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{{Infobox Level
{{IB-Level
|title     = Congregation
|image     = Congregation.png
|image      = Congregation.jpg
|id        = 68668045
|creator    = Presta (Verified by Floofle)
|creator    = Presta (verified by Floofle)
|difficulty = ExtremeDemon
|created    = [[Update 2.1]]
|stars      = 10
|difficulty = [[File:ExtremeDemon.png|x35px]]
|id        = 68668045
|stars      = 10
|song      = [http://newgrounds.com/audio/listen/895761 Purgatori]
|length    = 3m 5s (XL)
|composer  = TOMBOYY (Koraii)
|objects    = 17,568
|song_id   = 895761
|copytype  = No password
|downloads  = 5.8M+
|likes      = 248.7K+
|rating    = Epic
|artist    = [https://koraii.newgrounds.com Koraii]
|music      = [https://www.newgrounds.com/audio/listen/895761 Purgatori]
|musicid   = 895761
}}
}}
'''Congregation''' is a 2.1 solo Extreme Demon level created and published by Presta and verified by Floofle on 27 April 2021.<ref>https://www.youtube.com/watch?v=KVlcdvGYcj0</ref> The level contains music sync-based gameplay and difficult timings. The level is one of the more controversial levels on the [[Geometry Dash Demonlist|Demonlist]], on which it reached a peak of #35, receiving praise from players for its atmosphere and music but criticism for its unconventional style of gameplay and its lengthy pre-drop section.<ref>https://www.youtube.com/watch?v=Vfl9k9ISboI</ref><ref>https://www.youtube.com/watch?v=8yTlZMIEPsg</ref>
'''Congregation''' is a 2.1 Extreme Demon level by Presta and verified by Floofle on 27 April 2021.<ref>https://www.youtube.com/watch?v=KVlcdvGYcj0</ref> The level contains music sync-based gameplay and difficult timings. The level is one of the more controversial levels on the [[Geometry Dash Demonlist|Demonlist]], on which it reached a peak of #35, receiving praise from players for its atmosphere and music but criticism for its unconventional style of gameplay and its lengthy pre-drop section.<ref>https://www.youtube.com/watch?v=Vfl9k9ISboI</ref><ref>https://www.youtube.com/watch?v=8yTlZMIEPsg</ref>


Congregation inspired the 'Congregation Jumpscare' meme, centred on videos in which gameplay of random unrelated levels is edited to lead into the drop section of Congregation unexpectedly.
Congregation inspired the 'Congregation Jumpscare' meme, centred on videos in which gameplay of random, unrelated levels is edited to lead into the drop section of Congregation unexpectedly.


==Gameplay==
==Description==
''Congregation's gameplay is very slow, except for the drop. The level consists of tight timings with the cube, ball and robot.''
''Congregation's gameplay is very slow, except for the drop. The level consists of tight timings with the cube, ball and robot.''
 
*'''0-11%:''' Congregation begins with the player getting flung by a large, invisible slope into the first section of the level, consisting of tight mini-cube gameplay. Many timings involve jumping through tiny gaps between spikes and jumping over blocks. The decoration of this section's objects is mainly blue and uses a fading effect that makes some blocks barely visible, requiring memorization. This section also features moving saw blades.
*'''0-11%:''' The player gets flung by a large, invisible slope into the first section of the level, consisting of tight mini-cube gameplay. Many timings involve jumping through tiny gaps between spikes and jumping over blocks. The decoration of this section's objects is mainly blue and uses a fading effect that makes some blocks barely visible, requiring memorization. This section also features moving saw blades.
*'''12-22%:''' The second section of the level consists of tight mini-ball timings on straight and sloped platforms. This section also contains some orb timings, and the decoration is identical to the previous one, which uses the fade effect. There are a few bits of decoration coloured orange, foreshadowing the level's drop.
*'''12-22%:''' The second section of the level consists of tight mini-ball timings on straight and sloped platforms. This section also contains some orb timings, and the decoration is identical to the previous one, which uses the fade effect. There are a few bits of decoration coloured orange, foreshadowing the level's drop.
*'''23-31%:''' The third section of the level consists of tight normal-size ball timings. The gameplay style is identical to the previous section except for some flashing red and orange objects that act as moving platforms.
*'''23-31%:''' The third section of the level consists of tight normal-size ball timings. The gameplay style is identical to the previous section except for some flashing red and orange objects that act as moving platforms.
*'''32-42%:''' The fourth section of the level consists of the same gameplay style as the first section. However, in this section, many of the blocks used as platforms move around. The decoration is almost identical to the previous part but with more flashing red/orange objects. The level transitions into the drop after the player passes a tight cube timing between two spikes, leaving them into a lengthy fall.
*'''32-42%:''' The fourth section of the level consists of the same gameplay style as the first section. However, in this section, many of the blocks used as platforms move around. The decoration is almost identical to the previous part but contains more flashing red/orange objects. The level transitions into the drop after the player passes a tight cube timing between two spikes, leaving them in a lengthy fall.
*'''43-59%:''' At the drop, the player falls into the next section. This part contains tight double-speed cube timings and multiple gravity-changing orbs and portals. All the platforms in this section move around, compared to only some from the last one. The decoration of this section serves as a 'mirror' of the previous sections, mainly flashing orange with some blue objects.
*'''43-59%:''' At the drop, the player falls into the next section. This part contains tight double-speed cube timings and multiple gravity-changing orbs and portals. All the platforms in this section move around, compared to only some from the last one. The decoration of this section serves as a 'mirror' of the previous sections, mainly flashing orange with some blue objects.
*'''60-84%:''' The following section consists of tight quadruple-speed robot timings. It is the fastest-travelling part of Congregation and contains many more orb timings and a few dash orbs. Like the previous section, all the platforms move around, and there are many gravity changes. The decoration of this part alternates from completely orange-red to completely purple-blue. At the end of this part, the screen fades.
*'''60-84%:''' The following section consists of tight quadruple-speed robot timings. It is the fastest-travelling part of Congregation and contains many more orb timings and a few dash orbs. Like the previous section, all the platforms move around, and there are many gravity changes. The decoration of this part alternates from completely orange-red to completely purple-blue. At the end of this part, the screen fades.
*'''85-95%:''' The final section of the level is similar to the first section, with slow, tight mini-cube timings, no platform movement and a blue colour scheme. There are two differences between these sections: The final section contains some sloped platforms and green colouring in the decoration. The gameplay becomes automatic until the end of the level after a flat cube section with a few timings.
*'''85-95%:''' The final section of the level is similar to the first section, with slow, tight mini-cube timings, no platform movement and a blue colour scheme. There are two differences between these sections: The final section contains some sloped platforms and green colouring in the decoration. The gameplay becomes automatic until the end of the level, after a flat cube section with a few timings.
*'''96-100% (End-Screen):''' This part is an auto mini ball. Neon-blue digital-style text slowly appears with the level's name, creator, verifier and some play-testers: Exerity, Arb, Rustere and YakobNugget. These words fade, and the letters 'GG' flash before the level ends.
*'''96-100% (End Screen):''' This part is an auto mini ball. Neon-blue digital-style text slowly appears with the level's name, creator, verifier and some play-testers: Exerity, Arb, Rustere and YakobNugget. These words fade, and the letters 'GG' flash before the level ends.


== Notable completions ==
==Gameplay==
*Floofle fluked this level from 58% while verifying it.
{{VC|D1xEcNIYQ6U}}
*Pandox is the first to beat Congregation on Mobile on 1 January 2024, using a 120Hz phone.<ref>https://www.youtube.com/watch?v=xbeIWy6ncSw</ref>


==Trivia==
==Trivia==
*The level is free to copy.
*Congregation was rated on 27 April 2021 and placed at #47 on the [[Geometry Dash Demonlist|Demonlist]] a month later, above [[WOW]] and below Omicron.
*The level contains 17,568 objects.
*The level is 3m 4s in length.
* The level was nominated for Best XL Demon in the [[The Geometry Dash Awards|''Geometry Dash'' 2021 Awards]].
* The level was rated on 27 April 2021 and was placed at #47 on the [[Geometry Dash Demonlist|Demonlist]] a month later, above [[WOW]] and below Omicron.
**This addition pushed [[Demonicat]] into the Extended List and Alpha Baa X into the Legacy List.
**This addition pushed [[Demonicat]] into the Extended List and Alpha Baa X into the Legacy List.
* Congregation is also #21 on the ''[https://mobilepointercrate.com/ High Refresh Rate]'' Demonlist, above Aronia and below [[Arctic Lights]].
*The level was nominated for Best XL Demon in the [[The Geometry Dash Awards|''Geometry Dash'' 2021 Awards]].
*Congregation is the fourth Extreme Demon released with no ship section, the first being Removed Submission, the second being Marathon, and the third being [[Cold Sweat]].
*Congregation is the fourth Extreme Demon released with no ship section, the first being Removed Submission, the second being Marathon, and the third being [[Cold Sweat]].
*This is one of the few Extreme Demon levels to get an Epic rating without excelling the base 40,000 object cap.
*This is one of the few Extreme Demon levels to get an Epic rating without exceeding the base 40,000 object cap.
**Some others examples are [[Acu]] and RUST.
**Some others examples are [[Acu]] and RUST.
*There is a YouTube channel named [https://youtube.com/@WorseThanAeonAirWasTaken Congregation Jumpscares], consisting of videos of normal gameplay of a certain level in ''Geometry Dash'', before suddenly transitioning to Congregation, usually at the 42% mark, sometimes at the beginning or occasionally elsewhere.
*There is a YouTube channel named [https://youtube.com/@WorseThanAeonAirWasTaken Congregation Jumpscares], consisting of videos of normal gameplay of a certain level in ''Geometry Dash'', before suddenly transitioning to Congregation, usually at the 42% mark, sometimes at the beginning or occasionally elsewhere.
Line 45: Line 45:
**Alongside Congregation, the level You've been trolled by KodaVeen was also set as the daily level.
**Alongside Congregation, the level You've been trolled by KodaVeen was also set as the daily level.
*The placement of Cobwebs on 26 January 2025 pushed Congregation into the Legacy List of the Demonlist.
*The placement of Cobwebs on 26 January 2025 pushed Congregation into the Legacy List of the Demonlist.
{{Togglebox
|header = Notable completions
|body  = <nowiki />
*Floofle fluked this level from 58% while verifying it.
*Pandox is the first to beat Congregation on Mobile on 1 January 2024, using a 120Hz phone.<ref>https://www.youtube.com/watch?v=xbeIWy6ncSw</ref>
}}


==Gallery==
==Gallery==
Line 53: Line 60:
Congregation.png|The credits of Congregation.
Congregation.png|The credits of Congregation.
</gallery>
</gallery>
==Video==
[[File:"Congregation" by Presta - Verification - Geometry Dash|centre|thumb|330x330px|The verification of Congregation. Credits to Floofle.]]


==References==
==References==
<references />
<references />
[[Category:Demon List levels]]
[[Category:Demon List levels]]

Revision as of 23:56, 21 October 2025

Congregation
ID
68668045
Creator(s)
Presta (verified by Floofle)
Created
Attributes
Difficulty
Length
3m 5s (XL)
Objects
17,568
Copy type
No password
Statistics
Downloads
5.8M+
Likes
248.7K+
Rating
Epic
Audio info
Artist(s)
Music ID
895761

Congregation is a 2.1 Extreme Demon level by Presta and verified by Floofle on 27 April 2021.[1] The level contains music sync-based gameplay and difficult timings. The level is one of the more controversial levels on the Demonlist, on which it reached a peak of #35, receiving praise from players for its atmosphere and music but criticism for its unconventional style of gameplay and its lengthy pre-drop section.[2][3]

Congregation inspired the 'Congregation Jumpscare' meme, centred on videos in which gameplay of random, unrelated levels is edited to lead into the drop section of Congregation unexpectedly.

Description

Congregation's gameplay is very slow, except for the drop. The level consists of tight timings with the cube, ball and robot.

  • 0-11%: Congregation begins with the player getting flung by a large, invisible slope into the first section of the level, consisting of tight mini-cube gameplay. Many timings involve jumping through tiny gaps between spikes and jumping over blocks. The decoration of this section's objects is mainly blue and uses a fading effect that makes some blocks barely visible, requiring memorization. This section also features moving saw blades.
  • 12-22%: The second section of the level consists of tight mini-ball timings on straight and sloped platforms. This section also contains some orb timings, and the decoration is identical to the previous one, which uses the fade effect. There are a few bits of decoration coloured orange, foreshadowing the level's drop.
  • 23-31%: The third section of the level consists of tight normal-size ball timings. The gameplay style is identical to the previous section except for some flashing red and orange objects that act as moving platforms.
  • 32-42%: The fourth section of the level consists of the same gameplay style as the first section. However, in this section, many of the blocks used as platforms move around. The decoration is almost identical to the previous part but contains more flashing red/orange objects. The level transitions into the drop after the player passes a tight cube timing between two spikes, leaving them in a lengthy fall.
  • 43-59%: At the drop, the player falls into the next section. This part contains tight double-speed cube timings and multiple gravity-changing orbs and portals. All the platforms in this section move around, compared to only some from the last one. The decoration of this section serves as a 'mirror' of the previous sections, mainly flashing orange with some blue objects.
  • 60-84%: The following section consists of tight quadruple-speed robot timings. It is the fastest-travelling part of Congregation and contains many more orb timings and a few dash orbs. Like the previous section, all the platforms move around, and there are many gravity changes. The decoration of this part alternates from completely orange-red to completely purple-blue. At the end of this part, the screen fades.
  • 85-95%: The final section of the level is similar to the first section, with slow, tight mini-cube timings, no platform movement and a blue colour scheme. There are two differences between these sections: The final section contains some sloped platforms and green colouring in the decoration. The gameplay becomes automatic until the end of the level, after a flat cube section with a few timings.
  • 96-100% (End Screen): This part is an auto mini ball. Neon-blue digital-style text slowly appears with the level's name, creator, verifier and some play-testers: Exerity, Arb, Rustere and YakobNugget. These words fade, and the letters 'GG' flash before the level ends.

Gameplay






Trivia

  • Congregation was rated on 27 April 2021 and placed at #47 on the Demonlist a month later, above WOW and below Omicron.
    • This addition pushed Demonicat into the Extended List and Alpha Baa X into the Legacy List.
  • The level was nominated for Best XL Demon in the Geometry Dash 2021 Awards.
  • Congregation is the fourth Extreme Demon released with no ship section, the first being Removed Submission, the second being Marathon, and the third being Cold Sweat.
  • This is one of the few Extreme Demon levels to get an Epic rating without exceeding the base 40,000 object cap.
    • Some others examples are Acu and RUST.
  • There is a YouTube channel named Congregation Jumpscares, consisting of videos of normal gameplay of a certain level in Geometry Dash, before suddenly transitioning to Congregation, usually at the 42% mark, sometimes at the beginning or occasionally elsewhere.
  • On 1 April 2024, RobTop made Congregation the Weekly Demon for a day as an April Fools' joke. Additionally, RobTop gave every comment in the Weekly Demon's comment section coloured text, a moderator badge and extra text (either preceding or after the username) added to the poster's username.
    • Alongside Congregation, the level You've been trolled by KodaVeen was also set as the daily level.
  • The placement of Cobwebs on 26 January 2025 pushed Congregation into the Legacy List of the Demonlist.

Notable completions

  • Floofle fluked this level from 58% while verifying it.
  • Pandox is the first to beat Congregation on Mobile on 1 January 2024, using a 120Hz phone.[4]

References