Mechanic Downforce: Difference between revisions
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geometrydash.wiki.gg>Deleted user CjkNCUKKkOSPn7lSaAN8gf9W m Scheduled update |
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|creator = [[ZenthicAlpha]] | |creator = [[ZenthicAlpha]] | ||
|created = [[Update 1.7]] | |created = [[Update 1.7]] | ||
|difficulty = | |difficulty = {{EasyDemon}} | ||
|stars = 10 | |stars = 10 | ||
|length = 1m 25s (Long) | |length = 1m 25s (Long) | ||
Revision as of 03:03, 10 September 2026
Mechanic Downforce is a 1.7/1.8 Easy Demon by ZenthicAlpha, published on 12 July 2014. It is the second level of Demon Pack 15.
Description
Mechanic Downforce received design updates and a gameplay extension sometime around Update 1.8.
- 0-14%: Mechanic Downforce begins as a cube, quickly turning into a mini with confusing gameplay containing several fake jumps.
- 14-26%: Afterwards, the player enters a UFO sequence where they must avoid sawblades with precise jumps. It ends with a corridor labelled 'MECHANIC' and 'DOWNFORCE'.
- 26-35%: The player then enters a ship sequence where they must fly between spike decorations and structures.
- 35-44%: Up next, the player becomes a ball and must switch between platforms with jump orbs whilst avoiding spikes and sawblades.
- 44-62%: The player then enters a cube sequence with more disorienting gameplay.
- 62-69%: A brief ship interlude appears with the text 'ZENTHIC'. Afterwards, the player must fly through circled spike decorations once again.
- 69-74%: Then a simple ball sequence begins with orb jumps.
- 74-90%: Next, a long cube sequence starts with more confusing memory gameplay; they must switch between mini portals halfway through.
- 90-100%: Finally, the player enters a brief ball sequence before entering a ship sequence where they must fly into gravity portals before ending with the text 'THANK YOU'.
Gameplay
Trivia
- The original version of Mechanic Downforce ended at what is now 82%.