Impossible Quiz GD: Difference between revisions
geometrydash.wiki.gg>Josh994 mNo edit summary |
geometrydash.wiki.gg>Rexster930 mNo edit summary |
||
| Line 11: | Line 11: | ||
|objects = 4,049 | |objects = 4,049 | ||
|copytype = No password | |copytype = No password | ||
|downloads = 1. | |downloads = 1.5M+ | ||
|likes = 35. | |likes = 35.5K+ | ||
|rating = Star-rated | |rating = Star-rated | ||
|artist = [https://pervok.newgrounds.com/ PERVOK] | |artist = [https://pervok.newgrounds.com/ PERVOK] | ||
|music = [https://www.newgrounds.com/audio/listen/114817 Marching Anthem | |music = [https://www.newgrounds.com/audio/listen/114817 Marching Anthem] | ||
|musicid = 114817 | |musicid = 114817 | ||
}} | }} | ||
'''Impossible Quiz GD''' is a [[Update 2.1|2.1]]/[[Update 2.2|2.2]] Harder level by [[Colon]], published on 5 January 2019. | '''Impossible Quiz GD''' is a [[Update 2.1|2.1]]/[[Update 2.2|2.2]] Harder level by [[Colon]], published on 5 January 2019. | ||
== Description == | |||
=== Overview === | ==Description== | ||
Impossible Quiz GD is a [[Geometry Dash]]-themed remake of the popular | ===Overview=== | ||
Impossible Quiz GD is a [[Geometry Dash]]-themed remake of the popular Flash game, ''[[Wikipedia:The Impossible Quiz|The Impossible Quiz]]''. There are 30 questions. Questions are often multiple choice, but can include minigames, out-of-the-box thinking, and unconventional methods of responding. Unless otherwise stated, the player must use the Player 1 button to submit an answer, and Player 2 to cycle through answers. | |||
The player begins the Quiz with three lives. Whenever a question is answered incorrectly, the screen flashes red, an X mark appears, and the player loses a life. Exhausting all three lives or failing to finish the Quiz in 4 minutes results in a Game Over. Once the 30th question is answered correctly, the Quiz is complete; any remaining time is fast-forwarded within the level. On the end-screen, the player is given a grade based on their speed and life count (see User coins). | The player begins the Quiz with three lives. Whenever a question is answered incorrectly, the screen flashes red, an X mark appears, and the player loses a life. Exhausting all three lives or failing to finish the Quiz in 4 minutes results in a Game Over. Once the 30th question is answered correctly, the Quiz is complete; any remaining time is fast-forwarded within the level. On the end-screen, the player is given a grade based on their speed and life count (see User coins). | ||
=== Glossary | |||
This page uses terminology from The Impossible Quiz Wiki. | ===Glossary and legend=== | ||
*'''Bomb''' | This page uses terminology from ''The Impossible Quiz'' Wiki. | ||
*'''Bomb:''' a single-question time limit ranging from 1-20 seconds. | |||
**If a question contains a Bomb (referred to as a '''Bomb Question'''), its solution must be found before the time limit runs out; failure to do so results in a Game Over. | **If a question contains a Bomb (referred to as a '''Bomb Question'''), its solution must be found before the time limit runs out; failure to do so results in a Game Over. | ||
**Bomb Questions on this page have their time limits marked in <span style="color: red;">red</span> | **Bomb Questions on this page have their time limits marked in parentheses in <span style="color: red;">red</span>. For example, a 7-second bomb will be indicated with <span style="color: red;">(7)</span>. | ||
*'''Safe Question''' | *'''Safe Question:''' a question on which lives cannot be lost. The only way to get stuck on a Safe Question is if the level's timer is depleted. | ||
*'''Conditional Answer''' | *'''Conditional Answer:''' an answer to a multiple-choice question that will only be accepted as correct under specific circumstances; otherwise, it will be marked as wrong. | ||
**Conditional Answers to multiple-choice questions will be '' | **Conditional Answers to multiple-choice questions will be ''italicised'' in <span style="color: lightyellow;">light yellow</span> boxes. | ||
*'''Correct Answers''' to multiple-choice questions will be '''bolded''' in <span style="color: lightgreen;">light green</span> boxes. If picked, the player will advance to the next question. | *'''Correct Answers''' to multiple-choice questions will be '''bolded''' in <span style="color: lightgreen;">light green</span> boxes. If picked, the player will advance to the next question. | ||
*'''Wrong Answers''' to multiple-choice questions will be <s>struck | *'''Wrong Answers''' to multiple-choice questions will be <s>struck through</s> in <span style="color: lightpink;">light pink</span> boxes. If picked, the player will lose a life. | ||
== Questions == | |||
==Questions== | |||
Some text rewritten for the sake of clarity. | Some text rewritten for the sake of clarity. | ||
{{Togglebox | {{Togglebox | ||
| Line 83: | Line 86: | ||
<tr> | <tr> | ||
<td style="width:50%; text-align:center; color:black; background-color:lightpink;"><s>Time and effort</s></td> | <td style="width:50%; text-align:center; color:black; background-color:lightpink;"><s>Time and effort</s></td> | ||
<td style="width:50%; text-align:center; color:black; background-color:lightpink;"><s>Practice Mode</s></td> | <td style="width:50%; text-align:center; color:black; background-color:lightpink;"><s>[[Practice Mode]]</s></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| Line 108: | Line 111: | ||
</tr> | </tr> | ||
</table> | </table> | ||
Before 2.1, Cubes were referred to as 'Icons' in the Icon Kit. The name of the game mode was only made official in [[Nock Em]]. | |||
}} | }} | ||
{{Togglebox | {{Togglebox | ||
|header = Question 5 | |header = Question 5 | ||
|body = This question features artwork of a cracked bathtub with a red liquid flowing from the spout and into the tub. | |body = This question features artwork of a cracked bathtub with a red liquid flowing from the spout and into the tub. KittenFrost created the artwork. | ||
<table class="wikitable" style="width:100%;"> | <table class="wikitable" style="width:100%;"> | ||
<tr> | <tr> | ||
| Line 181: | Line 184: | ||
</tr> | </tr> | ||
</table> | </table> | ||
Pokes fun at RobTop's inactivity | Pokes fun at RobTop's inactivity, particularly his inability to publish Update 2.2. | ||
}} | }} | ||
| Line 204: | Line 207: | ||
</tr> | </tr> | ||
</table> | </table> | ||
Refers to RobTop's [[Ultimate Destruction|unfinished beta level]], which was | Refers to RobTop's [[Ultimate Destruction|unfinished beta level]], which was spelt incorrectly in Geometry Jump's first teaser trailer. | ||
}} | }} | ||
}} | }} | ||
| Line 284: | Line 287: | ||
{{Togglebox | {{Togglebox | ||
|header = Question 15 | |header = Question 15 | ||
|body = In this question, six red objects, serving as answer choices, are placed in two columns of three as shown below. | |body = In this question, six red objects, serving as answer choices, are placed in two columns of three as shown below. Centred between the columns is a red arrow that the player will use to enter their answers. The Player 2 button rotates the arrow clockwise from its original north-pointing state; when the head of the arrow points at one of the six red objects, that object will be tinted green. When an object is tinted green, the Player 1 button may be used to submit it as a response. | ||
If the arrow points towards the question's text when the player submits (a reference to [https://impossible-quiz.fandom.com/wiki/Question_65_(The_Impossible_Quiz) Question 65] of the original Impossible Quiz, the message 'nice try ;)' will appear. This carries no penalty. | If the arrow points towards the question's text when the player submits (a reference to [https://impossible-quiz.fandom.com/wiki/Question_65_(The_Impossible_Quiz) Question 65] of the original Impossible Quiz, the message 'nice try ;)' will appear. This carries no penalty. | ||
| Line 493: | Line 496: | ||
{{Togglebox | {{Togglebox | ||
|header = Question 24 | |header = Question 24 | ||
|body = The third and final minigame of the Quiz, and a remake of the infamous [https://impossible-quiz.fandom.com/wiki/Question_59_(The_Impossible_Quiz) Question 59] from the original Impossible Quiz. The player is given the prompt 'Charge ur lazer!' and a <span style="color: red;">10-second bomb</span>. To pass, they must click 100 times before the bomb explodes, charging up the monster's laser attack | |body = The third and final minigame of the Quiz, and a remake of the infamous [https://impossible-quiz.fandom.com/wiki/Question_59_(The_Impossible_Quiz) Question 59] from the original Impossible Quiz. The player is given the prompt 'Charge ur lazer!' and a <span style="color: red;">10-second bomb</span>. To pass, they must click 100 times before the bomb explodes, charging up the monster's laser attack to vapourise the bomb and send it flying off-screen. | ||
}} | }} | ||
| Line 529: | Line 532: | ||
</tr> | </tr> | ||
</table> | </table> | ||
Similar to Question 13, all answers are incorrect when | Similar to Question 13, all answers are incorrect when clicked by default. To pass this question, the player needs to wait until the bomb's timer reaches 1. They may then submit any of the four answers to advance. | ||
}} | }} | ||
| Line 616: | Line 619: | ||
{{Togglebox | {{Togglebox | ||
|header = Question 30 | |header = Question 30 | ||
|body = The final question of the Quiz requires the player to input a numerical answer to one of ten randomly chosen questions. After the selected question appears, they have <span style="color: red;">20 seconds</span> to enter a number. The Player 1 button decrements the player's answer by one, and the Player 2 button increments it by one. The number starts at zero (which also serves as its floor) and is only submitted when the timer expires. If the player's answer is correct, the Quiz ends; if it is wrong, a Game Over is triggered regardless of how many lives have been used. <br/>The chosen question and correct answer | |body = The final question of the Quiz requires the player to input a numerical answer to one of ten randomly chosen questions. After the selected question appears, they have <span style="color: red;">20 seconds</span> to enter a number. The Player 1 button decrements the player's answer by one, and the Player 2 button increments it by one. The number starts at zero (which also serves as its floor) and is only submitted when the timer expires. If the player's answer is correct, the Quiz ends; if it is wrong, a Game Over is triggered regardless of how many lives have been used. <br/>The chosen question and correct answer come from the following list, arranged in order by editor groups: | ||
<li> How many form (game-mode) changes area in [[xStep]]? - '''7'''</li> | <li> How many form (game-mode) changes area in [[xStep]]? - '''7'''</li> | ||
<li> What level number has the first -1 (Slow) speed portal? - '''16''' (Hexagon Force)</li> | <li> What level number has the first -1 (Slow) speed portal? - '''16''' (Hexagon Force)</li> | ||
| Line 628: | Line 631: | ||
<li> What level number is [[Electrodynamix]]? - '''15'''</li> | <li> What level number is [[Electrodynamix]]? - '''15'''</li> | ||
}} | }} | ||
== Gameplay == | ==User coins== | ||
Impossible Quiz GD contains three user coins. They are awarded based on the player's final grade upon completion. | |||
*The first aspect of a player's grade is the letter rank. They receive an A-rank if no lives are lost, a B-rank if one life is lost, and a C-rank if two lives are lost—an A-rank rewards two coins, a B-rank rewards one, and a C-rank rewards none. | |||
*The second aspect of a player's grade is their speed. If a player finishes the Quiz in under 90 seconds, their grade is promoted. An A-rank is promoted to an S, while a B-rank and a C-rank receive plus symbols in front of their grade. A promotion, regardless of letter rank, rewards the third coin. | |||
==Gameplay== | |||
{{VC|gx2KdiHacnc}} | {{VC|gx2KdiHacnc}} | ||
== Trivia == | |||
*Impossible Quiz GD prevents the player from using Practice Mode. The anti-cheat screen resembles the Tab Cheat message in | ==Trivia== | ||
* | *Impossible Quiz GD prevents the player from using [[Practice Mode]]. The anti-cheat screen resembles the Tab Cheat message in ''The Impossible Quiz'' series. | ||
*Marching Anthem, the music track used in Impossible Quiz GD, is the same one used for [https://impossible-quiz.fandom.com/wiki/The_Impossible_Quiz_Book#Chapter_1:_Close_Encounters_of_the_Furred_Kind The Impossible Quiz Book Chapter 1]. | *Before 1 March 2026, the first choice in Question 12 was '[[Bloodbath]]', not '[[Silent clubstep|Silent Clubstep]]'. The change was made the day that Bloodbath became the most-downloaded level in Geometry Dash. | ||
*Impossible Quiz GD was the first of two levels in which Colon referenced the [https://knowyourmeme.com/sensitive/memes/shoop-da-whoop Shoop da Whoop] meme. The second was | *Marching Anthem, the music track used in Impossible Quiz GD, is the same one used for ''[https://impossible-quiz.fandom.com/wiki/The_Impossible_Quiz_Book#Chapter_1:_Close_Encounters_of_the_Furred_Kind The Impossible Quiz Book Chapter 1]''. | ||
*Impossible Quiz GD was the first of two levels in which Colon referenced the [https://knowyourmeme.com/sensitive/memes/shoop-da-whoop Shoop da Whoop] meme. The second was SUPER GD GEM HUNT 64.<ref>https://www.youtube.com/watch?v=8yLVbY0kl7I</ref> | |||
==Videos== | ==Videos== | ||
{{VC|t0sLXLXiteU | {{VC|t0sLXLXiteU | ||
|cpt1 = Colon's informational walkthrough of Impossible Quiz GD, explaining the questions' meanings and details.}} | |cpt1 = Colon's informational walkthrough of Impossible Quiz GD, explaining the questions' meanings and details. | ||
== References == | }} | ||
==References== | |||
<references/> | <references/> | ||
[[Category:Classic levels]] | |||
Revision as of 01:02, 17 August 2026
Impossible Quiz GD is a 2.1/2.2 Harder level by Colon, published on 5 January 2019.
Description
Overview
Impossible Quiz GD is a Geometry Dash-themed remake of the popular Flash game, The Impossible Quiz. There are 30 questions. Questions are often multiple choice, but can include minigames, out-of-the-box thinking, and unconventional methods of responding. Unless otherwise stated, the player must use the Player 1 button to submit an answer, and Player 2 to cycle through answers.
The player begins the Quiz with three lives. Whenever a question is answered incorrectly, the screen flashes red, an X mark appears, and the player loses a life. Exhausting all three lives or failing to finish the Quiz in 4 minutes results in a Game Over. Once the 30th question is answered correctly, the Quiz is complete; any remaining time is fast-forwarded within the level. On the end-screen, the player is given a grade based on their speed and life count (see User coins).
Glossary and legend
This page uses terminology from The Impossible Quiz Wiki.
- Bomb: a single-question time limit ranging from 1-20 seconds.
- If a question contains a Bomb (referred to as a Bomb Question), its solution must be found before the time limit runs out; failure to do so results in a Game Over.
- Bomb Questions on this page have their time limits marked in parentheses in red. For example, a 7-second bomb will be indicated with (7).
- Safe Question: a question on which lives cannot be lost. The only way to get stuck on a Safe Question is if the level's timer is depleted.
- Conditional Answer: an answer to a multiple-choice question that will only be accepted as correct under specific circumstances; otherwise, it will be marked as wrong.
- Conditional Answers to multiple-choice questions will be italicised in light yellow boxes.
- Correct Answers to multiple-choice questions will be bolded in light green boxes. If picked, the player will advance to the next question.
- Wrong Answers to multiple-choice questions will be
struck throughin light pink boxes. If picked, the player will lose a life.
Questions
Some text rewritten for the sake of clarity.
Questions 1-10
Question 1
| How do you play Geometry Dash? | |
|---|---|
| Jump | |
Question 2
| How many demons are in GD? | |
|---|---|
| < 10 | |
Question 3
| How do you survive Map Packs? | |
|---|---|
| You don't | |
Question 4
Question 5
| What is this? | |
|---|---|
| Bloodbath | |
Question 6
| How many different orbs are in Deadlocked? | |
|---|---|
| 3 | |
Question 7
| RETRAY! | |
|---|---|
| 6508283 | |
Question 8
Question 9
Question 10
| Which is the correct spelling? | |
|---|---|
| Ultiate Destruction | |
Questions 11-20
Question 11
| How many mini portals are in Fingerdash? (10) | |
|---|---|
| 1 | |
Question 12
| Which level is highest on the Demon list? | |
|---|---|
| The Nightmare | |
Question 13
| How do you use a dash orb? | |
|---|---|
| Click once | Type "dash" |
| Jitterclick | Click the orb |
Question 14
| How many levels are in GD SubZero? | |
|---|---|
| 2 | |
Question 15
If the arrow points towards the question's text when the player submits (a reference to Question 65 of the original Impossible Quiz, the message 'nice try ;)' will appear. This carries no penalty.
| Pick the largest! | |
|---|---|
| Medium coloured gear | |
Question 16
| Who created the music for Boomlings? (10) | |
|---|---|
| Boom Cat | |
Question 17
| Wanna Sprite Cranberry? | |
|---|---|
| clear | |
Question 18
| What's ligma? | |
|---|---|
| Lick my balls | |
Question 19
| Which level is in the Dash Pack? (10) | |
|---|---|
| Hopper | |
| Which level is in the Paradox Pack? (10) | |
|---|---|
| Checkmate | |
| Which level is in the Sapphire Pack? (10) | |
|---|---|
| flappy hexagon | |
| Which level is in the Morph Pack? (10) | |
|---|---|
| stage of madness | |
Question 20
There are three red hazards the player must avoid: # invisible spikes on the left side of the corridor # five cascading spike pillars ascending and descending # a surprise attack from a sixth spike pillar, indicated by a yellow arrow within the corridor (all other arrows are white)
If the player touches a hazard, they will lose a life, and their icon will be sent back to its starting point. Once the finish is reached, the player automatically advances to the next question.Questions 21-29
Question 21
| What should you use to beat a demon? | |
|---|---|
| A crowbar | |
Question 22
| How many mini coins are in Fingerdash? (10) | |
|---|---|
| 11 | |
Question 23
| Why does GD always fall over? | |
|---|---|
| It only has two TOEs | |
Question 24
Question 25
| How many orbs does Polargeist have? | |
|---|---|
| 100 | |
Question 26
| How many orbs does Polargeist have? (10) | |
|---|---|
| 42 | Not with 500 IQ! |
| I got it! | 1 second later... |
Question 27
| Rock! (2*) | |
|---|---|
| Paper | |
| Paper! (2*) | |
|---|---|
| Scissors | |
| Scissors! (2*) | |
|---|---|
| Rock | |
Question 28
| What's the first level of GD? | |
|---|---|
| Stereo Madness | |
Question 29
| How many questions does this Quiz have? | |
|---|---|
| Half of these aren't questions | |
Question 30
The chosen question and correct answer come from the following list, arranged in order by editor groups:
User coins
Impossible Quiz GD contains three user coins. They are awarded based on the player's final grade upon completion.
- The first aspect of a player's grade is the letter rank. They receive an A-rank if no lives are lost, a B-rank if one life is lost, and a C-rank if two lives are lost—an A-rank rewards two coins, a B-rank rewards one, and a C-rank rewards none.
- The second aspect of a player's grade is their speed. If a player finishes the Quiz in under 90 seconds, their grade is promoted. An A-rank is promoted to an S, while a B-rank and a C-rank receive plus symbols in front of their grade. A promotion, regardless of letter rank, rewards the third coin.
Gameplay
Trivia
- Impossible Quiz GD prevents the player from using Practice Mode. The anti-cheat screen resembles the Tab Cheat message in The Impossible Quiz series.
- Before 1 March 2026, the first choice in Question 12 was 'Bloodbath', not 'Silent Clubstep'. The change was made the day that Bloodbath became the most-downloaded level in Geometry Dash.
- Marching Anthem, the music track used in Impossible Quiz GD, is the same one used for The Impossible Quiz Book Chapter 1.
- Impossible Quiz GD was the first of two levels in which Colon referenced the Shoop da Whoop meme. The second was SUPER GD GEM HUNT 64.[3]