Astralith

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Template:Infobox Level

“
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~ originator

Astralith is a 2.2 Easy Demon mega-collaboration level published by Geogamer12. The first mythic-rated classic level, Astralith received acclaim from players for its art and usage of 2.2 effects.[1] Astralith is the fifth and final level of the Forest Gauntlet, after Petal Patch.

Gameplay

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  • 0-6%: Astralith begins with a simple robot section, where the player must jump over two rocks.
  • 6-11%: Using the robot, the player hops onto a cart with a potion. After taking the potion, the player transforms into a swing, needing to avoid floating rocks. The player then converts into a cube and heads into a forest-like area.
  • 11-17%: A straightforward cube section with sightread-able gameplay. At 16%, the player stands on a podium and teleports from a light beam.
  • 17-23%: The player is teleported into a church-like structure, using the wave to avoid floating blocks. The player then converts back into a cube and jumps over spikes.
  • 23-34%: The player falls and transforms into a robot, jumping over tight gaps and converting back into a cube to use orbs to progress. This is followed by a ship section where the player must fly through tight spaces, ending with tricky UFO timings as the player boards a paper swan.
  • 34-40%: After the cube alights from the swan, the player transforms into a swing, needing to avoid red flowers that would kill upon impact. The player then transforms into a cube and ball.
  • 41-45%: A simple cube section follows, leading to a transition with the ship flying over a pond.
  • 46-50%: After transitioning into a robot, the player quickly turns back into a cube, with egg-like structures and mountains in the background.
  • 51-56%: A ball and UFO section follows in a garden-like setting decorated with lanterns and cherry blossoms.
  • 57-61%: The screen fades to a wooden-gear section, where the player navigates a spider section, traversing tricky platforms.
  • 62-69%: After ascending as a cube via an invisible platform, the player traverses a white structure adorned with lanterns, moss, and plants, using both the cube and ship.
  • 70-73%: The player uses the cube and ship to dash through rocks with runes, where flowers grow as they progress.
  • 74-79%: After getting sucked into a portal, the player is launched onto a train surrounded by wizards, using orbs to climb atop the train, where a bright star is revealed.
  • 80-86%: This section is entirely auto, with winged creatures carrying the player through a town, destroying a crystal that breaks the portal they went through. The winged creatures then drop the player off in a forest filled with fairies.
  • 87-100%: The player traverses the forest, using the cube and robot to avoid red flowers while fairies rest on blue flowers. The player enters a broken home and meets a smiling fairy, displaying the level’s title at the end.

Trivia

  • The level is free to copy.
  • The level contains 163,531 objects.
  • The level is 2m 19s in length.
  • The level contains 1 song and 28 sound effects.
  • This is the second Mythic-rated level after The Towerverse.
    • It is also the first classic level to receive a Mythic rating.
  • This level, along with HeLL, The Diablo, Vessel and the entire NCS Gauntlets 1 and 2, are the only gauntlet levels with NONG songs.
    • Furthermore, it became the first Mythic-rated level with a NONG song.
  • Count Bleck, a character from Super Paper Mario, makes a cameo appearance riding the wooden cart at 7%.
  • This is the first Mythic level to be put in a Gauntlet.
  • This level has been referenced in Geogamer12's other Mythic level, Next Cab Soon, where a sign in that level says "Astralith BLVD".

Gauntlets

Template:Gauntlets

References