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{{Quality}}
{{Quality}}
[[File:Vault.png|right|270px]]
[[File:Vault.png|right|270px]]{{#setmainimage:Vault.png|quiet}}
[[File:RandomSong01.mp3|right|270px]]
[[File:RandomSong01.mp3|right|270px]]
The '''Vault''' is a room of [[Geometry Dash]], [[Geometry Dash Lite]], and [[Geometry Dash World]], being introduced in [[Update 2.0]]. It is located through a padlock in the upper right corner of the [[Settings]] menu, requiring 10 [[collectibles|user coins]] to gain access.
The '''Vault''' is a room in [[Geometry Dash]], [[Geometry Dash Lite]] and [[Geometry Dash World]], being introduced in [[Update 2.0]]. It is located through a padlock in the upper right corner of the [[Settings]] menu, requiring 10 [[collectibles|user coins]] to gain access.


==Description==
==Description==
The Vault contains a text field and an angry padlock button below it, referred to as the ''Guard'', whose true name is ''Spooky''. Pressing the button will return a response based on what has been entered into the text field. By entering specific phrases, [[Icon Kit]] rewards, secret coins and associated [[achievements]] for the game can be unlocked.
The Vault contains a text field and an angry padlock button below it, referred to as the ''Guard'', whose true name is ''Spooky''. Pressing the button will return a response based on what has been entered into the text field. By entering specific phrases, [[Icon Kit]] rewards, secret coins and associated [[achievements]] can be unlocked.
{{Togglebox
{{Togglebox
  |header = Rewards
  |header = Rewards
  |body  = Enter the codes stated as captions to unlock the respective rewards.
  |body  = Enter the codes stated as captions to unlock the respective rewards.
<gallery>
<gallery mode="packed" class="icon-gallery">
Cube051.png|'spooky'
Cube051.png|'spooky'
Cube062.png|'lenny'
Cube062.png|'lenny'
Cube064.png|(player's username)
Cube064.png|''(player's username)''
Ship020.png|'mule'
Ship020.png|'mule'
UFO011.png|'blockbite'
UFO011.png|'blockbite'
Line 19: Line 19:
Wave013.png|'8', '16', '30', '32', '46', '84' (enter consecutively)
Wave013.png|'8', '16', '30', '32', '46', '84' (enter consecutively)
Robot002.png|'robotop'
Robot002.png|'robotop'
Swing002.png|'finalboss'
Trail04.png|'gandalfpotter'
Trail04.png|'gandalfpotter'
SecretCoin.png|'sparky'
SecretCoin.png|'sparky'
Swing002.png|'finalboss'
</gallery>
</gallery>
}}
}}


==Trivia==
==Trivia==
*The song that plays in the Vault is ''Random Song 01'' and was produced by [[Robert Topala]] under his Newgrounds alias [http://robtop.newgrounds.com RobTop]. It is also used in the [[Treasure Room]].
*The song that plays in the Vault is ''Random Song 01'' and was produced by [[Robert Topala]] under his Newgrounds alias [https://robtop.newgrounds.com RobTop]. It is also used in the [[Treasure Room]].
*The face on the padlock resembles the Demon difficulty icon but differs in being grey, having red eyes and lacking horns. Its name, 'Spooky', is mentioned by a loading screen phrase as well as implied by certain Vault responses.
*The face on the padlock resembles the Demon difficulty icon but differs in being grey, having red eyes and lacking horns. Its name, 'Spooky', is mentioned by a loading screen phrase as well as implied by certain Vault responses.
*The 'blockbite' code can be found under the Help section of the [[Settings]] menu. Upon waiting a few seconds, the phrase will slowly appear in the lower right corner of the screen. After entering it into the Vault, it will not appear again.
*The 'blockbite' code can be found under the Help section of the [[Settings]] menu. Upon waiting a few seconds, the phrase will slowly appear in the lower right corner of the screen. After entering it into the Vault, it will not appear again.
*Prior to Update 2.01, one of the Guard's responses was the word 'Damnit'. It was then changed to 'Nevermind...' following the update.
{{Togglebox
{{Togglebox
  |header = General responses
  |header = General responses
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  |header = Hints
  |header = Hints
  |body  = A series of hints in turquoise text can appear between any general response in the following order to help guess the codes. Once a code has been entered, the corresponding hint will not be shown again.
  |body  = A series of hints in turquoise text can appear between any general response in the following order to help guess the codes. Once a code has been entered, the corresponding hint will not be shown again.
*<font color="lightseagreen">You're here for my gold, aren't you?</font>
*<span style="color:lightseagreen">You're here for my gold, aren't you?</span>
**<font color="lightseagreen">I had a secret coin once</font>
**<span style="color:lightseagreen">I had a secret coin once</span>
**<font color="lightseagreen">It was so beautiful</font>
**<span style="color:lightseagreen">It was so beautiful</span>
**<font color="lightseagreen">I called it, Sparky</font> (relating to ''sparky'')
**<span style="color:lightseagreen">I called it, Sparky</span> (relating to ''sparky'')
*<font color="lightseagreen">Don't tell RubRub, but I stole an icon</font>
*<span style="color:lightseagreen">Don't tell RubRub, but I stole an icon</span>
**<font color="lightseagreen">He will never notice...</font>
**<span style="color:lightseagreen">He will never notice...</span>
**<font color="lightseagreen">I hid it with my name as the password</font>
**<span style="color:lightseagreen">I hid it with my name as the password</span>
**<font color="lightseagreen">Muahahaha!</font> (relating to ''spooky'')
**<span style="color:lightseagreen">Muahahaha!</span> (relating to ''spooky'')
*<font color="lightseagreen">So? You're looking for a hint</font>
*<span style="color:lightseagreen">So? You're looking for a hint</span>
**<font color="lightseagreen">I hid one in the game</font>
**<span style="color:lightseagreen">I hid one in the game</span>
**<font color="lightseagreen">But I'm not telling you</font>
**<span style="color:lightseagreen">But I'm not telling you</span>
**<font color="lightseagreen">It's definitely not on the support page</font> (relating to ''blockbite'')
**<span style="color:lightseagreen">It's definitely not on the support page</span> (relating to ''blockbite'')
*<font color="lightseagreen">I like the new Robot mode</font>
*<span style="color:lightseagreen">I like the new Robot mode</span>
**<font color="lightseagreen">I even have my own Robot</font>
**<span style="color:lightseagreen">I even have my own Robot</span>
**<font color="lightseagreen">RubRub gave it to me as a present</font>
**<span style="color:lightseagreen">RubRub gave it to me as a present</span>
**<font color="lightseagreen">No, I won't give you a hint...</font> (relating to ''robotop'')
**<span style="color:lightseagreen">No, I won't give you a hint...</span> (relating to ''robotop'')
*<font color="lightseagreen">Ok, I will give you a hint.</font>
*<span style="color:lightseagreen">Ok, I will give you a hint.</span>
**<font color="lightseagreen">Without it, I'm dead.</font>
**<span style="color:lightseagreen">Without it, I'm dead.</span>
**<font color="lightseagreen">If I'm not, then I'm behind.</font>
**<span style="color:lightseagreen">If I'm not, then I'm behind.</span>
**<font color="lightseagreen">What am I?</font>
**<span style="color:lightseagreen">What am I?</span>
**<font color="lightseagreen">That didn't go very well...</font> (relating to ''ahead'')
**<span style="color:lightseagreen">That didn't go very well...</span> (relating to ''ahead'')
*<font color="lightseagreen">Why are you still here</font>
*<span style="color:lightseagreen">Why are you still here</span>
**<font color="lightseagreen">You're so stubborn</font>
**<span style="color:lightseagreen">You're so stubborn</span>
**<font color="lightseagreen">Stubborn as a fox</font>
**<span style="color:lightseagreen">Stubborn as a fox</span>
**<font color="lightseagreen">Wait, that's not right!</font>
**<span style="color:lightseagreen">Wait, that's not right!</span>
**<font color="lightseagreen">Gah, I forgot the word</font>
**<span style="color:lightseagreen">Gah, I forgot the word</span>
**<font color="lightseagreen">Those animals that are stubborn</font>
**<span style="color:lightseagreen">Those animals that are stubborn</span>
**<font color="lightseagreen">Nevermind...</font> (relating to ''mule'')
**<span style="color:lightseagreen">Nevermind...</span> (relating to ''mule'')
*<font color="lightseagreen">It does get lonely sometimes</font>
*<span style="color:lightseagreen">It does get lonely sometimes</span>
**<font color="lightseagreen">It's so quiet...</font>
**<span style="color:lightseagreen">It's so quiet...</span>
**<font color="lightseagreen">Except for the annoying music</font>
**<span style="color:lightseagreen">Except for the annoying music</span>
**<font color="lightseagreen">Just keeps looping</font>
**<span style="color:lightseagreen">Just keeps looping</span>
**<font color="lightseagreen">Over and over and over</font>
**<span style="color:lightseagreen">Over and over and over</span>
**<font color="lightseagreen">It never ends</font>
**<span style="color:lightseagreen">It never ends</span>
**<font color="lightseagreen">It doesn't have an end</font>
**<span style="color:lightseagreen">It doesn't have an end</span>
**<font color="lightseagreen">...no ending</font>
**<span style="color:lightseagreen">...no ending</span>
**<font color="lightseagreen">That's like 5 hints</font> (relating to ''neverending'')
**<span style="color:lightseagreen">That's like 5 hints</span> (relating to ''neverending'')
*<font color="lightseagreen">Fly, you fool!</font>
*<span style="color:lightseagreen">Fly, you fool!</span>
**<font color="lightseagreen">...or use the force</font>
**<span style="color:lightseagreen">...or use the force</span>
**<font color="lightseagreen">Whichever comes first</font>
**<span style="color:lightseagreen">Whichever comes first</span>
**<font color="lightseagreen">Sneaky hobbitses...</font>
**<span style="color:lightseagreen">Sneaky hobbitses...</span>
**<font color="lightseagreen">Gryffindor!</font> (relating to ''gandalfpotter'')
**<span style="color:lightseagreen">Gryffindor!</span> (relating to ''gandalfpotter'')
*<font color="lightseagreen">There's a trail hidden somewhere</font>
*<span style="color:lightseagreen">There's a trail hidden somewhere</span>
**<font color="lightseagreen">But RubRub didn't tell me where</font>
**<span style="color:lightseagreen">But RubRub didn't tell me where</span>
**<font color="lightseagreen">...Or what the password is</font>
**<span style="color:lightseagreen">...Or what the password is</span>
**<font color="lightseagreen">You will have to ask him</font> (relating to ''gandalfpotter'')
**<span style="color:lightseagreen">You will have to ask him</span> (relating to ''gandalfpotter'')
*<font color="lightseagreen">Secrets secrets secrets...</font>
*<span style="color:lightseagreen">Secrets secrets secrets...</span>
**<font color="lightseagreen">It's hard to keep track of</font>
**<span style="color:lightseagreen">It's hard to keep track of</span>
**<font color="lightseagreen">Makes me feel lost...</font>
**<span style="color:lightseagreen">Makes me feel lost...</span>
**<font color="lightseagreen">Maybe we are in a twilight zone?</font>
**<span style="color:lightseagreen">Maybe we are in a twilight zone?</span>
**<font color="lightseagreen">Reminds me of a book I read</font>
**<span style="color:lightseagreen">Reminds me of a book I read</span>
**<font color="lightseagreen">The pages were weird</font>
**<span style="color:lightseagreen">The pages were weird</span>
**<font color="lightseagreen">Page one was page two</font>
**<span style="color:lightseagreen">Page one was page two</span>
**<font color="lightseagreen">Page three was page six</font>
**<span style="color:lightseagreen">Page three was page six</span>
**<font color="lightseagreen">Made it really hard to read</font> (relating to the number set)
**<span style="color:lightseagreen">Made it really hard to read</span> (relating to the number set)
*<font color="lightseagreen">I don't feel good</font>
*<span style="color:lightseagreen">I don't feel good</span>
**<font color="lightseagreen">RubRub will come soon...</font>
**<span style="color:lightseagreen">RubRub will come soon...</span>
**<font color="lightseagreen">...Unless he's already here</font>
**<span style="color:lightseagreen">...Unless he's already here</span>
**<font color="lightseagreen">Watching, waiting, lurking...</font>
**<span style="color:lightseagreen">Watching, waiting, lurking...</span>
**<font color="lightseagreen">He knows every move I make</font>
**<span style="color:lightseagreen">He knows every move I make</span>
**<font color="lightseagreen">Every move YOU make</font>
**<span style="color:lightseagreen">Every move YOU make</span>
**<font color="lightseagreen">But maybe you can stop him?</font>
**<span style="color:lightseagreen">But maybe you can stop him?</span>
**<font color="lightseagreen">Maybe you are the key?</font> (relating to the player's username)
**<span style="color:lightseagreen">Maybe you are the key?</span> (relating to the player's username)
*<font color="lightseagreen">What is the hardest Demon?</font>
*<span style="color:lightseagreen">What is the hardest Demon?</span>
**<font color="lightseagreen">...</font>
**<span style="color:lightseagreen">...</span>
**<font color="lightseagreen">Even harder than Extreme Demons</font>
**<span style="color:lightseagreen">Even harder than Extreme Demons</span>
**<font color="lightseagreen">There must be more</font> (relating to ''final boss'')
**<span style="color:lightseagreen">There must be more</span> (relating to ''final boss'')
}}
}}
{{Togglebox
{{Togglebox
  |header = Responses to correct codes
  |header = Responses to correct codes
  |body  = Entering a correct code will return a specific response. After doing so, the response will not be returned again.
  |body  = Entering a correct code will return a specific response. After doing so, the response will not be returned again.
*<font color="lightseagreen">Noooooo!!!!</font> (lenny)
*<span style="color:lightseagreen">Noooooo!!!!</span> (lenny)
*<font color="lightseagreen">My coin... NOOOOOO!!!</font> (sparky)
*<span style="color:lightseagreen">My coin... NOOOOOO!!!</span> (sparky)
*<font color="lightseagreen">WHAT!? How did you know my name!?!</font> (spooky)
*<span style="color:lightseagreen">WHAT!? How did you know my name!?!</span> (spooky)
*<font color="lightseagreen">How do you know my secrets!?</font> (blockbite)
*<span style="color:lightseagreen">How do you know my secrets!?</span> (blockbite)
*<font color="lightseagreen">So he told you?...</font> (robotop)
*<span style="color:lightseagreen">So he told you?...</span> (robotop)
*<font color="lightseagreen">You learn quickly!</font> (ahead)
*<span style="color:lightseagreen">You learn quickly!</span> (ahead)
*<font color="lightseagreen">Ah, right you are.</font> (mule)
*<span style="color:lightseagreen">Ah, right you are.</span> (mule)
*<font color="lightseagreen">You're pretty good at this</font> (neverending)
*<span style="color:lightseagreen">You're pretty good at this</span> (neverending)
*<font color="lightseagreen">That was weird...</font> (gandalfpotter)
*<span style="color:lightseagreen">That was weird...</span> (gandalfpotter)
*<font color="lightseagreen">Maybe Rub should add some of these</font> (final boss)
*<span style="color:lightseagreen">Maybe Rub should add some of these</span> (final boss)
*(general response) (8)
*(general response) (8)
**... (16)
**... (16)
**<font color="orange">What do you think you're doing?</font> (30)
**<span style="color:orange">What do you think you're doing?</span> (30)
**<font color="orange">Those numbers, aren't they...</font> (32)
**<span style="color:orange">Those numbers, aren't they...</span> (32)
**<font color="orange">NO NO NO NO!!!</font> (46)
**<span style="color:orange">NO NO NO NO!!!</span> (46)
**<font color="orange">GAH!! You have doomed us all!</font> (84)
**<span style="color:orange">GAH!! You have doomed us all!</span> (84)
*<font color="lightseagreen">He could be watching right now...</font> (''player's name'')
*<span style="color:lightseagreen">He could be watching right now...</span> (''player's name'')
}}
}}
{{Togglebox
{{Togglebox
  |header = Other highlighted responses
  |header = Other highlighted responses
  |body  = Alternate responses in turquoise text can appear between any general response in the following order.
  |body  = Alternate responses in turquoise text can appear between any general response in the following order.
*<font color="lightseagreen">Don't you get tired of clicking?</font>
*<span style="color:lightseagreen">Don't you get tired of clicking?</span>
**<font color="lightseagreen">I mean, isn't it boring?</font>
**<span style="color:lightseagreen">I mean, isn't it boring?</span>
**<font color="lightseagreen">Click click click</font>
**<span style="color:lightseagreen">Click click click</span>
**<font color="lightseagreen">Is that all you do?</font>
**<span style="color:lightseagreen">Is that all you do?</span>
*<font color="lightseagreen">I heard a joke the other day</font>
*<span style="color:lightseagreen">I heard a joke the other day</span>
**<font color="lightseagreen">Two cubes walk into a bar</font>
**<span style="color:lightseagreen">Two cubes walk into a bar</span>
**<font color="lightseagreen">Wait... did they walk or slide?</font>
**<span style="color:lightseagreen">Wait... did they walk or slide?</span>
**<font color="lightseagreen">I don't think cubes can walk</font>
**<span style="color:lightseagreen">I don't think cubes can walk</span>
**<font color="lightseagreen">Nevermind...</font>
**<span style="color:lightseagreen">Nevermind...</span>
*<font color="lightseagreen">Are you always like this?</font>
*<span style="color:lightseagreen">Are you always like this?</span>
**<font color="lightseagreen">I mean, what's the point?</font>
**<span style="color:lightseagreen">I mean, what's the point?</span>
**<font color="lightseagreen">Let me guess, you're gonna push the button?</font>
**<span style="color:lightseagreen">Let me guess, you're gonna push the button?</span>
**<font color="lightseagreen">What a surprise...</font>
**<span style="color:lightseagreen">What a surprise...</span>
*<font color="lightseagreen">Roses are red</font>
*<span style="color:lightseagreen">Roses are red</span>
**<font color="lightseagreen">Violets are blue</font>
**<span style="color:lightseagreen">Violets are blue</span>
**<font color="lightseagreen">Click the back button</font>
**<span style="color:lightseagreen">Click the back button</span>
**<font color="lightseagreen">So I get rid of you</font>
**<span style="color:lightseagreen">So I get rid of you</span>
*<font color="lightseagreen">So... what's up?</font>
*<span style="color:lightseagreen">So... what's up?</span>
**<font color="lightseagreen">The back button is in the corner.</font>
**<span style="color:lightseagreen">The back button is in the corner.</span>
**<font color="lightseagreen">Ready to leave yet?</font>
**<span style="color:lightseagreen">Ready to leave yet?</span>
**<font color="lightseagreen">Whenever you're ready...</font>
**<span style="color:lightseagreen">Whenever you're ready...</span>
**<font color="lightseagreen">Fine, I can wait.</font>
**<span style="color:lightseagreen">Fine, I can wait.</span>
*<font color="lightseagreen">I have an idea for a gamemode</font>
*<span style="color:lightseagreen">I have an idea for a gamemode</span>
**<font color="lightseagreen">You play as a cube</font>
**<span style="color:lightseagreen">You play as a cube</span>
**<font color="lightseagreen">that can jump</font>
**<span style="color:lightseagreen">that can jump</span>
**<font color="lightseagreen">...and there are spikes</font>
**<span style="color:lightseagreen">...and there are spikes</span>
**<font color="lightseagreen">nevermind...</font>
**<span style="color:lightseagreen">nevermind...</span>
*<font color="lightseagreen">Look behind you!</font>
*<span style="color:lightseagreen">Look behind you!</span>
**<font color="lightseagreen">I thought I saw something</font>
**<span style="color:lightseagreen">I thought I saw something</span>
**<font color="lightseagreen">Maybe it's just my imagination</font>
**<span style="color:lightseagreen">Maybe it's just my imagination</span>
**<font color="lightseagreen">Or was it?</font>
**<span style="color:lightseagreen">Or was it?</span>
**<font color="lightseagreen">DUN DUN DUN!</font>
**<span style="color:lightseagreen">DUN DUN DUN!</span>
}}
}}
{{Togglebox
{{Togglebox
  |header = Responses regarding the Vault of Secrets
  |header = Responses regarding the Vault of Secrets
  |body  = An otherwise unreceivable series of responses will be returned after first entering 'sparky' into the Vault, cycling through the [[Vault of Secrets]] to receive a series of responses regarding 'sparky', and then cycling through the normal Vault until it returns the following, hinting at the phrase 'glubfub' to be entered into the Vault of Secrets.
  |body  = An otherwise unreceivable series of responses will be returned after first entering 'sparky' into the Vault, cycling through the [[Vault of Secrets]] to receive a series of responses regarding 'sparky', and then cycling through the normal Vault until it returns the following, hinting at the phrase 'glubfub' to be entered into the Vault of Secrets.
*<font color="green">So you met the GateKeeper...</font> [incorrectly referring to the ''Keymaster'']
*<span style="color:lime">So you met the GateKeeper...</span> [incorrectly referring to the ''Keymaster'']
**<font color="green">I heard he made fun of me</font>
**<span style="color:lime">I heard he made fun of me</span>
**<font color="green">Made fun of 'Sparky'...</font>
**<span style="color:lime">Made fun of 'Sparky'...</span>
**<font color="green">...</font>
**<span style="color:lime">...</span>
**<font color="green">Like he has a better name</font>
**<span style="color:lime">Like he has a better name</span>
**<font color="green">What does 'Glubfub' mean anyway?</font>
**<span style="color:lime">What does 'Glubfub' mean anyway?</span>
**<font color="green">I mean... oh no...</font>
**<span style="color:lime">I mean... oh no...</span>
**<font color="green">I DIDNT TELL YOU ANYTHING!</font>
**<span style="color:lime">I DIDNT TELL YOU ANYTHING!</span>
}}
}}
{{Togglebox
{{Togglebox
Line 217: Line 218:
#Why u click?
#Why u click?
#Nothing to see here...
#Nothing to see here...
*Only full version players may access the vault... (will appear if access is attempted from [[Geometry Dash Lite]], [[Geometry Dash Meltdown]] or [[Geometry Dash SubZero]])
*Only full version players may access the vault... (will appear if access is attempted from [[Geometry Dash Meltdown]] or [[Geometry Dash SubZero]])
}}
}}
{{Togglebox
{{Togglebox
Line 239: Line 240:


==Gallery==
==Gallery==
<gallery>
<gallery mode="packed" class="icon-gallery">
SpookyDialogue01.png
SpookyDialogue01.png
</gallery>
</gallery>
[[Category:Rooms]]
[[Category:Rooms (base content)]]
[[de:Gewölbe]]
[[es:Vault]]
[[fr:Voûte]]
[[pl:Vault]]
[[pt-br:Vault]]
[[ru:Хранилище]]
[[uk:Сховище]]

Latest revision as of 01:55, 12 October 2026

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The Vault is a room in Geometry Dash, Geometry Dash Lite and Geometry Dash World, being introduced in Update 2.0. It is located through a padlock in the upper right corner of the Settings menu, requiring 10 user coins to gain access.

Description

[edit | edit source]

The Vault contains a text field and an angry padlock button below it, referred to as the Guard, whose true name is Spooky. Pressing the button will return a response based on what has been entered into the text field. By entering specific phrases, Icon Kit rewards, secret coins and associated achievements can be unlocked.

Rewards

Enter the codes stated as captions to unlock the respective rewards.

Trivia

[edit | edit source]
  • The song that plays in the Vault is Random Song 01 and was produced by Robert Topala under his Newgrounds alias RobTop. It is also used in the Treasure Room.
  • The face on the padlock resembles the Demon difficulty icon but differs in being grey, having red eyes and lacking horns. Its name, 'Spooky', is mentioned by a loading screen phrase as well as implied by certain Vault responses.
  • The 'blockbite' code can be found under the Help section of the Settings menu. Upon waiting a few seconds, the phrase will slowly appear in the lower right corner of the screen. After entering it into the Vault, it will not appear again.
  • Prior to Update 2.01, one of the Guard's responses was the word 'Damnit'. It was then changed to 'Nevermind...' following the update.

General responses

Pressing the button without having entered anything will cycle through ordered responses and will repeat upon reaching the end.
  1. How did you get in here?!
  2. What are you poking around for?
  3. Don't you have better things to do?
  4. There is no spoon
  5. Go away!
  6. I should have hid this room better...
  7. You're not supposed to be in here...
  8. RubRub won't like this...
  9. zzzZZZZ...
  10. Don't touch that!
  11. Why U touch my stuff?
  12. RubRub better not find you in here...
  13. Can't you just leave?
  14. This is not the room you are looking for...
  15. Sneaky sneaky...
  16. It's my precious...
  17. You shall not pass!
  18. Don't push the button!
  19. You're gonna get me in trouble...
  20. This is getting ridiculus... [sic]
  21. Go collect some stars
  22. Maybe there are new levels?
  23. Just, stop bothering me
  24. I'm gonna stop talking
  25. ...
  26. ......
  27. GAH!
  28. You're hopeless...
  29. Really, still here?
  30. Fine, press the button

Hints

A series of hints in turquoise text can appear between any general response in the following order to help guess the codes. Once a code has been entered, the corresponding hint will not be shown again.
  • You're here for my gold, aren't you?
    • I had a secret coin once
    • It was so beautiful
    • I called it, Sparky (relating to sparky)
  • Don't tell RubRub, but I stole an icon
    • He will never notice...
    • I hid it with my name as the password
    • Muahahaha! (relating to spooky)
  • So? You're looking for a hint
    • I hid one in the game
    • But I'm not telling you
    • It's definitely not on the support page (relating to blockbite)
  • I like the new Robot mode
    • I even have my own Robot
    • RubRub gave it to me as a present
    • No, I won't give you a hint... (relating to robotop)
  • Ok, I will give you a hint.
    • Without it, I'm dead.
    • If I'm not, then I'm behind.
    • What am I?
    • That didn't go very well... (relating to ahead)
  • Why are you still here
    • You're so stubborn
    • Stubborn as a fox
    • Wait, that's not right!
    • Gah, I forgot the word
    • Those animals that are stubborn
    • Nevermind... (relating to mule)
  • It does get lonely sometimes
    • It's so quiet...
    • Except for the annoying music
    • Just keeps looping
    • Over and over and over
    • It never ends
    • It doesn't have an end
    • ...no ending
    • That's like 5 hints (relating to neverending)
  • Fly, you fool!
    • ...or use the force
    • Whichever comes first
    • Sneaky hobbitses...
    • Gryffindor! (relating to gandalfpotter)
  • There's a trail hidden somewhere
    • But RubRub didn't tell me where
    • ...Or what the password is
    • You will have to ask him (relating to gandalfpotter)
  • Secrets secrets secrets...
    • It's hard to keep track of
    • Makes me feel lost...
    • Maybe we are in a twilight zone?
    • Reminds me of a book I read
    • The pages were weird
    • Page one was page two
    • Page three was page six
    • Made it really hard to read (relating to the number set)
  • I don't feel good
    • RubRub will come soon...
    • ...Unless he's already here
    • Watching, waiting, lurking...
    • He knows every move I make
    • Every move YOU make
    • But maybe you can stop him?
    • Maybe you are the key? (relating to the player's username)
  • What is the hardest Demon?
    • ...
    • Even harder than Extreme Demons
    • There must be more (relating to final boss)

Responses to correct codes

Entering a correct code will return a specific response. After doing so, the response will not be returned again.
  • Noooooo!!!! (lenny)
  • My coin... NOOOOOO!!! (sparky)
  • WHAT!? How did you know my name!?! (spooky)
  • How do you know my secrets!? (blockbite)
  • So he told you?... (robotop)
  • You learn quickly! (ahead)
  • Ah, right you are. (mule)
  • You're pretty good at this (neverending)
  • That was weird... (gandalfpotter)
  • Maybe Rub should add some of these (final boss)
  • (general response) (8)
    • ... (16)
    • What do you think you're doing? (30)
    • Those numbers, aren't they... (32)
    • NO NO NO NO!!! (46)
    • GAH!! You have doomed us all! (84)
  • He could be watching right now... (player's name)

Other highlighted responses

Alternate responses in turquoise text can appear between any general response in the following order.
  • Don't you get tired of clicking?
    • I mean, isn't it boring?
    • Click click click
    • Is that all you do?
  • I heard a joke the other day
    • Two cubes walk into a bar
    • Wait... did they walk or slide?
    • I don't think cubes can walk
    • Nevermind...
  • Are you always like this?
    • I mean, what's the point?
    • Let me guess, you're gonna push the button?
    • What a surprise...
  • Roses are red
    • Violets are blue
    • Click the back button
    • So I get rid of you
  • So... what's up?
    • The back button is in the corner.
    • Ready to leave yet?
    • Whenever you're ready...
    • Fine, I can wait.
  • I have an idea for a gamemode
    • You play as a cube
    • that can jump
    • ...and there are spikes
    • nevermind...
  • Look behind you!
    • I thought I saw something
    • Maybe it's just my imagination
    • Or was it?
    • DUN DUN DUN!

Responses regarding the Vault of Secrets

An otherwise unreceivable series of responses will be returned after first entering 'sparky' into the Vault, cycling through the Vault of Secrets to receive a series of responses regarding 'sparky', and then cycling through the normal Vault until it returns the following, hinting at the phrase 'glubfub' to be entered into the Vault of Secrets.
  • So you met the GateKeeper... [incorrectly referring to the Keymaster]
    • I heard he made fun of me
    • Made fun of 'Sparky'...
    • ...
    • Like he has a better name
    • What does 'Glubfub' mean anyway?
    • I mean... oh no...
    • I DIDNT TELL YOU ANYTHING!

Introductory dialogue

Before the Vault is unlocked, the padlock will be grey. Selecting it will return an ordered response and will repeat upon reaching the end.
  1. Don't touch!
  2. Just, stop.
  3. No one seems to be home.
  4. zzzZZZ...
  5. Go away!
  6. No!
  7. It's a secret...
  8. Stop it!
  9. Not allowed!
  10. Why u click?
  11. Nothing to see here...

References

  • "RubRub" is a joke alias of Robert Topala.
  • "robotop" is a portmanteau of Robert Topala's alias RobTop, and RoboCop, a character from a movie of the same name.
  • "gandalfpotter" is an amalgamation of the names of characters Gandalf and Harry Potter from the book/movie series The Lord of the Rings and Harry Potter respectively.
  • The number sequence '8, 16, 30, 32, 46, 84' is equated by doubling 4, 8, 15, 16, 23, 42,, which is derived from the Valenzetti Equation in the TV series Lost, predicting the time of human extinction.
  • "There is no spoon" is a quote from the movie The Matrix.
  • "Why U touch my stuff?" is a reference to the phrase "Why U no...", the caption of an Internet meme associated with a specific expressive face.
  • "This is not the room you are looking for..." is a reference to the phrase "These aren't the droids you're looking for", and "...or use the force" is a reference to the phrase "Use the Force, Luke!", both from the movie Star Wars: Episode IV - A New Hope.
  • "It's my precious..." and "Sneaky hobbitses" are quotes from the character Gollum, and "You shall not pass" and "Fly, you fool!" are quotes from the character Gandalf, both from the book/movie series The Lord of the Rings.
  • The hint suggesting the correct phrase to be "stubborn as a mule" is a common idiom.
  • "Gryffindor!" is a partial quote from the movie series Harry Potter, often exclaimed as "Ten points to Gryffindor!".
  • The Twilight Zone is a science-fiction psychological horror anthology TV series.
  • "Two cubes walk into a bar" is a phrase resembling a bar joke which begin using a variation of the form "A man walks into a bar...".
  • "Roses are red, violets are blue, click the back button, so I get rid of you" is a variation of the classic poem "Roses are red, violets are blue, sugar is sweet, and so are you", inspired by a passage from the third book of Sir Edmund Spencer's poem epic The Faerie Queene.
  • The code "final boss" is a reference to a [fan image] of Demon difficulties.
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