Partition Madness: Difference between revisions

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Partition Madness is a level in Geometry Dash with an hard difficulty.
{{Stub}}
[[File:Partition Madness.jpeg|thumb]]
{{IB-Level
|image      = PartitionMadness.png
|id        = 281148
|creator    = [[Partition]]
|created    = [[Update 1.5]]
|updated    = [[Update 2.0]]
|difficulty = {{Hard}}
|stars      = 4
|unvercoins = 3
|length    = 1m 26s (Long)
|objects    = 3,128
|copytype  = Non-copyable
|downloads  = 9.11M
|likes      = 698.9K
|rating    = Featured
|artist    = ForeverBound
|music      = Stereo Madness
|previous  = [[1]]
|next      = [[stage of madness]]<br>(Morph Pack)
}}
'''Partition Madness''' is a 1.5/2.0 Hard level by [[Partition]]. It is the third and final level of the Hard Pack.
 
==Description==
As its name implies, the level is based on [[Stereo Madness]].
 
==User coins==
*The first user coin is at 36% of the first ship part. Go up instead of down in the second pillar to get the coin.
*The second user coin is at 51% at the second cube part. Jump at 50% to land on a block where the coin is.
*The last user coin is at 88% at the UFO part. Go low but not too low so it can enter a wide pillar with a coin inside.
 
==Gameplay==
{{VC|Yfp_jsbfD1U}}
[[Category:Map Pack levels]]

Latest revision as of 12:46, 11 October 2026

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Partition Madness
ID

281148

Creator(s)
Created
Last updated
Attributes
Difficulty

Length

1m 26s (Long)

Objects

3,128

Copy type

Non-copyable

Statistics
Downloads

9.11M

Likes

698.9K

Rating

Featured

Audio info
Artist(s)

ForeverBound

Music

Stereo Madness

Level sequence
Previous

1

Next

stage of madness
(Morph Pack)

Partition Madness is a 1.5/2.0 Hard level by Partition. It is the third and final level of the Hard Pack.

Description

[edit | edit source]

As its name implies, the level is based on Stereo Madness.

User coins

[edit | edit source]
  • The first user coin is at 36% of the first ship part. Go up instead of down in the second pillar to get the coin.
  • The second user coin is at 51% at the second cube part. Jump at 50% to land on a block where the coin is.
  • The last user coin is at 88% at the UFO part. Go low but not too low so it can enter a wide pillar with a coin inside.

Gameplay

[edit | edit source]