Caput Mundi: Difference between revisions
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geometrydash.wiki.gg>AllThatSTuff m Created page with "{{IB-Level |image = caputmundi.png |id = 83294687 |creator = RoyalP |created = Update 2.1 |difficulty = x35px |stars = 10 |diamonds = 12 |length = 1m 43s |objects = 107,862 |copytype = No password |downloads = 8.2M+ |likes = 266K+ |rating = Epic |artist = BoomKitty |music = [https://www.newgrounds.com/audio/listen/876888 Deo Volente] |musicid = 876888 |next = Fizz..." |
geometrydash.wiki.gg>Rexster930 mNo edit summary |
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{{IB-Level | {{IB-Level | ||
|image = | |image = CaputMundi.png | ||
|id = 83294687 | |id = 83294687 | ||
|creator = RoyalP | |creator = RoyalP | ||
| Line 7: | Line 7: | ||
|stars = 10 | |stars = 10 | ||
|diamonds = 12 | |diamonds = 12 | ||
|length = 1m 43s | |length = 1m 43s (Long) | ||
|objects = 107,862 | |objects = 107,862 | ||
|copytype = No password | |copytype = No password | ||
|downloads = 8.2M+ | |downloads = 8.2M+ | ||
|likes = | |likes = 266.9K+ | ||
|rating = Epic | |rating = Epic | ||
|artist = | |artist = [https://boomkitty.newgrounds.com/ Boom Kitty] | ||
|music = [https://www.newgrounds.com/audio/listen/876888 Deo Volente] | |music = [https://www.newgrounds.com/audio/listen/876888 Deo Volente] | ||
|musicid = 876888 | |musicid = 876888 | ||
|next = [[Fizzy Fossils]] | |next = [[Fizzy Fossils]] | ||
}} | }} | ||
'''Caput Mundi''' is a [[Update 2.1|2.1]] Easy Demon level by RoyalP. It is the first level of the Galaxy Gauntlet. | '''Caput Mundi''' is a [[Update 2.1|2.1]] Easy Demon level by RoyalP. It is the first level of the [[Gauntlets|Galaxy Gauntlet]]. | ||
==Description== | ==Description== | ||
*'''0-4%''' Caput Mundi begins with a cutscene showing a cube (likely representing the player) falling from the sky. The level then transitions | *'''0-4%:''' Caput Mundi begins with a cutscene showing a cube (likely representing the player) falling from the sky. The level then transitions to a Roman-style layout with platforms, orbs, and jump indicators. | ||
*'''4-13%''' The environment around the player then appears to start burning, but the gameplay is still mostly similar. Then the player goes into a building with torches, candles, and chandeliers. The next section is a quick ship section with gravity portals. The next section shows some | *'''4-13%:''' The environment around the player then appears to start burning, but the gameplay is still mostly similar. Then the player goes into a building with torches, candles, and chandeliers. The next section is a quick ship section with gravity portals. The next section shows some knives, but they are mostly the same decoration. | ||
*'''13-18%''' The next section shows the player going down a flight of stairs, which then transitions into a ball section with a library environment, with gravity portals and orbs. | *'''13-18%:''' The next section shows the player going down a flight of stairs, which then transitions into a ball section with a library environment, with gravity portals and orbs. | ||
*'''18-29%''' The player then turns into a robot with some jumps, then into a mini ball, again with some clicks. Next, the player turns into a cube | *'''18-29%:''' The player then turns into a robot with some jumps, then into a mini ball, again with some clicks. Next, the player turns into a cube and goes into a cellar or dungeon. The player changes game-modes into a ball, then a cube again, and then transitions to the next section, which begins with the ship. | ||
*'''29-39%''' As the ship, the player has to navigate between spikes. | *'''29-39%:''' As the ship, the player has to navigate between spikes. It is not a difficult section, as the spikes are moderately spaced. Then, as the cube, the player is now in a mineshaft environment, with orbs and jump indicators. The player then appears to break some boulders blocking them to transition to the next section. | ||
*'''39-56%''' The player is now a spider, with orb and pad gameplay. Then as the mini cube and the ball, the player | *'''39-56%:''' The player is now a spider, with orb and pad gameplay. Then, as the mini cube and the ball, the player must hit orbs until they fall into a sewer environment with orbs and spikes. A cutscene then shows the player returning to the surface. | ||
*'''56-64%''' The player is in a forest environment, while the player also rapidly changes | *'''56-64%:''' The player is in a forest environment, while the player also rapidly changes game-modes: from the ball, to the cube, to the ship, and back to the cube. There are lots of jumps, which could be tricky at times. | ||
*'''64-74%''' As the cube, ship, the player has to jump over spikes, avoid saws, and time jumps. The player seems to be in a castle environment. Then another cutscene plays showing the player facing off against a Roman knight (probably an Equites gladiator). | *'''64-74%''' As the cube, ship, the player has to jump over spikes, avoid saws, and time jumps. The player seems to be in a castle environment. Then another cutscene plays, showing the player facing off against a Roman knight (probably an Equites gladiator). It is also the level's boss fight. | ||
*'''74-84%''' | *'''74-84%:''' As the ship, the player has to hit a red orb, then a toggle orb, then fly up to avoid getting punched, fly up again to avoid getting swung at by a sword and hit another toggle orb to progress further. | ||
As the ship, the player has to hit a red orb, then a toggle orb, then fly up to avoid getting punched, fly up again to avoid getting swung at by a sword and hit another toggle orb to progress further. | *'''84-100%:''' There is another boss fight where the player fights a skeleton with armour. The player has to hit a lot of orbs to progress (mainly toggle orbs). The player finally defeats the skeleton boss and completes the level. | ||
*'''84-100%''' | |||
There is another | |||
==Trivia== | ==Trivia== | ||
* | *[[Wikipedia:Caput Mundi|Caput Mundi]] is a Latin phrase meaning 'Head of the world', historically used to signify Rome as the centre of political, cultural, and military power.<ref>https://madeofrome.com/how-was-it-made/whats-the-origin-of-caput-mundi-capital-of-the-world/</ref> | ||
==References== | ==References== | ||
<references /> | |||
[[Category:Gauntlet levels]] | |||
Revision as of 13:26, 30 April 2026
Caput Mundi is a 2.1 Easy Demon level by RoyalP. It is the first level of the Galaxy Gauntlet.
Description
- 0-4%: Caput Mundi begins with a cutscene showing a cube (likely representing the player) falling from the sky. The level then transitions to a Roman-style layout with platforms, orbs, and jump indicators.
- 4-13%: The environment around the player then appears to start burning, but the gameplay is still mostly similar. Then the player goes into a building with torches, candles, and chandeliers. The next section is a quick ship section with gravity portals. The next section shows some knives, but they are mostly the same decoration.
- 13-18%: The next section shows the player going down a flight of stairs, which then transitions into a ball section with a library environment, with gravity portals and orbs.
- 18-29%: The player then turns into a robot with some jumps, then into a mini ball, again with some clicks. Next, the player turns into a cube and goes into a cellar or dungeon. The player changes game-modes into a ball, then a cube again, and then transitions to the next section, which begins with the ship.
- 29-39%: As the ship, the player has to navigate between spikes. It is not a difficult section, as the spikes are moderately spaced. Then, as the cube, the player is now in a mineshaft environment, with orbs and jump indicators. The player then appears to break some boulders blocking them to transition to the next section.
- 39-56%: The player is now a spider, with orb and pad gameplay. Then, as the mini cube and the ball, the player must hit orbs until they fall into a sewer environment with orbs and spikes. A cutscene then shows the player returning to the surface.
- 56-64%: The player is in a forest environment, while the player also rapidly changes game-modes: from the ball, to the cube, to the ship, and back to the cube. There are lots of jumps, which could be tricky at times.
- 64-74% As the cube, ship, the player has to jump over spikes, avoid saws, and time jumps. The player seems to be in a castle environment. Then another cutscene plays, showing the player facing off against a Roman knight (probably an Equites gladiator). It is also the level's boss fight.
- 74-84%: As the ship, the player has to hit a red orb, then a toggle orb, then fly up to avoid getting punched, fly up again to avoid getting swung at by a sword and hit another toggle orb to progress further.
- 84-100%: There is another boss fight where the player fights a skeleton with armour. The player has to hit a lot of orbs to progress (mainly toggle orbs). The player finally defeats the skeleton boss and completes the level.
Trivia
- Caput Mundi is a Latin phrase meaning 'Head of the world', historically used to signify Rome as the centre of political, cultural, and military power.[1]