tweaks
v1.930 (17 February 2015)
  • Bugfixes

Lite version

[edit | edit source]

Geometry Dash Lite was updated to v1.921 on 6 February 2015 (iOS):

  • New level "Time Machine"!
  • New achievements and rewards!
  • Account system
  • Bugfixes and tweaks

Trivia

[edit | edit source]

History

  • 3 August 2014: Prior to the release of Update 1.8, Topala said in a conversation at Touch Arcade Forums, "I have a lot of ideas for Update 1.9 that could be huge for the game, but more on that after I release 1.8......... muahaha!"
  • 13 August 2014: Topala posts his first Update 1.9 preview image, which shows five icons wearing different-coloured headphones. This makes way for much anticipation throughout the Geometry Dash community and results in theories involving soundtrack changes within a level and new game modes.
  • 26 August 2014: Topala publishes another image depicting 3-D blocks, arousing much excitement among Geometry Dash players.
  • 28 August 2014: Topala continues with the idea of 3-D blocks, posting a picture on Facebook about what could be built using them.
  • 6 September 2014: Another image is posted through Topala's social media accounts, featuring several different level components that could be used in future Geometry Dash levels. This includes two new icons, gear-like obstacles, and various different unknown types of blocks. The most prominent feature is a new thick blue portal that would likely result in the introduction of a new form.
  • 14 September 2014: Topala posts another image to social media, hinting the soundtracks for the upcoming levels. It has a blast and processor (which was later confirmed to be Blast Processing by Waterflame) and a book, an infinity symbol, and the number 2 (which hinted to Theory of Everything 2 by both DJ Nate and F-777).
  • 21 September 2014: Another image is posted through Facebook and Twitter. It previews a new custom music feature that would allow players to include music from Newgrounds in their custom levels. The image includes ten icons with headphones at the bottom. It is the first picture to indicate that the update was a work in progress. Upon the release of the image, Topala says that a sneak peek video for the next levels would be coming soon.
  • 28 September 2014: Topala officially releases the first Update 1.9 sneak peek video, which shows the first 21 seconds of Blast Processing. As seen in the video, the new blue portal changes the icon to an arrow-like object with physics similar to those seen in the mobile game, Wave Wave.
  • 10 October 2014: Topala releases another sneak peek video featuring the second level, Theory of Everything 2. In this video, a new background and a new design of ship is used. Topala is also playing the game on his PC, indicating that he may have been using the Steam version.
  • 18 October 2014: Topala confirms that the update would be released soon after he had fixed a minor issues in the backup and music systems. He also says he is working on the Steam version, and hints on Update 2.0, stating that he will continue improving the user account system devised in 1.9.
  • 4 November 2014: Topala posts that the update is submitted for review and is waiting to be accepted.
  • 9 November 2014: Nearly three months after Update 1.9 was first mentioned, Topala confirms the release of 1.9 and states that it will be released on iOS and Android devices around the same time, and the Steam version would be released as soon as possible. It is eventually released on the Windows Phone, App Store, and several other mobile devices.
  • 15 November 2014: Update 1.9 is released on Amazon devices.
  • 20 November 2014: Update 1.91 is released on all devices. This is a minor update that fixes a few bugs.
  • 18 January 2015: Update 1.921 is released on the Play Store. This includes some new options and fixes a few custom soundtrack bugs.
  • 29 January 2015: Update 1.921 is released on the App Store.
  • 12 February 2015: Update 1.930 is released on the Play Store. This is a minor update that includes some bugfixes.
  • 16 February 2015: Update 1.930 is released on the App Store.

Previews

[edit | edit source]
An early preview, the level differing from the release version with many decorations not yet present






[edit | edit source]