The Lightning Rod: Difference between revisions

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Revision as of 13:23, 21 March 2026

Template:Infobox Level The Lightning Rod is a 2.1 solo Extreme Demon level created, verified and published by Lavatrex.[1] The level's theme revolves around electricity with copper-like decorations, electrical lightnings, wires, and electric circuits. Despite it's outstanding decoration, the level never gained much traction, but several experienced players who have completed it, complimented it for its gameplay and design.

Gameplay

  • 0-5%: The level stars with a small robot, met by an extremely narrow and glowing corridor with spheres that it needs to interact with, periodically holding the dash spheres and jumping over gaps between the structures. The player increases in size and goes through a spam of blue orbs, after which they get to the next section.
  • 5-10%: The player is now a spider. The playable space is narrow, with new gameplay elements appearing. The player is required to collect keys, and this part has keys in two colors: blue and red. The player must collect all the blue keys without collecting any red ones to move on.
  • 10-16%: The player becomes a ship and carefully maneuvers in narrow spaces between structures, interacting with inclined surfaces, as well as orbs and dash portals, flying around spikes and saws that they encounter along the way. The orbs are very varied, but are scattered all around. The section ends with a dual portal, which immediately stops, and the player gets to the next section.
  • 16-21%: Wave section. Player needs to fly around flickering structures in a dark and narrow corridor. This section gradually brightens, and the player will need to carefully fly around several spikes standing on the floor without crashing into saws hanging above. After this, the screen darkens, and the part ends.
  • 21-31%: The player becomes a small ship and finds themself in a winding and narrow corridor teeming with spikes. To get through this part, the player needs to very carefully fly around the structures and spikes, interacting with the orbs. This section has a lot of false black orbs, that can cause additional difficulties. The part ends by holding down the dash sphere.
  • 31-37%: The player turns into a cube and makes several clicks on orbs of all kinds, the space between the hazards is extremely narrow, so the player needs to make very precise movements. Ignoring the false black orb, the player gets onto the platform and flies up to the next part.
  • 37-43%: This part is almost entirely automatic, and is extremely simple. The player controlling the ship needs to hold down. By releasing right in time, they get into a fairly simple straight-fly. After overcoming it, they get to an automatic cube section that leads them to the next part of the level.
  • 43-55%: The player becomes a wave and flies around shimmering spikes in narrow corridors between many structures. For a short time, the player's speed increases, and they need to make a couple wave clicks between saws and very inclined surfaces. The second half is almost no different from the first, it begins with a small cube on which the player has to make a few clicks, interacting with orbs and portals. The part ends with spam section in a narrow corridor between spikes.
  • 55-63%: The player gets into a pipe. It is littered with tiny structures and covered with spikes, and its coating is sometimes damaged. As a cube, the player must interact with each element located in the pipe, as well as with orbs, dash orbs and other portals, jumping over spikes and holes in the pipe. The part ends with a pink dash orb, after which the pipe tilts 90 degrees, and the player appears on the surface, as if they climbed out of the pipe.
  • 63-78%: The player becomes a ship and interacts with huge spheres and inclined surfaces. The task is complicated by decoration that blocks the gameplay. This part is briefly interrupted by a cube section. After that, the player is met by a wave of keys that need to be collected. Then the player becomes a ship again, then a cube, and then turns into a ball, which turns back into a cube. The second half of the part is darkened, and the player needs to dodge laser attacks from a drone or probe. The part ends with a click on the green orb.
  • 78-85%: The player suddenly becomes a large cube and jumps between structures. On the structures, the player sometimes needs to fly over spikes. The visibility of the gameplay is also worsened by a huge, bright and radiant star in the background. This part is quite short. After a short break, it ends.
  • 85-100%: The last part. The player becomes a ship and collects keys, flying around structures, spikes and saws, avoiding false spheres. Then the player becomes a robot, a UFO and a cube, making exactly one click in each mode. The last click is the final one, and the player gets to the endart with an electrified pipe.

First 10 victors

Victor # Player Date Completed Total Attempts Furthest Fail Video
Verifier Lavatrex 29 August 2023 101,285 88% YouTube
1 Zoink 9 October 2023 ~10,000 77% YouTube
2 Whizkid05 27 April 2024 32,538 84% YouTube
3 Trick 28 April 2024 ~8,000 91% YouTube
4 Laniakea 8 July 2024 9,132 87% YouTube
5 TFIBB 22 September 2024 ? 56% YouTube
6 NordstromUSA 24 October 2024 28,654 90% YouTube
7 Abstract 8 November 2024 36,703 87% YouTube
8 skzyl 1 February 2025 58,873 ? YouTube
9 WPopoff 3 September 2025 ~7,600 87% YouTube
10 GuillExprex52 27 October 2025 45.999 87% Youtube

Trivia

  • The Lightning Rod was rated on 22 September 2023 and was placed at #13 on the Demonlist on 19 October 2023, above Deimos (ItsHybrid) and below LIMBO.
    • This addition pushed CORRODERE into the Extended List and Sink into the Legacy List.
  • The level's name is a parody to THE LIGHTNING ROAD, one of the most downloaded Easy Demons in the game.
  • The Lightning Rod is the second hardest fully-solo Demon in the game, after Kyouki.
  • Whizkid05 gave the level a 9.5/10 enjoyment rating.
  • The level has 27 60 FPS frame perfects.
  • The placement of two levels, Based After Based and Ashley Wave Trials, all on 1 March 2026, pushed The Lightning Rod out of the Top 25 on the Demonlist.
    • That is one of the levels that have been pushed out of Top 25 on the Demonlist by more than a level.

Video

Demonlist

Template:Demonlist

References