The Nightmare: Difference between revisions

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{{Infobox Level
{{Infobox Level
|title      = The Nightmare
|image = Demon Pack 3 - The Nightmare.png
|image      = Nightmare-gameplay.png
|creator = Jax
|creator   = [[Jax]]
|difficulty = [[File:Easy_Demon .png|20px]] Easy Demon
|difficulty = Easy Demon
|stars = 10[[File:Star .png|15px]]
|stars     = 10
|id = 13519
|id         = 13519
|version = 1.2/1.7
|song      = Polargeist
|last_updated = 1.7
|composer   = Step
|composer = Step
|song_id   = Official
|song = Polargeist
|song_id = Official
}}
}}
{{Quote
'''The Nightmare''' is a 1.2/1.7 Easy Demon level created, verified, and published by Jax. It is the most downloaded and liked Demon level in Geometry Dash, appearing first on the Demon list without filters. As the second level in the Demon Pack 3, it holds historical significance as one of the first Demon-rated levels in the game. Despite its popularity, it has faced criticism for repetitive gameplay and outdated design.
|Hard map by Jax. 7813
|Jax
}}
'''The Nightmare''' is a 1.2/1.7 solo Easy Demon level created, verified and published by [[Jax]]. It is the most downloaded and liked Demon level in the game, appearing first on the list when searching for Demons without any filters. It is the second level in the Demon Pack 3. The level was created early in the game's history (2013) and is the third Demon-rated level in the game. The level was later updated to be significantly more difficult and have extra visual effects. Despite its popularity, the level has received criticism for its repetitive gameplay and level design.
 
==Gameplay==
The level starts with quite a basic ball segment. The player must change gravity numerous times while hitting some orbs or pads. After switching gravity in a four-block-wide passage, there are yellow pads that the player must not hit while they must change gravity up and down. The fourth and final jump pad is the only one that should be used and will bring the player into a narrow pass. The player must change gravity along with the hills going up and down.
 
Afterwards, the player enters a mirrored cube sequence. This part is basic, as the jumps are not too confusing or fast, and there are no fakes. In the middle, the player reverts from being mirrored.
 
Next, there is another ball sequence. The player needs to change gravity to dodge the incoming obstacles. At the end of the section, the player must change their gravity before entering the portal. Otherwise, the player will enter the cube portal in reverse gravity and crash.
 
After entering the cube portal, the player gets launched by a yellow pad into a ship portal. The ship sequence requires the player to navigate through a stream of pillars made of invisible blocks, with small coloured blocks for guidance. The player enters a cube portal to fall onto a sequence of blocks. The last block contains an invisible spike that the player must jump over. The next ship part immediately after is slightly harder. It is the same concept but with a gravity switch in the middle.
 
After falling down another sequence of blocks, the player enters a ship sequence similar to Cycles, switching gravity constantly, followed by a cube sequence, the same as the other two, except a gap is in the middle. The next ship sequence, the final one in this pattern, requires just flying upside-down through a series of pillars.


After the following cube sequence, there is a ball sequence with numerous gravity portals. These gravity portals, however, are only used to cross gaps. Here, the player must flip gravity whenever there is a gap to avoid crashing. After this part, the extension begins.
== Description ==
The Nightmare features a mix of ball, cube, and ship sequences with gravity-based challenges:
*A ball segment with gravity changes and orb/pad inputs takes place from 0% to 20%.
*A mirrored cube sequence with straightforward jumps spans 21% to 40%.
*A second ball segment with gravity portals and a reverse gravity trap occurs from 41% to 60%.
*A ship sequence with invisible pillars and gravity switches follows from 61% to 80%.
*A final cube sequence with rapid jumps and a triple-speed ship segment concludes the level from 81% to 100%.


Following that is another cube sequence that is harder than the first one. The times the player must jump come more rapidly and with one fake orb. Right after is a triple-speed ship sequence, where the player must fly through a large passageway. The level ends with a double-speed cube sequence, which requires jumps syncing to the music.
== Trivia ==
*It is the third most-downloaded and third most-liked user level in the game.
*It contains 7,940 objects and takes 1 minute 29 seconds to complete.
*It was rated on November 22, 2013, as one of the first five Demon levels.
*It is considered one of the easiest Demon levels, though some argue [[Platinum Adventure]] and [[THE LIGHTNING ROAD]] are easier.
*It was updated in 1.7 with enhanced decorations and gameplay changes.
*A rated clone, The MareNight, was accidentally rated in 2021 but quickly unrated.
*It was temporarily demoted to 8 stars alongside THE LIGHTNING ROAD (7 stars).
*The achievement "This is a nightmare," added in 2.2, is likely inspired by this level.
*Remakes of the level were created by Alkali and BranSilver.


==Trivia==
== Walkthrough ==
*The level's password is 7813.
[[File:Geometry_dash_Demon_lvl_-_The_Nightmare |center|thumb|300px|Original version of The Nightmare by AleXPain24.]]
*The level contains 7,940 objects.
[[File:Geometry Dash - The Nightmare by Jax (updated)|center|thumb|300px]]
*The level is 1m 29s in length.
*The level was rated on November 22, 2013.
**It is one of the first five Demons rated simultaneously.
*The Nightmare is said to be one of the easiest Demon levels in the game, although many players think that levels such as [[Platinum Adventure]] and [[THE LIGHTNING ROAD]] are even easier to complete.
*There is a rated clone of this level rated Harder 7* made by an unregistered user, Hakchuko789. The level ID of this clone is 109139.
*In 2021, RobTop accidentally rated a buffed version of this level called The MareNight because he typed the wrong ID. It was quickly unrated.
*It was updated in Update 1.7 with more dynamic and varied decoration.
*It is the third most downloaded and third most-liked user level in the game.
*Alkali and BranSilver made remakes of this level.
*The level was temporarily demoted from Demon and instead rated as 8*, along with THE LIGHTNING ROAD which got rated 7*.
*The achievement called 'This is a nightmare', added in 2.2, was likely made about this level.


==Videos==
== Gallery ==
<tabber>
<gallery spacing="large" widths="9999">
|-|Original Version=
Demon_Pack_3_- The_Nightmare_Screen.png|Level selection
[[File:Geometry_dash_Demon_lvl_-_The_Nightmare|centre|thumb|330x330px|The original version of The Nightmare. Credits to [[AleXPain24]].]]
</gallery>
|-|Current Version=
[[File:Geometry Dash - The Nightmare by Jax (updated)|centre|thumb|330x330px|The current and most popular version of The Nightmare. Credits to Herman The Cool.]]
</tabber>


==Map Packs==
== Map Packs ==
{{Map Packs}}
{{Map Packs}}



Revision as of 20:52, 1 March 2025

Template:Infobox Level The Nightmare is a 1.2/1.7 Easy Demon level created, verified, and published by Jax. It is the most downloaded and liked Demon level in Geometry Dash, appearing first on the Demon list without filters. As the second level in the Demon Pack 3, it holds historical significance as one of the first Demon-rated levels in the game. Despite its popularity, it has faced criticism for repetitive gameplay and outdated design.

Description

The Nightmare features a mix of ball, cube, and ship sequences with gravity-based challenges:

  • A ball segment with gravity changes and orb/pad inputs takes place from 0% to 20%.
  • A mirrored cube sequence with straightforward jumps spans 21% to 40%.
  • A second ball segment with gravity portals and a reverse gravity trap occurs from 41% to 60%.
  • A ship sequence with invisible pillars and gravity switches follows from 61% to 80%.
  • A final cube sequence with rapid jumps and a triple-speed ship segment concludes the level from 81% to 100%.

Trivia

  • It is the third most-downloaded and third most-liked user level in the game.
  • It contains 7,940 objects and takes 1 minute 29 seconds to complete.
  • It was rated on November 22, 2013, as one of the first five Demon levels.
  • It is considered one of the easiest Demon levels, though some argue Platinum Adventure and THE LIGHTNING ROAD are easier.
  • It was updated in 1.7 with enhanced decorations and gameplay changes.
  • A rated clone, The MareNight, was accidentally rated in 2021 but quickly unrated.
  • It was temporarily demoted to 8 stars alongside THE LIGHTNING ROAD (7 stars).
  • The achievement "This is a nightmare," added in 2.2, is likely inspired by this level.
  • Remakes of the level were created by Alkali and BranSilver.

Walkthrough

File:Geometry dash Demon lvl - The Nightmare
Original version of The Nightmare by AleXPain24.
File:Geometry Dash - The Nightmare by Jax (updated)

Map Packs

Template:Map Packs