Fusion Z (Manix648)

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For the subsequent version of Fusion Z by PlebKingdom, see Fusion Z (PlebKingdom).
Fusion Z
ID
55260777
Creator(s)
Manix648 (host); BGram (verifier and publisher)
Contributors
Bianox, Pan, Edicts, Willy5000, Shocksidian, Xaro, Giron, LazerBlitz, Terron, TeslaX, loogiah, Surv, Morphix, Viprin, DWShin, and knobbelboy
Created
Last updated
Attributes
Difficulty
Length
3m 5s (XL)
Objects
175,352
Copy type
No password
Statistics
Downloads
5.7K
Likes
180
Rating
Unrated
Audio info
Artist(s)
Music ID
579560

Fusion Z is an unrated 2.0/2.1 Extreme Demon mega-collaboration level hosted by Manix648. It is the third and final instalment of the Fusion series (excluding FusionX). It was set to be verified by DiamondSplash, who had a record of 46%.[1] The difficulty of this version is around that of Yatagarasu.

However, Manix648 quit the game and did not want the level to be uploaded.[2] This caused knobbelboy and several other creators to get into a massive argument that Manix648 could not just cancel the project that a bunch of builders worked so hard on (including himself) and knobbelboy even attempted to take ownership of this level so he could assign a new verifier for the level for the work to not go to waste. Geomania, a very skilled 144Hz player, was chosen. In the end, he received permission to verify, and his record stood at 37% as of 23 October 2017.[3] However, Geomania later dropped the project as he made all his videos private.

Meanwhile, a player named Exen, who has been proven to be a hacker, used a macro to buff the level and hack-verified it. His 'verification' has been condemned across the community because he indeed hacked it, much like all his other major achievements. Before Exen was exposed by multiple YouTubers for his use of macros and hacking Fusion Z, a player named BGram verified the old version of this level legitimately on 27 April 2019;[4] however, it remains unrated because Manix648 wanted Fusion Z dead.

Description

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  • 0-7% (Bianox): Fusion Z begins full black, before flashing into a bright orange colour scheme. Next, there is a cube section with moderate spike jumps requiring minor timings of the green orbs. The cube becomes mini, and a few timing jumps, and spamming is required for the blue orbs, with the last one requiring moderate timing. It changes back into a normal-sized cube and spins within a chain of gravity portals while the level's name appears in the background, adding to the level's intensity. It follows up into a ship sequence with tight spaces, requiring the player to stick to surfaces to dodge the spikes. It then switches between a mini-ship and a normal-sized ship before going back into a mini-ship, which requires a short moment of straight-flying. It changes into a cube and spins through gravity portals as the words 'Are You Ready?' pulse to the beat.
  • 7-14% (Pan): It starts with a triple-speed mixed dual part which requires major memorisation and timing, making it really confusing. It changes into a single wave section, with moderately tight spaces that expand and contract at irregular intervals. It changes into an easy mini-ball section and a UFO section, with brief jump timings as gravity and size switch. It goes into an easy mini-cube section with an atom structure as a background, which pulses to the beat and slowly changes gravity.
  • 14-23% (Edicts): The cube goes into an invisible auto transition, where a text says 'Prepare'. Then there is a fast-paced robot segment, and the gameplay is set against a moving circle of spikes. There is a short ball/ship mixed dual, an asymmetrical dual-cube segment, and a half-speed ship sequence where the player must tap a few green orbs. Next, there is a robot sequence that is quite similar to the first, followed by a short cube segment.
  • 23-27% (Willy5000): This part begins with a double speed mini-ball/mini-ship mixed dual, a short mini-wave segment, and then a tight and challenging ball section. It is decorated in a very dark way as it is located at the part where the song has started to build up to the drop.
  • 27-32% (Shocksidian): Much like Willy5000's part, this part contains mainly dark decoration and starts with straight-flying with two short cube and UFO intervals. There is a short, size- and gravity-changing wave, followed by a mini-cube section transitioning into the next part.
  • 32-36% (Xaro): Located at the drop, this part begins with a ball segment, and the background has a large cross made out of fire. Then there is a short ship sequence, an auto cube, and a straight-fly with obstacles that appear as the player passes them. There is a short cube section and another straight-fly section. Then comes a short UFO, and then a ball. There is a wave segment, then a single cube section jumps to the end.
  • 36-40% (Giron): The part begins with a cube section with numerous precise orb jumps while several crosses flash in the background. After this, there is a short half-speed robot segment with a few timing jumps and orbs to precisely hit.
  • 40-49% (Manix648): The decoration in this part is mainly white. It begins with a long and difficult straight-fly, before going into a very hard swing copter section. There is a short orb-and-block maze, then a UFO section. Afterwards, there is a short auto section saying 'TAKE A BREAK' while the fire rains from the sky.
  • 49-54% (LazerBlitz): LazerBlitz's first part starts with a dual, as is common. There is a dual-ball where the player is required to collect keys. In the next wave section, if the player has not collected the keys, a wall kills them. There is a dual-ship sequence next, and then a short UFO segment.
  • 54-59% (Terron): This part makes use of a shake trigger, and it features throughout the entire part. The part begins with the player as a double-speed mini-wave segment, where they must navigate a tight section of brightly decorated orange and white blocks. The player then transforms into a cube, where they must hit a row of orbs before transforming into a UFO. Terron's name appears onscreen as the part ends.
  • 59-69% (LazerBlitz): This part begins with a cube segment, and then a ship sequence. There is another cube section where the player must jump onto the boss's hand, followed by a dual-wave segment. There is a straight-fly, before a short boss part.
  • 69-79% (TeslaX + Manix648 + Edicts): This is a long boss fight triple speed mini-ship sequence where the redesigned Fusion-style boss fires blasts at the player to the beat of the song.
  • 79-82% (loogiah): This part begins with a single-speed cube section, as the cool-down to the song is occurring. There are some very precise orb inputs, and then the player enters a ball segment. Later, the ball becomes mini, then normal size again, with two yellow orbs at the end of the part.
  • 82-85% (Surv): The entire part is decorated with mostly black structures, with the occasional orange. The player plays a half-speed ship sequence that involves challenging, narrow flying. It ends with a difficult straight-fly section.
  • 85-87% (Morphix): Morphix's part consists of numerous orbs and portals in the first half speed cube section. There is a mini-UFO segment, and then an auto showing an orange dragon resembling the middle dragon from Horntail Cave.
  • 87-90% (Viprin): This consists of a half-speed robot section, where the player has to jump with precise timing and hit numerous orbs on the way. The background features numerous glowing orbs grouped.
  • 90-93% (DWShin): This part starts with a wave segment with numerous moving objects with 'eyes' in them. Then, text flies by saying 'DWShin' as the player then enters a cube section. Afterwards, there is a half-speed wave segment, and then a half-speed cube segment with a Low Detail Mode key, like Bianox's part.
  • 93-100% (knobbelboy): knobbelboy's part starts with an auto cube segment with text displaying 'Knobbelboy' and his signature wing icon. Next, there is a very lengthy ship sequence with a lava-like background and a few orbs to click along the way. Afterwards, there is a very short straight-fly section, followed by an ending with the names of all the creators and 'Fusion Z' in the middle. Then, the level ends.

Gameplay

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Old version (w/o Terron's part)






Trivia

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  • The name of Fusion Z was originally inspired by Manix648's viewers in his stream when they told him he should name his last instalment Fusion Z.
  • Some parts are set to be buffed, such as LazerBlitz's dual section and Pan's cube section.
  • Bianox's part has been nerfed as it is remarkably hard for Manix648 himself.
  • The boss fight required shards of a shield scattered throughout the level to prevent the player from dying when the boss attacks them.
  • Xcy-7 originally had a part,[5] but it was later replaced by Terron.[6]
    • There are presumably no publicly available copies of this version of the level with Terron's part in it, and no public archives of this version exists.
  • DWShin's part was created for Viprin's Yatagarasu contest, though unfortunately, the part did not win.
  • At the end credits, there was a mistake where Serponge was in the credits instead of Viprin. The mistake was now fixed.
  • Exen had claimed to have 'verified' a buffed version of this version of Fusion Z. However, like most of his other achievements, it has been proven that it was hacked using a macro.
  • Despite being nominated in 2.0 Awards, Fusion Z was not released on the servers.

References

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