Every End: Difference between revisions

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===Verification===
===Verification===
The project was ultimately taken up by Hqmy, who became the last verifier of Every End.
Hqmy ultimately took up the project and became Every End's final verifier.


On 28 November 2024, Hqmy uploaded his first verification progress update on Every End, reporting a run of 61%, and added that he had already made around 24,000 attempts by then.<ref>https://www.youtube.com/watch?v=8dx0sK9-Tu0</ref> On 16 January 2025, he got a new record of 79%, with ~28,000 attempts.<ref>https://www.youtube.com/watch?v=WXLwltzsV84</ref> He published his last progress video on 6 March 2025, in which he did a 23-100% run, amassing almost 30,000 attempts.<ref>https://www.youtube.com/watch?v=deDrHXs6-Wg</ref>
On 28 November 2024, Hqmy uploaded his first verification progress update on Every End, reporting a 61% run and adding that he had already made around 24,000 attempts by then.<ref>https://www.youtube.com/watch?v=8dx0sK9-Tu0</ref> On 16 January 2025, he got a new record of 79%, with ~28,000 attempts.<ref>https://www.youtube.com/watch?v=WXLwltzsV84</ref> He published his last progress video on 6 March 2025, in which he did a 23-100% run, amassing almost 30,000 attempts.<ref>https://www.youtube.com/watch?v=deDrHXs6-Wg</ref>


Hqmy eventually verified Every End on 17 March 2025, after ~29,890 attempts, with his worst fail at 79%.<ref>https://www.youtube.com/watch?v=AO--mVVFtKI</ref> In the verification video, MindCap announced that the first five players to beat the level would receive exclusive posters themed around it, designed by Djoxy as a reward.
Hqmy eventually verified Every End on 17 March 2025, after ~29,890 attempts, with his worst fail at 79%.<ref>https://www.youtube.com/watch?v=AO--mVVFtKI</ref> In the verification video, MindCap announced that the first five players to beat the level would receive exclusive posters themed around it, designed by Djoxy as a reward.


==Description==
==Description==
Every End features exclusively standard cube gameplay at normal speed. It begins with simple, easy jumps that progressively increase in difficulty as the player advances. Notably, the level contains no additional mechanics, such as pads, orbs, portals, or gravity changes, and relies solely on blocks and spikes. Unconventionally, the level also includes a multi-layered background that visually reveals upcoming obstacles. Every End's sheer difficulty lies in its abundant precise timings, unpredictable jump patterns, and endurance due to the level being seven minutes long.
Every End features exclusively standard cube gameplay at normal speed. It begins with simple, easy jumps that progressively increase in difficulty as the player advances. Notably, the level contains no additional mechanics, such as pads, orbs, portals, or gravity changes, and relies solely on blocks and spikes. Unconventionally, the level also includes a multi-layered background that visually reveals upcoming obstacles. Every End's difficulty comes from its abundant precise timings, unpredictable jump patterns, and endurance, since the level is seven minutes long.


The level features 12 creators, and their parts in the level are as follows:
The level features 12 creators, and their parts in the level are as follows:
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  |header = Notable completions
  |header = Notable completions
  |body  = <nowiki />
  |body  = <nowiki />
*[[dovvin]] spent the least amount of attempts on Every End, completing it in 6,085 attempts.<ref>https://www.youtube.com/watch?v=NOzPqIltkSg</ref>
*[[dovvin]] spent the fewest attempts on Every End, completing it in 6,085 attempts.<ref>https://www.youtube.com/watch?v=NOzPqIltkSg</ref>
**dovvin and another player, w3rty, beat Every End within two days of each other.
**dovvin and another player, w3rty, beat Every End within two days of each other.
}}
}}
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*Every End was rated on 20 March 2025 and placed at #4 on the Demonlist on 20 April 2025, above [[andromeda (Level)|andromeda]] and below [[BOOBAWAMBA]].
*Every End was rated on 20 March 2025 and placed at #4 on the Demonlist on 20 April 2025, above [[andromeda (Level)|andromeda]] and below [[BOOBAWAMBA]].
**This addition pushed [[Zodiac]] into the Extended List after six years and [[Bloodlust]] into the Legacy List after seven years.
**This addition pushed [[Zodiac]] into the Extended List after six years and [[Bloodlust]] into the Legacy List after seven years.
***Notably, both of these levels are former Top 1 levels. A similar situation occurred when Bloodlust was previously pushed into the Extended List alongside [[Sonic Wave]], moving into the Legacy List following the placement of Instinct by Krazyman50.
***Notably, both of these levels are former Top 1 levels. A similar situation occurred when Bloodlust was previously pushed into the Extended List alongside [[Sonic Wave]] being pushed into the Legacy List following the placement of Instinct by Krazyman50.
****Both Every End and Bloodlust use a Dimrain47 song.
****Both Every End and Bloodlust use a Dimrain47 song.
*Every End is:
*Every End is:
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*There is a remake of Every End that completely changes the point of view of the player, being played in the background.<ref>https://www.youtube.com/watch?v=UgpCRoK8S2E</ref>
*There is a remake of Every End that completely changes the point of view of the player, being played in the background.<ref>https://www.youtube.com/watch?v=UgpCRoK8S2E</ref>
*MindCap initially excluded Zoink from receiving a free Every End poster if he were one of the first victors. However, he later permitted it after acknowledging Zoink's excruciating feat.
*MindCap initially excluded Zoink from receiving a free Every End poster if he were one of the first victors. However, he later permitted it after acknowledging Zoink's excruciating feat.
*The player Geometric Cube was attempting to beat an invisible version of Every End.<ref>https://www.youtube.com/watch?v=y5A68gBQtZY</ref> However, there are two key imperatives: the multi-layered background is still present; on his second monitor, Geometric Cube is watching a video with click patterns and audio cues, which he follows along.<ref>https://www.youtube.com/watch?v=NjTTo1eklJI</ref>
*The player Geometric Cube was attempting to beat an invisible version of Every End.<ref>https://www.youtube.com/watch?v=y5A68gBQtZY</ref> However, two key imperatives remain: the multi-layered background is still present; on his second monitor, Geometric Cube watches a video with click patterns and audio cues, which he follows.<ref>https://www.youtube.com/watch?v=NjTTo1eklJI</ref>
*Despite Every End's 1.0-style decoration, it actually has more objects than ORBIT, which is noticeably higher in quality. This is likely due to the background, as it was made in 2.1 and was not optimized after the release of 2.2, which would likely have considerably cut down the number of objects used.
*Despite Every End's 1.0-style decoration, it actually has more objects than ORBIT, which is noticeably higher in quality. This is likely due to the background, as it was made in Update 2.1 and was not optimised after the release of Update 2.2, which would likely have considerably reduced the number of objects used.
*The placement of [[The Bloop]] on 23 July 2026 pushed Every End out of the Top 10 of the Demonlist.
*The placement of [[The Bloop]] on 23 July 2026 pushed Every End out of the Top 10 of the Demonlist.



Revision as of 19:19, 28 September 2026

Every End
ID

116174063

Creator(s)

MindCap (host and publisher); Djoxy (co-host)

Contributors

Pennutoh, LeftUnknown, Blitzer, npesta, Koreaqwer, KrmaL, StarkyTheSalad, Surv, lolwut, and cobrablitz

Verifier(s)

Hqmy

Created
Last updated
Attributes
Difficulty

10

Length

7m 20s (XL)

Objects

326,366

Copy type

No password

Statistics
Downloads

12.35M

Likes

241.8K

Rating

Star-rated

Audio info
Artist(s)
Music ID

99477

Every End is a 2.1/2.2 Extreme Demon mega-collaboration level hosted by MindCap and co-hosted by Djoxy, verified by Hqmy on 16 March 2025.[1] The level features a 1.0-style design and consists exclusively of cube game-mode at normal speed, with its most notable aspect being the multi-layered background.

Because the level exclusively uses the cube with no pads, orbs, or portals, Every End is considered the most accessible top Demon on the Demonlist, as MindCap intended.

History

On 15 August 2023, MindCap uploaded a showcase of Every End to YouTube, a level set to be a Top Demon accessible by everyone in the community, according to MindCap.[2] The level gained immediate positive reception from prominent players such as AeonAir and Tride, who praised its distinctive design and challenging gameplay. Although Every End was a fan-made concept, the level quickly became a topic of widespread discussion within the Geometry Dash community.

Every End initially went through a few verifiers, including ViperVenom95 and BGram, both of whom eventually dropped the project.

Verification

Hqmy ultimately took up the project and became Every End's final verifier.

On 28 November 2024, Hqmy uploaded his first verification progress update on Every End, reporting a 61% run and adding that he had already made around 24,000 attempts by then.[3] On 16 January 2025, he got a new record of 79%, with ~28,000 attempts.[4] He published his last progress video on 6 March 2025, in which he did a 23-100% run, amassing almost 30,000 attempts.[5]

Hqmy eventually verified Every End on 17 March 2025, after ~29,890 attempts, with his worst fail at 79%.[6] In the verification video, MindCap announced that the first five players to beat the level would receive exclusive posters themed around it, designed by Djoxy as a reward.

Description

Every End features exclusively standard cube gameplay at normal speed. It begins with simple, easy jumps that progressively increase in difficulty as the player advances. Notably, the level contains no additional mechanics, such as pads, orbs, portals, or gravity changes, and relies solely on blocks and spikes. Unconventionally, the level also includes a multi-layered background that visually reveals upcoming obstacles. Every End's difficulty comes from its abundant precise timings, unpredictable jump patterns, and endurance, since the level is seven minutes long.

The level features 12 creators, and their parts in the level are as follows:

  • Pennutoh from 0% to 9%
  • MindCap from 9% to 15%
  • LeftUnknown from 15% to 23%
  • Blitzer from 23% to 32%
  • Djoxy from 32% to 41%
  • npesta from 41% to 50%
  • Koreaqwer from 50% to 56%
  • KrmaL from 56% to 67%
  • StarkyTheSalad from 67% to 79%
  • Surv from 79% to 88%
  • lolwut from 88% to 94%
  • cobrablitz from 94% to 100%

Gameplay






First 10 victors

Victor # Player Date Completed Total Attempts Furthest Fail Video
Verifier Hqmy 16 March 2025 ~29,890 79% YouTube
1 Zoink 12 April 2025 ~6,500 88% YouTube
2 garbag 11 June 2025 19,637 87% YouTube
3 Stefan Boss 2 July 2025 16,312 99% YouTube
4 N3bulA_ 4 July 2025 44,851 84% YouTube
5 PlusrMinus 16 August 2025 59,901 84% YouTube
6 TFIBB 10 January 2026 ? 97% YouTube
7 Samot 15 January 2026 18,414 93% x2 YouTube
8 Lanx 5 February 2026 ~23,500 94% YouTube
9 bims 14 February 2026 26,362 94% YouTube
10 wPopoff 29 March 2026 9,050 93% YouTube

Notable completions

  • dovvin spent the fewest attempts on Every End, completing it in 6,085 attempts.[7]
    • dovvin and another player, w3rty, beat Every End within two days of each other.

Notable fails

  • Stefan Boss failed at 99.7% on 29 June 2025 after believing he missed a jump before actually making it, then paused, clicked Practice Mode, and crashed into the triple-spike.[8]
  • Aless failed at 99.62% on 8 June 2026 after accidentally clicking too late and falling into the spikes between the last and second-to-last structures.[9]
  • Kiruu failed at 99.3% on 24 September 2026 after jumping too early into a spike structure above.[10]

Trivia

  • Every End was rated on 20 March 2025 and placed at #4 on the Demonlist on 20 April 2025, above andromeda and below BOOBAWAMBA.
    • This addition pushed Zodiac into the Extended List after six years and Bloodlust into the Legacy List after seven years.
      • Notably, both of these levels are former Top 1 levels. A similar situation occurred when Bloodlust was previously pushed into the Extended List alongside Sonic Wave being pushed into the Legacy List following the placement of Instinct by Krazyman50.
        • Both Every End and Bloodlust use a Dimrain47 song.
  • Every End is:
    • The only rated Extreme Demon not to use any pads, orbs, or portals.
    • MindCap's second-hardest verified project after ORBIT.
    • One of only two Extreme Demons with only cube gameplay at normal speed, the other being Dump.
    • The third-longest level on the Demonlist, behind Master of Puppets and Sinister Silence.
    • MindCap's only rated level not to be featured or above.
  • There are a few levels that are inspired by Every End, using similar decoration, song, and name, but each contains a different game-mode than the cube, most notably Every Ship[11] and Every Wave.[12]
  • KrmaL's part does not contain any regular spikes and only consists of blocks and ground spikes.
  • The ground spikes in lolwut and cobrablitz's parts are different from the rest of Every End, resembling the ones from one of the game inspirations of Geometry Dash, The Impossible Game.
  • There is a remake of Every End that completely changes the point of view of the player, being played in the background.[13]
  • MindCap initially excluded Zoink from receiving a free Every End poster if he were one of the first victors. However, he later permitted it after acknowledging Zoink's excruciating feat.
  • The player Geometric Cube was attempting to beat an invisible version of Every End.[14] However, two key imperatives remain: the multi-layered background is still present; on his second monitor, Geometric Cube watches a video with click patterns and audio cues, which he follows.[15]
  • Despite Every End's 1.0-style decoration, it actually has more objects than ORBIT, which is noticeably higher in quality. This is likely due to the background, as it was made in Update 2.1 and was not optimised after the release of Update 2.2, which would likely have considerably reduced the number of objects used.
  • The placement of The Bloop on 23 July 2026 pushed Every End out of the Top 10 of the Demonlist.

Videos

Old version






References