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  |image      = Mayhem.png
  |image      = Mayhem.png
  |id        = 82544060
  |id        = 82544060
  |creator    = [[Cherry Team]] Vernam (host), LordVadercraft (publisher)
  |creator    = Cherry Team (team); Vernam (host), LordVadercraft (publisher)
;Contributors
;Contributors
Vit12, synd, Konsi, DMSD, sauzzeth, Enely, Thrasher, and Vitchrose)
Vit12, synd, Konsi, DMSD, sauzzeth, Enely, Thrasher, and Vitchrose
  |verifier  = LordVadercraft
  |verifier  = LordVadercraft
  |created    = [[Update 2.1]]
  |created    = [[Update 2.1]]
  |updated    = [[Update 2.2]]
  |updated    = [[Update 2.2]]
  |difficulty = [[File:ExtremeDemon.png|x35px]]
  |difficulty = {{ExtremeDemon}}
  |stars      = 10
  |stars      = 10
  |length    = 1m 29s (Long)
  |length    = 1m 29s (Long)
  |objects    = 243,668
  |objects    = 243,670
  |copytype  = No password
  |copytype  = No password
  |downloads  = 316K+
  |downloads  = 340.3K
  |likes      = 13K+
  |likes      = 13.4K
  |rating    = Star-rated
  |rating    = Featured
  |artist    = [https://analogbynature.newgrounds.com/ AnalogByNature]
  |artist    = [https://analogbynature.newgrounds.com/ AnalogByNature]
  |music      = [https://www.newgrounds.com/audio/listen/548289 Cheetahmen (Action 52)]
  |music      = [https://www.newgrounds.com/audio/listen/548289 Cheetahmen (Action 52)]
  |musicid    = 548289
  |musicid    = 548289
}}
}}
'''Mayhem''' is a 2.1 Extreme Demon mega-collaboration level hosted by Vernam, created by the members of [[Cherry Team]], verified, and published by LordVadercraft on 7 August 2022. It is the official sequel to Caution. It began development after Cherry Team's other project [[Firework]] was verified. The level is city- and construction-themed and primarily uses shades of yellow and gray. Like Firework, it is considered to feature good music sync, although it is not the main focus of the level.
'''Mayhem''' is a [[Update 2.1|2.1]] Extreme Demon mega-collaboration level hosted by Vernam, created by the members of Cherry Team, verified and published by LordVadercraft on 7 August 2022.<ref>https://www.youtube.com/watch?v=U6e6DD32noM</ref> It is the official sequel to Caution. It began development after Cherry Team's other project [[Firework]] was verified. The level is city- and construction-themed, primarily using shades of yellow and grey. Like Firework, it is considered very sync-based, though not the level's main focus. The level received criticism for its unconventional gameplay.


==Description==
==Description==
*'''0-10% (Vit12):''' Mayhem begins with a long cube and robot section utilizing moving city-themed structures. The player must hit orbs very late and carefully hold down on dash orbs. The part contains many speed changes as well, but they are invisible.
*'''0-10% (Vit12):''' Mayhem begins with a long cube and robot section utilising moving city-themed structures. The player must hit orbs very late and carefully hold down on dash orbs. The part contains many speed changes, but they are invisible.
*'''12-24% (synd):''' The player is then flung into synd's part, which consists of quick timings using the ship, ball, and UFO game-modes. The player must make inputs to the beat of the song while going through invisible speed changes. This section is regarded by many as the hardest part in Mayhem.
*'''10-24% (synd):''' The player is then flung into synd's part, which consists of quick timings using the ship, ball, and UFO game-modes. The player must make inputs to the beat of the song while going through invisible speed changes. This section is regarded by many as the hardest part in Mayhem.
*'''24-39% (Konsi):''' After exiting a wave part, the player enters Konsi's part, which is very sync-based. The part focuses on repetitive gameplay to match the build-up of the song. It starts with a ball section before a spider section where the player needs to make fast timings between several structures. When the music speeds up, the player becomes a UFO and must hit orbs quickly. This segment may be confusing at first because of invisible teleport portals. At 36%, the player must hit several trigger orbs and enter a short mini wave section.
*'''24-39% (Konsi):''' After exiting a wave part, the player enters Konsi's part, which is very sync-based. The part focuses on repetitive gameplay to match the song's build-up. It starts with a ball section, followed by a spider section where the player needs to make quick timings between several structures. When the music speeds up, the player becomes a UFO and must hit orbs quickly. This segment may be confusing at first because of invisible teleport portals. At 36%, the player must hit several trigger orbs and enter a short mini-wave section.
*'''39-57% (DMSD):''' After a title-screen, the player enters the drop and DMSD's part. The part consists of many repeated gameplay segments, such as short dual cube timings, tight ship timings with orbs, and cube timings with yellow orbs. At 56%, the player enters a transition segment with tight wave timings.
*'''39-57% (DMSD):''' After a title screen, the player enters the drop and DMSD's part. The part consists of many repeated gameplay segments, such as short dual-cube timings, tight ship timings with orbs, and cube timings with yellow orbs. At 56%, the player enters a transition segment with tight wave timings.
*'''57-74% (Sauzzeth):''' Sauzzeth's part is very effect-based, with glowing structures and long caution tape appearing on the sides of the screen. This part is focused on sync, containing fast timings in all game-modes. Some stand-out sections of the part are the spider timings with black orbs at 62-64% and 71-73%, the tight UFO timings between spikes, and the tight wave section at 73-74%.
*'''57-74% (Sauzzeth):''' Sauzzeth's part is very effect-based, with glowing structures and long caution tape appearing on the sides of the screen. This part focuses on sync, with fast timings across all game-modes. Some stand-out sections of the part are the spider timings with black orbs at 62-64% and 71-73%, the tight UFO timings between spikes, and the tight wave section at 73-74%.
*'''74-98% (Enely + Thrasher):''' The final part of Mayhem, made by Enely and Thrasher, consists of extremely fast orb timings. The first two sections of the part are mini cube and spider, with a dash orb between the two sections and one afterward. At 83%, the player enters a robot section before a UFO section, both with tight orb timings. At 88%, the player becomes a mini cube and must jump over spikes and hold down on a dash orb. The level ends with one more jump over a long strip of spikes, which can be done if the player lets go of the dash orb at the right time.
*'''74-90% (Enely + Thrasher):''' The final part of Mayhem, made by Enely and Thrasher, consists of extremely fast orb timings. The first two sections of the part are mini-cube and spider, with a dash orb between them and one afterwards. At 83%, the player enters a robot section before a UFO section, both with tight orb timings. At 88%, the player becomes a mini-cube and must jump over spikes and hold down on a dash orb. The level ends with one more jump over a long strip of spikes, which can be done if the player lets go of the dash orb at the right time.
*'''90-100% (Sauzzeth + Vitchrose):''' The end-screen of Mayhem displays a crane with the Cherry Team insignia holding the "AY" in the title "MAYHEM".
*'''90-100% (Sauzzeth + Vitchrose):''' The end screen of Mayhem displays a crane with the Cherry Team insignia holding the 'AY' in the title 'MAYHEM'.
 
==Gameplay==
{{VC|3etAcoA6v9g}}


==First 10 victors==
==First 10 victors==
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  !Video
  !Video
  |-
  |-
  |Verifier
  |'''Verifier'''
  |LordVadercraft
  |'''LordVadercraft'''
  |8 August 2022  
  |8 August 2022  
  |87,434
  |87,434
  |90%
  |90%
  |[http://youtu.be/U6e6DD32noM YouTube]
  |[https://www.youtube.com/watch?v=U6e6DD32noM YouTube]
  |-
  |-
  |1
  |1
Line 52: Line 55:
  |38,517
  |38,517
  |55%
  |55%
  |[http://youtu.be/lt-XAx_1UD4 YouTube]
  |[https://www.youtube.com/watch?v=lt-XAx_1UD4 YouTube]
  |-
  |-
  |2
  |2
Line 59: Line 62:
  |10,689
  |10,689
  |73%
  |73%
  |[http://youtu.be/QdUPwiwZqq0 YouTube]  
  |[https://www.youtube.com/watch?v=QdUPwiwZqq0 YouTube]  
  |-
  |-
  |3
  |3
Line 65: Line 68:
  |19 December 2022
  |19 December 2022
  |?
  |?
  |?
  |84%
  |[http://youtu.be/8exaKutKVG0 YouTube]
  |[https://www.youtube.com/watch?v=8exaKutKVG0 YouTube]
  |-
  |-
  |4
  |4
Line 72: Line 75:
  |8 March 2023
  |8 March 2023
  |?
  |?
  |?
  |76%
  |[http://youtu.be/5DnCB9h9yAs YouTube]
  |[https://www.youtube.com/watch?v=5DnCB9h9yAs YouTube]
  |-
  |-
  |5
  |5
Line 80: Line 83:
  |51,888
  |51,888
  |57%
  |57%
  |[http://youtu.be/E2G8-kFqtMA YouTube]
  |[https://www.youtube.com/watch?v=E2G8-kFqtMA YouTube]
  |-
  |-
  |6
  |6
Line 87: Line 90:
  |19,545
  |19,545
  |90%
  |90%
  |[http://youtu.be/UECe0UzKp_M YouTube]
  |[https://www.youtube.com/watch?v=UECe0UzKp_M YouTube]
  |-
  |-
  |7
  |7
Line 94: Line 97:
  |36,800
  |36,800
  |?
  |?
  |[http://youtu.be/CCynUEm5fr0 YouTube]
  |[https://www.youtube.com/watch?v=CCynUEm5fr0 YouTube]
  |-
  |-
  |8
  |8
Line 101: Line 104:
  |28,647  
  |28,647  
  |90%  
  |90%  
  |[http://youtu.be/XZ5YApA6who YouTube]
  |[https://www.youtube.com/watch?v=XZ5YApA6who YouTube]
  |-
  |-
  |9
  |9
Line 107: Line 110:
  |17 January 2024
  |17 January 2024
  |?
  |?
  |?
  |80%
  |[http://youtu.be/frHYL07rKWU YouTube]
  |[https://www.youtube.com/watch?v=frHYL07rKWU YouTube]
  |-
  |-
  |10
  |10
Line 115: Line 118:
  |17,352
  |17,352
  |80%
  |80%
  |[http://youtu.be/49Z3fR9OmM0 YouTube]
  |[https://www.youtube.com/watch?v=49Z3fR9OmM0 YouTube]
|}
|}


==Trivia==
==Trivia==
*Mayhem was rated on August 17, 2022, and received a featured rating.
*Mayhem was rated on 17 August 2022 and placed at #10 on the [[Demonlist (Pointercrate)|Demonlist]] on 16 September 2022, above [[Sonic Wave Infinity]] and below [[Tartarus]].
*Mayhem was initially placed at #10 on the [[Geometry Dash Demonlist|Demonlist]] on 16 September 2022, above Sonic Wave Infinity and below [[Tartarus]].
**This addition pushed [[Spacial Rend]] into the Extended List and Fabrication into the Legacy List.
**This change pushed [[Spacial Rend]] into the Extended List and Fabrication into the Legacy List.
*Mayhem has gone through several verifiers, including [[Cursed]], Terakot, Victurkey, and [[RicoLP]].
*Mayhem has gone through several verifiers, including [[Cursed]], Terakot, Victurkey, and [[RicoLP]].
**Victurkey's name is misspelled in the end-screen as "Vickturkey".
**Victurkey's name was initially misspelt in the end screen as 'Vickturkey'.
*Mayhem was heavily disliked due to its unconventional gameplay.
*The placement of cognitohazard on 20 August 2026 pushed Mayhem into the Extended List of the Demonlist.
*The movement of [[Solar Flare]] from #29 to #19 on 8 November 2023 pushed Mayhem out of the Top 25 of the Demonlist.
**Mayhem was moved from #27 to #22 on 12 December 2023, returning Mayhem in the Top 25.
***The placement of [[Menace]] on 15 August 2024 pushed Mayhem out of the Top 25 on the Demonlist for the second time.


==References==
==References==
<references />
<references />
[[Category:Demon List levels]]

Latest revision as of 20:11, 11 October 2026

Mayhem
ID

82544060

Creator(s)

Cherry Team (team); Vernam (host), LordVadercraft (publisher)

Contributors

Vit12, synd, Konsi, DMSD, sauzzeth, Enely, Thrasher, and Vitchrose

Verifier(s)

LordVadercraft

Created
Last updated
Attributes
Difficulty

10

Length

1m 29s (Long)

Objects

243,670

Copy type

No password

Statistics
Downloads

340.3K

Likes

13.4K

Rating

Featured

Audio info
Artist(s)
Music ID

548289

Mayhem is a 2.1 Extreme Demon mega-collaboration level hosted by Vernam, created by the members of Cherry Team, verified and published by LordVadercraft on 7 August 2022.[1] It is the official sequel to Caution. It began development after Cherry Team's other project Firework was verified. The level is city- and construction-themed, primarily using shades of yellow and grey. Like Firework, it is considered very sync-based, though not the level's main focus. The level received criticism for its unconventional gameplay.

Description

[edit | edit source]
  • 0-10% (Vit12): Mayhem begins with a long cube and robot section utilising moving city-themed structures. The player must hit orbs very late and carefully hold down on dash orbs. The part contains many speed changes, but they are invisible.
  • 10-24% (synd): The player is then flung into synd's part, which consists of quick timings using the ship, ball, and UFO game-modes. The player must make inputs to the beat of the song while going through invisible speed changes. This section is regarded by many as the hardest part in Mayhem.
  • 24-39% (Konsi): After exiting a wave part, the player enters Konsi's part, which is very sync-based. The part focuses on repetitive gameplay to match the song's build-up. It starts with a ball section, followed by a spider section where the player needs to make quick timings between several structures. When the music speeds up, the player becomes a UFO and must hit orbs quickly. This segment may be confusing at first because of invisible teleport portals. At 36%, the player must hit several trigger orbs and enter a short mini-wave section.
  • 39-57% (DMSD): After a title screen, the player enters the drop and DMSD's part. The part consists of many repeated gameplay segments, such as short dual-cube timings, tight ship timings with orbs, and cube timings with yellow orbs. At 56%, the player enters a transition segment with tight wave timings.
  • 57-74% (Sauzzeth): Sauzzeth's part is very effect-based, with glowing structures and long caution tape appearing on the sides of the screen. This part focuses on sync, with fast timings across all game-modes. Some stand-out sections of the part are the spider timings with black orbs at 62-64% and 71-73%, the tight UFO timings between spikes, and the tight wave section at 73-74%.
  • 74-90% (Enely + Thrasher): The final part of Mayhem, made by Enely and Thrasher, consists of extremely fast orb timings. The first two sections of the part are mini-cube and spider, with a dash orb between them and one afterwards. At 83%, the player enters a robot section before a UFO section, both with tight orb timings. At 88%, the player becomes a mini-cube and must jump over spikes and hold down on a dash orb. The level ends with one more jump over a long strip of spikes, which can be done if the player lets go of the dash orb at the right time.
  • 90-100% (Sauzzeth + Vitchrose): The end screen of Mayhem displays a crane with the Cherry Team insignia holding the 'AY' in the title 'MAYHEM'.

Gameplay

[edit | edit source]






First 10 victors

[edit | edit source]
Victor # Player Date Completed Total Attempts Furthest Fail Video
Verifier LordVadercraft 8 August 2022 87,434 90% YouTube
1 SnowBallerr 7 October 2022 38,517 55% YouTube
2 Zoink 8 November 2022 10,689 73% YouTube
3 Trick 19 December 2022 ? 84% YouTube
4 Thnnder 8 March 2023 ? 76% YouTube
5 TO_KYO 30 July 2023 51,888 57% YouTube
6 Cymmas 3 November 2023 19,545 90% YouTube
7 Diris:v 14 November 2023 36,800 ? YouTube
8 Laniakea 14 December 2023 28,647 90% YouTube
9 Brumik 17 January 2024 ? 80% YouTube
10 Quivert 20 January 2024 17,352 80% YouTube

Trivia

[edit | edit source]
  • Mayhem was rated on 17 August 2022 and placed at #10 on the Demonlist on 16 September 2022, above Sonic Wave Infinity and below Tartarus.
    • This addition pushed Spacial Rend into the Extended List and Fabrication into the Legacy List.
  • Mayhem has gone through several verifiers, including Cursed, Terakot, Victurkey, and RicoLP.
    • Victurkey's name was initially misspelt in the end screen as 'Vickturkey'.
  • The placement of cognitohazard on 20 August 2026 pushed Mayhem into the Extended List of the Demonlist.

References

[edit | edit source]