Nullscapes

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Revision as of 20:34, 7 September 2024 by geometrydash.wiki.gg>RanskanKieli
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Template:Infobox Level

“
quote
~ originator

Nullscapes is a 2.1/2.2 Extreme Demon created and published by ItzKiba and verified by Zoink on September 4, 2024. It is the sequel to Shardscapes. Like its predecessor, the level is heavily focused on the robot gamemode, which features extremely difficult unconventional gameplay and timing. The level is considered as the hardest robot-heavy Demon level in the game.[1]

The level is expected to place around the Top 5-10 of the Geometry Dash Demonlist.

Gameplay

The level starts with a callback to Shardscapes, featuring the original song "Slow Down." The player faces challenging robot timings until 11%, where they must jump onto a spike, causing the screen to warp and display the text "Get out of my head." At 13%, the actual level begins, requiring players to execute tricky corner and micro jumps through tight passages with spike pillars. Two final micro and corner jumps lead to the next section. The next section maintains the same gameplay feature but introduces orbs that randomly swap types. Players must time their jumps carefully to avoid hitting the wrong orb. Following this, the segment adds glitch effects to platforms and a blur effect on the screen to disorient players. The level fades to black, resizing the player's robot and swapping the background and platform colors. The screen intermittently blurs and the platform has a glitchy effect. This section includes challenging timings from Shardscapes, difficult corner jumps, and unconventional orb gameplay with triple clicks, adding complexity. The level concludes with a staircase of corner jumps, leading to a spiked platform where the player becomes invisible before the level ends.

Controversies

Fixed hitboxes joke

On May 5, 2024, Kiba shared a screenshot of Nullscapes showing what appeared to be fixed hitboxes[Notes 1] near an orb,[2] sparking criticism from the community, which noted the feature negatively impacts level enjoyability[3]. Zoink, known for adding fixed hitboxes in his verifications, later clarified the shown hitboxes did not affect gameplay. Kiba admitted he had asked Zoink to add them as a joke to gauge the community's reaction, which was negative.[3]

Click Between Frames blocker

On August 13, Zoink tweeted a screenshot showing an 82% death, referencing the Click Between Frames (CBF) mod on Geode in his copy's title;[4] Kiba confirmed that the level featured an anti-cheat system to block the mod.[5] After the verification and publishing of the level, users of CBF found the CBF blocker to activate upon starting the level, which causes the player to crash at 0% with the text "CBF Detected, loser! Click Between Frames is illegitimate and will not be allowed for use in Nullscapes. Please disable the mod in order to continue player" to appear on the bottom part of the screen.

The CBF blocker sparked backlash from the community and drew criticism from players such as npesta[6], while further ire came from others who believed Kiba to be antagonizing proponents of CBF despite the mod already having entered popular use due to the Demonlist's endorsement[7]. Kiba later created a Pastebin text explaining the reasoning behind the CBF blocker, affirming that he believes that CBF is illegitimate whilst clarifying that he does not dislike the mod. at the same time criticizing the community members due to the negative impact their apparent lack of respect has made on several creators[8].

The message accompanying the CBF blocker became a meme in the community which went viral and spread to the wider gaming community, including in Omori and Ultrakill.[9][10]

Trivia

  • The level is free to copy.
  • The level contains 63,179 objects.
  • The level is 1m 26s in length.
  • The level was rated on September 7, 2024.
  • At over 90,000 attempts, Zoink's verification of Nullscapes is the highest amount he has spent on a verification project, followed by Acheron (72,808) and Tidal Wave (49,534). According to Zoink, this is due to his weaker skillset in the robot game-mode.
  • The description and the texts on the level may be a reference to the Among Us references meme which is often associated with the aforementioned texts.
  • The level was initially set to be verified by vulcanium4 before Zoink passed up the verification.

Video

Notes

  1. ↑ Hazards with adjusted hitboxes to match their physical footprint; see Glossary.

References